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From Day One


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In Chimera Creative

4/13/2007 Matt Snyder: [Dust Devils] Hell's comin' with me
Dust Devils: Stories in the Old West has just been shipped. I will receive a small number of copies next week, and bring them with me to Forge Midwest. In…
In Chimera Creative
Participants: Matt Snyder, hix, Ron Edwards, Matt Wilson, Doyce, Paka, 1000buffalo, Caesar_X.


4/9/2007 BlackSheep: [Dust Devils Revenged] Prepping a one-shot
I'm going to be running DDR in a few weeks, and was trying to decide whether the (pregenned by necessity) player characters should be a gang of outlaws or a…
In Chimera Creative
Participants: BlackSheep, Eero Tuovinen, Hans, Matt Snyder, Ron Edwards, Yokiboy.


3/19/2007 Sam!: [Dust Devils] Folding
Greetings I wrote an alternative setting of Dust Devils to the 1st Trans-Atlantic Setting Design Challenge 2006, Lords & Ladies. After finishing that Eero Tuovinen encouraged me to ask Matt…
In Chimera Creative
Participants: Sam!, Eero Tuovinen.


3/2/2007 hix: Is there a summary of "How you spend points"?
Hi Matt, I've borrowed Nine Worlds off a friend recently, and am really enjoying it. Hoping to give it a spin at a mini-con next weekend. I think the cheat…
In Chimera Creative
Participants: hix, Matt Snyder.


3/2/2007 Jake Boone: [Dust Devils]: Updated release date?
I have money burning a hole in my PayPal account, and I desperately want to spend it on the revised edition of Dust Devils.  Any news concerning the release date?
In Chimera Creative
Participants: Jake Boone, Matt Snyder, Paka.


2/22/2007 1of3: [Nine Worlds] Creating NPCs
Hi. I'm thinking about running a game in the Nine Worlds. It's just... I have no idea about how much Power, how much Force and how many points for Urges…
In Chimera Creative
Participants: 1of3, Iskander, Ron Edwards, Matt Snyder.


1/6/2007 Miskatonic: DDR review at RPGnet
Hey look! A review already! http://www.rpg.net/reviews/archive/12/12686.phtml
In Chimera Creative
Participants: Miskatonic, Matt Snyder.


12/31/2006 Matt Snyder: Dust Devils PDF back with a vengeance!
I'm very pleased to announce that I kicked the Devil in the teeth, finally, and have completed the new edition. It's available now in PDF form -- 70 pages of…
In Chimera Creative
Participants: Matt Snyder, demiurgeastaroth, TheLHF, Jason L Blair.


12/30/2006 Neil the Wimp: [9W] Demo scenario?
Are there any convention scenarios available for Nine Worlds? I've just picked up Nine Worlds and I'm very excited about it.  I'd like to run a mini-campaign of it at…
In Chimera Creative
Participants: Neil the Wimp, Matt Snyder, 1000buffalo.


11/30/2006 Matt Snyder: Daedalus e-zine archives restored
I wanted to report that the Daedalus e-zine archives are fully restored: Daedalus
In Chimera Creative
Participants: Matt Snyder, Thunder_God.


10/18/2006 Remko: [Dust Devils]: Failing to get really intensive conflicts
I'm now back from a small con, where I ran a short Dust Devils session, and it didn't go as I had hoped. I made a short analysis, which I've…
In Chimera Creative
Participants: Remko, Eero Tuovinen, Hans.


9/27/2006 Iskander: [Nine Worlds] Points question
[size=8pt][i]Shit! Fucking Firefox! Fuck! Fuck! I had a whole fucking page of post that FF just fucking nuked. I hate it. This crappy board system, too, that doesn't save a…
In Chimera Creative
Participants: Iskander, Matt Snyder, Jonathan Hastings, Thor Olavsrud, boredoom, Valamir, John Harper.


9/19/2006 Matt Snyder: [Nine Worlds] The Venerean Gambit -- Actual Play
Check out this strange and wonderful actual play report from Ed Heil's blog: The Venerean Gambit Keep those Nine Worlds actual play posts coming, folks! ;)
In Chimera Creative
Participants: Matt Snyder, ejh.


9/12/2006 boredoom: [Nine Worlds] Gaming Talismans
As mentioned in a previous thread, I have 14 points with which to buy a talisman. Thinking about how to distribute them, I got into a gamey mindset. Three main…
In Chimera Creative
Participants: boredoom, Matt Snyder, Ron Edwards, Iskander.


9/10/2006 boredoom: [Nine Worlds] Talismans and Points
I just played in Iskander's game. Good time. I accumulated 14 Pride, which kind of scream to be put toward a talisman. But how do Talismans work in conflicts: do…
In Chimera Creative
Participants: boredoom, Matt Snyder, Iskander.


9/6/2006 Iskander: [Nine Worlds] Some questions
[i][MODERATOR EDIT: Note to readers, I screwed up and "modified" instead of "quoted" Iskander's original post, losing some of his original writing. His excellent questions are intact, at least! Sorry,…
In Chimera Creative
Participants: Iskander, Matt Snyder, Ben Lehman.


8/27/2006 Silgaer: Nine Worlds - ¿similar to Nobilis?
Hello everybody, i'm totally new in this forum and in the world of indie rpgs. Maybe you can help me. ¿Is NW similar to Nobilis? if not in mechanics ¿similar…
In Chimera Creative
Participants: Silgaer, Matt Snyder, Ben Lehman.


8/27/2006 Dev: [Dust Devils] Texas Hold Em mechanic for consideration
More than a few times, people asked for a Dust Devils mechanic that works with Texas Hold 'em, in part to help ameilorate the problem of running out of cards…
In Chimera Creative
Participants: Dev, Matt Snyder, Hans, Nathan P..


8/24/2006 MagePro: [Dust Devils] Revised Book
OK! Got the PDF, saw the older version; now I am waiting on the printed 'Revised' version. I know the site says 2006 is when it's due, but we…
In Chimera Creative
Participants: MagePro, Matt Snyder, TheLHF, Nephilim, demiurgeastaroth, Ron Edwards, rafial.


8/17/2006 Hans: [Dust Devils] Running out of cards
Ok, have any of you ever run out of cards?  I did at GenCon, and am interested in solutions.  I am loathe to give up my 1888 Grover Cleveland presidential…
In Chimera Creative
Participants: Hans, Eero Tuovinen, Matt Snyder, Remko.


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Subsequent Topics
In Chimera Creative

5/8/2007 Iskander: [Nine Worlds] Talismans, Narration and Theft
How do I steal a talisman? Can I give a talisman away, or be given one? Suppose I've created my aethership as a talisman... can it be taken away from…
In Chimera Creative
Participants: Iskander, Matt Snyder.


5/24/2007 gooderguy: [Dust Devils] question on when to raise stakes
by stakes i don't mean intent, or goals but the actual poker stakes of chips.  in the new revenged version, you are able to set stakes as chips, and earn…
In Chimera Creative
Participants: gooderguy, Matt Snyder.


5/28/2007 Dustin of the Dead: Periode Style Playing cards
A while back, I purchased these playing cards that were designed to look like 17th c. cards. I found a company on line that sells them, but they claim that…
In Chimera Creative
Participants: Dustin of the Dead, Hans, Matt Snyder.


5/29/2007 gooderguy: [Dust Devil] mitigating Harm
i plyaed Dust Devils Revenged past this weekend, and it was awesome.  we had a great storyline and a fun time playing it out.  the one issue i had with…
In Chimera Creative
Participants: gooderguy, Matt Snyder, Eero Tuovinen, Dustin of the Dead, skatay, BlackSheep, Ron Edwards.


6/5/2007 klausok: [Dust Devils] Chips
Are the examples in the rules realistic? In one, a player has 13 chips. I have a hard time seeing how you could ever accumulate that many.
In Chimera Creative
Participants: klausok, Matt Snyder.


6/8/2007 Dean Chung: [Nine Worlds] Pace for resolving muses
Hi, I am going to be starting a new campaign with Nine Worlds, and I have a question concerning muses.  Since muses play an important role in the progression of…
In Chimera Creative
Participants: Dean Chung, Jonathan Hastings, Matt Snyder.


6/15/2007 dyjoots: Dust Devils Character sheet?
I've looked high and low, and I can't seem to find a character sheet. The website mentioned in the back of Dust Devils: Revenged doesn't seem to have a sheet…
In Chimera Creative
Participants: dyjoots, Yokiboy, Matt Snyder.


7/12/2007 Matt Snyder: Dust Devils actual play
If you haven't yet seen it, Ron Edwards' Dust Devils actual play post is a great read. It's almost like coming full circle when Ron first playtested and reported about…
In Chimera Creative
Participants: Matt Snyder.


7/29/2007 Matt Snyder: The Score, new Chimera Creative podcast
I've started a new podcast dedicated to indie RPGs called the Score. Visit the blog page to get the mp3 files. Here is the RSS feed for the podcast itself:…
In Chimera Creative
Participants: Matt Snyder.


7/30/2007 Matt Snyder: [44] Cover sneak peek on the lastest Chimera Creative game!
I'm nearly finished with my new game, 44. It'll be for sale at the Ashcan Front. Here's the cover: http://www.chimera.info/wp-content/uploads/2007/07/44front-cover.jpg Here's the back: http://www.chimera.info/wp-content/uploads/2007/07/44back-cover.jpg I've already had some good feedback…
In Chimera Creative
Participants: Matt Snyder, Yokiboy, Eero Tuovinen, Graham Walmsley.


8/6/2007 Yokiboy: Dust Devils Revenged - Initial Impression
The original Dust Devils was one of the first indie games I purchased, but at the time I still didn't grok story gaming. Coming back to Dust Devils Revenged after…
In Chimera Creative
Participants: Yokiboy, Matt Snyder.


8/22/2007 Matt Snyder: [44] Actual play input -- ashcan buyers please read!
The Ashcan Front was a big success for Paul and me. We set goals in doing this project. While it will take a few months to see real results, those…
In Chimera Creative
Participants: Matt Snyder.


8/23/2007 Hans: Dust Devils at GenCon
[url=http://www.indie-rpgs.com/forum/index.php?topic=24632.0]See here for my report on my sessions of Dust Devils at GenCon.[/url]
In Chimera Creative
Participants: Hans, Matt Snyder, 00nothing.


9/2/2007 Black Armos: [Nine Worlds] Can I still get...
the Player's Kit?  Is this the name of the free players help guide?  Anyway. Just got a few games from Indie Press Revolution and out of all of them, I…
In Chimera Creative
Participants: Black Armos, Matt Snyder.


9/4/2007 Matt Snyder: [44] Ashcan print edition now available for sale online
The ashcan edition of 44: A Game of Automatic fear is now available for purchase via PayPal for $14 + $4.95 S/H for all orders. Visit the 44 page to…
In Chimera Creative
Participants: Matt Snyder, Darcy Burgess, Dustin of the Dead, tonyd.


10/6/2007 hix: [Nine Worlds] Suggestions for making the rules more accessible and inspirational
Hi Matt, So, I love Nine Worlds. I took it for a one-off test drive last weekend, and our group: - created an fun story - realised the game has…
In Chimera Creative
Participants: hix.


11/30/2007 Dustin of the Dead: Teaching a co-narrative game to traditional players
I know that Dust Devils and Nine worlds is not the only co-narrative games on this forum, but after reading Nine Worlds, I really want to play that game. I…
In Chimera Creative
Participants: Dustin of the Dead, Hans, Ron Edwards, Valamir, Matt Snyder.


12/3/2007 Hans: Among the Ruins: a post-apocalyptic Dust Devils hack idea
Not happy with the name, but here it is...post-apocalyptic Dust Devils that I am prepping for a 2-4 session run.  It is very sketchy at the moment; I would love…
In Chimera Creative
Participants: Hans.


12/4/2007 Dustin of the Dead: Astronomical Playing Cards
Hey look, playing cards for Nine Worlds: http://www.thoughthammer.com/astronomical-playing-cards-p-4678.html
In Chimera Creative
Participants: Dustin of the Dead, Matt Snyder.


12/5/2007 TheLHF: [Dust Devils] Firefly setting?
I just got my hands on Dust Devils (thanks to Games of Berkeley) and it's great. I'm itching to run it. I have a vague memory of a down loadable…
In Chimera Creative
Participants: TheLHF, Matt Snyder, DainXB.


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