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From Day One


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In lumpley games

5/6/2005 Paka: Using the Proto-NPC's
I haven't re-read the DitV rules in a while, so forgive me if this is spelled out Alright, when an NPC makes an appearance I roll and get a blank…
In lumpley games
Participants: Paka, nikola, demiurgeastaroth.


5/5/2005 immlass: [DitV] Too-effective Dogs?
In this thread (http://www.indie-rpgs.com/viewtopic.php?t=15320) Vincent said: There's this thing that happens sometimes when people see Dogs. They go "holy FUCK, the characters are effective! I gotta put a stop to…
In lumpley games
Participants: immlass, Bankuei, xenopulse, lumpley, Harlequin, ptikachu, demiurgeastaroth, nikola.


5/5/2005 demiurgeastaroth: [DitV] Relationship Dice
In this old thread: http://www.indie-rpgs.com/viewtopic.php?t=10953 Vincent suggests a rule for replenishing Relationship Dice over time. Between towns, choose 3 dice, roll 'em, 1-3 you get it, as above. To be…
In lumpley games
Participants: demiurgeastaroth, lumpley, Valamir, cdr, nikola, Technocrat13, TonyLB, ptikachu, Ben Lehman.


5/4/2005 demiurgeastaroth: [DitV] Raw Deal for Complicated History
Look at the Strong History and Strong Community backgrounds: Background:--- Str. Comm.---|Str. Hist. Traits:------------1d4 3d6 2d8 |3d6 4d8 3d10 Relationships:--4d6 4d8 3d10|1d4 3d6 2d8 Notice how similar they are -…
In lumpley games
Participants: demiurgeastaroth, lumpley.


5/4/2005 demiurgeastaroth: [DitV] The Deluge continues - Healing
So there we were at the end of the session - after the last conflict, one player had minor fallout, another had 6d10+4d6+about 8d4, and the last had 4d6+9d10 fallout.…
In lumpley games
Participants: demiurgeastaroth, lumpley, nikola, Wolfen.


5/4/2005 demiurgeastaroth: [DitV] Long Term Games: Experience
After playing one session of DitV, and seeing each player get Experience at least three times, plus Reflection, plus all the actual Fallout, I was a little shocked. They say…
In lumpley games
Participants: demiurgeastaroth, lumpley, Simon Kamber, Chris Goodwin, sirogit, Eero Tuovinen, nikola, ptikachu, cdr.


5/4/2005 demiurgeastaroth: [DitV] Town of Wellcome
I designed this town for my first session, played last night. I wasn't able to post it here for advice, as I finished it just before we played (after 3…
In lumpley games
Participants: demiurgeastaroth, Wolfen, jasonm.


5/4/2005 demiurgeastaroth: Question about Social Conflicts
I had a problem with handling raises and sees in Social Conflict last night. Fighting was easy enough. Let's say you have a mob demanding that the criminal they have…
In lumpley games
Participants: demiurgeastaroth, Trevis Martin, Wolfen, immlass, lumpley.


5/4/2005 demiurgeastaroth: [DitV] Question about Escalation
From another thread, I understand this is okay. Dog is talking down Evil Gunslinger (EG). EG escalates to gunfighting. Dog doesn't, still trying to talk, so EG gets extra dice…
In lumpley games
Participants: demiurgeastaroth, Wolfen, lumpley, Technocrat13, TonyLB, Brand_Robins, xenopulse, cdr, Simon Kamber, ironick, nikola, mister.ribbit, James Holloway, sirogit.


5/3/2005 Valamir: Achievement Question
I finally brow beat Seth into running some Dogs and we had our character creation session last week. My question involves the difference between simple achievements where I play what…
In lumpley games
Participants: Valamir, Wolfen, lumpley, GreatWolf, Trevis Martin.


5/3/2005 nikola: Yay! Rules question (about reversing the blow in multi-way)
Joshua is the GM (playing Farmer Fub and his hands). Max (playing Mao), Jim (playing Osric), and Becky (playing Aviva) are players. Osric: I shoot Farmer Fub. (raise 4) Joshua:…
In lumpley games
Participants: nikola, bcook1971, lumpley, immlass, jasonm.


5/2/2005 immlass: [DitV] Actual Play: Using PCs in initiation conflicts
We tried using PCs in each others' initiation conflicts this weekend and it worked out pretty well. My character, Sister Hepzibah, ended up by traits as kind of a ladylike…
In lumpley games
Participants: immlass, lumpley, Technocrat13, MichaelCurry.


5/1/2005 THowell: [DitV] More Questions
We played our first game this weekend (read about it herehttp://www.indie-rpgs.com/viewtopic.php?p=163100#163100). and some questions came up: (a) If the Dog wants to escalate during an Initiation, and you want the…
In lumpley games
Participants: THowell, Wolfen, demiurgeastaroth, Simon Kamber, lumpley.


5/1/2005 cdr: [DitV] Plague Dogs
(If my players are seeing this it's fine for you to read, it doesn't have spoilers.) I have a mechanics question (eventually)! First some context. Brother Jabez, Brother Thomas and…
In lumpley games
Participants: cdr, Simon Kamber, Wolfen, lumpley, eah.


4/30/2005 sirogit: [DitV] Homosexuality and perceived heavy-handedness
Me and my brother were having a little arguement about the setting of Dogs in the Vineyard as it stands effected by the events of the last town I ran,…
In lumpley games
Participants: sirogit, TonyLB, Bankuei, Eero Tuovinen, Ben Lehman, ravenx99, Lxndr, Paka, Wolfen, Brendan, Danny_K, nikola, demiurgeastaroth, Simon Kamber.


4/26/2005 Technocrat13: [Dogs] Finally we prepare to play again
Well, way back in December I wrote up this little ditty of a town, but a bit of job training that took up all of January and a new job…
In lumpley games
Participants: Technocrat13, Simon Kamber, jasonm, TonyLB, Wolfen.


4/25/2005 jasonm: [DitV] Questions arising from play...
I just posted an Actual Play post about my most recent game. Here are a few questions that were raised: A Dog, during a conversation, casually takes his rifle out…
In lumpley games
Participants: jasonm, lumpley, Wolfen.


4/20/2005 Doc Blue: {DitV] Dogs in New Hero City....
Now, this post is going to reveal my nature biases in gaming, so bear with me.... ;) I see that there has been discussion about Dogs in other Genres, has…
In lumpley games
Participants: Doc Blue, Technocrat13, Jinx, Wolfen, nikola, Brian Newman.


4/19/2005 Technocrat13: Hardcover Dogs
Hiya all, A while back I'd writen to Vincent via email and asked him about the possiblity of publishing Dogs in hardcover, and how much that might cost the consumer.…
In lumpley games
Participants: Technocrat13, Andrew Morris, TonyLB, Christopher Weeks, Bankuei, Wolfen, jasonm, lumpley, nikola, ironick, avram, hix, TickTock Man, Nev the Deranged, Ben Lehman.


4/19/2005 Wolfen: Split Tree Branch
Lx, Zach, and if by some odd twist Rhonda, Kory (or even Trace, who's not yet joined the group) find their way to this forum, do not read further. I…
In lumpley games
Participants: Wolfen, Simon Kamber, Valamir.


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Subsequent Topics
In lumpley games

5/7/2005 Blankshield: [DITV] When Stewards go bad...
...their town looks like this one. (Harlequin, stop reading.) Complications arising from a wedding rehersal and work and children meant a much abbreviated evening for Dogs today, so I whipped…
In lumpley games
Participants: Blankshield.


5/7/2005 Technocrat13: [DitV] Dry Canyon Crossing
Hiya fellow Dogs-addicts. At the last minute, two of my fellow players decided to call me on my bragging that Dogs was easy and quick to set up. We're getting…
In lumpley games
Participants: Technocrat13, TonyLB.


5/8/2005 sirogit: [DitV] Town creation - White Stone
Here's my next DitV town: White Stone. The most notable feature of the town is the steward, Arim, a converted mountain person, charismatic and utterly devoted to the Faith, and…
In lumpley games
Participants: sirogit, Simon Kamber.


5/9/2005 lin swimmer: Just finished my first session
Hey all. Long time listener, first time caller. My mind is still swimming. My group just finished a marathon session. I felt really lucky to get the chance to GM…
In lumpley games
Participants: lin swimmer, jasonm.


5/10/2005 lin swimmer: (DitV) film recommendation for Gojoe
Has anybody heard of the Japanese film Gojoe by Sogo Ishii? It just dawned on me the other day that if guns were swords, Mormonism were Buddhism, and the old…
In lumpley games
Participants: lin swimmer, Technocrat13, nikola, Yokiboy, Wolfen, Valamir, lumpley, Emily Care, b_bankhead, ptikachu.


5/15/2005 mister.ribbit: Etiquette in this forum
I read through the Forge etiquette post, but I have a question more specific to this forum. A fairly large number of posts are simply descriptions of DitV branches, and…
In lumpley games
Participants: mister.ribbit, Technocrat13, lumpley, hix, Brendan, Mike Holmes.


5/15/2005 Dev: Rotating Dogs - does it work?
I'm lucky enough to have a few really good players that I'm itching to introduce to Dogs. Sweet! I also have quite a few friends who would be great for…
In lumpley games
Participants: Dev, Technocrat13, lumpley, ptikachu, nikola, urbanpagan, Simon Kamber.


5/16/2005 ravenx99: [DitV] Finally got started on our game...
We finally got started, but we only got through character creation. (I finished the details of my town at the last minute, so I didn't post it for review. I'll…
In lumpley games
Participants: ravenx99, Simon Kamber, lumpley.


5/17/2005 sirogit: Misclleanous DitV questions.
1. If character's are in a group conflict, can they choose not to Raise when its their turn, without giving? Here's the situation I'm thinking of: Dog A wants to…
In lumpley games
Participants: sirogit, Simon Kamber, lumpley, cdr, Eero Tuovinen, Technocrat13, Brand_Robins, Ul.


5/17/2005 neelk: [DitV] Dogs using Sorcery
Through a somewhat complicated path, three of the five Dogs in my game have decided that using sorcery, while in general bad, is really okay in this particular situation. They…
In lumpley games
Participants: neelk, jasonm, lumpley, Eero Tuovinen, Sydney Freedberg, Simon Kamber, ravenx99, nikola, Wolfen.


5/19/2005 Matt Wilson: Dogs and advancement and its impact on play
Sadly, I can only ask about Dogs stuff from the outside, since I haven't got the chance to play it yet. Did I mention how sad that is? But this…
In lumpley games
Participants: Matt Wilson, lumpley, Technocrat13, Clinton R. Nixon, Matt Snyder, Ron Edwards, neelk, nikola, Wolfen, Bankuei.


5/20/2005 Simon Kamber: [DitV]Life and death conflicts
This is one of those theoretical threads that aren't based in something I've actually experienced in play. In the Dogs rulebook, there's an example conflict on page 51-52 that describes…
In lumpley games
Participants: Simon Kamber, Technocrat13, TonyLB, neelk, xenopulse, Wolfen, lumpley, Blankshield, lazarus, Brand_Robins, cdr, Sydney Freedberg.


5/21/2005 lazarus: [DitV] IRC dicebot
I've been writing, over the past few days, an IRC dicebot to use for Dogs in the Vineyard. Currently: it'll roll dice and keep track of them, allow you to…
In lumpley games
Participants: lazarus.


5/25/2005 joshua neff: anyway is anywhere?
Vincent, what's going on with your website and blog? I haven't been able to get to it all day, and Andy K. apparently hasn't either, since he made a post…
In lumpley games
Participants: joshua neff, Matt Wilson, lumpley.


5/25/2005 rrr: Dust Creek:Quick Town I made for first proper game with DitV
Hello, well finally last night I got to run a full (if a little short) session of Dogs. It was an impromptu thing when one member of the regular game…
In lumpley games
Participants: rrr, Wolfen, Simon Kamber, nikola.


5/27/2005 ptikachu: [DitV] Fort Lemon Ate My Dogs!
Total Party Kill. And the players all pushed for it. They never Gave. It was awesome. This was a couple of weeks ago. I was actually short for time, and…
In lumpley games
Participants: ptikachu, sirogit, jasonm.


5/27/2005 Simon Kamber: Monotonous conflicts
Started this thread because of an issue that arose when I ran Fall Valley Branch. The problem is that the conflicts sometimes get monotonous. Especially the ones that are about…
In lumpley games
Participants: Simon Kamber, sirogit, Technocrat13, Valamir.


5/28/2005 Wolfen: Having trouble sorting out the progression...
So okay. I got this town idea, one I wanted to be downright vicious. I tried to start with the progression of sin, but everything feels all disjointed and out…
In lumpley games
Participants: Wolfen, TonyLB, nikola, sirogit.


6/1/2005 mtiru: [DiTV] Questions from Actual Play
I'm posting these questions at the urging of my co-player and GM, who posts here as lin swimmer. Since he created the town, he can probably fill in the Town…
In lumpley games
Participants: mtiru, lumpley, Wolfen.


6/1/2005 Solamasa: [Otherkind] Moonlight value
In anticipation of a potential up-coming Otherkind game: Does the numerical value of a person's Moonlight have a use outside of determining if that person will be unhappy in an…
In lumpley games
Participants: Solamasa, lumpley.


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