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From Day One


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In lumpley games

11/2/2005 mtiru: [DitV] Ghosts!
Hey folks - Have any of you included ghost NPCs in a town? let's say a dead character's spirit visits the Dogs with information, or a spirit needs to be…
In lumpley games
Participants: mtiru, lumpley, Clinton R. Nixon, Brendan, Neal.


11/1/2005 lumpley: Dogs' Sales to Date
On my blog, I've just posted a chart showing the last 15 months' Dogs sales: here. I welcome any discussion or questions, here or there. -Vincent
In lumpley games
Participants: lumpley, Technocrat13, Brian Newman, Brand_Robins, Neal, Blankshield, Paka, IMAGinES.


11/1/2005 Paka: Raise and See Dungeon Crawl
For some reason, it is late and I am fascinated with turning Dogs into some kind of mutant fantasy heartbreaker clone. Something is effing up the community and this evil…
In lumpley games
Participants: Paka, Frank T, TonyLB, Ben Lehman, Joshua BishopRoby, Vaxalon.


10/30/2005 Everspinner: Is a Bad Town a Bad Idea?
In the Good Town thread, someone said that there are the typical Dogs towns with various levels of trouble, and then the ends of the spectrum that might a useful…
In lumpley games
Participants: Everspinner, oliof, Neal, lumpley.


10/30/2005 anonymouse: Cool DitV prop
[url]http://www.thelibraryshop.org/toolleatjour.html[/url] Mind you, it's a little spendy for a prop, but it's pretty dang cool. It's at least a picture to point to and say, "My Dog's book looks like…
In lumpley games
Participants: anonymouse, Vaxalon, nikola, Paka.


10/29/2005 Neal: When Demons Attack
Having designed a handful of towns for my game, the one thing that troubles me is dealing with Demon Attacks.  I appreciate that the nature of the attacks is left…
In lumpley games
Participants: Neal, oliof, lumpley, Spooky Fanboy, Sydney Freedberg.


10/29/2005 two_fishes: [DitV] A couple of Questions
Hi, Last week I ran Walnut Hollow Branch. Here's a link to the version I posted on the forum: http://www.indie-rpgs.com/forum/index.php?topic=17254.0 I ran the town pretty much as written. I made…
In lumpley games
Participants: two_fishes, Neal, Vaxalon, oliof.


10/29/2005 Everspinner: Demons and the Faithless
Hello Here´s a stupid question. I thought I would ask it here before my players ask me. Given that we have a game where the demons will become manifest, i.e.,…
In lumpley games
Participants: Everspinner, lumpley, Neal, Vaxalon.


10/29/2005 TTrotsky: Worth it for Town Generation?
DitV was recently recommended to me for its Town Generation system. I don't need a new rule system now, so the mechanics of character generation, escalation, combat, etc. won't be…
In lumpley games
Participants: TTrotsky, Neal, oliof, Brian Newman, nikola, foucalt.


10/29/2005 oliof: [DitV][Blue Rose] Keepers of the Flame visit High Rockton
Just a little teaser to have some follow up posts. First, transposing Dogs to Aldea/Jarzon is a snap. Just replace names. Second, Eric Provosts towns rock. Without his hard work…
In lumpley games
Participants: oliof, Vaxalon, Frank T.


10/28/2005 Brendan: Baal and Easter Platte: Working up a planet-town
I've been wanting to play DitV for months, and my gamer friends got much more into the idea once I mentioned that we could play it in a Fireflylike setting…
In lumpley games
Participants: Brendan.


10/28/2005 hix: Agents in the Matrix
This is an alternate setting inspired by SS in the Valley (aside from The Farm, probably the only true horror game I've ever read). I wonder if this is a…
In lumpley games
Participants: hix, Danny_K, Vaxalon, Brian Newman, Brand_Robins, Chris Geisel, Ignotus, Everspinner, lumpley, John Harper.


10/27/2005 Joshua BishopRoby: Long Running Campaigns
What's the longest campaign you've played Dogs for?  How many towns did you go through?  Did character progression/development change the way the game played eventually?  Did the formula (Dogs enter…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon.


10/27/2005 Spooky Fanboy: [DiTV] Thread in rpg.net
If anyone's interested, it's here. So far, it's converted two people (or at least has them interested in DiTV) at last count!
In lumpley games
Participants: Spooky Fanboy, lumpley, Neal, dunlaing, Brand_Robins, Bankuei, foucalt.


10/26/2005 Neal: Question about Escalation and Dice
I ran my first DitV gathering today.  It was limited to character generation and initiatory conflicts, but it went well.  Nevertheless, one player asked a question I was unable to…
In lumpley games
Participants: Neal, Vaxalon, Brand_Robins, John Harper.


10/25/2005 jrs: [DitV] NPC's as improvised belongings
Following up on my post here in "Relationships Determine What Conflicts Will Be About" , I have a question: There is this conflict between a Dog and the town…
In lumpley games
Participants: jrs, Vaxalon, lumpley.


10/25/2005 Neal: Relationships with Belongings?
Has anyone here discussed a character's relationships to his or her belongings?  I mean relationships as in Relationships.  I'm not advocating, mind you; just asking.  I don't see in the…
In lumpley games
Participants: Neal, lumpley, Vaxalon, Wolfen, nikola.


10/25/2005 KingOfFarPoint: Do players have absolute say over belongings on their sheet.
To what extent was I breaking the rules by doing the following: Two Dogs were arguing with an npc about whether she was allowed to commit suicide and whether they…
In lumpley games
Participants: KingOfFarPoint, Vaxalon, Neal, Andrew Morris, lumpley, nikola.


10/23/2005 Karasu: Intent of Action?
I ran my first playtest of Dogs last night with two of my five players, and it went swimmingly. It started out as a short introduction to the conflict resolution…
In lumpley games
Participants: Karasu, demiurgeastaroth, lumpley.


10/23/2005 Lisa Padol: Is a Good Town a Good Idea?
I had an idea for a town pop into my head, and I'm wondering how viable it would be. Okay, I know 99% of the towns the Dogs visit should…
In lumpley games
Participants: Lisa Padol, Everspinner, Vaxalon, two_fishes, TonyLB, Wolfen, Pol Jackson, lumpley, Falc, Neal, Joshua BishopRoby, Ben Lehman, nikola, Andrew Morris, Brian Newman, Paka, dunlaing, Danny_K, Tindalos.


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In lumpley games

11/2/2005 Neal: Fiddler's Hollow
I ran this town last night, and it was a hit.  Only two players could make the game, but I had some other NPCs in mind to help them out…
In lumpley games
Participants: Neal, Mark Woodhouse.


11/2/2005 Alex Fradera: Conflict issues
Hi Forge people, my name's Alex, and I am hoping to GM a session of DitV sometime in the run-up to Christmas. I suspect I may post here again before/after…
In lumpley games
Participants: Alex Fradera, demiurgeastaroth, Joshua BishopRoby, foucalt, Brand_Robins, Neal, Tim Alexander.


11/2/2005 Joshua BishopRoby: [DitV] Knights of the (Blue) Rose
So I keep thinking of using the Dogs rules in the Blue Rose setting, with the PCs as Knights of the Rose, spreading compassion, temperance, and understanding throughout Aldea.  I'm…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon, Brand_Robins, oliof, Neal, preludetotheend.


11/2/2005 Vaxalon: People and Furniture in DitV
The People/Furniture dichotomy has been big in Dogs discussion lately, and I'd like to discuss when a game person, place, or thing becomes a Person (that is, an entity with…
In lumpley games
Participants: Vaxalon, Brand_Robins, Joshua BishopRoby, Paka, jrs, Neal.


11/3/2005 TonyLB: [VoB] Point Grace
This is a "town" for the proposed Vineyard of Blood variation, running vampire stories under DitV rules.  I envision Point Grace as a coastal urban center, with museums, subways, scuzzy…
In lumpley games
Participants: TonyLB, Aman the Rejected, Danny_K.


11/3/2005 Neal: Advice with Town: Olive Grove Branch
I'm putting together a town for my game this Tuesday.  I'll give the outline in a moment.  My concerns are twofold: first, I'm worried I might have too many named…
In lumpley games
Participants: Neal, ScottM, Paka, foucalt, jasonm, Tindalos, philaros.


11/3/2005 dazzler96: Court to rule on polygamy
This thread may not have much to do with gaming itself but here in Australia we don't get many stories about Mormons and especially polygamy.  While watching the news this…
In lumpley games
Participants: dazzler96, Vaxalon, James Holloway, foucalt, TonyLB, lumpley, Neal.


11/4/2005 Andrew Morris: Great store policy, Vincent
I just wanted to take a moment and say how much I appreciate the fact that Vincent offers a less expensive upgrade to the new version of Dogs in the…
In lumpley games
Participants: Andrew Morris, lumpley.


11/4/2005 Karasu: Reflection and Experience Fallout
I'll be running my first session of Dogs this evening and I have to admit I'm a tad bit confused as to how Reflection Fallout works. As I understand it,…
In lumpley games
Participants: Karasu, lumpley.


11/6/2005 Arvidos: Dogs in the Vineyard is the most well-written game.
Having played it once, I recently bought the DitV PDF so that I could help out Jonas in his endeavour to set up some Forge gaming for a swedish RPG…
In lumpley games
Participants: Arvidos, Frank T, lumpley, Copperhead.


11/9/2005 cthulahoops: Fashion Experts on a Reality TV Show
I should be posting about some of the great DitV play I've had recently, but I had this twisted idea instead. Fashion Experts on a Reality TV Show A young…
In lumpley games
Participants: cthulahoops, IMAGinES, Vaxalon, Brian Newman, Iskander, oliof, Neal, fmac, Judaicdiablo.


11/9/2005 Neal: Helpful Demons?
I had a situation come up while running my town of Olive Grove, and I'd like some opinions on my decision. The Dogs were in conflict with a girl possessed…
In lumpley games
Participants: Neal, Danny_K, Joshua BishopRoby, Vaxalon, Tindalos, lumpley.


11/10/2005 Neal: Help with Town: Red Horse Pass
Last time I did this, I got great results, so I'm going to try again.  Below, I've posted at town I'll be running in about two weeks.  I wanted a…
In lumpley games
Participants: Neal, ScottM, Danny_K, oliof.


11/11/2005 Technocrat13: [DitV] The First Sign of True Valley
Note:  If yer headed to MACE this weekend you'll might want to skip this thread 'till Monday. Hiya all.  Coming acha with yet another town to paruse.  The First Sign…
In lumpley games
Participants: Technocrat13, Neal, oliof.


11/11/2005 Neal: The Care and Feeding of Demons
I have an open question for this forum, but first, here's my situation... My first two sessions of DitV featured active cults, so I've established a precedent in my game:…
In lumpley games
Participants: Neal.


11/12/2005 Neal: Dude, don't bogart my dice.
Maybe this should go into the Actual Play forum, but I'll introduce it here and see if anyone has anything to say... In my last session of DitV (only the…
In lumpley games
Participants: Neal, Joshua BishopRoby, Paka, Vaxalon.


11/13/2005 Doc Kelley: New to Dogs
I'm new to the system and had a couple of ideas I wanted to toss at the forum. Would demons fight other demons for dominance of a town or would…
In lumpley games
Participants: Doc Kelley, Victor Gijsbers, Neal.


11/14/2005 oliof: inter party conflicts in DitV
Hello, this is the first of a couple of threads that are the result of playing DitV at a convention this weekend. The convention itself is the annual meeting of…
In lumpley games
Participants: oliof, Eero Tuovinen, Vaxalon, Christopher Weeks, nikola, lumpley, Neal.


11/14/2005 oliof: Conflict Narration and Fallout Disparity
I have had it happened twice to me now: A conflict is resolved, fallout dice are rolled and a completely unexpected result comes up - normally something that is too…
In lumpley games
Participants: oliof, Vaxalon, Frank T, lumpley, Tindalos, Christopher Weeks.


11/14/2005 oliof: How do I avoid slicing the conflict to a fun-defying bore?
Sorry for the flurry of posts folks, but I had a very compelling game running that caused some qustions of course. One of the things I genuinely mishandled in my…
In lumpley games
Participants: oliof, Vaxalon, Eero Tuovinen, nikola, Neal.


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