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From Day One


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In lumpley games

11/23/2005 Rustin: Punishment theory & escalation possibilities
I had this idea.  One I fleshed it out, I figured I might as well share. PC's have a big job.  They must accuse, judge and then punish NPC's. If…
In lumpley games
Participants: Rustin, Vaxalon, Danny_K, lumpley.


11/21/2005 chris_moore: 1st time running Dogs!
I'm so excited.  My group wants to play Dogs! Hooray! So, I'm creating a town, which will be posted here later today.  Do any of you have pearls of wisdom…
In lumpley games
Participants: chris_moore, Vaxalon, TonyLB, jasonm, Andrew Morris, Alex Fradera.


11/18/2005 Vaxalon: Killing puppies.
http://www.robandelliot.cycomics.com/archive.php?id=173
In lumpley games
Participants: Vaxalon.


11/18/2005 Chris Goodwin: Consultants in the Office
This attacked me around midnight last night, and wouldn't let go until I committed it to paper, which I promptly left at home.  It's still a work in progres.  "Towns"…
In lumpley games
Participants: Chris Goodwin, Vaxalon, TonyPace, zornwil, lumpley, Valamir.


11/16/2005 Jason Newquist: Any audio sessions?
So I've been making my way through the "Have Games, Will Travel" podcast.  One of the few things I *really liked* was how the producer recorded a game session of…
In lumpley games
Participants: Jason Newquist, Vaxalon, Transit, IMAGinES, fmac.


11/15/2005 Particle_Man: beautiful book!
I finally got Dogs in the Vinyard (Canada has this weird timewarp when it comes to accepting games from the USA, but I am getting used to that and will…
In lumpley games
Participants: Particle_Man, Vaxalon, IMAGinES, Iskander, Parsolamew, Transit, lumpley, nikola.


11/14/2005 Tobias: He's a lonely Amish farmboy plagued by the memory of his family's brutal murder.
... She's a supernatural red-headed research scientist who dreams of becoming Elvis. They fight crime! Just got that today, linking from Callan's snake and ladders thread. (http://home.epix.net/~mhryvnak/theyfightcrime.html) DitV meets Capes?
In lumpley games
Participants: Tobias, Vaxalon.


11/14/2005 oliof: How do I avoid slicing the conflict to a fun-defying bore?
Sorry for the flurry of posts folks, but I had a very compelling game running that caused some qustions of course. One of the things I genuinely mishandled in my…
In lumpley games
Participants: oliof, Vaxalon, Eero Tuovinen, nikola, Neal.


11/14/2005 oliof: Conflict Narration and Fallout Disparity
I have had it happened twice to me now: A conflict is resolved, fallout dice are rolled and a completely unexpected result comes up - normally something that is too…
In lumpley games
Participants: oliof, Vaxalon, Frank T, lumpley, Tindalos, Christopher Weeks.


11/14/2005 oliof: inter party conflicts in DitV
Hello, this is the first of a couple of threads that are the result of playing DitV at a convention this weekend. The convention itself is the annual meeting of…
In lumpley games
Participants: oliof, Eero Tuovinen, Vaxalon, Christopher Weeks, nikola, lumpley, Neal.


11/13/2005 Doc Kelley: New to Dogs
I'm new to the system and had a couple of ideas I wanted to toss at the forum. Would demons fight other demons for dominance of a town or would…
In lumpley games
Participants: Doc Kelley, Victor Gijsbers, Neal.


11/12/2005 Neal: Dude, don't bogart my dice.
Maybe this should go into the Actual Play forum, but I'll introduce it here and see if anyone has anything to say... In my last session of DitV (only the…
In lumpley games
Participants: Neal, Joshua BishopRoby, Paka, Vaxalon.


11/11/2005 Neal: The Care and Feeding of Demons
I have an open question for this forum, but first, here's my situation... My first two sessions of DitV featured active cults, so I've established a precedent in my game:…
In lumpley games
Participants: Neal.


11/11/2005 Technocrat13: [DitV] The First Sign of True Valley
Note:  If yer headed to MACE this weekend you'll might want to skip this thread 'till Monday. Hiya all.  Coming acha with yet another town to paruse.  The First Sign…
In lumpley games
Participants: Technocrat13, Neal, oliof.


11/10/2005 Neal: Help with Town: Red Horse Pass
Last time I did this, I got great results, so I'm going to try again.  Below, I've posted at town I'll be running in about two weeks.  I wanted a…
In lumpley games
Participants: Neal, ScottM, Danny_K, oliof.


11/9/2005 Neal: Helpful Demons?
I had a situation come up while running my town of Olive Grove, and I'd like some opinions on my decision. The Dogs were in conflict with a girl possessed…
In lumpley games
Participants: Neal, Danny_K, Joshua BishopRoby, Vaxalon, Tindalos, lumpley.


11/9/2005 cthulahoops: Fashion Experts on a Reality TV Show
I should be posting about some of the great DitV play I've had recently, but I had this twisted idea instead. Fashion Experts on a Reality TV Show A young…
In lumpley games
Participants: cthulahoops, IMAGinES, Vaxalon, Brian Newman, Iskander, oliof, Neal, fmac, Judaicdiablo.


11/6/2005 Arvidos: Dogs in the Vineyard is the most well-written game.
Having played it once, I recently bought the DitV PDF so that I could help out Jonas in his endeavour to set up some Forge gaming for a swedish RPG…
In lumpley games
Participants: Arvidos, Frank T, lumpley, Copperhead.


11/4/2005 Karasu: Reflection and Experience Fallout
I'll be running my first session of Dogs this evening and I have to admit I'm a tad bit confused as to how Reflection Fallout works. As I understand it,…
In lumpley games
Participants: Karasu, lumpley.


11/4/2005 Andrew Morris: Great store policy, Vincent
I just wanted to take a moment and say how much I appreciate the fact that Vincent offers a less expensive upgrade to the new version of Dogs in the…
In lumpley games
Participants: Andrew Morris, lumpley.


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Subsequent Topics
In lumpley games

11/24/2005 Brian Newman: [DitV] Help with town: Bitterroot Mill
I'm trying to make my first town, and I'm getting stuck right away.  Here's what I have so far: - - - - - Town: Bitterroot Mill Pride: Brother Barley…
In lumpley games
Participants: Brian Newman, fmac.


11/24/2005 chris_moore: My first town: Bloom Valley
Is this gonna grab 'em? Lay it on me. Bloom Valley is a small but growing Branch in the fertile mountain foothills.  Pride:  The Steward, Brother Joseph, takes great *you…
In lumpley games
Participants: chris_moore, IMAGinES, Ben Lehman, Everspinner.


11/24/2005 Vaxalon: Holidays
Yes, yes, it's my game and I can have holidays if I want to... But if I had a mind to retain "authenticity" then what would the Faith's view be…
In lumpley games
Participants: Vaxalon, oliof, fmac, lumpley.


11/25/2005 oliof: Being a Dog is a Full Time Job (slightly off topic)
One of the players from my yet-to-submitted Olive Grove run pointed out this book to me: Being a Dog is a Full Time Job. Definitely an interesting resource.
In lumpley games
Participants: oliof.


11/25/2005 Michi: [DitV] White River - a town for the Main-Con DitV session
I constructed a town to use at Main-Con in Bayreuth this sunday. I will check in before I leave for the Con and see if there are any good suggestions…
In lumpley games
Participants: Michi, Brendan, lumpley.


11/26/2005 cpeterso: Useless Traits?
I just finished reading the Dogs rulebook and it looks great! How, when, or why would a player use these seeming useless Traits belonging to some example NPCs in the…
In lumpley games
Participants: cpeterso, Brian Newman, fmac, Vaxalon, lumpley, nikola, Transit, Andrew Morris, GB Steve, dunlaing, Kintara, demiurgeastaroth, Dev, Simon Kamber, oliof, Neal.


11/27/2005 DainXB: [DitV] My first town -- Copperhead Creek -- comments requested
Greetings! This is my first official post on the Forge, so for the record, my name is Dain.  I have been lurking here for about a year and a half,…
In lumpley games
Participants: DainXB, Vaxalon, Paka, jasonm, oliof.


11/30/2005 Rustin: Look at my shoehorn. Ain't it pretty?
Ok, get your cringe face ready.  It's been a few months since I bought DitV and I have only managed to play it once.  None of my regular group seemed…
In lumpley games
Participants: Rustin, TonyLB, Vaxalon, jasonm, Danny_K, fmac, Neal.


11/30/2005 cpeterso: [DitV] questions about See order
1. When a Raise affects multiple characters, in what order do the affected characters See? Page 59 says, "In cases where it's not clear who should open the conflict, have…
In lumpley games
Participants: cpeterso, Eero Tuovinen, Vaxalon.


11/30/2005 coffeestain: Dogs in The Movies!
Hello, My girlfriend Sarah has been playing The Movies (http://www.themoviesgame.com/) and came up with a quick little DitV movie since she's so enamored with the game. http://www.coffeestain.org/downloads/All%20The%20Kings%20Dogs.wmv The engine is…
In lumpley games
Participants: coffeestain, jasonm, lumpley, foucalt.


11/30/2005 Andrew Morris: Questions about the Dogs universe
I'm putting together a town, and I ran into some questions about how the Dogs "world" works. I realize some of these might have been addressed in the text and…
In lumpley games
Participants: Andrew Morris, jasonm, lumpley, nikola.


11/30/2005 Brian Newman: [DITV] Good raises are hard!
We started a DITV game yesterday night.  Information is at http://bnditv.pbwiki.com ... please let me know if you see anything we did really wrong!  I did let one character have…
In lumpley games
Participants: Brian Newman, lumpley, Vaxalon, Brand_Robins, bcook1971, Valamir, Bankuei, Danny_K.


12/1/2005 Brand_Robins: Dog's Actual MUSH Play
Heya all, I just posted 1/5th of the Initiation session of a Dogs game I played online. The actual "game text" is fairly short, but the post is huge because…
In lumpley games
Participants: Brand_Robins, Mike Lucas, Adam Dray, Joshua BishopRoby.


12/2/2005 GB Steve: D20gs in the Vineyard
Split off from this post which talks about how to run Dogs under d20 in response to players' fear of other systems. I suppose the first point is that if…
In lumpley games
Participants: GB Steve, Vaxalon.


12/5/2005 Neal: Crystalline: Help with a Branch
For my next session of DitV, I'm trying to simplify.  My last outing contained a lot of NPCs, and I want to see if I can get more bang for…
In lumpley games
Participants: Neal, jasonm, Brendan, Transit, Dev, Danny_K, Valamir, Levi Kornelsen, demiurgeastaroth.


12/6/2005 Jason Newquist: [DitV] "...without resorting to violence."
So, one of the players in my game wanted to play an accomplishment with stakes, "Do I solve a problem without resorting to violence."  Right out of the book. And…
In lumpley games
Participants: Jason Newquist, Neal, James Holloway, Vaxalon, Warren, oliof, TonyLB, lumpley, Brand_Robins, Brian Newman, Simon Kamber.


12/6/2005 Dev: Dogs: A new crew, and New Dust Creek
I recently started up a new game of Dogs with a veritable dreamteam of local friends/players. We've had two sessions so far, one for character creation and one for our…
In lumpley games
Participants: Dev, Danny_K, ScottM, rrr.


12/6/2005 Dev: [Dogs] Hurting third-parties in a confict
Is there a recommended way to frame conflicts where there's a chance of harm to be done/prevented by a third party? Examples: Lous tries to shoot up Mark. How…
In lumpley games
Participants: Dev, Joshua BishopRoby, lumpley, avram, cpeterso, Particle_Man, nikola, Warren, Vaxalon, Brendan, Simon Kamber.


12/6/2005 Neal: [DitV] Yellow Clay: My first attempt at a very "simple" town.
I mentioned somewhere else that I wanted to try running two fairly simple towns during my next session (tonight), rather than running one convoluted, overpopulated, snarled town, as I've been…
In lumpley games
Participants: Neal, Tindalos, Jason Newquist, avram.


12/7/2005 Levi Kornelsen: Live Dogs
Several friends of mine, having heard the basic premise for Dogs in the Vineyard, have told me that they'd love to see it run as a live-action game. Has this…
In lumpley games
Participants: Levi Kornelsen, Vaxalon, Andrew Morris, Blankshield, Ice Cream Emperor, Brendan, Graham Walmsley.


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