Previous Topics In lumpley games 8/26/2006 Willow: [Town] Whitechurch, Extended Based on Vincents suggestions that starting towns should ramp all the way up to hate and murder, I took the Whitechurch Branch out of Dogs and ramped it up. (In… In lumpley games Participants: Willow.
8/25/2006 Spooky Fanboy: [Afraid] Rules quesion In the examples provided for Afraid, one of them has the GM making the stakes "If I win, his head gets chopped off."
Rules-wise how does that work:
1) In… In lumpley games Participants: Spooky Fanboy, lumpley.
8/24/2006 Turbo: DitV Hack -- Capes in the Wasteland [i]Ten years ago, the world--as we knew it--ended. One of the masterminds finally managed to activate a doomsday device. I don’t know which one it was, but does it really… In lumpley games Participants: Turbo, oliof, TonyLB, iconoplast, themarchhare.
8/24/2006 coffeestain: DitV Variant - Precogs! I was talking about Minority Report with a friend and a Dogs variant popped into my head. Check it out:
Dogs are precognitives. Maybe they have some other abilities as… In lumpley games Participants: coffeestain, oliof.
8/23/2006 Rob Donoghue: [DitV] Jericho Mills, my first swing at a town Too stoned on cold medicine to put together a coherent AP, but I figured I'd toss up my town writeup:
Jericho Mills
Jericho Mills is a small mill town, with… In lumpley games Participants: Rob Donoghue.
8/18/2006 opsneakie: Dogs in Nightmare I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system:
For a while now, I've been toying with the idea of running a… In lumpley games Participants: opsneakie, lumpley, Taltos, Lagnath.
8/23/2006 David Hallett: Another escalation question We just finished our first town last night, and it was fun, though I think I can do better on the next one. We had to replay the final conflict… In lumpley games Participants: David Hallett, lumpley, Technocrat13.
8/23/2006 Solamasa: [Mechaton] Assorted questions Vincent,
I have a few questions in the wake of two games and hours of explodey-mecha fun:
1. A mech being attacked doesn't yet have a defence number, so goes… In lumpley games Participants: Solamasa, Valamir, lumpley, Ben Lehman, rafial.
8/22/2006 David Laurence: [DitV] Massive Supernatural Carnage in Play This is a session I ran last night using this town, for the players I've been running as detailed here. (White Falls was good fun, but nothing I felt was… In lumpley games Participants: David Laurence, ffilz, oliof, Brennan.
8/22/2006 ffilz: [DitV] Buttercup Overlook 1st session Last night, we polished off chargen (the young couple needed gear, and the husband's character needed to clarify his Dogs relationship), did initiation conflicts, and got started on Buttercup Overlook.… In lumpley games Participants: ffilz, oliof.
8/22/2006 claes: [DitV] Upgrade deal of Dogs New to the board, although been lurking for a while. I've seen on the Dogs website that there will be an upgrade deal coming soon. When's it due and what'll… In lumpley games Participants: claes, lumpley, Spooky Fanboy.
8/21/2006 opsneakie: Alternate DitV setting? I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system:
For a while now, I've been toying with the idea of running a… In lumpley games Participants: opsneakie.
8/19/2006 Andrew Craig: [DITV] Shepherd's Find Branch - a 4-5 hour town? Hey all,
My first game of Dogs is coming up soon. There're two other players; neither of them has played before either.
We want the first town to be resolved… In lumpley games Participants: Andrew Craig, oliof.
8/18/2006 Spooky Fanboy: [Afraid] Please explain to someone who just stumbled across it I found out last night, while browsing here, that there was a way to adapt DiTV to horror, a way called Afraid.
I'm curious: is it being written up as… In lumpley games Participants: Spooky Fanboy, Rustin, demiurgeastaroth, lumpley, claes.
8/18/2006 rafial: [Mechaton] Spotting Questions Alright, I finally got to sit down and read through the Mechaton rule I got at GenCon. Most of it looks very straightforward, but I do have a few questions… In lumpley games Participants: rafial, lumpley.
8/17/2006 pedyo: (AG&G) Questions from Actual Play Hi there,
We played the second session of AG&G yesterday evening - it was a great night: we laughed, had a good time and created a wonderful story together. I… In lumpley games Participants: pedyo, lumpley.
8/16/2006 iconoplast: [DiTV] Prudence (Crystalline v2) This is for the Supernatural Town Creation thing. I liked what I read of Crystalline, but I... remixed it, slightly.
I tried to involve the Steward more directly, I created… In lumpley games Participants: iconoplast, oliof.
8/16/2006 ffilz: [DitV] Character generation and a positive sign We wrapped up a frustrating RuneQuest session early last night (I'll be posting in Actual Play about that later when I have more time to compose a post). Since next… In lumpley games Participants: ffilz, oliof, Eliarhiman6.
8/15/2006 lumpley: DitV town challenge: massive supernatural carnage The rules:
Create a town and post it in this thread.
Crank the supernatural up as far as you can. If your towns are usually supernatural-high, crank this one up… In lumpley games Participants: lumpley, Vaxalon, iconoplast, oliof, Eliarhiman6, ffilz, David Laurence, jburneko.
8/14/2006 James_Nostack: [mechaton] Strategies? Builder Code? I've been dying to play Mechaton, and nearly got to play this weekend but some friends punked out on me. This leads to a few points:
1. Vincent, I'm not… In lumpley games Participants: James_Nostack, ScottM, lumpley.
<< more previous topics | | Subsequent Topics In lumpley games 8/29/2006 claes: Red Sky A.M. - what is it? What is Red Sky A.M., if I may ask? In lumpley games Participants: claes, lumpley, Gaerik, Wolfen, demiurgeastaroth.
8/30/2006 ffilz: [DitV] Buttercup Overlook 2nd session See Buttercup Overlook here and the first session writeup here.
We had a second session, and at this point I'm at a loss. I think there are issues with the… In lumpley games Participants: ffilz.
9/3/2006 Supplanter: Princes' Kingdom as Low-Dice Dogs Hint? Vincent, awhile back you said that if you had to do Dogs over you'd give PCs fewer dice. How close is the general die-quantity range in TPK to your might-have-been… In lumpley games Participants: Supplanter, lumpley.
9/3/2006 Rob MacDougall: Gorgeous char sheet for superhero game using Dogs/Afraid hack Some of my Boston friends are talking about running a superhero game using a variant of Dogs/Afraid as the basic system (what can I say, we/they love Dogs). I just… In lumpley games Participants: Rob MacDougall, coffeestain, lumpley, claes, johnobrien, Copperhead, zornwil.
9/5/2006 cdr: [Mechaton] ConQuest Eyegrabbing (+ Questions) There's a bunch of questions at the bottom.
After I ran 3 games of DitV at ConQuest (which has a lot of board and miniature and historical wargamers, with an… In lumpley games Participants: cdr, rafial, Nathan P., lumpley.
9/5/2006 wunderllama: [Mechaton] Mech reference sheet So my husband and I have played through three games of Mechaton now with varying groups of people, and each time I found myself wishing that I had some kind… In lumpley games Participants: wunderllama, Nathan P., cdr, lumpley, Zeek.
9/6/2006 museleading: DitV - Items and traits A conflict was raise in the last game around whether to stay at my chr's (Greg) parents house or not. Greg's parents have no love for him, so he was… In lumpley games Participants: museleading, cdr, Gaerik, lumpley, Taltos, Warren, ffilz, Vaxalon, Eliarhiman6, jlarke, Tindalos.
9/8/2006 drnuncheon: Good demo/beginner town for 1-2 players? So I've been demoing some indy games for the owner of my FLGS, letting him get an idea what they're like so he can actually talk them up after he… In lumpley games Participants: drnuncheon, ffilz, cdr.
9/12/2006 drnuncheon: [AP] Dogs in the Gamestore [size=8pt][i]crossposted from [url=http://drnuncheon.livejournal.com"]Nuncheonland[/url], my LJ[/i][/size]
"Indie Game Monday" continued last night with D. Vincent Baker's <i><a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a></i>, the game that got me into the whole indie scene… In lumpley games Participants: drnuncheon, Thomas Lawrence, cdr.
9/14/2006 foucalt: [DitV Play Aids] Random Name Generators are live I made some quick random generators for Faithful Men, Faithful Women, and Faithful Towns.
Men
Women
Towns
Just refresh to get new options. To see how it's done or add… In lumpley games Participants: foucalt, lumpley.
9/15/2006 Rob MacDougall: [DitV] Snakes on the Plains Hi dog lovers,
I just posted a Dogs variant to my LiveJournal and the 20x20 Room - not an alternate setting but a bit of totally unnecessary laser-sharking on the… In lumpley games Participants: Rob MacDougall, uberxael, Call Me Curly.
9/15/2006 Roger: [kpfs] Killing Puppies For... some reason... Life imitates lumpley:
<http://www.msnbc.msn.com/id/14843831/>
Cheers,
Roger In lumpley games Participants: Roger.
9/18/2006 Doyce: Comparing old and new editions of DitV Hi all,
So: great news -- I'm going to be running a Dogs game/campaign starting Friday, kinda. Actually, we started about two years ago, making up characters and doing initiations… In lumpley games Participants: Doyce, Warren, lumpley.
9/18/2006 Thomas Lawrence: [DitV] Stat Dice and when you get them So, in the book there's a conflict example where an axe-weilding murder comes in while you're sleeping and hits you in the head with an axe.
In the example given… In lumpley games Participants: Thomas Lawrence, lumpley, Bankuei, oliof, ffilz.
9/21/2006 Thomas Lawrence: [DitV] IIEE and Giving When you Give in a conflict as a response to a Raise, what happens to the narrated input in the raise?
If I Reverse the Blow, the Intent and Initiation… In lumpley games Participants: Thomas Lawrence, Eliarhiman6, lumpley.
9/22/2006 Doyce: [DitV] Need you input on the town of Virtue Okay, so I'm (re) starting a Dogs game tomorrow, and while digging through my old notes, I found the town I did up the first time I was going to… In lumpley games Participants: Doyce, Thomas Lawrence, Glendower.
9/24/2006 David Coulter: [DitV] Actual Play: Still River Last night was our first DitV session. It fucking rocked. I was a little nervous at first, as I haven't run anything quite like it before, but it really seemed… In lumpley games Participants: David Coulter, Copperhead.
9/25/2006 Ramidel: [DitV] 82nd Airborne in Iraq Well, I was looking over the necromanced SSitV thread, and I was struck on the head with this post:
American megachurch fascism? Yes, just as revolting.… In lumpley games Participants: Ramidel, demiurgeastaroth, Dev, Vaxalon, oreso, Call Me Curly, Taltos.
9/25/2006 Copperhead: SS Dogs breaking the game - split [quote author=Spooky Fanboy link=topic=16895.msg179525#msg179525 date=1127258894]
[quote author=Sydney Freedberg link=topic=16895.msg179519#msg179519 date=1127254126]
The SS game wouldn't work because the SS aren't heroes: they ARE the hostile elements from Outside dressed up in… In lumpley games Participants: Copperhead, nikola.
9/30/2006 Call Me Curly: Another Dogs In Iraq try The team of Dogs find themselves teleported-- coats, sixguns, olde-tyme religion, and all-- to present day Iraq.
They meet US troops who speak english and hail from the Dogs' side… In lumpley games Participants: Call Me Curly.
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