The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=44&fromaround=22134

From Day One


Previous Topics
In lumpley games

11/15/2006 epweissengruber: DitV -- applicable quote from Georges Bataille
These quotes come from the "Chance" section of the French post-surrealist's book Guilty: "  If Good didn't question itself it would be the judge's power of execution.   Take Good…
In lumpley games
Participants: epweissengruber.


11/13/2006 Yokiboy: [DitV] Singe Stakes or Orthagonal and Oppositional Stakes?
Hello, In preparing an DitV Actual Play post in Swedish, I talked about some of the reflections we had following our most recent session. It struck me that I had…
In lumpley games
Participants: Yokiboy, lumpley, claes.


11/10/2006 sirogit: Starting up an Afraid game
Hi, I'm starting up a game of Afraid, and I'm a little confused - Is there anything written on it besdies the playtest docs on anyway? Also, I'm planning on…
In lumpley games
Participants: sirogit, Ludanto.


11/9/2006 Ludanto: [Afraid] First Aid Conflicts
Hey, I've just encountered a First Aid Conflict.  The problem is, the first aid provider is an NPC.  So I figure there are two ways I can go with this. …
In lumpley games
Participants: Ludanto, lumpley, ffilz.


11/7/2006 cdtatro: [DitV] Dogpile
I'm starting a Supers game using Dogs in the Vineyard soon and before I begin, I'm having trouble getting my brain around how conflicts where all the players dogpile on…
In lumpley games
Participants: cdtatro, Vaxalon, demiurgeastaroth, ffilz, Gugliandalf, Gaerik.


11/7/2006 Gugliandalf: To Lumpley: Translations
I'm thinking about translating DitV in italian, how about it? Would you like to have an italian version to PDF and put it online on the Forge with the original…
In lumpley games
Participants: Gugliandalf.


11/7/2006 Yokiboy: [DitV] Bookmarked Version of the PDF
Hello Vincent, I have created a bookmarked version of Dogs in the Vineyard 2nd Edition for my own use. If you are interested I'll gladly share it with you. I…
In lumpley games
Participants: Yokiboy.


11/6/2006 Transit: DITV - Which NPC gets to speak first?
I've noticed that the order in which a town is presented to the Dogs can have a big effect on how they react to it  Often, the first person that…
In lumpley games
Participants: Transit, Vaxalon, lumpley, jburneko, Yokiboy, Gugliandalf.


11/2/2006 Filip Luszczyk: [DitV] Spiritual opposition only game
(Sorry for flooding the forum with two new topics one after another, but I preferred to keep the ideas separate, for the eventual feedback not to be mixed.) During the…
In lumpley games
Participants: Filip Luszczyk.


11/2/2006 Filip Luszczyk: [DitV] King of Life does not throw dice
So, I've been thinking about a diceless resource bidding mechanic for my planned Mage: the Ascension game, and checking stuff like Sorcerer Diceless - and an idea occured to me…
In lumpley games
Participants: Filip Luszczyk, Danny_K, Vaxalon, demiurgeastaroth.


11/1/2006 Supplanter: [DitV] We Need a Montage!
I was recently struck with a hazy notion of a Dogs variant where you can run accomplishment conflicts as part of play. Maybe this would replace fallout-based advancement, maybe it…
In lumpley games
Participants: Supplanter, Ramidel, demiurgeastaroth, Web_Weaver.


10/30/2006 museleading: Helping dice
Ran a conflict last night and a rule question came up.  Someone wanted to raise by shooting (and killing) a demon with a bullet soaked in the blood of a…
In lumpley games
Participants: museleading, demiurgeastaroth, lumpley, Yokiboy.


10/25/2006 two_fishes: [DitV] Alternate Setting: Jedi Knights: Mos Alam
Hi! I am going to be running a DitV game on Friday, refitted for Jedi Knights. I thought I would post the town here for everyone's entertainment/comments (any constructive criticism…
In lumpley games
Participants: two_fishes, Vaxalon, LostSoul.


10/17/2006 Ludanto: [AFRAID] Victimization & Nightmarish Resources Questions
OMG this is awsome and I'm super sad that I have to wait for a book. :(  I'm going to try to run a game anyway. Questions: 1)When a victim…
In lumpley games
Participants: Ludanto, lumpley.


10/17/2006 bebbstar: [Alternate Setting] Gods in the Vineyard
Hello all... This is my first post on this forum and my introduction to all things DitV. First (off-topic) - Vincent what an amazing thing you've created in DitV. I've…
In lumpley games
Participants: bebbstar, lumpley, demiurgeastaroth, Ramidel.


10/13/2006 charlesperez: Have Gun, Will Travel - Wire Paladin, San Francisco
The 50s western, "Have Gun, Will Travel" features the gunslinger Paladin, who appears to be a Dog in all but name. He begs for a Dogs writeup, provided below. Obviously,…
In lumpley games
Participants: charlesperez.


10/13/2006 James_Nostack: [Mechaton] Do sensors completely ignore armor?
Hi Vincent, I finally got a chance to play Mechaton the other night!  Hooray for me!  I had a question, though: when you paint someone with a sensor tag, does…
In lumpley games
Participants: James_Nostack, lumpley.


10/13/2006 tj333: Dog in a Black Coat
I've started a series of 9 Dog's town where a man who used to be a Dog but has become a sorcerer. His coat is now black and he travels…
In lumpley games
Participants: tj333, ironick, Ramidel.


10/11/2006 memolith: How do demons get what they want?
I'm confused about how Demons can exert their influence outside of Sorcery and conflicts where there is no obvious opposition. Let's use the Whitechurch Branch for example: -The Demons want…
In lumpley games
Participants: memolith, museleading, Thomas Lawrence, lumpley.


10/8/2006 Brian Newman: [DITV] Embers in the Void
I've been working on an alternate setting to use with Dogs in the Vineyard.  I wanted to incorporate elements of Dogs, Lost, and Firefly, and I finally hit upon something…
In lumpley games
Participants: Brian Newman, Lagnath.


<< more previous topics

 

Subsequent Topics
In lumpley games

11/16/2006 Steven Stewart: [DITV] Some questions from an old dog trying to learn new tricks
Dogs in the Vineyard Questions Part I I just got through reading the GenCon ’05 edition of Dogs in the Vineyard rulebook in preparation of maybe running it with my…
In lumpley games
Participants: Steven Stewart, oliof, Warren, lumpley, ffilz, Web_Weaver, Thomas Lawrence, Ludanto, Copperhead, cydmab.


11/17/2006 JamesDJIII: [Dogs in the Vineyard] Entering a conflict after it's started
While playing our first game of Dogs last night, a player wanted to know if he could enter a conflict after it's begun. As an example: Dog 1 starts a…
In lumpley games
Participants: JamesDJIII, Vaxalon, lumpley, Ludanto, Neil the Wimp.


11/19/2006 Ludanto: Fallout Types
I just realized that I had a question regarding fallout die sizes. Let's say an NPC shoots another NPC that I care about in the face, and I'm too stupid…
In lumpley games
Participants: Ludanto, lumpley.


11/21/2006 Gaerik: Dogs on RPOL
Just for general consumption, I'm running a 3 player Dogs game over on RPOL.  RPOL is a bulletin board system developed to expedite Play by Post.  If you'd like to…
In lumpley games
Participants: Gaerik, womble, claes.


11/22/2006 Neil the Wimp: Stony Creek Branch
(MK-RPG people, I'm intending to run this at the club, so think twice before reading it.) This is my first attempt at a Dogs town.  I'm intending it to be…
In lumpley games
Participants: Neil the Wimp, Tim M Ralphs.


11/22/2006 Gugliandalf: [DitV] Star Trek: spaceship conflicts
Stardate 200611.22 We just started a new campaign based on Star Trek, and it arose some intriguing topics about character agendas, but more on this later. What is worrying us…
In lumpley games
Participants: Gugliandalf, Thomas Lawrence, Vaxalon.


11/22/2006 Ludanto: [DitV] Giving, Taking it and Multiple Opponents
Here's a question that's come up for me. Let's say that Player 2 hooks my ankle and throws me over into my brother, Zeke.  Maybe I take it and he…
In lumpley games
Participants: Ludanto, Glendower, Brand_Robins, Tim M Ralphs.


11/23/2006 Tim M Ralphs: [Afraid] - Sister Nancy Piety
Play logs, and commentary that the Players can see will go over here on my mental scrapbook: http://community.livejournal.com/fateofeden/3584.html Hope Springs was a branch we played through as Dogs. 180 years…
In lumpley games
Participants: Tim M Ralphs, Ludanto, lumpley.


11/24/2006 Web_Weaver: [DitV] Narrating Giving + Fallout. Was this valid?
Last night I ran my first town, and we began to get to grips with how DitV actually plays. I chose to run the Whitechurch Branch straight out of the…
In lumpley games
Participants: Web_Weaver, Tim M Ralphs, womble.


11/24/2006 Ludanto: [Afriad] Research Conflicts
Tim M Ralphs made a very clever comparison of a Research conflict to a DitV "getting hit in the head with an axe while you sleep" conflict, and I liked…
In lumpley games
Participants: Ludanto, lumpley, Tim M Ralphs, FlamingMoose.


11/27/2006 Tim M Ralphs: [Afraid] Sister Piety's Victim, Mortimer Elroy
Play logs (ETG 6 days) will go here: http://community.livejournal.com/fateofeden/3584.html) Monster is here: http://www.indie-rpgs.com/forum/index.php?topic=22221.0 Mortimer is a nine year old boy. He has a much bigger sister who moved out about…
In lumpley games
Participants: Tim M Ralphs.


11/29/2006 Ludanto: [Afraid] Joining a conflict in progress
I believe that I understand that escalating is an opportunity to bring in others to the conflict, and I understand that they use stat dice that match the new arena. …
In lumpley games
Participants: Ludanto, lumpley.


12/7/2006 Ludanto: [Afraid] +d4 Supernatural
I know that supernatural bonds get +d4, but I've seen some people do that for the monster's supernatural Traits as well.  Is that as intended?
In lumpley games
Participants: Ludanto, Tim M Ralphs, lumpley.


12/13/2006 Alan: [DiTV] Recommend a Town for a oneshot?
Hi all, I'm looking to prepare a one session introduction to Dogs, which would conclude character creation and play in 4 hours. Two requests directed at experienced GMs of Dogs:…
In lumpley games
Participants: Alan, oliof, Warren, ffilz, cdr.


12/13/2006 JamesDJIII: [DiTV] Is it ok to insert PC family members during town creation?
Or is this something to be negotiated with the players, like, "Pete, you have a brother here, does that sound ok?" Or do you wait until the players want to…
In lumpley games
Participants: JamesDJIII, demiurgeastaroth, greyorm, ffilz, Warren, David Artman.


12/14/2006 FlamingMoose: [DitV] partial sides in a conflict
I stumbled on this way to swing conflicts in my Dogs game last night, and thought it was cool enough to share. I'm pretty sure it wasn't brought up in…
In lumpley games
Participants: FlamingMoose, ffilz, oliof, Web_Weaver, Brian Newman.


12/14/2006 memolith: Re: Alternate setting: Troubleshooters in Alpha Complex?
This thread is ancient, and I'm bumping it. So sue me. Allow me to think out loud for a moment. I play The Computer, it's peripherals, opposing Secret Societies, and…
In lumpley games
Participants: memolith, Gaerik, lumpley.


12/16/2006 IMAGinES: [DitV] Trying Again
Hi, everyone, From the looks of things, another long-term break in my gaming will be coming to a close at the beginning of the New Year. Although I’ve been going…
In lumpley games
Participants: IMAGinES, JamesDJIII.


12/22/2006 Pelgrane: The ulimate arbiter of evil
I've read a few threads around this topic, and I don't think there has been a clear answer. It seems from the rules that the players are the ulimate arbiters…
In lumpley games
Participants: Pelgrane, demiurgeastaroth, Gaerik, Brian Newman, oliof, Ben Lehman, lumpley, Miskatonic, crowyhead.


1/2/2007 Tim M Ralphs: [ Afraid ] Nicholas Tsian, help me with victimisation
So, over the holidays the Sunday dinner and game is on hiatus. However, I’ve got another Afraid game coming in the New Year with Helen, (previous experience of Dogs and…
In lumpley games
Participants: Tim M Ralphs.


more subsequent topics >>