Previous Topics In lumpley games 5/8/2007 Rughat: Changing a Trait In our recently started game of Dogs (two sessions so far, and I've got AP posts on the way) an interesting question came up: can a trait ever change? Not… In lumpley games Participants: Rughat, lumpley, Filip Luszczyk.
5/7/2007 foucalt: Actual Play from Camp Nerdly Jason was kind enough to start an AP thread about the historically drifted DitV game (one of several Dogs games that happened) at Camp Nerdly. In lumpley games Participants: foucalt.
5/7/2007 Malthusian: [Afraid] Tentative Release Date? Any guesses as to when the full Afraid system will be available? In lumpley games Participants: Malthusian, lumpley, Matt Wilson.
5/5/2007 Archer5280: DitV Conflict Flowchart Hello, all!
I am brand new to DitV, and this is my first post on this forum. However, I am trying to run an introductory online DitV game. So, to… In lumpley games Participants: Archer5280, demiurgeastaroth, oliof, Web_Weaver, Karl, Yokiboy, EarthSea.
4/30/2007 Veraticus: Some Standard Newbie Questions Hi everyone!
I think these questions have been asked before on this forum... but regrettably I can't seem to actually search it, so please forgive me for putting them once… In lumpley games Participants: Veraticus, Valamir, EarthSea, lumpley.
4/17/2007 14thWarrior: [DitV] Woot! Woot! Got my DitV 2nd. ed. Hardcopy! Yay! According to my wonderful wife, my copy of DitV just arrived today from IPR. I'm so frikkin' happy I can barely contain myself. :D
Previous to that, I was… In lumpley games Participants: 14thWarrior.
4/17/2007 athornton: [KPFS] Wow. My gaming group is much more narrative-oriented than I ever believed possible.
They are also much sicker bastards than I knew. And yes, this is the gaming group that on… In lumpley games Participants: athornton, lumpley, 14thWarrior, Gugliandalf.
4/13/2007 Kevin Allen Jr: A Mechaton Question So i'm a little unclear on spot.
What i want: To build a really fast mech without weapons, but like 2-3 yellow die attachments. This thing would run up to… In lumpley games Participants: Kevin Allen Jr, lumpley.
4/13/2007 fnord3125: [DitV] Question about Exorcisms Since I'm brand-spankin' new to these forums, I'll apologize right away if this topic has ever been discussed before, but after reading through Dogs and thinking about it a lot… In lumpley games Participants: fnord3125, lumpley, Web_Weaver.
4/9/2007 jrs: What I like about DitV After a long hiatus, our group has started playing Dogs again. I'm the GM and I've reworked Judd's (Paka) New Gidea town for our play. It's great to see how… In lumpley games Participants: jrs, lumpley.
4/9/2007 Ben Lehman: Initiation Question So I played a game last Friday and two of my players wanted to have their initiation conflict (I hope I punched the other guy out) be a player-versus-player affair,… In lumpley games Participants: Ben Lehman, Glendower, lumpley.
4/6/2007 The Mule: First Dogs run! Dogs is one of my first indie rpgs, and so me and my crew are pretty new at this stuff, but we've managed to have a lot of fun so… In lumpley games Participants: The Mule.
4/5/2007 Lagnath: A question to Vincent. So I'm gonna pose a theoretical question to Vincent and see if he's ever had any thoughts in this direction and if so, what they were.
I'm proposing to a… In lumpley games Participants: Lagnath, oliof, Eliarhiman6, Gugliandalf, lumpley.
4/4/2007 cglasgow: [DitV] Playing in AIM chatroom For those of you not familiar with AIM's die roller syntax for their chatrooms, it works like this:
//roll-diceX-sidesY to roll X dice with Y sides each.
Forex -- "//roll-dice8-sides10"… In lumpley games Participants: cglasgow, lumpley, Dave Cleaver, demiurgeastaroth, Archer5280, EarthSea, Filip Luszczyk.
4/4/2007 Valvorik: [Afraid] Someones.. and Interplayer Tension In DitV, a good deal of game comes from players not seeing "the answer" the same way etc.
1..How much of that should be brought into Afraid? This links to… In lumpley games Participants: Valvorik, lumpley.
4/2/2007 cglasgow: Angels in the Vineyard? (setting request) Hi, I'm Chuck, and I'm a newbie. (To this forum, and to DitV, if not to RPGs in general.) *g*
I've seen the Dogs as Angels thread in search, but… In lumpley games Participants: cglasgow, lumpley, phargle, Web_Weaver.
3/28/2007 MUKid: How to handle negative traits How do other GMs handle a trait that's a disadvantage? For instance, a character has a trait, "I have a peg leg 1d4." Is there a way to translate that… In lumpley games Participants: MUKid, Eliarhiman6, Valamir, Ludanto, lumpley.
3/28/2007 Glendower: Blood River Valley When I designed Blood River Valley, I first asked my three players what they really hated about society and the people in it. I wanted to find out what would… In lumpley games Participants: Glendower, oliof.
3/27/2007 Valvorik: [Afraid, a bit of DitV too] Possession Some questions about possession, crossing over from Afraid and DitV.
1. Was there ever a blow-by-blow description of an exorcism for DitV, per last past in:
http://www.indie-rpgs.com/forum/index.php?topic=16699.0
- note, can’t… In lumpley games Participants: Valvorik, lumpley.
3/26/2007 MUKid: Multiple Participant Conflicts Hi all. I'm new to both the forum and to Dogs, so please be kind!
We played our first game of DitV this weekend. I was able to run the… In lumpley games Participants: MUKid, demiurgeastaroth, rohoe, Glendower, lumpley, Eliarhiman6, Valamir, Web_Weaver.
<< more previous topics | | Subsequent Topics In lumpley games 5/11/2007 JC: [DITV] Temple Creek Branch... advice? [long] hi :)
this is my first town, so I'd like a little advice
even though I've stolen bits and pieces from other towns floating around the net, I'm worried it's… In lumpley games Participants: JC.
5/12/2007 BeatGuy83: [DitV] Newbie Question (answer ASP please!) Hey All:
I'm really excited to run my first session of DitV tomorrow. However, I'm having a tough time wrapping my head around how traits and belongings work into the… In lumpley games Participants: BeatGuy83, Eliarhiman6, lumpley.
5/12/2007 Archer5280: Handling the Supernatural in DitV vs. Afraid This post includes some background about the particular game, and then an actual question. Skip the background if you like.
Background
My play-by-post game that started out as pretty straightforward… In lumpley games Participants: Archer5280, David Artman, lumpley, Malthusian.
5/19/2007 5niper9: Questions concerning my game reflection [size=10pt]Hi,
well, I have GMed several games of Dogs and played recently in one of it. We played by the book and I always asked for feedback by the other… In lumpley games Participants: 5niper9, Eliarhiman6, demiurgeastaroth, The Mule, Valamir, lumpley, xenopulse, Brand_Robins.
5/21/2007 PlatonicPimp: "Flaws" in DITV or Afraid. First off, Hello, this would be my first post here.
Secondly, in DITV and afriad, D4 traits are typically considered "flaws" because their small size makes it easy to acheive… In lumpley games Participants: PlatonicPimp, The Mule, WildElf.
5/23/2007 Gaerik: Giving in DitV There are a couple of threads in Actual Play concerning DitV and one of them is discussing Giving during a conflict and the conversation there is making me think that… In lumpley games Participants: Gaerik, lumpley, Eliarhiman6.
5/23/2007 Filip Luszczyk: I need to make sure I get Belongings right Am I right that:
1.Belongings are essentialy very specialized Traits, i.e. technically they are dice attached to the character and not to the actual object.
2.The only way to gain… In lumpley games Participants: Filip Luszczyk, lumpley.
5/24/2007 Jathromir: [Dogs] Attempt at Starfleet in the Final Frontier This thread is a pinch from this http://www.indie-rpgs.com/forum/index.php?topic=19284.0
I like the concepts but thought to bring them together and try to clean it up and see what… In lumpley games Participants: Jathromir, oliof, David Artman, 14thWarrior, lumpley, oreso, Gugliandalf, zornwil.
5/27/2007 ja-prozac: Great DitV inspiration Hi
While searching for Jay Ward cartoons on youtube I've found something that almost exactly fits
for Dogs in the Vineyard. It's Crusader Rabbit. In episode 8 one can see… In lumpley games Participants: ja-prozac, Filip Luszczyk.
6/2/2007 JC: [DITV / Afraid] Raising stats with experience hi :)
I noticed the option to raise one of your stats with experience fallout is missing from the "Afraid" PDF
this caught my attention because it's one of the… In lumpley games Participants: JC, lumpley.
6/4/2007 Jonathan Hastings: [DitV] What should possession look like in a low supernatural dial game? So - I'm GMing my first game of Dogs for James and Scott. James has skimmed through the rules before and Scott is coming to the table having heard about… In lumpley games Participants: Jonathan Hastings, demiurgeastaroth, oliof, Ron Edwards, lumpley, zornwil.
6/10/2007 Palmer: [DiTV] how many dice of each type have you used, in total, during play? Hi, what's the max number of dice of each type you've used during a play session? I'm going to order dice for a group of 4, but I don't know… In lumpley games Participants: Palmer, Glendower, Gugliandalf, epweissengruber, Warren, Filip Luszczyk, fjj, Transit, WildElf.
6/12/2007 Valvorik: Afraid fallouts and circumstances Couple of questions
(1) For GM Fallout, Acolyte and Slave bonds are never listed as something to reveal. I think it makes sense that in a conflict involving either, assuming… In lumpley games Participants: Valvorik.
6/13/2007 The Bane: [DitV] - Archons in the Night All,
Let me say that I am a DitV noob. I bought the PDF when I saw it on a forum being run. I have since joined that game and… In lumpley games Participants: The Bane, Filip Luszczyk, David Artman, lumpley.
6/13/2007 Archer5280: [DitV / Afraid] Some Actual Play-by-Post Play So, I've posted a few items on these boards related to my play-by-post game, regarding conflict tracking and rules and dice rolling, and ceremonies. Some other players in the game… In lumpley games Participants: Archer5280, The Bane.
6/13/2007 zornwil: Dogs mechanics, action-adventure, and lethality Warning - long post.
First, we are really digging Dogs a lot. So much so, that we are expanding it into "traditional" action-adventure realms, as it well-complements the kinds of… In lumpley games Participants: zornwil, lumpley, Filip Luszczyk.
6/13/2007 zornwil: More on Dogs and action-adventure, but for long-running campaigns and Exp. As mentioned in my other post of today, we are doing Dogs with action-adventure more and more.
One thing that we haven't decided on is how Experience/Fall-out should work where… In lumpley games Participants: zornwil, lumpley.
6/15/2007 zornwil: [DitV] d12s? (First, I'd like to apologize for not properly putting the "" in front of my other posts, still getting used to this board's etiquette)
I searched posts on d12s in… In lumpley games Participants: zornwil, David Artman, Filip Luszczyk, lumpley, eldunce.
6/15/2007 Valvorik: [DitV/Afraid] Sequence of Stakes Resolution and Fallout The sequence in the rules is (a) last person in conflict resolves stakes; (b) everyone rolls fallout.
It seems to me that the "fiction being created" would flow more smoothly… In lumpley games Participants: Valvorik, Eliarhiman6.
6/16/2007 The Bane: Disclosure This may be a funny question to most, but I just purchased the PDF and am dieing to run a PbP game of it. I am wondering what amount/type of… In lumpley games Participants: The Bane, zornwil, Filip Luszczyk.
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