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From Day One


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In Muse of Fire Games

4/14/2005 Miskatonic: Click-n-Lock dies
This is mostly a blue sky thread. Anyone have any ideas for die-cutting Click-n-Locks on the cheap? This is an area I know nothing about, but a little research shows…
In Muse of Fire Games
Participants: Miskatonic, TonyLB, Paul Czege.


4/14/2005 hyphz: Does opposition have to mean "rolling on the goal"
Just a question that came up from the comments about narration and story tokens. Joe Hero creates the Goal "Save the cat trapped in the tree in Central Park". Not…
In Muse of Fire Games
Participants: hyphz, Miskatonic, TonyLB.


4/13/2005 jburneko: Goal Ownership
Hello All, I've been following the many Capes discussions and I find the whole thing interesting. One thing that has caught my attention recently is the notion of a 'preventative'…
In Muse of Fire Games
Participants: jburneko, Vaxalon, TonyLB.


4/13/2005 Vaxalon: Goal-In, Goal-Out house rule
Waitwaitwait... What makes Intergalactic "all powerful"? In fact, what makes him powerful? There are only two possible things that can give Intergalactic power compared to Kid Virtue. The first is,…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Miskatonic, C. Edwards, Valamir.


4/13/2005 Miskatonic: Negation of narration
Continued from Takes Some Getting Used To Summary: I think the rules permit one to free curb abuse of free narration, Vaxalon and others say the rules do not allow…
In Muse of Fire Games
Participants: Miskatonic, Vaxalon, TonyLB.


4/13/2005 Vaxalon: Exemplar creation rules
I'm a little hazy on something when it comes to exemplar creation. As I understand it, any exemplar after the first for any particular super requires that it be shared…
In Muse of Fire Games
Participants: Vaxalon, TonyLB.


4/13/2005 TonyLB: Why narrate at all?
In Takes some getting used to, Ralph wrote: Tony. What do you perceive the purpose of the narration to be? To express your personal creative input (i.e. "because you…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, Nicolas Crost, Noon, Valamir, hyphz, inthisstyle, Gaerik, Miskatonic, Mike Holmes, John Harper.


4/9/2005 TonyLB: How To: Interpret Charitably
[i]... or 'How I learned to stop worrying and love the bomb.'[/i] Capes gives all players tremendous freedom to contribute to the Shared Imaginary Space. Players don't have to justify…
In Muse of Fire Games
Participants: TonyLB, John Harper.


4/8/2005 TonyLB: [ANNOUNCEMENT] Time is running out for a bargain!
All of the first printing Capes books are gone. It's proven wildly popular. Thanks to all those who have made it so! I've had plenty of people commenting in their…
In Muse of Fire Games
Participants: TonyLB, Jaik.


4/6/2005 Vaxalon: Using powers outside of conflict
If you're roleplaying in a non-conflict situation, and a use of power comes up, does that incur debt?
In Muse of Fire Games
Participants: Vaxalon, Jack Aidley, TonyLB.


4/6/2005 Jonas Karlsson: After second session - new questions
[b]1. Turn order of claiming phase[/b] During the claiming phase you go clockwise around the table from the starter, to allow players to add claims, persons and conflicts. When it’s…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB.


4/5/2005 Vaxalon: Where Capes is weak.
[quote="Vaxalon"] The two elements of the game must mutually interact with each other. If you're playing DnD miniatures, and as your Aasimar Paladin moves forward, you say, "Telgar the Pure…
In Muse of Fire Games
Participants: Vaxalon, Doug Ruff, TonyLB, Valamir, Jonas Karlsson, inthisstyle, Miskatonic, Noon, dyjoots, TheCzech, Andrew Norris.


4/5/2005 jenasolian: capes lite questions/tweaking
I learned Capes lite (never played capes "hevi") at Terpcon, and got the handout. I'd like to try a couple of scenes with my friends this week, but there are…
In Muse of Fire Games
Participants: jenasolian, TonyLB, Jonas Karlsson.


4/3/2005 Vaxalon: Balancing Capes
Another thought just struck me. Let's say that there's a player in the game group who really has it all together. He rakes in the story tokens, and earns an…
In Muse of Fire Games
Participants: Vaxalon, John Harper, TonyLB, Sydney Freedberg.


4/2/2005 Jonas Karlsson: Questions after yesterday’s game
We played our first session yesterday and have some questions. It mostly concerns allies and what the dice actually represent. Some of the things are perhaps hypothetical, but it would…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB.


4/2/2005 Vaxalon: Some characters.
[img]http://i3.photobucket.com/albums/y53/Vaxalon/Superheroes/Kozmik.jpg[/img][img]http://i3.photobucket.com/albums/y53/Vaxalon/Superheroes/Concertina.jpg[/img] Art to start, stats in a bit. (damn, I am jonesin' SO hard)
In Muse of Fire Games
Participants: Vaxalon, TonyLB.


4/1/2005 Vaxalon: Exemplar connection to Drives?
What is the significance of an exemplar's connection to a drive? I see nothing mechanic-related about it, and frankly human interactions are complex enough that I can see some exemplars…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Jonas Karlsson.


4/1/2005 Vaxalon: Changes to the turn order to facilitate message board play
I've got such an incredible jones to play this game, I'm considering trying to start a PbP game of it... but because there are so many times when play depends…
In Muse of Fire Games
Participants: Vaxalon, Jonas Karlsson.


4/1/2005 Vaxalon: "Talking dingus"
What is the ultimate symbol of power for a Super? His cape, of course! I plan on taking some red velour and making a small (3' long or so, suitable…
In Muse of Fire Games
Participants: Vaxalon, Miskatonic.


3/31/2005 Vaxalon: New, SPECIAL click and lock: Jenny Everywhere
This is a left-side clickandlock Jenny Everywhere, "The Shifter" http://www.queergranny.com/jennyeverywhere/ http://www.queergranny.com/jennyeverywhere/faqs.shtml Powers: Transcend Continuity Draw on another Jenny's wisdom Draw on another Jenny's experience Draw on another Jenny's willpower Draw…
In Muse of Fire Games
Participants: Vaxalon.


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Subsequent Topics
In Muse of Fire Games

4/15/2005 Miskatonic: Deprecated Click-and-Locks
I see the new version of Capes Lite is on the site now. As I recall, the old version had a few Click-and-Locks that aren't in the full set. Insectoid…
In Muse of Fire Games
Participants: Miskatonic, TonyLB.


4/15/2005 Miskatonic: Capes Target Demographics
EDIT: Unnecessary rant about "infernal hobby" I have a suspicion that Capes has done away with a number of RPG elements that are offputting to non-gamers. I just need to…
In Muse of Fire Games
Participants: Miskatonic, Valamir.


4/15/2005 Valamir: Communication
[quote="TonyLB"]Ralph, not to go all Alex Trebek on you, but would any of that have been difficult to phrase as a question? I believe that you're in this to try…
In Muse of Fire Games
Participants: Valamir, TonyLB.


4/15/2005 jburneko: Squabling Over Color?
I've been following the Capes discussions fairly closely and the central complaint seems to be that there's no mechanics for controling narrative color. And quite frankly, it's one of my…
In Muse of Fire Games
Participants: jburneko, Gaerik, Valamir, TonyLB.


4/15/2005 TonyLB: "Thematic Causality": What, why and how?
In Why have Conflicts at all?... The choice itself is important, but without a pattern of what I'm going to call "thematic causality", it has no meaning. Capes is…
In Muse of Fire Games
Participants: TonyLB, xenopulse, John Harper, Vaxalon, Paganini, C. Edwards, Valamir, Miskatonic, Jinx.


4/16/2005 James_Nostack: [Capes] What Do I Take Pride In?
You've just been playing Capes with your friends, and the session has wrapped up. Let's say it was a blast, and you had a good time. What do you take…
In Muse of Fire Games
Participants: James_Nostack, Sydney Freedberg, TonyLB, Vaxalon.


4/16/2005 TonyLB: Reciprocity of interest
[quote="Vaxalon"]Why do I get the impression, then, that you don't like it, that I feel that Capes is a great start, but needs a little work to be perfect?[/quote] I…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, John Harper.


4/21/2005 jburneko: SIS Control Problem: A Concrete Example
I've been thinking about all the arguing about whether or not there's any causal substance in the SIS in Capes. I've seen the arguments on both sides. Here's a concrete…
In Muse of Fire Games
Participants: jburneko, TonyLB, Valamir, C. Edwards, Jinx, xenopulse, Miskatonic, Anders Gabrielsson, Gamskee, drnuncheon, Zamiel, Kintara, Hans, Keiko, Gaerik, James_Nostack.


4/22/2005 Valamir: Motivations to Create Conflicts
As these various threads have progressed its occured to me that that the game may actually demotivate you from creating conflicts that you want to win. Consider our favorite villain…
In Muse of Fire Games
Participants: Valamir, TonyLB, jburneko, Grover, Chris Goodwin, Sydney Freedberg, Tymen, John Harper, hyphz, Doug Ruff.


4/23/2005 TonyLB: Rules-Recommendation: Responsive Conflicts
In Curse your sudden but inevitable betrayal... I'd be interested in hearing what you think of being able to start Conflicts as a reaction to narration. That's hardly rewriting…
In Muse of Fire Games
Participants: TonyLB, Sydney Freedberg.


4/23/2005 Vaxalon: The Capes Mindset
I'm coming to believe that you have to be in the right mindset to enjoy Capes. 1> You have to be up for competition and heavy-duty player-versus-player play. You also…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, C. Edwards, Sydney Freedberg, Jaik, Stickman, Jinx, Grover, Jonas Karlsson, Miskatonic, inthisstyle.


4/27/2005 Miskatonic: Splitting Conflicts (Clarification)
In Fred's, James', and Alexander's recent IRC game, the following rules dispute came up: # <Fracture> Okay, I'm going to stake a point of debt on the 2,…
In Muse of Fire Games
Participants: Miskatonic, TonyLB, Vaxalon, Jonas Karlsson.


4/29/2005 matthijs: Capes review up at RPG.net
[url=http://www.rpg.net/reviews/archive/11/11245.phtml]Here[/url].
In Muse of Fire Games
Participants: matthijs, TonyLB, Miskatonic.


4/29/2005 jburneko: Two Thoughts On Capes
There are two thoughts I've had about Capes from the very first time I read it. I was going to reserve these two thoughts until after I had some Actual…
In Muse of Fire Games
Participants: jburneko, Valamir, TonyLB.


5/4/2005 Sydney Freedberg: Capes tactics - Ubering characters
All Capes characters are mechanically equal, right? One ability at 5 , some leeway about distributing Debt, and that's it, except…
In Muse of Fire Games
Participants: Sydney Freedberg, TonyLB, Stickman.


5/4/2005 Jasper: An interview with Tony
Hi, Tony hasn't posted this yet, so I guess I will. Tony was kind enough to do an interview with me, regarding game design, role-playing and our little hobby. It's…
In Muse of Fire Games
Participants: Jasper.


5/21/2005 TonyLB: Capes tactics - Precision restraint
Okay, you want some really whacked out, bizarre, intensely human scenes? Don't think about single conflicts, and how they work out. Think about how the Not-Yet restraints of one Conflict…
In Muse of Fire Games
Participants: TonyLB.


5/30/2005 TonyLB: Capes review at Gaming Report
Wayne Tonjes wrote a review of Capes. I'm still in a "jury is out" mode about the review itself... anyone who thinks that you buy extra actions by spending Debt…
In Muse of Fire Games
Participants: TonyLB, Miskatonic, Technocrat13.


6/7/2005 jburneko: An Experiment: Turning Capes into a More Traditional RPG
I was thinking about the entire debate about whether Capes is *really* an RPG or not. I, of course, think it IS an RPG. All the elements of a so-called…
In Muse of Fire Games
Participants: jburneko, TonyLB.


7/8/2005 TonyLB: Convention Trifold up for critique
As we enter my summer convention season, I want as many ways as possible to spread the word about Capes. My preferred mode of contact, of course, is to get…
In Muse of Fire Games
Participants: TonyLB, Technocrat13, urbanpagan, Valamir, Sydney Freedberg.


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