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From Day One


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In First Thoughts

10/25/2005 Demonspahn: [Zombie] Request for Feedback
Zombie You are a zombie.  You travel around and eat people.  That’s the basic setup of the game.  What follows are some thoughts and ideas on how I hope to…
In First Thoughts
Participants: Demonspahn, Graham Walmsley, J Tolson.


9/24/2005 knicknevin: [Bridge Crew] Dynamic Dice Pools
I'm working on a tongue in cheek, Star Trek-style game in which each player is dealt a card representing a different bridge officer and they play that officer throughout the…
In First Thoughts
Participants: knicknevin, mutex, MikeSands, Joshua BishopRoby, Smithy.


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Subsequent Topics
In First Thoughts

2/6/2006 Troy_Costisick: [Hierarchy]1st Playtest- PvP
Heya, My friend John and I got to test out some of the mechanics in Hierarchy the other night.  It was a good opportunity.  We drew up some sample characters…
In First Thoughts
Participants: Troy_Costisick, Arturo G..


2/16/2006 Paka: 1st Quest - The 19 Questions
[b]1.) What is your game about?[/b] My game is about children who leave home to save the world with friends and the mentors who aid them. [b]2.) What do the…
In First Thoughts
Participants: Paka, Arpie, pedyo, Anders, Troy_Costisick, Andy Kitkowski, anders_larsen, TroyLovesRPG.


2/16/2006 Czar Fnord: [GLASS] Request for Comments on Cost Balances
Hi, folks; I've been away for about a year, but I am back and I actually have some content for your perusal. Those of you who recall my (perhaps too-ready)…
In First Thoughts
Participants: Czar Fnord, Graham Walmsley, Troy_Costisick, Walt Freitag, Ben Lehman.


2/20/2006 Czar Fnord: [GLASS] Setting or No Setting?
The original GLASS v1 release deliverable was planned as a book that is almost all System (a la TriStat) with some "micro-settings": Genre chapters with common Abilities (Skills, Powers, Spells,…
In First Thoughts
Participants: Czar Fnord, Sempiternity, Graham Walmsley, Heraldic Game Design, Troy_Costisick, contracycle, Valamir, TroyLovesRPG, pells, Nathan P..


2/22/2006 signoftheserpent: CITY - the fight for control
It occurs to me that cities are arguably the best settings for rpg's. It's part of the reason, I believe, the oWoD was so successful. with that in mind I…
In First Thoughts
Participants: signoftheserpent, Adam Dray, Ben Lehman, Certified, anders_larsen, Eric Bennett.


2/23/2006 Ben Morgan: Spookybeans is here
Spookybeans, the gothic comics roleplaying game, has now reached playtesting phase. Check out the rules at www.spookybeans.com, and let Dregg or me know what you think. My main question is…
In First Thoughts
Participants: Ben Morgan, joepub, jburneko, Dregg, Bryan Hansel, Spooky Fanboy, Joe Murphy (Broin), agoodall.


2/24/2006 DarkAsmodeous: Lost to the mists(working title)
Hello, this is my first post! Anyway, me and my best friend/lacky have been working on an indie project, and I have decided to have a sort of design journal…
In First Thoughts
Participants: DarkAsmodeous, anders_larsen, TheineLD50.


2/25/2006 anders_larsen: [Monster Hunters] First post
I have followed the discussions in the forge for some time now, and it have given me a lot of new ideas of how to design a roleplaying game. To…
In First Thoughts
Participants: anders_larsen, Noon, knicknevin, Sempiternity.


2/27/2006 ViperCommander: 2 Systems For Your Consideration
Hey all.  First time posting on the boards. The subject basically says it all.  I'm looking at 2 different system ideas for a modern day roleplaying game.  What setting that…
In First Thoughts
Participants: ViperCommander, Ben Lehman, anders_larsen, Tommi Brander.


2/27/2006 joepub: [Maw of Hell/Hard Drop] Cycling In Characters
So, I've been working on a game that was previously called Maw of Hell. I changed the title to its final game title: Hard Drop. Just wanted to clarify that…
In First Thoughts
Participants: joepub, dindenver.


2/28/2006 Clinton R. Nixon: [Steel Shadows] The Power 19
[b]Intro[/b] So, hey, I'm posting about a game I'm designing on the Forge. I was talking with a friend recently, who pointed out I hadn't posted in Indie Game Design…
In First Thoughts
Participants: Clinton R. Nixon, Andrew Morris, Technocrat13, Bryan Hansel, Ben Lehman, jasonm, Troy_Costisick, dindenver, xenopulse, John Harper, Blake T. Deakin, Jack Aidley, Sydney Freedberg, rafial, Matt, CLawrence, CommonDialog, gains.


3/1/2006 Ben Lehman: [Anima Hunters] P19 + Fighting
1.) What is your game about?** Anima Hunters is mostly single-token tactical RPG where you hunt down and kill exotic monsters with magical kung-fu. 1a.) Wait, do the monsters have…
In First Thoughts
Participants: Ben Lehman, nikola, dindenver, Filip Luszczyk, Sempiternity, xenopulse, Selene Tan.


3/1/2006 TroyLovesRPG: [Equilibrium] The War Between Order And Chaos
Hello, Here's a game I made up on the spur of the moment when the group couldn't decide what to play. That was 11 years ago and its been on…
In First Thoughts
Participants: TroyLovesRPG, DarkAsmodeous, anders_larsen, dylank777.


3/1/2006 pells: [Avalanche] - Should prewritten scenarios be about the PCs ?
I've already presented my theory and my desing here (see my signature for more information), but there seems to be some recurrent questions about my project, so I'd like to…
In First Thoughts
Participants: pells, Artanis, Sempiternity, Czar Fnord, Nogusielkt, Selene Tan, contracycle.


3/1/2006 14thWarrior: [Ghosthunters] Is my Premise viable?
Ghosthunters is my labor of love (or perhaps frustration :D ); I've been working on it for over a decade.  I've always wanted to do a game in homage to…
In First Thoughts
Participants: 14thWarrior, TonyLB, The_Tim.


3/2/2006 catmorbid: [Cybergod] ...Of Cybernetic "Theotechnological" Evolution
First, I'd like to say how educating it has been to stroll around glancing at the posts in this forum. It is a fine thing to see with my own…
In First Thoughts
Participants: catmorbid, joepub, Ramidel, Czar Fnord, TroyLovesRPG, dylank777, davidberg, contracycle, Oscar Evans, Everspinner, Dumirik, Ron Edwards.


3/2/2006 Crackerjacker: HEIST: a simple little game in progress
HEIST What you need: Three or more players. One player is the Ringleader. The rest of the players are the Crew. The Hire: (IC RP) The Ringleader presents the heist…
In First Thoughts
Participants: Crackerjacker, Graham Walmsley.


3/2/2006 Dregg: [Legends of Yesteryear] Opinions?
In taking a break from the design of the new Pulp Era RPG, I have played around with some design ideas for a game based on the characters legend more…
In First Thoughts
Participants: Dregg.


3/2/2006 JSDiamond: All's quiet... version 3
I've smoothed the system down, doing the following: ::Using 3d4 ::Condensing the modifiers to a range of  +0 to +3 ::Condensing the environments down to a range of 4 (down…
In First Thoughts
Participants: JSDiamond, TonyLB.


3/2/2006 Joshua BishopRoby: [Web of Shadows] Version 0.2 -- Address Resolution
The second draft of Web of Shadows is available here.  It is far more elaborated and expanded from its last incarnation. Anyone feeling adventurous enough to playtest?  This is very…
In First Thoughts
Participants: Joshua BishopRoby.


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