Previous Topics In First Thoughts 3/1/2006 TroyLovesRPG: [Equilibrium] The War Between Order And Chaos Hello,
Here's a game I made up on the spur of the moment when the group couldn't decide what to play. That was 11 years ago and its been on… In First Thoughts Participants: TroyLovesRPG, DarkAsmodeous, anders_larsen, dylank777.
3/1/2006 Ben Lehman: [Anima Hunters] P19 + Fighting 1.) What is your game about?**
Anima Hunters is mostly single-token tactical RPG where you hunt down and kill exotic monsters with magical kung-fu.
1a.) Wait, do the monsters have… In First Thoughts Participants: Ben Lehman, nikola, dindenver, Filip Luszczyk, Sempiternity, xenopulse, Selene Tan.
2/28/2006 Clinton R. Nixon: [Steel Shadows] The Power 19 [b]Intro[/b]
So, hey, I'm posting about a game I'm designing on the Forge. I was talking with a friend recently, who pointed out I hadn't posted in Indie Game Design… In First Thoughts Participants: Clinton R. Nixon, Andrew Morris, Technocrat13, Bryan Hansel, Ben Lehman, jasonm, Troy_Costisick, dindenver, xenopulse, John Harper, Blake T. Deakin, Jack Aidley, Sydney Freedberg, rafial, Matt, CLawrence, CommonDialog, gains.
2/27/2006 joepub: [Maw of Hell/Hard Drop] Cycling In Characters So, I've been working on a game that was previously called Maw of Hell.
I changed the title to its final game title: Hard Drop.
Just wanted to clarify that… In First Thoughts Participants: joepub, dindenver.
2/27/2006 ViperCommander: 2 Systems For Your Consideration Hey all. First time posting on the boards.
The subject basically says it all. I'm looking at 2 different system ideas for a modern day roleplaying game. What setting that… In First Thoughts Participants: ViperCommander, Ben Lehman, anders_larsen, Tommi Brander.
2/25/2006 anders_larsen: [Monster Hunters] First post I have followed the discussions in the forge for some time now, and it have given me a lot of new ideas of how to design a roleplaying game. To… In First Thoughts Participants: anders_larsen, Noon, knicknevin, Sempiternity.
2/24/2006 DarkAsmodeous: Lost to the mists(working title) Hello, this is my first post! Anyway, me and my best friend/lacky have been working on an indie project, and I have decided to have a sort of design journal… In First Thoughts Participants: DarkAsmodeous, anders_larsen, TheineLD50.
2/23/2006 Ben Morgan: Spookybeans is here Spookybeans, the gothic comics roleplaying game, has now reached playtesting phase. Check out the rules at www.spookybeans.com, and let Dregg or me know what you think.
My main question is… In First Thoughts Participants: Ben Morgan, joepub, jburneko, Dregg, Bryan Hansel, Spooky Fanboy, Joe Murphy (Broin), agoodall.
2/22/2006 signoftheserpent: CITY - the fight for control It occurs to me that cities are arguably the best settings for rpg's. It's part of the reason, I believe, the oWoD was so successful. with that in mind I… In First Thoughts Participants: signoftheserpent, Adam Dray, Ben Lehman, Certified, anders_larsen, Eric Bennett.
2/20/2006 Czar Fnord: [GLASS] Setting or No Setting? The original GLASS v1 release deliverable was planned as a book that is almost all System (a la TriStat) with some "micro-settings": Genre chapters with common Abilities (Skills, Powers, Spells,… In First Thoughts Participants: Czar Fnord, Sempiternity, Graham Walmsley, Heraldic Game Design, Troy_Costisick, contracycle, Valamir, TroyLovesRPG, pells, Nathan P..
2/16/2006 Czar Fnord: [GLASS] Request for Comments on Cost Balances Hi, folks;
I've been away for about a year, but I am back and I actually have some content for your perusal. Those of you who recall my (perhaps too-ready)… In First Thoughts Participants: Czar Fnord, Graham Walmsley, Troy_Costisick, Walt Freitag, Ben Lehman.
2/16/2006 Paka: 1st Quest - The 19 Questions [b]1.) What is your game about?[/b]
My game is about children who leave home to save the world with friends and the mentors who aid them.
[b]2.) What do the… In First Thoughts Participants: Paka, Arpie, pedyo, Anders, Troy_Costisick, Andy Kitkowski, anders_larsen, TroyLovesRPG.
2/6/2006 Troy_Costisick: [Hierarchy]1st Playtest- PvP Heya,
My friend John and I got to test out some of the mechanics in Hierarchy the other night. It was a good opportunity. We drew up some sample characters… In First Thoughts Participants: Troy_Costisick, Arturo G..
1/19/2006 JMendes: [Project Senate] Central Thread Hello, folks, :)
Some of you may remember me. I've been a forgite on and off for a number of years, and the theory developped here has been mulling in… In First Thoughts Participants: JMendes.
10/25/2005 Demonspahn: [Zombie] Request for Feedback Zombie
You are a zombie. You travel around and eat people. That’s the basic setup of the game. What follows are some thoughts and ideas on how I hope to… In First Thoughts Participants: Demonspahn, Graham Walmsley, J Tolson.
9/24/2005 knicknevin: [Bridge Crew] Dynamic Dice Pools I'm working on a tongue in cheek, Star Trek-style game in which each player is dealt a card representing a different bridge officer and they play that officer throughout the… In First Thoughts Participants: knicknevin, mutex, MikeSands, Joshua BishopRoby, Smithy.
<< more previous topics | | Subsequent Topics In First Thoughts 3/1/2006 14thWarrior: [Ghosthunters] Is my Premise viable? Ghosthunters is my labor of love (or perhaps frustration :D ); I've been working on it for over a decade. I've always wanted to do a game in homage to… In First Thoughts Participants: 14thWarrior, TonyLB, The_Tim.
3/2/2006 catmorbid: [Cybergod] ...Of Cybernetic "Theotechnological" Evolution First, I'd like to say how educating it has been to stroll around glancing at the posts in this forum. It is a fine thing to see with my own… In First Thoughts Participants: catmorbid, joepub, Ramidel, Czar Fnord, TroyLovesRPG, dylank777, davidberg, contracycle, Oscar Evans, Everspinner, Dumirik, Ron Edwards.
3/2/2006 Crackerjacker: HEIST: a simple little game in progress HEIST
What you need:
Three or more players. One player is the Ringleader. The rest of the players are the Crew.
The Hire: (IC RP) The Ringleader presents the heist… In First Thoughts Participants: Crackerjacker, Graham Walmsley.
3/2/2006 Dregg: [Legends of Yesteryear] Opinions? In taking a break from the design of the new Pulp Era RPG, I have played around with some design ideas for a game based on the characters legend more… In First Thoughts Participants: Dregg.
3/2/2006 JSDiamond: All's quiet... version 3 I've smoothed the system down, doing the following:
::Using 3d4
::Condensing the modifiers to a range of +0 to +3
::Condensing the environments down to a range of 4 (down… In First Thoughts Participants: JSDiamond, TonyLB.
3/2/2006 Joshua BishopRoby: [Web of Shadows] Version 0.2 -- Address Resolution The second draft of Web of Shadows is available here. It is far more elaborated and expanded from its last incarnation.
Anyone feeling adventurous enough to playtest? This is very… In First Thoughts Participants: Joshua BishopRoby.
3/2/2006 JMendes: [Project Senate] Need help with providing color Hi, all, :)
I'm torn.
It has come to my attention that Project Senate has the potential to lack color.
So, I have two options: either provide for extensive play… In First Thoughts Participants: JMendes, TonyLB, Filip Luszczyk.
3/2/2006 JMendes: [Project Senate] Need help on going GMless Ahey, all, :)
In a recent playtest, one of the players suggested I turn Project Senate into a GMless design.
I'd like to ask you if you have any pointers… In First Thoughts Participants: JMendes, Troy_Costisick, Jason13, jasonm, TonyLB.
3/3/2006 Eric Bennett: [Mythos] A crossroads in design Howdy there folks! Development of Mythos, my game of horror, character exploration, and shared creation of a horror setting. I know horror possibly isn't the best descriptor, since what the… In First Thoughts Participants: Eric Bennett, anders_larsen, Troy_Costisick.
3/5/2006 DarkAsmodeous: [Lost to the Mists] Need input on quirks Hello, my rpg Lost to the Mists is nearing the playtesting phase for the system, but we are a little hung up on quirks. LttM uses a dice pool/target number… In First Thoughts Participants: DarkAsmodeous, anders_larsen, TroyLovesRPG, TheineLD50, catmorbid, Czar Fnord.
3/5/2006 Axiom: Looking for a smart way to mash a bunch of systems. In my free time I like to dabble with building computer RPGs. and I am getting to the point where I want to build my own system instead of using… In First Thoughts Participants: Axiom, catmorbid, Ben Lehman.
3/7/2006 jasonm: [Drowning and Falling] The Power 19 OK, here's the Power 19 for Drowning and Falling, a ridiculous game I'm working on. At this point it is in solid shape and just needs some playtesting and tweaking. … In First Thoughts Participants: jasonm, Troy_Costisick, anders_larsen.
3/7/2006 chris_moore: [In the Pit] - Power 19 1.) What is the game about?
“In the Pit” is about how desperate situations can lead to unexpected choices and actions.
2.) What do the characters do?
The characters, “chained”… In First Thoughts Participants: chris_moore, anders_larsen.
3/8/2006 Brendan: [Dispatching the Dungeon Master] Power 19 and Structured Design Scenario Dispatching the Dungeon Master is a game about killing monsters and taking their stuff. At the end of the game, you fight a boss monster. When you beat the boss… In First Thoughts Participants: Brendan, Calithena, Troy_Costisick, Noon, Everspinner.
3/9/2006 Ydirbut: The Wonder System Sorry I don't have all of the details worked out yet
Dice
The Wonder System uses 2 twenty sided dice(2d20) for all skill checks.
Character Points(CP)
The GM should give… In First Thoughts Participants: Ydirbut, TonyLB, anders_larsen.
3/10/2006 Bailywolf: [Stealing Heaven]- a game of occult initiation and human limitations
Modern occult games are one of my favorite types of design. I loves ‘em.
Anyhow, here’s another.
I’m re-reading Barker’s Great and Secret Show (and recalling other Barker novels and… In First Thoughts Participants: Bailywolf, simon_hibbs, Graham Walmsley, anders_larsen, TroyLovesRPG, Spooky Fanboy, Danny_K, Certified, charles, Doug Ruff.
3/10/2006 mratomek: Am I putting the CRUNCH in CRUNCHY? The game I am working on, Monster Rules, is a generic RPG/wargame hybrid. You get to create your own characters that you use in game play, which is played-out in… In First Thoughts Participants: mratomek, Joshua BishopRoby, Noon, Danny_K.
3/11/2006 ObLaDan: [Trickster] Power 19 So. After lurking here for quite a while, I gave in to temptation. This is my first try at making a game. Inspirations include Southwest Native American folklore (Coyote) and… In First Thoughts Participants: ObLaDan, Troy_Costisick.
3/12/2006 Dr. Pizza: My new Game I am new here, and this is my first post, so I belive the best way to start it is by saying: greetings to everyone!
I have no knowedge about… In First Thoughts Participants: Dr. Pizza, jasonm, Justin Marx, anders_larsen, Calithena, billvolk.
3/13/2006 Willow: Rummy Based Game Mechanics? I'm working on a game in a very primal stage. I realized that the mechanics I was kicking around were loosely similar to certain forms of rummy.
I'm aware of… In First Thoughts Participants: Willow, JakeVanDam, Graham Walmsley, knicknevin, TroyLovesRPG.
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