Previous Topics In First Thoughts 4/15/2006 joepub: (Perfect -wt) Do you have the proper certifications to wear that waistcoat, sir? I'm designing Perfect (working title), a game about oppression and dystopia set in the high society of Victorian England.
For the first thoughts, check out:
http://www.indie-rpgs.com/forum/index.php?topic=19466.0
This conversation is splitting… In First Thoughts Participants: joepub, Chad, TroyLovesRPG, dindenver.
4/14/2006 Dev: [Sorceror Remix] Trying a single-die mechanic I came up with an alternate mechanic for Sorceror the other day and posted about it at StoryGames; that evening I playtested it with a friend Henri, to great effect!… In First Thoughts Participants: Dev, Ron Edwards.
4/14/2006 Tommi Brander: Sim flags So, my game is about shaping worlds. I hope it has clear ways of communicating player interest.
The easier one is a trait. Every player selects one trait. The player's… In First Thoughts Participants: Tommi Brander, Thunder_God, c, talysman, Ron Edwards, Dav.
4/14/2006 Rain West: greetings
Hello People!
*waves*
Anyway...I'm from a dead RolePlaying community, and am in desperate need of a new, living one. I am an experianced game designer, in need of members to… In First Thoughts Participants: Rain West, Kesher, Ron Edwards.
4/14/2006 sean2099: [Divinity] What tools do you need in the 'toolkit?' Hello everyone,
I am working on an RPG where the players are Gods and Goddesses. I am envisioning as a "design-focused" game. One where the players have several possible settings… In First Thoughts Participants: sean2099, Graham Walmsley, Blankshield, Thunder_God, Tommi Brander, chris_moore, joepub.
4/13/2006 Thunder_God: [Slime Octopi and Coral] Design Direction; Is it Still an RPG? So I've been thinking, all sorts of games are pushing the envelope, and keep pushing it.
Some games seem like party games, some games resemble more of a way to… In First Thoughts Participants: Thunder_God, Filip Luszczyk, Wade Lahoda, TroyLovesRPG.
4/13/2006 Filip Luszczyk: Adversarial GM - incentives to win? A thought occurred to me a few days ago, when I've been working out some new rules for my project. Basically, in my game GM has the following functions:
-He… In First Thoughts Participants: Filip Luszczyk, timfire, MatrixGamer, Noon, Thunder_God, Paul Strack, Kat Miller, Michael S. Miller, FlameLover.
4/12/2006 joepub: [Perfect -working title] Dystopic gaming, attributes as a hinderance. I read 1984 and Brave New World and Fight Club not too long ago, and that got my kickstarted on brainstorming about RPing in a completely dystopic, controlled society.
My… In First Thoughts Participants: joepub, Graham Walmsley, dindenver, Chad, oreso, TroyLovesRPG.
4/12/2006 Tommi Brander: A third thought I have this idea of a game kicking around my head. Given that and half a year of free time, this is a good time for actually trying to design… In First Thoughts Participants: Tommi Brander.
4/12/2006 BubbaBrown: What do you look for? A general question, but has a lot of relevance: When you are exploring another game or game system, what are the bits of information you look for and in what… In First Thoughts Participants: BubbaBrown, Ron Edwards.
4/12/2006 two_fishes: PbeM structure for playing Amber I yearn for a good Amber DRPG Play-by-eMail structure.
What I like about Amber and the Amber DRPG in general:
- Setting and colour. Amber, Shadow, Pattern, Courts of Chaos,… In First Thoughts Participants: two_fishes, TonyLB.
4/10/2006 James Holloway: [KRASNOARMEETS] Making miniatures easy OK, it's been a little while since I talked about progress on my Ronnies entry from back in the day, Krasnoarmeets. You can check out the previous discussion of it… In First Thoughts Participants: James Holloway, Bryan Hansel, Ben Lehman, komradebob, MatrixGamer, Sydney Freedberg, J Tolson, TroyLovesRPG.
4/10/2006 Everspinner: Games as a metaphor for something else (This is a duplicate to the thread I accidentally started in Story Games. My apologies to anyone who is interested in the topic and needs to jump between the two… In First Thoughts Participants: Everspinner, pells, greyorm, MatrixGamer, Paul Czege, Ron Edwards, TroyLovesRPG, Michael S. Miller, Thunder_God.
4/9/2006 Chad: Henbane: role‐playinge the detestable wickednesse of wytchcrafte Hi folks,
I have recently put together the Henbane PDF http://www.ookytentacles.com/Henbane.htmland would like to get your take on it.
Henbane is a witty take on shakespearian witchcraft. It’s has grandiose… In First Thoughts Participants: Chad, TonyLB, Graham Walmsley, Mark D. Eddy, Eric J-D, chris_moore, ivan23.
4/9/2006 Lizbet: I'm a Literature student. I'm alowed. Hey there. I'm something of a newbie here, so...yeah. New. Hai.
I was musing the other day about games and I had the notion of creating one based on the… In First Thoughts Participants: Lizbet, TonyLB, Joshua BishopRoby, nikola, MatrixGamer.
4/8/2006 Willow: [Reserve] Distribution of Narration Rights Hi all. This is my first post about the Reserve System that I've been working on, so let me tell you a little bit about it. It's a resource-spending (i.e.… In First Thoughts Participants: Willow, Paul Strack, Bryan Hansel.
4/7/2006 J Tolson: [Twilight] Three character goals Greetings good forum-goers,
In the game that I have been working on over the last 2 years (Twilight of the Gods, or just Twilight for short) I have developed three… In First Thoughts Participants: J Tolson, anders_larsen, SPDuke, Thunder_God.
4/7/2006 Thunder_God: [Slime Octopi and Coral] Redesigning Mechanics and Defining Humanity and Mr. H. This game is what I call a CSI Game, or Competitive Story Interaction game. It's been brought up between Eric Bennett and myself. Eric is big on the Mythos and… In First Thoughts Participants: Thunder_God.
4/7/2006 stefoid: [Bronze] 'skills' and task/conflict resolution This is a fictional bronze-age game. I posted the 1st draft rules a while ago. It was a task-based skill system. Since being directed to other types of rules, Ive… In First Thoughts Participants: stefoid, contracycle, Thunder_God, lumpley, dindenver, two_fishes.
4/7/2006 SPDuke: [Summerplay] Initial post, slightly long. SUMMERPLAY
Hi, Forge!
I haven’t been here in a while, but I recently had a brainstorm for a game and wanted to share it with you to see what you… In First Thoughts Participants: SPDuke, Thunder_God, Shreyas Sampat.
<< more previous topics | | Subsequent Topics In First Thoughts 4/15/2006 Thunder_God: [Cranium Rats] Dice Economy, Refreshment and Sweet in the Middle This is a sister-thread to this thread about Token Economy.
The game is present from my signature, you can just click this link if you don't have the patience!
I… In First Thoughts Participants: Thunder_God, Filip Luszczyk.
4/16/2006 J Tolson: [Twilight] Multiple Characters and Presentation Hello everyone,
Over the last week or so I have been trying to hammer out character sheets for my game and in doing so some potential problems have become more… In First Thoughts Participants: J Tolson, Filip Luszczyk, c, anders_larsen.
4/18/2006 chris_moore: [In the Pit] Best setting for breaking characters? Hi, I'm designing a game called (for now) "In the Pit", a game where people are trapped together and forced to make terrible decisions in order to escape. the Power… In First Thoughts Participants: chris_moore, Thunder_God, TonyLB, Czar Fnord, Chad, Paul Czege, Everspinner, c, TroyLovesRPG, pells, sean2099, shadowcourt, Castlin, amicitia, dindenver, Nick.
4/18/2006 chris_moore: [In the Pit] Should they care?. So let's pretend the setting is Vietnam, and the players make U.S. soldier protagonists.
(If you missed the setting discussion, it's here:)
http://www.indie-rpgs.com/forum/index.php?topic=19537.0
As it stands now (and it's rough)… In First Thoughts Participants: chris_moore, joepub, TonyLB, Ron Edwards.
4/18/2006 joepub: (Perfect -wt) Images, Objects and Humanity. Some of this stuff carries over from the original Perfect thread:
http://www.indie-rpgs.com/forum/index.php?topic=19466.0
But really, there shouldn`t be any need to refer back to that thread too much, because I lifted… In First Thoughts Participants: joepub, MatrixGamer, dindenver, Castlin, sean2099.
4/18/2006 Emmett: Mechanic for matching Players to Characters I'm trying to think of a kind of "E-harmony" for Players to find/create the character they will enjoy playing the best. It seems to me that so many new players… In First Thoughts Participants: Emmett, Tomas HVM, c, Filip Luszczyk, Czar Fnord, contracycle, talysman.
4/19/2006 talysman: [Kanthe] How Freaky Is This? As some of you probably know, I recently wrote up a solitaire roguelike fantasy dungeoncrawl RPG, Raiders of the Ruins of Kanthe, renamed Depths of Kanthe. The version on the… In First Thoughts Participants: talysman, Paul Czege, Noon, Bryan Hansel, greyorm, Ron Edwards.
4/20/2006 Dangerboy: [SYSTEM] Reinventing system mechanic; need help task resolution Hey guys.
Posted this on RPGnet, but I'm not getting any responses yet, so I'm shotgunning it here to for a larger feedback pool.
Ok, here's the idea I got… In First Thoughts Participants: Dangerboy, dindenver, anders_larsen, monsterboy, Tommi Brander.
4/20/2006 pells: [Avalanche] - Last two concepts and Q&A about my teaser My teaser is finally ready. So, this thread is more of a final thoughts than a first thougths, as I want to present the last two concepts needed to understand… In First Thoughts Participants: pells.
4/21/2006 chris_moore: [In the Pit] resolution and reward(?) I'm fired up about this game that tells stories of physical, emotional, and moral survival.
I'll explain a bit, then ask questions.
Characters start with a list of player-created traits… In First Thoughts Participants: chris_moore, xzallion, joepub, Kesher, Dev, Thunder_God.
4/21/2006 Filip Luszczyk: Reward system idea - mainstrem cinematic action games, competion and experience If there is something similar to my idea in any game, simply let me know. Sorry, if something like that was discussed before.
So, I'm a fan of mainstream cinematic… In First Thoughts Participants: Filip Luszczyk, xzallion, TonyLB, Shreyas Sampat, Dav.
4/21/2006 xzallion: Looking for a few opinions I have had an idea for a campaign world for about three months now, and would like some opinions on it. Here is a link covering the concept and my… In First Thoughts Participants: xzallion, anders_larsen.
4/23/2006 Dev: [Dance and Dawn] Healthy Competition in Speed-Dating About two years ago, The Dance and The Dawn came out of the IGC. I’m getting it together for a revision now. You can see the rules at the link,… In First Thoughts Participants: Dev, Ben Lehman.
4/24/2006 gaelyn: First post and new game This is the first post anywhere public I am making about an RPG that I am designing. It's a series of core games with rules for universal possibilities. Current title… In First Thoughts Participants: gaelyn, MatrixGamer, anders_larsen.
4/25/2006 sean2099: [Divinity] "Seeds of Play" idea Hi all,
While waiting on playtesters, I had an idea for a free PDF for my game Divinity.
Without going into too much detail and making this thread even longer....… In First Thoughts Participants: sean2099.
4/26/2006 monsterboy: [Gideon] Power 19 (and a setting question) The Power 19 is here:
http://mysite.verizon.net/erin.miner/GideonPower19.doc
My setting question is:
I wanted the whole fire & brimstone preacher thing, but didn't feel I could do Christianity properly, not being familiar… In First Thoughts Participants: monsterboy, Troy_Costisick, J Tolson.
4/26/2006 TonyLB: [Misery Bubblegum] GM Abilities Okay, I've got a general concept that I'm quite happy with, and then the details ... yuck. Need better details.
General concept: A character sheet is not a character. Abilities… In First Thoughts Participants: TonyLB, Joshua BishopRoby, Ben Lehman.
4/26/2006 Joshua BishopRoby: [Agora] Providing Structure Agora is currently in playtest and you can download the full playtest document if you like.
Short Version: Each player controls a character who leads a community of individuals that… In First Thoughts Participants: Joshua BishopRoby, dindenver, Dev.
4/26/2006 xenopulse: [Purgatory] Silent Hill Knock-off Purgatory: Psychological Survival Horror
After watching the Silent Hill movie, I yearn for a game based on Silent Hill 2 (that’s right, the second and vastly superior installment in the… In First Thoughts Participants: xenopulse, sean2099, jburneko.
4/27/2006 Damon C Bradshaw: [The Age of Thirteen] Some conceptualization Greetings Forge,
Been sitting on this idea for a while, but feel compelled to finally start putting some time and energy into it.
The Age of Thirteen Concept
Players are… In First Thoughts Participants: Damon C Bradshaw, TonyLB, sean2099, c.
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