The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics
In First Thoughts

10/14/2007 Catalyst N: Alternate Health System for d20 Martial Arts
Hey all, this is my first post. Short Intro of Me: Hey, my name's Nathan, since people seem to like being on a first name basis here. I've been playing…
In First Thoughts
Participants: Catalyst N, Noon, BigElvis, Simon C, David C, Falc, dikaiosunh, jag, Vulpinoid, masqueradeball, Jillianaire, Castlin, Edgar.


10/13/2007 warden: Universal Game Engine. Wardenwerx
Hey i am sick of over priced books and constant expansions. And... 4th ed. has made me finally follow thru with an idea i have had for years. Build my…
In First Thoughts
Participants: warden, BigElvis, dindenver.


10/13/2007 Satanman: What Effect Does Tone Have on Play?
The writing style apparent in games that I read has always had some effect on my attitude toward games, but in many cases in an uncomfortable or ineffective way, and…
In First Thoughts
Participants: Satanman, David C, Vulpinoid, Ken, Valamir, davidberg.


10/11/2007 WyldKarde: New Generic Roleplaying System
Hey Forge, I am in need of some help in designing a generic roleplaying system.  SInce I've never done this before, I might be a little off on what I…
In First Thoughts
Participants: WyldKarde, Adam Dray, Vulpinoid, David Artman, error808, dindenver, lighthouse.


10/11/2007 Grujav: Victorian Horror Game
My wife and I are working on a new game. Not the original game we were working on, because that exploded during its first playtest which may lead to two…
In First Thoughts
Participants: Grujav, Sydsquicious, Noon, BigElvis, Castlin.


10/10/2007 David C: Steampunk - Magic Revisited
While I could hack together a magic system that "works," I want... no, I need to make a system that makes sense to me. I'm probably not the only one…
In First Thoughts
Participants: David C, Vulpinoid, Ken, contracycle, dindenver, xenopulse, RobNJ, David Artman.


10/10/2007 The Black Dog: Game Idea in the works: can a man get some feedback!?
A friend of mine and I had an Idea for a tabletop RPG of our own. We came up with some pretty novel ideas (I should say "I did" as…
In First Thoughts
Participants: The Black Dog, Simon C, dindenver, Japo, Noon.


10/10/2007 higgins: Group play vs. Individual play
Hi all! I've heard a lot of good things about The Forge. Happy to finally be here! As for my thread... There's been a lot of talk regarding gaming systems…
In First Thoughts
Participants: higgins, Artanis, Conteur, Ron Edwards, Japo, davidberg.


10/9/2007 Tubbybottom: Could anyone give me some feedbacks on this game? :)
Hey As my student projekt work I am doing an RPG and evaluating the problems while making an RPG for my homemade game I have chosen a mix of D&D,…
In First Thoughts
Participants: Tubbybottom, contracycle, StrongBadMun, Satanman, xenopulse, Japo, Simons, Noon, Castlin.


10/8/2007 Simons: Finding playtesters
Hey all, So "Game X"/"Escape from Illeria" is going forward.  I think I'm at a point where my close group of friends are tapped out (pretty much they all say,…
In First Thoughts
Participants: Simons, Ken, Wolfen, davidberg.


10/7/2007 TomTitTot: From Cradle To Gravy: A lovely little card game where you eat your friends.
So, due to an off-the-cuff remark from a close friend, I'm designing (alongside my Dystopia game) a cute little card game that involves heavy politicking and negotiation and cannibalism. I…
In First Thoughts
Participants: TomTitTot, SpinachBaron, Ken, contracycle, Satanman, Simon C, LordKiwi, Castlin, Jillianaire, David C, Age of Fable.


10/6/2007 signoftheserpent: Basic Mechanics
Cut and pasted from Word (yay), here are the base mechanics for a Heroes-inspired (ie people that aren't superheroes - nosiree - with superpowers in the real world) rpg I'm…
In First Thoughts
Participants: signoftheserpent, Ken, Noon.


10/5/2007 Vulpinoid: Request for insights and ideas
[b]New Card Based System.[/b] Purely a question about mechanics. I’m working on an expanded mechanic for the game I submitted to the System on a Character sheet challenge. The base…
In First Thoughts
Participants: Vulpinoid, Ken, masqueradeball.


10/3/2007 LordKiwi: Magic System: Needs a little polishing...
I'm writing a game, Heretic, which a dark fantasy game where characters are mages on a dieing world. It's quite a bleak game where characters try to achieve…
In First Thoughts
Participants: LordKiwi, VoidDragon, chris_moore.


10/2/2007 VoidDragon: Conflict of Interest in Element Introduction?
The resolution system for my game can probably best be described as Group Task Resolution.  Players declare intended events, dice are rolled, and the outcome is the next event to…
In First Thoughts
Participants: VoidDragon, davidberg, Noon, Dietro.


10/1/2007 Dietro: lazy gamers.
i have a idea going on in the backburner but one thing that i really wanted to go with was the idea of making a game for very lazy gamers.…
In First Thoughts
Participants: Dietro, Simon C, lighthouse, David Artman, Noon, davidberg.


9/30/2007 jessecoombs: I missing the "OOMPH" for my game.
So, I've designed an rpg purely because there is nothing out there that does what I want it to do, as far as I've checked. It's a high-level superhero game…
In First Thoughts
Participants: jessecoombs, Eero Tuovinen, Noon, Ken, Vulpinoid, dindenver, LordKiwi, RobNJ, masqueradeball, rekyl, Teataine, KeithBVaughn, Charrua.


9/30/2007 Meguey: Intertwined, a game of lives and lovers
Over on the Knife Fight, Kleenstar called me out I want Meg to write a two-player game which explicitly encourages the players to engage with each other sexually, in a…
In First Thoughts
Participants: Meguey, SpinachBaron, Eero Tuovinen, chris_moore, Paul Czege, TomTitTot, Simon C, humis, RobNJ, Noon, BigElvis.


9/29/2007 StrongBadMun: Skill List
Currently my skill list is; brawl, dodge, melee, ranged, thrown, shield, martial arts, athletics, deception, charm, leadership, perform, alertness, Arcane (Magic Type ex. Elemental this is the skill used to…
In First Thoughts
Participants: StrongBadMun, Vulpinoid, Ken, thomas mill8, phatonin, LordKiwi.


9/29/2007 Devin P. Owens: What sort of play will this engine create?
This is the core of an experimental engine I am working on to drive a modern-day magic game exploring issues of personal desire and responsibility.  I would like to solicit…
In First Thoughts
Participants: Devin P. Owens, Vulpinoid, Ken, BigElvis, Satanman, FredGarber.


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Subsequent Topics
In First Thoughts

10/16/2007 lighthouse: Where may I find help to go on?
Somehow against my own expectations it seems that my Newsies rpg is going forward, now reaching 12,000 words of rules and source material...
In First Thoughts
Participants: lighthouse, Ken, Vulpinoid, Catalyst N.


10/16/2007 Castlin: A gimmick without a game
For narrative games where players have token pools they spend to get some control: Use paperclips as tokens. To spend one, literally bend it into a hook, and figuratively use…
In First Thoughts
Participants: Castlin, Ken, Filip Luszczyk, rekyl.


10/16/2007 Teataine: Need some feedback on a dice resolution idea
Hello everyone, first time poster. Here's my "problem" - I've been toying with various systems recently, partialy for the fun of it, partialy with the intention of gradualy making my…
In First Thoughts
Participants: Teataine, Paul Czege, Conteur, xenopulse, phatonin, Ken, masqueradeball.


10/17/2007 buggy: You are Your own GM
Hi there, My name is Mike Young and I design LARPs and LARP systems.  I am currently working on a new full weekend LARP which uses a system I am…
In First Thoughts
Participants: buggy, Vulpinoid, Noon.


10/18/2007 rekyl: A Game about Alienation and Boredom (how can it be fun?)
Ok, first of all Im new to this forum and I know that its not really ok to start a "forum-career" by making a new thread/subject in it, but I…
In First Thoughts
Participants: rekyl, Vulpinoid, lighthouse, David Artman, Noon.


10/19/2007 jefgodesky: [Fifth World] Core mechanic
Sgëno! I've been working on and off for a while now on an RPG called "The Fifth World."  The last version, 0.2, came out almost a year ago.  It basically…
In First Thoughts
Participants: jefgodesky, Vulpinoid, phatonin, PlatonicPimp, monstah, c.


10/19/2007 SabreCat: [Blazing Rose] Power 19 and attendant questions
So I've got this crazy bug to write a story game, inspired by dating sims and harem anime and every other bit of fiction that involves several characters in romantic…
In First Thoughts
Participants: SabreCat, Eric J. Boyd.


10/19/2007 Coyote247: London Particular
After completing the Other as a freeware project to prove some artistic sensibility to what started as an irreverent game to play with 4channers, I'v now had my next idea…
In First Thoughts
Participants: Coyote247, Teataine.


10/20/2007 typo: Western Game: Trying to Take the Next Step
Being a big fan of the genre, I've long wanted to write a game based on TV and film Westerns.  Recently, I brainstormed up a concept for a non-historical Western-styled…
In First Thoughts
Participants: typo, StrongBadMun, Simon C, Filip Luszczyk, Catalyst N, Vulpinoid, Matt Snyder, masqueradeball, phatonin, Noon.


10/21/2007 Filip Luszczyk: Dice Ladder
This is an idea for a core dice mechanic that I want to consider in separation from the game at large. I came up with it in the context of…
In First Thoughts
Participants: Filip Luszczyk, Artanis, masqueradeball, phatonin.


10/21/2007 Conteur: [Kissanil] Answers to Power 19
It's a great bunch of questions to help me focus my game. Answers to Power 19 1.) What is your game about?It’s about strong dilemas like “If I could drain…
In First Thoughts
Participants: Conteur, davidberg, pells.


10/22/2007 masqueradeball: Paradigms in RPGs
Hi everyone. I was just wondering if anyone had any ideas on how to deal with this little problem: I'm working on a fantasy RPG based on both the real-world…
In First Thoughts
Participants: masqueradeball, Vulpinoid, sirogit, Filip Luszczyk, Rafu, David Artman, rekyl, lighthouse, davidberg, jag, Charrua, jefgodesky, johntfrazer, Burrito.


10/22/2007 rycanada: Two kinds of conflict - what does them well?
I was in a project management course last week and one of the catchphrase like sayings that the instructor was using really stuck in my brain. It was along the…
In First Thoughts
Participants: rycanada, RobNJ, Conteur, VoidDragon, Valamir, Noclue.


10/22/2007 ChrisMcDee: [Inheritance] Early Draft - Looking for Feedback
[I] Jorng has stories of great heroes moving mountains, God Kings that shaped the empires of today and beings sent by wicked Gods to destroy the world as we know…
In First Thoughts
Participants: ChrisMcDee, Filip Luszczyk, lighthouse.


10/23/2007 Tythorin: Alpha: Call of the Pack - Feedback Request
Hey everyone. I'm new here to the forums here and have always had an interest in RPG design. This is realy the first real project I'm taking on and I'm…
In First Thoughts
Participants: Tythorin, Simon C, masqueradeball.


10/23/2007 MartiniPhilosopher: My Re-Magi-Nation Entry: Sansoli
Sansoli Part the first: The world of Sansoli Two hundred years ago, the sun failed to rise and the night failed to yield. Panic ensued as the creatures of the…
In First Thoughts
Participants: MartiniPhilosopher, Vulpinoid, StrongBadMun.


10/23/2007 Age of Fable: Tables for Fables - free random tables for fantasy RPGs
I've started a page of random tables, which should work with any fantasy RPG rules (though obviously not with every fantasy setting): www.apolitical.info/webgame/tables Let me know what you think.
In First Thoughts
Participants: Age of Fable, lighthouse.


10/23/2007 ChrisMcDee: [BSU] "Blowing Stuff Up" - Basic Draft
This system is something I knocked up quickly with the aim of it being a fun game that I could play with friends that aren't gamers but (like me) love…
In First Thoughts
Participants: ChrisMcDee, Vulpinoid.


10/24/2007 izlear: Dice pool mechanic I'm curious about.
I am new to this forum and am really looking forward to being here and seeing all of the great things that come out of here.  I have been toying…
In First Thoughts
Participants: izlear, Castlin, masqueradeball, xenopulse, vgunn.


10/24/2007 davidberg: [Lendrhald] helping GMs create Challenges
In the game I am designing, I would like for the system to help GMs in constructing Challenges (in the Gamist sense). Does anyone know of any games out there…
In First Thoughts
Participants: davidberg, Vulpinoid, Paka, Selene Tan, Noon, masqueradeball, xenopulse, VoidDragon, Rafu.


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