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From Day One


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In First Thoughts

9/1/2009 Kiram: Going Diceless...
First of all, this is my first post! Woo! Now that that is out of the way, I would like to pose a question: I've been cultivating an idea for…
In First Thoughts
Participants: Kiram, Noon, jasonm, Skull, Ayyavazi.


8/31/2009 Ayyavazi: Bounce this dice mechanic off your heads
Hello all, As I am currently stalled out with my other game (waiting to find playtesters) I am working on a new game system with a fairly common design: I…
In First Thoughts
Participants: Ayyavazi.


8/29/2009 Greensky: Limbo - more or less finished game, critique?
Hello, Myself and my brother wrote a game a while back but never really got around to doing anything with it.  It's a boffer weapon larp.  (anytime you see a…
In First Thoughts
Participants: Greensky, Ron Edwards, Joe Endzel.


8/29/2009 7VII7: [TAROT] Fatigue
As I see it, normal hp won't work for my game but I do need something to measure the general levels of health for the characters, so instead of normal…
In First Thoughts
Participants: 7VII7, Vladius, Noon.


8/27/2009 Sebastian: [Way of the Agent] Introduction to the first draft
[Way of the Agent] Introduction to the first draft [b]Way of the Agent [/b] Heroic vigilantes.  Explosive conspiracies.  Bad one liners. So, that’s the idea. I’m in the middle of…
In First Thoughts
Participants: Sebastian, HeTeleports, Ken, jasonm.


8/27/2009 LawfulNice: New RPG: Section 27 - First Draft
Hello everyone! First post here. I've been putting together a game and was suggested this site as a good place to get feedback on it. It's still a bit disorganized…
In First Thoughts
Participants: LawfulNice, Mike Sugarbaker.


8/27/2009 ShadowDragonEntertainment: Help finding play testers?
Okay so i have been working and reworking my game for a while now with different playtest groups i finally realized that the groups that i was working with were…
In First Thoughts
Participants: ShadowDragonEntertainment, Ron Edwards, Lance D. Allen.


8/27/2009 Melinglor: Gut-Punching Fairy Tales
Hi! I've been tooling around with an idea for Jake's Awesome Fantasy Game Contest (that'd be Jake Richmond of Panty Explosion, Sea Dracula and Ocean fame). I doubt I'll complete…
In First Thoughts
Participants: Melinglor, Ben Lehman, Vladius, Skull.


8/26/2009 jefgodesky: [Fifth World] Gift economy using Debt
Hello! I've playtested a couple versions of this game, threw them out, redesigned them, playtested again, and threw them out a few times now. Most recently, Bill White pointed me…
In First Thoughts
Participants: jefgodesky, Simon C, jasonm, Bill_White, JoyWriter, Noon.


8/25/2009 Ninetongues: Infusion (aka Arch Inverted)
Hello there. Long time no see. Few of you could remember Arch Inverted, and a nice, colored teaser we prepared for the game, with original, and beautiful art inside. We…
In First Thoughts
Participants: Ninetongues, Vulpinoid, JoyWriter, Eero Tuovinen.


8/25/2009 dmkdesigns: Spreading the Legends: Of Legends and Legacies
So I was thinking that at the beginning of every game session, both as a means to recap on what happened last session, get people in the game mindset, and…
In First Thoughts
Participants: dmkdesigns, dindenver, JoyWriter, Sebastian.


8/25/2009 causticbuddhist: [Monsters We Are] Collaberative Storytelling - Overview
[size=14pt][b]Monsters We Are[/b] [/size] I've been creative lately and this idea just wouldn't stop flowing tonight.  I've gotten enough together where i feel comfortable putting it here for some feedback…
In First Thoughts
Participants: causticbuddhist, jasonm, Michael S. Miller, mike_the_pirate, Ken, JoyWriter, Vladius.


8/25/2009 thadrine: My Game base mechanic idea?
Alright so it always helps me to understand a game by first looking at the character sheet, so here is what I have thus far. http://www.mediafire.com/?sharekey=7734a53848fb7b97391d7d881749d3a7e04e75f6e8ebb871 The concept is not…
In First Thoughts
Participants: thadrine, Adam Dray.


8/24/2009 dmkdesigns: Narrative control with dice?
I'm curious to know what games out there have narrative control determined via dice? For example if you roll a d12 and 1-6 give control to the GM, 7-9 to…
In First Thoughts
Participants: dmkdesigns, Vulpinoid, Noclue, maddman, Eliarhiman6, Charlie Gilb.


8/24/2009 MikeF: Survival, Glory, and Love
Not a game idea as such, more a framework for a game idea. * The game focuses around a quest of some sort. In my head this is for an…
In First Thoughts
Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.


8/24/2009 Chaoszero: Opinions or Advice on Wiki for Campaign Setting?
This would be my very first post at the Forge, and I'm glad to have stumbled upon it. I love RPG design theory. I have been running a campaign setting…
In First Thoughts
Participants: Chaoszero, 7VII7, Vulpinoid, greyorm, HeTeleports, pells.


8/24/2009 flossy: New Game [MeMe] - Basic idea
I have been considering a new role playing game called MeMe. The basic concept is that that there is a non-corporeal organisation that the players are part of. It is…
In First Thoughts
Participants: flossy, Paul Czege.


8/24/2009 Johnstone: Adventure map made out of playing cards
Hullo. I have this idea for some sort of adventure map. You lay out playing cards on the table, face down. They can be arranged in any pattern, as long…
In First Thoughts
Participants: Johnstone, Ken, Bill_White, Ron Edwards, John Blaz, causticbuddhist.


8/23/2009 kris_h: [Destiny] Magic, rewards and resources
Hi, I’m starting to get more details in my design (which started in this topic: http://www.indie-rpgs.com/forum/index.php?topic=28502.0), I’ve even got a name for my game. I think I’m getting closer to…
In First Thoughts
Participants: kris_h.


8/22/2009 Eusebius: The Metagame Game
I have been come quite intrigued recently by ideas of game design and figuring out what kind of game works for a particular set of players.  (Maybe this is because…
In First Thoughts
Participants: Eusebius, Vulpinoid.


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Subsequent Topics
In First Thoughts

9/3/2009 Tyler.Tinsley: About
I don't like it It's a tool but a blunt one. It's dissecting a frog with a hammer. sure you make it past the skin but what's inside is rendered…
In First Thoughts
Participants: Tyler.Tinsley, anders_larsen, Ron Edwards, ShallowThoughts.


9/3/2009 Sebastian: Are GM-less games one shots?
I'm digesting as many Indie games as I can right now, but it will never be enough.  I have to make a design decision for one or both of the…
In First Thoughts
Participants: Sebastian, jasonm, Michael S. Miller, David Artman, Eliarhiman6, Ben Lehman, JoyWriter, Noon, henebry.


9/3/2009 John Blaz: Close Quarters Combat mechanic
Hey everyone. I had this idea for a CQB mechanic before bed last night: Basically, each character's Hand-to-Hand skill is a die type, (d4, d6, d8, d10, d12), with d12…
In First Thoughts
Participants: John Blaz, Darcy Burgess, David Artman, Creatures of Destiny, greyorm.


9/3/2009 Wordman: Research: rewarding idealism
I'm playing with notions of reward incentives for following specific philosophies, without really caring about what the philosophies are. I'm researching systems that already do this, and could use some…
In First Thoughts
Participants: Wordman, JoyWriter, Noon, contracycle, Simon_Pettersson, Vulpinoid, dmkdesigns.


9/4/2009 Vladius: Dice-based Combat (Grapps)
I did a playtest of my own game. It was pretty fun, but I noticed that the combat took a while. It was approximately as long as 3.5e D&D for…
In First Thoughts
Participants: Vladius, Artanis, Noon, JoyWriter.


9/4/2009 MacLeod: [Intergalactic League of Brawlers] Combat Mechanic Revision
Two threads exist prior to this one concerning ILoB; one thread with lots of fiddly bits and an example of a battle and another thread concerning power sources. The first…
In First Thoughts
Participants: MacLeod, drkrash, JoyWriter.


9/5/2009 opsneakie: Diceless (card-based?) thoughts in the very early stages
I've decided I've been lurking too much recently and not actually posting anything, so I wanted to get an idea I've been toying with out there. I've been thinking about…
In First Thoughts
Participants: opsneakie, Skull, henebry.


9/6/2009 Kanosint: An alternate-universe warfare RPG
[i]Please excuse me if I say anything stupid, I'm rather new here, but others have recommended I run this through here, to see what other designers think of this.[/i] First…
In First Thoughts
Participants: Kanosint, Vladius, BrunoDeLaBomba, Mike Sugarbaker.


9/8/2009 Tark: [Beyond Gods] A game where not everyones a diety and Texas Hold'ems a resolution
So while contemplating game chef I got hit with a lightning bolt and started to think about higher beings. Not necessarily gods (though they can be) but entities of extreme…
In First Thoughts
Participants: Tark, Ken, Vulpinoid, greyorm, Vladius, Spooky Fanboy.


9/8/2009 fealoro: Play by Forum system
Hi all I'm (quite desperatly) looking for a good RPG system for play by forum. Has anyone idea if there's some games expressly designed for Play by Forum, or some…
In First Thoughts
Participants: fealoro, 7VII7, DWeird.


9/10/2009 Sebastian: [Lands & Stones] Gambling In-Character -> The 10 minute solution
Hello, I've written up the first draft of a prototype for a pretty basic, cross platform, In-Character gambling solution.  It's called Lands & Stones. Game Idea Marbles + Cards +…
In First Thoughts
Participants: Sebastian, Vulpinoid, JoyWriter, chronoplasm.


9/10/2009 khyron1144: I believe I may be designing a fantasy heartbreaker
I am most of thirty.  I have been at least tangentially involved with RPGs since about third grade.  I started with D&D.  First a D&D game that was packaged to…
In First Thoughts
Participants: khyron1144, Creatures of Destiny, Ron Edwards, JoyWriter.


9/10/2009 khyron1144: [Planet] Introductory stuff
The working title for my possible heartbreaker is Planet.  Here's some of the beginning stuff from it, so people can see where I'm coming from stylisitically: Planet An Introductory Totally…
In First Thoughts
Participants: khyron1144.


9/10/2009 Audious: Exodusters: Post-Apocalyptic Sci-Fi Western
First off, my first post. Thanks for having me. :) So, I hit a sort of weird spot of creativity the other day. I had an idea for a setting…
In First Thoughts
Participants: Audious, khyron1144.


9/11/2009 YEAH: HAUNTED! season of the heart
essentially season of the heart is a game about spirit hunting. the players are a group of voulunteers trying to save the world one evil book,demon,etc at a time. i…
In First Thoughts
Participants: YEAH.


9/11/2009 khyron1144: [Planet] Attributes
Here's the start of the attributes system for Planet.  This is what I've got finished so far, so the abrupt cut-off is sort of intentional: Attributes Attributes define your character’s…
In First Thoughts
Participants: khyron1144, Warrior Monk, MacLeod.


9/11/2009 gtroc: [Alien History] Hope Mechanics
Hello, I am currently working on a game(the working title is Alien History) and I have run into a bit of a plateau in the mechanics. the game is set…
In First Thoughts
Participants: gtroc, Noclue, JoyWriter, Paul Czege.


9/12/2009 MacLeod: [The Farmer's Epic] Random Aspects
With very few responses in my other thread, I have decided to scratch a different itch. This topic here is based on a thread over at RPG.net I started. The…
In First Thoughts
Participants: MacLeod.


9/13/2009 chronoplasm: Tactical Combat based on 'Marching Order'
There are elements of 4E I like and elements of OD&D I like. For a while, I've been trying to come up with a set of houserules that would merge…
In First Thoughts
Participants: chronoplasm, Noon.


9/13/2009 Sebastian: [Cops & Robbers] The Grand Caper Story
I was on Story Games and there was chatter about Cop & Robbers: http://www.story-games.com/forums/comments.php?DiscussionID=10406.  It sparked an idea, which I posted about, but I didn't get any feedback.  Maybe the…
In First Thoughts
Participants: Sebastian.


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