Previous Topics In First Thoughts 9/3/2009 John Blaz: Close Quarters Combat mechanic Hey everyone. I had this idea for a CQB mechanic before bed last night:
Basically, each character's Hand-to-Hand skill is a die type, (d4, d6, d8, d10, d12), with d12… In First Thoughts Participants: John Blaz, Darcy Burgess, David Artman, Creatures of Destiny, greyorm.
9/3/2009 Sebastian: Are GM-less games one shots? I'm digesting as many Indie games as I can right now, but it will never be enough. I have to make a design decision for one or both of the… In First Thoughts Participants: Sebastian, jasonm, Michael S. Miller, David Artman, Eliarhiman6, Ben Lehman, JoyWriter, Noon, henebry.
9/3/2009 Tyler.Tinsley: About I don't like it
It's a tool but a blunt one. It's dissecting a frog with a hammer. sure you make it past the skin but what's inside is rendered… In First Thoughts Participants: Tyler.Tinsley, anders_larsen, Ron Edwards, ShallowThoughts.
9/2/2009 Marshall Burns: [MADCorp] damage rules must contribute to driving gameplay Ok, I've finally put together a set of damage rules that I feel good about. I'd like to post them here for some vetting.
First off, lemme present the basic… In First Thoughts Participants: Marshall Burns, whiteknife, Noon, JoyWriter, MacLeod.
9/1/2009 Kiram: Going Diceless... First of all, this is my first post! Woo!
Now that that is out of the way, I would like to pose a question: I've been cultivating an idea for… In First Thoughts Participants: Kiram, Noon, jasonm, Skull, Ayyavazi.
8/31/2009 Ayyavazi: Bounce this dice mechanic off your heads Hello all,
As I am currently stalled out with my other game (waiting to find playtesters) I am working on a new game system with a fairly common design: I… In First Thoughts Participants: Ayyavazi.
8/29/2009 Greensky: Limbo - more or less finished game, critique? Hello,
Myself and my brother wrote a game a while back but never really got around to doing anything with it. It's a boffer weapon larp. (anytime you see a… In First Thoughts Participants: Greensky, Ron Edwards, Joe Endzel.
8/29/2009 7VII7: [TAROT] Fatigue As I see it, normal hp won't work for my game but I do need something to measure the general levels of health for the characters, so instead of normal… In First Thoughts Participants: 7VII7, Vladius, Noon.
8/27/2009 Sebastian: [Way of the Agent] Introduction to the first draft [Way of the Agent] Introduction to the first draft
[b]Way of the Agent
[/b]
Heroic vigilantes. Explosive conspiracies. Bad one liners.
So, that’s the idea.
I’m in the middle of… In First Thoughts Participants: Sebastian, HeTeleports, Ken, jasonm.
8/27/2009 LawfulNice: New RPG: Section 27 - First Draft Hello everyone! First post here. I've been putting together a game and was suggested this site as a good place to get feedback on it. It's still a bit disorganized… In First Thoughts Participants: LawfulNice, Mike Sugarbaker.
8/27/2009 ShadowDragonEntertainment: Help finding play testers? Okay so i have been working and reworking my game for a while now with different playtest groups i finally realized that the groups that i was working with were… In First Thoughts Participants: ShadowDragonEntertainment, Ron Edwards, Lance D. Allen.
8/27/2009 Melinglor: Gut-Punching Fairy Tales Hi! I've been tooling around with an idea for Jake's Awesome Fantasy Game Contest (that'd be Jake Richmond of Panty Explosion, Sea Dracula and Ocean fame). I doubt I'll complete… In First Thoughts Participants: Melinglor, Ben Lehman, Vladius, Skull.
8/26/2009 jefgodesky: [Fifth World] Gift economy using Debt Hello! I've playtested a couple versions of this game, threw them out, redesigned them, playtested again, and threw them out a few times now.
Most recently, Bill White pointed me… In First Thoughts Participants: jefgodesky, Simon C, jasonm, Bill_White, JoyWriter, Noon.
8/25/2009 Ninetongues: Infusion (aka Arch Inverted) Hello there.
Long time no see. Few of you could remember Arch Inverted, and a nice, colored teaser we prepared for the game, with original, and beautiful art inside.
We… In First Thoughts Participants: Ninetongues, Vulpinoid, JoyWriter, Eero Tuovinen.
8/25/2009 dmkdesigns: Spreading the Legends: Of Legends and Legacies So I was thinking that at the beginning of every game session, both as a means to recap on what happened last session, get people in the game mindset, and… In First Thoughts Participants: dmkdesigns, dindenver, JoyWriter, Sebastian.
8/25/2009 causticbuddhist: [Monsters We Are] Collaberative Storytelling - Overview [size=14pt][b]Monsters We Are[/b]
[/size]
I've been creative lately and this idea just wouldn't stop flowing tonight. I've gotten enough together where i feel comfortable putting it here for some feedback… In First Thoughts Participants: causticbuddhist, jasonm, Michael S. Miller, mike_the_pirate, Ken, JoyWriter, Vladius.
8/25/2009 thadrine: My Game base mechanic idea? Alright so it always helps me to understand a game by first looking at the character sheet, so here is what I have thus far.
http://www.mediafire.com/?sharekey=7734a53848fb7b97391d7d881749d3a7e04e75f6e8ebb871
The concept is not… In First Thoughts Participants: thadrine, Adam Dray.
8/24/2009 dmkdesigns: Narrative control with dice? I'm curious to know what games out there have narrative control determined via dice?
For example if you roll a d12 and
1-6 give control to the GM,
7-9 to… In First Thoughts Participants: dmkdesigns, Vulpinoid, Noclue, maddman, Eliarhiman6, Charlie Gilb.
8/24/2009 MikeF: Survival, Glory, and Love Not a game idea as such, more a framework for a game idea.
*
The game focuses around a quest of some sort. In my head this is for an… In First Thoughts Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.
8/24/2009 Chaoszero: Opinions or Advice on Wiki for Campaign Setting? This would be my very first post at the Forge, and I'm glad to have stumbled upon it. I love RPG design theory.
I have been running a campaign setting… In First Thoughts Participants: Chaoszero, 7VII7, Vulpinoid, greyorm, HeTeleports, pells.
<< more previous topics | | Subsequent Topics In First Thoughts 9/4/2009 Vladius: Dice-based Combat (Grapps) I did a playtest of my own game. It was pretty fun, but I noticed that the combat took a while. It was approximately as long as 3.5e D&D for… In First Thoughts Participants: Vladius, Artanis, Noon, JoyWriter.
9/4/2009 MacLeod: [Intergalactic League of Brawlers] Combat Mechanic Revision Two threads exist prior to this one concerning ILoB; one thread with lots of fiddly bits and an example of a battle and another thread concerning power sources. The first… In First Thoughts Participants: MacLeod, drkrash, JoyWriter.
9/5/2009 opsneakie: Diceless (card-based?) thoughts in the very early stages I've decided I've been lurking too much recently and not actually posting anything, so I wanted to get an idea I've been toying with out there. I've been thinking about… In First Thoughts Participants: opsneakie, Skull, henebry.
9/6/2009 Kanosint: An alternate-universe warfare RPG [i]Please excuse me if I say anything stupid, I'm rather new here, but others have recommended I run this through here, to see what other designers think of this.[/i]
First… In First Thoughts Participants: Kanosint, Vladius, BrunoDeLaBomba, Mike Sugarbaker.
9/8/2009 Tark: [Beyond Gods] A game where not everyones a diety and Texas Hold'ems a resolution So while contemplating game chef I got hit with a lightning bolt and started to think about higher beings. Not necessarily gods (though they can be) but entities of extreme… In First Thoughts Participants: Tark, Ken, Vulpinoid, greyorm, Vladius, Spooky Fanboy.
9/8/2009 fealoro: Play by Forum system Hi all
I'm (quite desperatly) looking for a good RPG system for play by forum.
Has anyone idea if there's some games expressly designed for Play by Forum, or some… In First Thoughts Participants: fealoro, 7VII7, DWeird.
9/10/2009 Sebastian: [Lands & Stones] Gambling In-Character -> The 10 minute solution Hello,
I've written up the first draft of a prototype for a pretty basic, cross platform, In-Character gambling solution. It's called Lands & Stones.
Game Idea
Marbles + Cards +… In First Thoughts Participants: Sebastian, Vulpinoid, JoyWriter, chronoplasm.
9/10/2009 khyron1144: I believe I may be designing a fantasy heartbreaker I am most of thirty. I have been at least tangentially involved with RPGs since about third grade. I started with D&D. First a D&D game that was packaged to… In First Thoughts Participants: khyron1144, Creatures of Destiny, Ron Edwards, JoyWriter.
9/10/2009 khyron1144: [Planet] Introductory stuff The working title for my possible heartbreaker is Planet. Here's some of the beginning stuff from it, so people can see where I'm coming from stylisitically:
Planet
An Introductory Totally… In First Thoughts Participants: khyron1144.
9/10/2009 Audious: Exodusters: Post-Apocalyptic Sci-Fi Western First off, my first post. Thanks for having me. :)
So, I hit a sort of weird spot of creativity the other day.
I had an idea for a setting… In First Thoughts Participants: Audious, khyron1144.
9/11/2009 YEAH: HAUNTED! season of the heart essentially season of the heart is a game about spirit hunting.
the players are a group of voulunteers trying to save the world one
evil book,demon,etc at a time.
i… In First Thoughts Participants: YEAH.
9/11/2009 khyron1144: [Planet] Attributes Here's the start of the attributes system for Planet. This is what I've got finished so far, so the abrupt cut-off is sort of intentional:
Attributes
Attributes define your character’s… In First Thoughts Participants: khyron1144, Warrior Monk, MacLeod.
9/11/2009 gtroc: [Alien History] Hope Mechanics Hello, I am currently working on a game(the working title is Alien History) and I have run into a bit of a plateau in the mechanics. the game is set… In First Thoughts Participants: gtroc, Noclue, JoyWriter, Paul Czege.
9/12/2009 MacLeod: [The Farmer's Epic] Random Aspects With very few responses in my other thread, I have decided to scratch a different itch.
This topic here is based on a thread over at RPG.net I started. The… In First Thoughts Participants: MacLeod.
9/13/2009 chronoplasm: Tactical Combat based on 'Marching Order' There are elements of 4E I like and elements of OD&D I like. For a while, I've been trying to come up with a set of houserules that would merge… In First Thoughts Participants: chronoplasm, Noon.
9/13/2009 Sebastian: [Cops & Robbers] The Grand Caper Story I was on Story Games and there was chatter about Cop & Robbers: http://www.story-games.com/forums/comments.php?DiscussionID=10406. It sparked an idea, which I posted about, but I didn't get any feedback. Maybe the… In First Thoughts Participants: Sebastian.
9/14/2009 dmkdesigns: Of Legends and Legacies Here's a revised game description that's more than describing the system. What do you think?
During the great Cataclysm the Denizens cried out for salvation and mercy to a place… In First Thoughts Participants: dmkdesigns, Simon C, Mike Sugarbaker.
9/14/2009 khyron1144: [Planet] Races This is what I've got typed up so far. I will be posting it sort of piecemeal. Feel free to comment at any stage.
Races
Planet is inhabited by many… In First Thoughts Participants: khyron1144.
9/14/2009 dindenver: [Steampunk Crescendo] How do you play? All,
Here is the basic mechanics for setting the scene. The reason I have it set up like this is that I want players to be able to call… In First Thoughts Participants: dindenver, Adam Dray.
9/14/2009 TallMax: Need feedback/ideas for this Native American spiritual RPG idea I have ACKNOWLEDGEMENT: This does not refer or come from a single tribe's beliefs or practices, but it is rather an amalgamation of popular ideas and different sources from many different tribes. … In First Thoughts Participants: TallMax, JoyWriter, chance.thirteen.
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