Previous Topics In First Thoughts 9/3/2009 Wordman: Research: rewarding idealism I'm playing with notions of reward incentives for following specific philosophies, without really caring about what the philosophies are. I'm researching systems that already do this, and could use some… In First Thoughts Participants: Wordman, JoyWriter, Noon, contracycle, Simon_Pettersson, Vulpinoid, dmkdesigns.
9/3/2009 John Blaz: Close Quarters Combat mechanic Hey everyone. I had this idea for a CQB mechanic before bed last night:
Basically, each character's Hand-to-Hand skill is a die type, (d4, d6, d8, d10, d12), with d12… In First Thoughts Participants: John Blaz, Darcy Burgess, David Artman, Creatures of Destiny, greyorm.
9/3/2009 Sebastian: Are GM-less games one shots? I'm digesting as many Indie games as I can right now, but it will never be enough. I have to make a design decision for one or both of the… In First Thoughts Participants: Sebastian, jasonm, Michael S. Miller, David Artman, Eliarhiman6, Ben Lehman, JoyWriter, Noon, henebry.
9/3/2009 Tyler.Tinsley: About I don't like it
It's a tool but a blunt one. It's dissecting a frog with a hammer. sure you make it past the skin but what's inside is rendered… In First Thoughts Participants: Tyler.Tinsley, anders_larsen, Ron Edwards, ShallowThoughts.
9/2/2009 Marshall Burns: [MADCorp] damage rules must contribute to driving gameplay Ok, I've finally put together a set of damage rules that I feel good about. I'd like to post them here for some vetting.
First off, lemme present the basic… In First Thoughts Participants: Marshall Burns, whiteknife, Noon, JoyWriter, MacLeod.
9/1/2009 Kiram: Going Diceless... First of all, this is my first post! Woo!
Now that that is out of the way, I would like to pose a question: I've been cultivating an idea for… In First Thoughts Participants: Kiram, Noon, jasonm, Skull, Ayyavazi.
8/31/2009 Ayyavazi: Bounce this dice mechanic off your heads Hello all,
As I am currently stalled out with my other game (waiting to find playtesters) I am working on a new game system with a fairly common design: I… In First Thoughts Participants: Ayyavazi.
8/29/2009 Greensky: Limbo - more or less finished game, critique? Hello,
Myself and my brother wrote a game a while back but never really got around to doing anything with it. It's a boffer weapon larp. (anytime you see a… In First Thoughts Participants: Greensky, Ron Edwards, Joe Endzel.
8/29/2009 7VII7: [TAROT] Fatigue As I see it, normal hp won't work for my game but I do need something to measure the general levels of health for the characters, so instead of normal… In First Thoughts Participants: 7VII7, Vladius, Noon.
8/27/2009 Sebastian: [Way of the Agent] Introduction to the first draft [Way of the Agent] Introduction to the first draft
[b]Way of the Agent
[/b]
Heroic vigilantes. Explosive conspiracies. Bad one liners.
So, that’s the idea.
I’m in the middle of… In First Thoughts Participants: Sebastian, HeTeleports, Ken, jasonm.
8/27/2009 LawfulNice: New RPG: Section 27 - First Draft Hello everyone! First post here. I've been putting together a game and was suggested this site as a good place to get feedback on it. It's still a bit disorganized… In First Thoughts Participants: LawfulNice, Mike Sugarbaker.
8/27/2009 ShadowDragonEntertainment: Help finding play testers? Okay so i have been working and reworking my game for a while now with different playtest groups i finally realized that the groups that i was working with were… In First Thoughts Participants: ShadowDragonEntertainment, Ron Edwards, Lance D. Allen.
8/27/2009 Melinglor: Gut-Punching Fairy Tales Hi! I've been tooling around with an idea for Jake's Awesome Fantasy Game Contest (that'd be Jake Richmond of Panty Explosion, Sea Dracula and Ocean fame). I doubt I'll complete… In First Thoughts Participants: Melinglor, Ben Lehman, Vladius, Skull.
8/26/2009 jefgodesky: [Fifth World] Gift economy using Debt Hello! I've playtested a couple versions of this game, threw them out, redesigned them, playtested again, and threw them out a few times now.
Most recently, Bill White pointed me… In First Thoughts Participants: jefgodesky, Simon C, jasonm, Bill_White, JoyWriter, Noon.
8/25/2009 Ninetongues: Infusion (aka Arch Inverted) Hello there.
Long time no see. Few of you could remember Arch Inverted, and a nice, colored teaser we prepared for the game, with original, and beautiful art inside.
We… In First Thoughts Participants: Ninetongues, Vulpinoid, JoyWriter, Eero Tuovinen.
8/25/2009 dmkdesigns: Spreading the Legends: Of Legends and Legacies So I was thinking that at the beginning of every game session, both as a means to recap on what happened last session, get people in the game mindset, and… In First Thoughts Participants: dmkdesigns, dindenver, JoyWriter, Sebastian.
8/25/2009 causticbuddhist: [Monsters We Are] Collaberative Storytelling - Overview [size=14pt][b]Monsters We Are[/b]
[/size]
I've been creative lately and this idea just wouldn't stop flowing tonight. I've gotten enough together where i feel comfortable putting it here for some feedback… In First Thoughts Participants: causticbuddhist, jasonm, Michael S. Miller, mike_the_pirate, Ken, JoyWriter, Vladius.
8/25/2009 thadrine: My Game base mechanic idea? Alright so it always helps me to understand a game by first looking at the character sheet, so here is what I have thus far.
http://www.mediafire.com/?sharekey=7734a53848fb7b97391d7d881749d3a7e04e75f6e8ebb871
The concept is not… In First Thoughts Participants: thadrine, Adam Dray.
8/24/2009 dmkdesigns: Narrative control with dice? I'm curious to know what games out there have narrative control determined via dice?
For example if you roll a d12 and
1-6 give control to the GM,
7-9 to… In First Thoughts Participants: dmkdesigns, Vulpinoid, Noclue, maddman, Eliarhiman6, Charlie Gilb.
8/24/2009 MikeF: Survival, Glory, and Love Not a game idea as such, more a framework for a game idea.
*
The game focuses around a quest of some sort. In my head this is for an… In First Thoughts Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.
<< more previous topics | | Subsequent Topics In First Thoughts 9/4/2009 MacLeod: [Intergalactic League of Brawlers] Combat Mechanic Revision Two threads exist prior to this one concerning ILoB; one thread with lots of fiddly bits and an example of a battle and another thread concerning power sources. The first… In First Thoughts Participants: MacLeod, drkrash, JoyWriter.
9/5/2009 opsneakie: Diceless (card-based?) thoughts in the very early stages I've decided I've been lurking too much recently and not actually posting anything, so I wanted to get an idea I've been toying with out there. I've been thinking about… In First Thoughts Participants: opsneakie, Skull, henebry.
9/6/2009 Kanosint: An alternate-universe warfare RPG [i]Please excuse me if I say anything stupid, I'm rather new here, but others have recommended I run this through here, to see what other designers think of this.[/i]
First… In First Thoughts Participants: Kanosint, Vladius, BrunoDeLaBomba, Mike Sugarbaker.
9/8/2009 Tark: [Beyond Gods] A game where not everyones a diety and Texas Hold'ems a resolution So while contemplating game chef I got hit with a lightning bolt and started to think about higher beings. Not necessarily gods (though they can be) but entities of extreme… In First Thoughts Participants: Tark, Ken, Vulpinoid, greyorm, Vladius, Spooky Fanboy.
9/8/2009 fealoro: Play by Forum system Hi all
I'm (quite desperatly) looking for a good RPG system for play by forum.
Has anyone idea if there's some games expressly designed for Play by Forum, or some… In First Thoughts Participants: fealoro, 7VII7, DWeird.
9/10/2009 Sebastian: [Lands & Stones] Gambling In-Character -> The 10 minute solution Hello,
I've written up the first draft of a prototype for a pretty basic, cross platform, In-Character gambling solution. It's called Lands & Stones.
Game Idea
Marbles + Cards +… In First Thoughts Participants: Sebastian, Vulpinoid, JoyWriter, chronoplasm.
9/10/2009 khyron1144: I believe I may be designing a fantasy heartbreaker I am most of thirty. I have been at least tangentially involved with RPGs since about third grade. I started with D&D. First a D&D game that was packaged to… In First Thoughts Participants: khyron1144, Creatures of Destiny, Ron Edwards, JoyWriter.
9/10/2009 khyron1144: [Planet] Introductory stuff The working title for my possible heartbreaker is Planet. Here's some of the beginning stuff from it, so people can see where I'm coming from stylisitically:
Planet
An Introductory Totally… In First Thoughts Participants: khyron1144.
9/10/2009 Audious: Exodusters: Post-Apocalyptic Sci-Fi Western First off, my first post. Thanks for having me. :)
So, I hit a sort of weird spot of creativity the other day.
I had an idea for a setting… In First Thoughts Participants: Audious, khyron1144.
9/11/2009 YEAH: HAUNTED! season of the heart essentially season of the heart is a game about spirit hunting.
the players are a group of voulunteers trying to save the world one
evil book,demon,etc at a time.
i… In First Thoughts Participants: YEAH.
9/11/2009 khyron1144: [Planet] Attributes Here's the start of the attributes system for Planet. This is what I've got finished so far, so the abrupt cut-off is sort of intentional:
Attributes
Attributes define your character’s… In First Thoughts Participants: khyron1144, Warrior Monk, MacLeod.
9/11/2009 gtroc: [Alien History] Hope Mechanics Hello, I am currently working on a game(the working title is Alien History) and I have run into a bit of a plateau in the mechanics. the game is set… In First Thoughts Participants: gtroc, Noclue, JoyWriter, Paul Czege.
9/12/2009 MacLeod: [The Farmer's Epic] Random Aspects With very few responses in my other thread, I have decided to scratch a different itch.
This topic here is based on a thread over at RPG.net I started. The… In First Thoughts Participants: MacLeod.
9/13/2009 chronoplasm: Tactical Combat based on 'Marching Order' There are elements of 4E I like and elements of OD&D I like. For a while, I've been trying to come up with a set of houserules that would merge… In First Thoughts Participants: chronoplasm, Noon.
9/13/2009 Sebastian: [Cops & Robbers] The Grand Caper Story I was on Story Games and there was chatter about Cop & Robbers: http://www.story-games.com/forums/comments.php?DiscussionID=10406. It sparked an idea, which I posted about, but I didn't get any feedback. Maybe the… In First Thoughts Participants: Sebastian.
9/14/2009 dmkdesigns: Of Legends and Legacies Here's a revised game description that's more than describing the system. What do you think?
During the great Cataclysm the Denizens cried out for salvation and mercy to a place… In First Thoughts Participants: dmkdesigns, Simon C, Mike Sugarbaker.
9/14/2009 khyron1144: [Planet] Races This is what I've got typed up so far. I will be posting it sort of piecemeal. Feel free to comment at any stage.
Races
Planet is inhabited by many… In First Thoughts Participants: khyron1144.
9/14/2009 dindenver: [Steampunk Crescendo] How do you play? All,
Here is the basic mechanics for setting the scene. The reason I have it set up like this is that I want players to be able to call… In First Thoughts Participants: dindenver, Adam Dray.
9/14/2009 TallMax: Need feedback/ideas for this Native American spiritual RPG idea I have ACKNOWLEDGEMENT: This does not refer or come from a single tribe's beliefs or practices, but it is rather an amalgamation of popular ideas and different sources from many different tribes. … In First Thoughts Participants: TallMax, JoyWriter, chance.thirteen.
9/16/2009 HeTeleports: Lover's Dilemma - an idea about spies, trust, and getting away with it I'm on the trail of another new game idea. I've refined things (relatively), and there are some procedural things that I'm sure I'm missing. Again, we're on first draft.
I've… In First Thoughts Participants: HeTeleports, Adam Dray.
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