Previous Topics In First Thoughts 10/13/2009 7VII7: TAROT: IT LIVEEEEES!!!!! Yo, it's been awhile (over a month counts as awhile correct?) And now I'm back with a vengence! MUWAHAHAHAHAHAHA!
Weeeeeeeeell, anyways the flashdrive with all my work on it went… In First Thoughts Participants: 7VII7, Catelf, Mr. Mister, chance.thirteen, Toneblind.
10/10/2009 redwing: Stunt d6...New Heartbreaker Hello All! I have not visited these boards in quite some time. I have picked up the work on my rpg system (including a rules set and setting). Yes, this… In First Thoughts Participants: redwing.
10/10/2009 etheruk: Fragments: A horror game I'm in the process of designing a game for Halloween and would appreciate any advice that people can give.
What I find scary are horror films which frame the story… In First Thoughts Participants: etheruk, flossy.
10/7/2009 HeTeleports: [Secret Identities] - Players against system, GM, themselves or each other To the Forge's brainstorming crew (ie: any regular reader of the "First Thoughts" section)
Normally, when I start a design, I know exactly what kind of game-play I want to… In First Thoughts Participants: HeTeleports, Noon, zone24, Mike Sugarbaker, Vulpinoid.
10/6/2009 chance.thirteen: Recommended writing tools? I have no idea where to put this, but I know that game designers often use these sorts of things so hopefully it's the right forum site at least. :D… In First Thoughts Participants: chance.thirteen, whiteknife, Jasper Flick, Darcy Burgess, duncanguy, lumpley, DagdaMor, sirealestate, MikeF, zmobie, Mike Sugarbaker.
10/5/2009 jp_miller: Help me with a dice mechanic Hi all,
Just wondering if you could help me with a simple concept.
I’m using a kind of Reverse Pool (as first proposed by Milk Holmes regarding James V. Wests… In First Thoughts Participants: jp_miller, Anders Gabrielsson, Jasper Flick, Darcy Burgess, microphil, charles ferguson, thadrine.
10/3/2009 dmkdesigns: [OLaL] Table Talk and Solo Player Scenes I've been considering two issues in a number of games and wanted to find a solution that handles them both in Of Legends and Legacies.
1. Getting Players who are… In First Thoughts Participants: dmkdesigns, JoyWriter, Paul Czege.
10/3/2009 Axe4Eye: Organization of Rules (Index) Need Help! I have come to a place where my design is being limited by my lack of organization and I cannot move much further without it. Doing this may even inspire… In First Thoughts Participants: Axe4Eye, Sebastian.
10/3/2009 lwhitehead: Interstate 76 like RPG Hi I want to create an alt history RPG inspired by the Win PC game Interstate 76 and Vigilante 8 series as well.
Now it's 1976 and the Oil Crisis… In First Thoughts Participants: lwhitehead.
10/3/2009 dmkdesigns: [Of Legends and Legacies... OlaL] Narrating NPCs? I've been thinking about stakes and conflicts for OLaL and I like the idea of the Players narrating the success and failures of their characters, Legends. However, the NPCs still… In First Thoughts Participants: dmkdesigns, flossy.
10/2/2009 Vulpinoid: [Brigaki Djili] Archetypes If you're interested in getting some better perspective about my current project, I'm trying make sure I log my progress through game design in my blog Observations of the Fox.… In First Thoughts Participants: Vulpinoid, JoyWriter, Anders Gabrielsson, chance.thirteen.
10/2/2009 jp_miller: Weapons, what are they good for? Hi all, I’m in the throes of inventing a YARPG (Yet Another Role Playing Game), it has a Journey to the West/Mahabharata flavour. As you can imagine there is a… In First Thoughts Participants: jp_miller, Noon, chronoplasm, JoyWriter, Anthony Sheets, trueplay, flossy, drkrash, dindenver, Paka, rebelred, Maugh, Anekanta, decline, Miskatonic, tleeuwenburg@gmail.com, Hereward The Wake.
9/30/2009 Anders Gabrielsson: Ideas for Mechanics: Do These Fit Together? Hi, I'm fairly new to the forum. I've lurked a bit but I haven't posted (unless it was somewhere around here I asked a bit about Capes some years back).… In First Thoughts Participants: Anders Gabrielsson, Vulpinoid, Bleu Ash.
9/30/2009 whiteknife: Scissors- Technqiues for Producing a Psychological Thriller RPG OK, so I've been playing with a game idea lately- I call it Scissors. The pitch is that the characters have each found a pair of "scissors of fate", like… In First Thoughts Participants: whiteknife, Vulpinoid, Simon C, Warrior Monk, dmkdesigns, otspiii.
9/27/2009 Vulpinoid: [Brigaki Djili] A Core Mechanism for Communal Storytelling Brigaki Djili is a romani/gypsy term meaning "Sorrow Songs".
I'm using it as a name for a new project in which players take on the role of Gypsy seers who… In First Thoughts Participants: Vulpinoid, JoyWriter, Simon C, Anders Gabrielsson.
9/26/2009 Bleu Ash: Motivate role-playing in a cooperative roleplaying game What are some mechanical ways to motivate and facilitate role-playing in a GM-less cooperative role playing game?
The only one that I can come up with is having each player… In First Thoughts Participants: Bleu Ash, jefgodesky, hix, Noon, jasonm.
9/24/2009 Sebastian: [Way of the Agent] A rule - Should I Keep it? I woke up in the middle of the night and couldn't get back to sleep.
Question: If another character is playing a conflict and they are in the limelight, would… In First Thoughts Participants: Sebastian, Aapov, Mulrah, JoyWriter, whiteknife.
9/24/2009 Mulrah: Seeking Feedback on (Kind of) New Game: MULRAH In selecting and tweaking a number of very interesting role-playing game systems (Savage Worlds, the Pool, FATE), I realized that I was basically creating my own system, and I'd love… In First Thoughts Participants: Mulrah, Simon C, chronoplasm.
9/22/2009 flossy: New Game [MeMe] - Basic idea - Take 2 I have had some more thoughts on the basic game idea described on the thread below:
http://www.indie-rpgs.com/forum/index.php?topic=28572.msg268640#msg268640
The idea now is that the character players are characters from fairy tales/urban… In First Thoughts Participants: flossy, Mulrah.
9/22/2009 chronoplasm: Diceless Combat Using Logic Grid Puzzles? In most games, you fight monsters by rolling dice and attempting to make monsters lose all their hit points.
Here's a different idea:
Each monster has a certain number of… In First Thoughts Participants: chronoplasm, Kanosint, David Artman, Mulrah, Noon, JoyWriter, Double King.
<< more previous topics | | Subsequent Topics In First Thoughts 10/14/2009 Seamus: Horror RPG About to design a Horror RPG for our Network setting (there is a little on it at my website: Bedrockgames.net). All I know is I want to do modern horror… In First Thoughts Participants: Seamus, Anders Gabrielsson, Catelf, nikola.
10/14/2009 Maugh: Mayhem Gaming, Mayhem
I was recommended to visit this forum after discussing our RPG project with some friends at gen-con this year. I've found some fascinating, but conflicting opinions on what makes… In First Thoughts Participants: Maugh, Noon, Simon C, Tavin, Catelf, lumpley, JoyWriter.
10/14/2009 Warrior Monk: Help with a heartbreaker... I need help to balance professions on a heartbreaker I've been messing with. It's roughly based on Anima Beyond Dreams, if anybody ever heard of it. It's an incredibly broken… In First Thoughts Participants: Warrior Monk, Mike Sugarbaker, otspiii, Catelf, JoyWriter, Maugh, Anekanta, charles ferguson.
10/16/2009 Tazio Bettin: What should an rpg about cooking include in its crunch? I've come with an idea of a game which focuses on the process of cooking.
The CA I'm aiming at is GAM, that is, in a game about cooks who… In First Thoughts Participants: Tazio Bettin, whiteknife, chronoplasm, Noon, otspiii, JoyWriter, Sebastian, Nathan P., Tyler.Tinsley, epweissengruber, HeTeleports, The Magus.
10/16/2009 Anekanta: [Gangs of the Factory Zone]_Too much setting for a story game? Hello. This is my first post at the Forge, I hope one of many. I'm hoping to get some feedback on a design I've been working on for far too… In First Thoughts Participants: Anekanta, Noon, Vulpinoid, JoyWriter, Catelf, Warrior Monk, Paka.
10/20/2009 microphil: The oddness of dices Hello everyone!
As I'm german, I'd like to forward my apologies for all mistakes I will commit. Sounds more like a alibi, doesn't it? Additionally this is somewhat long of… In First Thoughts Participants: microphil, HeTeleports, JoyWriter.
10/22/2009 Sebastian: [Hell for Leather] A bit of creative help? - PC Stats Hi guys,
I need your help with player stats.
I’m writing a game for Nathan Paoletta’s Two Games One Name competition (http://rpgchallenge.wordpress.com/2009/10/19/the-assignments/) called Hell for Leather. It’s heavily influenced by… In First Thoughts Participants: Sebastian, Noon.
10/22/2009 aaronhemloch: [ripping Maps] Map your stories Woah, this place is awesome!
I love all the constructive feedback, reading through the posts. I hope you can help me too!
So, I’m designing this game you see, it’s… In First Thoughts Participants: aaronhemloch.
10/23/2009 Aldoth: [Adventures in Secondland] Some tweaks and the start of the first draft So it has been three years since i posted this game so I thought that I would repeat the pitch.
This game is a cross between Neverending Story, Labyrinth and… In First Thoughts Participants: Aldoth, Vulpinoid, Maugh, Catelf.
10/23/2009 Teh_Az: Canon I was here a long time ago and wasn't heard from at all. This was with good reason. I spent that time polishing my ideas into a solid game, which… In First Thoughts Participants: Teh_Az, Catelf, JoyWriter.
10/28/2009 drkrash: What goes in the Introduction? Hello, all.
I'm most of the way through writing my present project, a moderately long core rulebook for a fighting game RPG. As I have come to do with my… In First Thoughts Participants: drkrash, HeTeleports, Catelf, epweissengruber.
10/30/2009 chronoplasm: Things to do in an investigative "Monster of the Week" game. OK, so here's the basic premise of my game:
There is a monster on the loose (just one). The player characters have to find the monster, figure out its weakness,… In First Thoughts Participants: chronoplasm, Warrior Monk, HeTeleports, Toneblind, Mr. Mister, Noon.
11/2/2009 tleeuwenburg@gmail.com: Should I call my new RPG "Mythology"? Hi all,
I am working on a new fantasy roleplaying game, and I'm working on getting some early material together. I'm a bit worried about the risk of choosing a… In First Thoughts Participants: tleeuwenburg@gmail.com, Vulpinoid, charlescannon12, chance.thirteen, Catelf, Ninja Dave.
11/3/2009 chance.thirteen: Handling common motivations and character specific ones with the same system I'm working on a mechanism that interlaces strong character motivators with temporary behavior modifiers brought on by social interaction.
It is very similar in form to the Spiritual Attribute in… In First Thoughts Participants: chance.thirteen, chronoplasm, Teataine.
11/3/2009 Toneblind: Intrigue: A Card-Based Poltical System Hello there!
Just joined the forum, and I thought I'd put up an idea for a system which focuses on political maneuvering and utilising the entire Tarot deck, not just… In First Thoughts Participants: Toneblind, Mike Sugarbaker, chance.thirteen, TJ.
11/3/2009 Mr. Mister: Under Some Weird Sun [CENTER]
The day the nations crumbled, from prion pandemic, from unrestrained deluge, from nuclear detonation and from social termination
Was the day the revenants clawed, bone-fingered, through the frozen earth… In First Thoughts Participants: Mr. Mister, Catelf, Toneblind.
11/5/2009 Rikiji: [Da Vinci] Mapless Combat System Hello,
I've started working on an ambitious game design project with the working title of Da Vinci. I have a resolution system that I'm reasonably happy with and the basics… In First Thoughts Participants: Rikiji, chance.thirteen, Troy_Costisick, chronoplasm.
11/5/2009 Maugh: The 17 Trials of Queen Mab This is a one-session, stand-alone roleplaying game that was designed as a party game for this last halloween. It can handle a LOT of characters, (we ran 8 players, and… In First Thoughts Participants: Maugh, Catelf, Rikiji, tleeuwenburg@gmail.com, Noon.
11/6/2009 tleeuwenburg@gmail.com: Mythology blog soft launch http://mythology-rpg.blogspot.com/
Hi all,
I have created a blog to help me design and built the Mythology roleplaying system. I'll be aiming to post somewhere between weekly and every 3 days.… In First Thoughts Participants: tleeuwenburg@gmail.com, Catelf.
11/8/2009 tleeuwenburg@gmail.com: Power 19, not being a pest & how to interact on these forums Do people still go through the Power 19 on here? I've just answered the first 5 on my blog http://mythology-rpg.blogspot.com/. You don't have to read it, I'm just saying.
I… In First Thoughts Participants: tleeuwenburg@gmail.com, Vulpinoid, Rikiji.
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