Previous Topics In Playtesting 3/23/2006 Ron Edwards: Rules for the Playtesting forum This is really just another Actual Play forum with a special eye toward design. For those of you interested in the ideas worked out here at the Forge over the… In Playtesting Participants: Ron Edwards, Thunder_God, demiurgeastaroth.
3/22/2006 Eric Bennett: [Mythos] Actual Play(test): Guyver meets Undead Well, I finished the first playtest of Mythos last night, and I must say that overall I am very pleased with how things turned out. It taught me that some… In Playtesting Participants: Eric Bennett, steelcaress.
3/18/2006 Sarako: [Fall of Prometheus] First Playtest: balancing player-controlled narrative Disclaimer: I've read a lot of stuff on the Forge and on game design blogs and such, but I'm still pretty new to game design. It's a little scary to… In Playtesting Participants: Sarako, ironick, Noon, Alan.
3/13/2006 Troy_Costisick: [Holmes and Watson] Game Chef- 1st Playtest Heya,
So I entered this Iron Game Chef competition. At first I read over the ingredients and the time constraints and I thought, “Nah, there’s no way I’d be able… In Playtesting Participants: Troy_Costisick, MatrixGamer.
3/9/2006 redivider: Heads of State: Subversive Words Last weekend Josh, Judson and I playtested Subversive Words.
Pasting from the summary paragraph of my draft: “Subversive words is two games in one, linking a dissident writer and the… In Playtesting Participants: redivider, contracycle, Joshua BishopRoby.
3/8/2006 Nathan P.: [Carry] Those dern small dice There are a couple of issues with Carry that have come up across playtests. The one that I'm having some trouble figuring out is something valuable to do with small… In Playtesting Participants: Nathan P., catmorbid, Joshua BishopRoby.
3/8/2006 pells: [Avalanche] - two problems Well, I continue play testing Avalanche and we had a game recently. For the purpose of this thread, I don't want to elaborate about the mulit plots aspect or the… In Playtesting Participants: pells, Tommi Brander, Artanis, contracycle.
3/7/2006 jasonm: [Drowning and Falling] Falling from Grace Me, Remi, and Clinton playtested Drowning and Falling last night and it went very well. D&F is a charity project I'm working on, and I'm super excited about it. Power… In Playtesting Participants: jasonm, Andy Kitkowski, Emily Care, TonyLB.
3/6/2006 heironymous: [1984 Prime] The Russians are Coming! I recently ran a two-part session of Mischa Krilov’s 1984 Prime. An earlier edition of this game won the 2005 Game Chef competition, and the version we played was the… In Playtesting Participants: heironymous, Rossum, Scripty, shehee.
3/5/2006 Emily Care: [shooting the moon] for the love of Captain Jack Hello,
Got to playtest Shooting the Moon this weekend. It is the sequel to Breaking the Ice, and has been at a bit of a standstill for development since I've… In Playtesting Participants: Emily Care, Noon, jasonm, MatrixGamer, bluegargantua.
3/3/2006 Jonas Karlsson: [OCHH] Third playtest – Noir with switching moral values This Monday I ran the third playtest of my September Ronnies award winning (yay!) noir game One Can Have Her. I've talked about it once or twice before in Indie… In Playtesting Participants: Jonas Karlsson, JMendes, Valamir.
3/3/2006 Filip Luszczyk: [Anima Hunters] Playtest OK, I tested Anima Hunters a bit. As I see it, the system is:
-cool and elegant.
-fairly tactical (it could be more so, but I expect all the Kung… In Playtesting Participants: Filip Luszczyk, Ben Lehman, TonyLB.
3/3/2006 TonyLB: [Misery Bubblegum] Stakes, but FAST I established this Stakes-resolution system for Misery Bubblegum. Then I Playtested it and found that the other bits of the system (which work in smaller, more manageable increments that build… In Playtesting Participants: TonyLB, Ben Lehman, TheCzech, Joshua BishopRoby, Warren.
3/2/2006 TonyLB: [Misery Bubblegum] Some traditions are FUN! Hey! A Misery Bubblegum playtest where we actually got to finish a story-line and get through the evening with the rules pretty much working-as-roleplaying (if not working to the extent… In Playtesting Participants: TonyLB, Noon.
3/2/2006 JMendes: [Project Senate] Extended playtest report (and I do mean extended) Hello, all, :)
So, I have a mother of a playtest AP report to post for Project Senate. (Refer to the central design thread, if needed.)
Last Tuesday was mardi-gras… In Playtesting Participants: JMendes, Jonas Karlsson, Ramidel.
3/1/2006 Calithena: [Azureflame] Conflict Resolution & Imaginary Content So I gamed all weekend with my friend Del. There are a bunch of thoughts percolating but I want to focus on a particular scene: not the pivotal scene of… In Playtesting Participants: Calithena, Noon, heraclitusagain.
2/28/2006 Maurice T: [Carry] - Obsidian Fist Playtest As this is a first post for me, a quick introduction.
I run a website known as The Windsor Gaming Resource that has news and information on all types of… In Playtesting Participants: Maurice T, Nathan P..
2/27/2006 Nathan P.: [Carry] Sweet Decline One of our group was out of town for our usual game night, so I ran Carry for the two remaining. The game was awesome and instructive. First, a quick… In Playtesting Participants: Nathan P..
2/24/2006 Ramidel: [Dragons of Blood and Water] Campaign End Report Our group's Dragons of Blood and Water game has finally come to a conclusion after three ingame years of politics, sorcerous war against the Unmakers, and a final act of… In Playtesting Participants: Ramidel, Mytholder, Ben Lehman, Iskander, Ron Edwards, cmnash.
2/19/2006 joepub: [Carry] But, I want endgame now! A few weeks ago, me and a group of people played Carry.
I'm going to skip around a bit in this thread, partially because I am cloudy on parts, and… In Playtesting Participants: joepub, Nathan P..
<< more previous topics | | Subsequent Topics In Playtesting 3/23/2006 Joshua BishopRoby: [FLFS] HMS Superb - Lingering Scenes For reference, prior posts include Reward System At Last! and Scrip Format.
My LAGames group (redivider, alejandro, Judson) got together for our second session, first session of roleplay, for our… In Playtesting Participants: Joshua BishopRoby, Ben Lehman, redivider.
3/23/2006 Matt: [Covenant] Last Days of Judgement and Sorrow Last weekend, in preparation for Conpulsion, I tested my two 1-hour scenarios for Indie Games Track with a few friends. Inspectres was, of course, easy and fun. It came in… In Playtesting Participants: Matt, Ron Edwards.
3/23/2006 Graham Walmsley: [Holmes and Watson] The Case of the Scattered Brains We played through Troy Costisick's Game Chef entry, "The Holmes and Watson Committee", tonight. It was an extraordinarily fun night: more H P Lovecraft than Conan Doyle, but lots of… In Playtesting Participants: Graham Walmsley, Troy_Costisick, Smithy, Joe Murphy (Broin).
3/24/2006 Shawn De Arment: [CUP] pre-spice pseudo-Arrakis I got a chance to play-test CUP last Saturday, a thing I haven’t done for 2 years. CUP is a mix of Pool (Mike Holmes anti-pool flavor), a Universalis inspired… In Playtesting Participants: Shawn De Arment, Emily Care.
3/25/2006 redivider: Cage of Reason: 1st playtest Three of us from our lagames group (Judson, Joshua & me) plus in-town-for-a-few-days Jason Morningstar tried out Cage of Reason, a game I wrote for the 06 game chef contest.… In Playtesting Participants: redivider, Joshua BishopRoby, jasonm, Noon.
3/25/2006 Ben Lehman: [Anima Hunters] Playtesting with Rich Hrm. I don't have a lot of questions for this post, it's mostly just a chance for me to make some notes for my own consumption.
Whilst waiting for our… In Playtesting Participants: Ben Lehman, Filip Luszczyk.
3/27/2006 jrs: [City of Brass] No cannibalism yet [i]Sunday: After many weeks without gaming together, we have not the stamina to reacquaint ourselves with our Polaris characters. A brief inspection of a number of deserving games including a… In Playtesting Participants: jrs, Clinton R. Nixon, timfire, Ron Edwards.
3/28/2006 TonyLB: Death Stakes At I-Con, Luke, Dro, Mayuran, Nathan and Thor made a game, while watching a terrible movie. I listened, and remembered. Here it is. You should totally play it, and tell… In Playtesting Participants: TonyLB, Ben Morgan, Nathan P., drozdal, Arturo G., abzu, Bankuei, Noon, mtiru, Thunder_God, Ron Edwards, BigJackBrass.
3/29/2006 Ben Morgan: [Spookybeans] Very first Playtest EVAR I just had the very first Spookybeans playtest ever on Sunday at I-Con, and I have to say I think it went swimmingly.
First thoughts:
I’m very happy to discover… In Playtesting Participants: Ben Morgan, Bryan Hansel.
3/31/2006 Nathan P.: [Carry] I-CON Game Played Carry at I-CON with Dro, Thor and Mayuran. They called my game B&B (broken and boring), and I wept bitter tears.
Seriously though, I couldn't ask for three more… In Playtesting Participants: Nathan P., mtiru.
4/3/2006 tsps128: [Marinci] Istrakon playtest Hi, all!
Well, I've finally managed to play test my 24 hour rpg called “Marinci”. I think it’s been over a year since I finished writing it, and I know… In Playtesting Participants: tsps128, Ron Edwards.
4/3/2006 Joshua BishopRoby: [Agora] First Playtest. Currency & Direction Needed. This game was previously discussed in the thread Delicate Dice Pools.
So tonight we played a bit of Agora, which I would say is about 80% complete. We played… In Playtesting Participants: Joshua BishopRoby, Dev.
4/4/2006 jasonm: [Shooting the Moon] Volcano Goddesses of Dinosaur Island We playtested Shooting the Moon last night and I wanted to provide some critical feedback. Some stuff went very well and some didn't, which is to be expected. We played… In Playtesting Participants: jasonm, Emily Care, Clinton R. Nixon, LeSingeSavant, Joshua BishopRoby.
4/7/2006 Ron Edwards: [City of Brass] Two cannibals, no Nobility The full title was intended to be The two mad cannibals with no nobility march off to the City of Brass. Which is, basically, what happened.
Let's see ... my… In Playtesting Participants: Ron Edwards, jrs, Clinton R. Nixon.
4/9/2006 TonyLB: [Misery Bubblegum] Character tangle-kickers So I had a very productive playtest experience of the draft rules of Misery Bubblegum last night ... which is to say that there was the promise of greatness, wholly… In Playtesting Participants: TonyLB, Joshua BishopRoby, Adam Dray, Madheretic.
4/11/2006 Matt Wilson: Stranger Things at Forge Midwest Those of you who weren't at FM and are all, when is Stranger Things going to be done? Keep yelling, because that fucker John needs to finish his damn awesome… In Playtesting Participants: Matt Wilson, hive_mind, coffeestain, joshua neff, Ron Edwards, John Harper, Thunder_God, demiurgeastaroth.
4/11/2006 Matt Wilson: Freebooters at FM, or, "I'll get you someday, Tevis!" Freebooters is an adventure using Clinton's system for TSOY, written by John Harper, which I'm pretty sure will become its own full-fledged game. First he needs to finish the ST,… In Playtesting Participants: Matt Wilson, ptevis, John Harper.
4/13/2006 demiurgeastaroth: [Stranger Things] Playtest Me and two other players (Jim & Helen, husband & wife team) got together to play Stranger Things a few weeks ago, and the other thread on this game provoked… In Playtesting Participants: demiurgeastaroth, John Harper.
4/14/2006 Dev: [Sorceror Remix] Damned Harvard! New Rules at the Old School Henri and I got together to try out the alternate Sorceror mechanics I'd been playing with. We've both gamed together a lot, and I played in a previous Sorceror camapign… In Playtesting Participants: Dev, Ron Edwards.
4/15/2006 Noon: [System Sez Drill] Signals too weak Bit dissapointed with the drills design and also surprised at how much I didn't follow the rules properly (there's probably a drill in that as well). I gave it a… In Playtesting Participants: Noon.
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