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From Day One


Previous Topics
In Playtesting

4/15/2006 Noon: [System Sez Drill] Signals too weak
Bit dissapointed with the drills design and also surprised at how much I didn't follow the rules properly (there's probably a drill in that as well). I gave it a…
In Playtesting
Participants: Noon.


4/14/2006 Dev: [Sorceror Remix] Damned Harvard! New Rules at the Old School
Henri and I got together to try out the alternate Sorceror mechanics I'd been playing with. We've both gamed together a lot, and I played in a previous Sorceror camapign…
In Playtesting
Participants: Dev, Ron Edwards.


4/13/2006 demiurgeastaroth: [Stranger Things] Playtest
Me and two other players (Jim & Helen, husband & wife team) got together to play Stranger Things a few weeks ago, and the other thread on this game provoked…
In Playtesting
Participants: demiurgeastaroth, John Harper.


4/11/2006 Matt Wilson: Freebooters at FM, or, "I'll get you someday, Tevis!"
Freebooters is an adventure using Clinton's system for TSOY, written by John Harper, which I'm pretty sure will become its own full-fledged game. First he needs to finish the ST,…
In Playtesting
Participants: Matt Wilson, ptevis, John Harper.


4/11/2006 Matt Wilson: Stranger Things at Forge Midwest
Those of you who weren't at FM and are all, when is Stranger Things going to be done? Keep yelling, because that fucker John needs to finish his damn awesome…
In Playtesting
Participants: Matt Wilson, hive_mind, coffeestain, joshua neff, Ron Edwards, John Harper, Thunder_God, demiurgeastaroth.


4/9/2006 TonyLB: [Misery Bubblegum] Character tangle-kickers
So I had a very productive playtest experience of the draft rules of Misery Bubblegum last night ... which is to say that there was the promise of greatness, wholly…
In Playtesting
Participants: TonyLB, Joshua BishopRoby, Adam Dray, Madheretic.


4/7/2006 Ron Edwards: [City of Brass] Two cannibals, no Nobility
The full title was intended to be The two mad cannibals with no nobility march off to the City of Brass. Which is, basically, what happened. Let's see ... my…
In Playtesting
Participants: Ron Edwards, jrs, Clinton R. Nixon.


4/4/2006 jasonm: [Shooting the Moon] Volcano Goddesses of Dinosaur Island
We playtested Shooting the Moon last night and I wanted to provide some critical feedback.  Some stuff went very well and some didn't, which is to be expected.  We played…
In Playtesting
Participants: jasonm, Emily Care, Clinton R. Nixon, LeSingeSavant, Joshua BishopRoby.


4/3/2006 Joshua BishopRoby: [Agora] First Playtest. Currency & Direction Needed.
This game was previously discussed in the thread Delicate Dice Pools. So tonight we played a bit of Agora, which I would say is about 80% complete.  We played…
In Playtesting
Participants: Joshua BishopRoby, Dev.


4/3/2006 tsps128: [Marinci] Istrakon playtest
Hi, all! Well, I've finally managed to play test my 24 hour rpg called “Marinci”. I think it’s been over a year since I finished writing it, and I know…
In Playtesting
Participants: tsps128, Ron Edwards.


3/31/2006 Nathan P.: [Carry] I-CON Game
Played Carry at I-CON with Dro, Thor and Mayuran. They called my game B&B (broken and boring), and I wept bitter tears. Seriously though, I couldn't ask for three more…
In Playtesting
Participants: Nathan P., mtiru.


3/29/2006 Ben Morgan: [Spookybeans] Very first Playtest EVAR
I just had the very first Spookybeans playtest ever on Sunday at I-Con, and I have to say I think it went swimmingly. First thoughts: I’m very happy to discover…
In Playtesting
Participants: Ben Morgan, Bryan Hansel.


3/28/2006 TonyLB: Death Stakes
At I-Con, Luke, Dro, Mayuran, Nathan and Thor made a game, while watching a terrible movie.  I listened, and remembered.  Here it is.  You should totally play it, and tell…
In Playtesting
Participants: TonyLB, Ben Morgan, Nathan P., drozdal, Arturo G., abzu, Bankuei, Noon, mtiru, Thunder_God, Ron Edwards, BigJackBrass.


3/27/2006 jrs: [City of Brass] No cannibalism yet
[i]Sunday: After many weeks without gaming together, we have not the stamina to reacquaint ourselves with our Polaris characters.  A brief inspection of a number of deserving games including a…
In Playtesting
Participants: jrs, Clinton R. Nixon, timfire, Ron Edwards.


3/25/2006 Ben Lehman: [Anima Hunters] Playtesting with Rich
Hrm.  I don't have a lot of questions for this post, it's mostly just a chance for me to make some notes for my own consumption. Whilst waiting for our…
In Playtesting
Participants: Ben Lehman, Filip Luszczyk.


3/25/2006 redivider: Cage of Reason: 1st playtest
Three of us from our lagames group (Judson, Joshua & me) plus in-town-for-a-few-days Jason Morningstar tried out Cage of Reason, a game I wrote for the 06 game chef contest.…
In Playtesting
Participants: redivider, Joshua BishopRoby, jasonm, Noon.


3/24/2006 Shawn De Arment: [CUP] pre-spice pseudo-Arrakis
I got a chance to play-test CUP last Saturday, a thing I haven’t done for 2 years. CUP is a mix of Pool (Mike Holmes anti-pool flavor), a Universalis inspired…
In Playtesting
Participants: Shawn De Arment, Emily Care.


3/23/2006 Graham Walmsley: [Holmes and Watson] The Case of the Scattered Brains
We played through Troy Costisick's Game Chef entry, "The Holmes and Watson Committee", tonight. It was an extraordinarily fun night: more H P Lovecraft than Conan Doyle, but lots of…
In Playtesting
Participants: Graham Walmsley, Troy_Costisick, Smithy, Joe Murphy (Broin).


3/23/2006 Matt: [Covenant] Last Days of Judgement and Sorrow
Last weekend, in preparation for Conpulsion, I tested my two 1-hour scenarios for Indie Games Track with a few friends. Inspectres was, of course, easy and fun. It came in…
In Playtesting
Participants: Matt, Ron Edwards.


3/23/2006 Joshua BishopRoby: [FLFS] HMS Superb - Lingering Scenes
For reference, prior posts include Reward System At Last! and Scrip Format. My LAGames group (redivider, alejandro, Judson) got together for our second session, first session of roleplay, for our…
In Playtesting
Participants: Joshua BishopRoby, Ben Lehman, redivider.


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Subsequent Topics
In Playtesting

4/16/2006 mratomek: [Monster Rues] Farnswtoth is a dead man
Experimented with the custom scenario aspect of Monster Rules. It worked out greaat At first we were going to play a fantasy-based game of Monster, but decided to stick with…
In Playtesting
Participants: mratomek.


4/16/2006 Chad: [Henbane] play test
OK we had our first full group play-test of Henbane last night, and I can honestly say, it was a lot of fun.  It was disturbing and hilarious all at…
In Playtesting
Participants: Chad, Ron Edwards, Dantai.


4/16/2006 Clinton R. Nixon: [AG&G] The Wyrm and the Witch
We played Vincent's newest game, Art, Grace, and Guts at our monthly local roleplayers' meetup today, and it was plenty fun. The game, if you haven't seen it, is predicated…
In Playtesting
Participants: Clinton R. Nixon, jasonm, lumpley, Marhault.


4/17/2006 Bailywolf: [Stranger Things Bootleg] ‘City of Lost Wolves’
To do something different for a good friend’s birthday, I decided to try and cobble together the rules for John Harper’s fecking awesome Stranger Things from his blog posting and…
In Playtesting
Participants: Bailywolf, John Harper, philaros, Dreez.


4/18/2006 epweissengruber: [Cascadia] IndieRPG Toronto playtests an (anti-)Pool variant
Joshua, one of the members of IndieRPG Toronto has us experiment with a new game that adds a narrative structure and a linked resource management mechanic to the (Anti-)Pool variant.…
In Playtesting
Participants: epweissengruber, jaw6, cpeterso.


4/19/2006 Clinton R. Nixon: [AG&G] The life and death of Rama, bandit-king
So, we played Vincent's new game, Art, Grace, and Guts again. It's officially my game I'd take to a desert island, not only because it's more fun than anything I've…
In Playtesting
Participants: Clinton R. Nixon, jasonm, lumpley, LeSingeSavant, Jeph.


4/19/2006 Joshua BishopRoby: [FLFS] HMS Superb -- Final Playtest
Continued from HMS Superb -- Lingering Scenes. My LAGames group, Mark, Judson, Alex, and I, completed our playtest of Full Light, Full Steam last night.  We used the revised…
In Playtesting
Participants: Joshua BishopRoby, John Harper.


4/20/2006 Arturo G.: [Hierarchy] Playtesting with 14 people
I'm afraid this is going to be a long post. Twenty days ago I did a Hierarchy playtesting. I'm sorry I had no time to rewrite my draft notes until…
In Playtesting
Participants: Arturo G., Troy_Costisick, lanarch.


4/20/2006 talysman: [Kanthe] Watch Out for Beaked Snakes!
Callan asked in the How Freaky Is This? thread for some actual play descriptions of this solitaire roguelike dungeoncrawl game. I played two playtests, one using the original version…
In Playtesting
Participants: talysman, Noon, Dev.


4/23/2006 mratomek: [Monster Rules]: Mind Control Rules
The saga continues... This time around, we tried exploring a bunch of new powers, including Hate, Laughter, Blindness, Paralysis and Stun. And I found that the characters I had created…
In Playtesting
Participants: mratomek, Ken.


4/25/2006 Matt: [Covenant]Easy situation and less prep
This is a followup to my earlier topic where I wrote about how the game had been in an endless tweak stage and how I was getting out the rut…
In Playtesting
Participants: Matt, Ron Edwards, Joshua BishopRoby.


4/26/2006 Ryan Koppenhaver: [AG&G] The Emerald of India
(Hello, everyone!  First post, etc!) So, a few friends and I had the chance to play Art, Grace & Guts yesterday, and I thought I'd post a summary and a…
In Playtesting
Participants: Ryan Koppenhaver, lumpley, John Harper.


4/26/2006 Thunder_God: A Small Suggestion.
This is meta-playtest discussion, but since it keeps coming up, I'll note it. Add Page Numbering to your file. Possibly, also add a Table of Contents. You want playtesters to…
In Playtesting
Participants: Thunder_God.


4/29/2006 Joshua BishopRoby: [Agora] IRC Playtest
Alright, it took me forever to post this up, but it was a messy file that needed a lot of cleaning up to make it readable.  Now it's pretty! Agora…
In Playtesting
Participants: Joshua BishopRoby, Ben Lehman, Dev, Shreyas Sampat.


5/1/2006 joshua neff: [AG&G] Lights on the Water
My wife, Julie, and I were supposed to get together with some friends tonight for gaming--probably Ticket to Ride, maybe Universalis or Capes Lite. But they cancelled on us. Wondering…
In Playtesting
Participants: joshua neff, lumpley, Bryan Hansel, Clinton R. Nixon.


5/1/2006 mratomek: [Monster Rules]: Final Supers Game
In our last game before moving on to more fantasy-based settings, the villains had to enter 5 different bunkers and reconfigure a computer/telecommunications system to communicate with a different satellite…
In Playtesting
Participants: mratomek, Bill Masek.


5/6/2006 tonyd: [Magicians of England] of Flaws and Faeries
We sat down for our third playtest of Magicians of England. Playtest one was phenomenal, and playtest two went pretty well, so I expected three would be smooth. I was…
In Playtesting
Participants: tonyd, John Harper.


5/7/2006 redivider: Heads of State: Palace Gates & As I Lay Dying
Last weekend Alex, Josh & I played two Heads of State games in succession, using the same dictator (Alex's Star of Freedom). A small milestone in passing the half-way point…
In Playtesting
Participants: redivider, alejandro.


5/7/2006 palikka: Impressions of computer aided npc design.
Most of GM:ing is just playing out various characters and I'm rather weak at making them up on the fly and too lazy to prep for it. Thus to improve,…
In Playtesting
Participants: palikka, Tommi Brander.


5/8/2006 pells: [Avalanche] - using TSOY for the first time
I've played again last night, continuing our adventure and playtest of Avalanche. But this session was special since we changed system. The premise We've been playing together this campaign for…
In Playtesting
Participants: pells.


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