The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=63&fromaround=19096

From Day One


Previous Topics
In Endeavor

3/3/2006 Wormwood: [Revolutions] Questions, with 19
I'm hoping to get a playtest draft of this done before the Iron Game Chef competition, so I'm looking for some suggestions. Questions I'm looking for help to answer: A)…
In Endeavor
Participants: Wormwood, Troy_Costisick, contracycle.


3/3/2006 Roger: Ronnies Still Ongoing?
Is another round of Ronnies planned to start any time soon?  Just wondering. Cheers, Roger
In Endeavor
Participants: Roger, Joshua BishopRoby, Ron Edwards, Andy Kitkowski.


2/25/2006 PrzeSzkoda: [King Rat] How much history?
Hello everyone, My Ronnies submission "King Rat" is steadily becoming bigger and generally more complex. Right now, not only the basic player character setup has become broader, the in-game economics…
In Endeavor
Participants: PrzeSzkoda, Joshua BishopRoby, stefoid, Malcolm.


2/24/2006 Troy_Costisick: [Cutthroat] v. 3.0
Heya, You can check out my latest playtest report here: Playtest 2 & 3.  In that post I raised several issues: First, this game is a heckuva a lot of…
In Endeavor
Participants: Troy_Costisick, Ramidel, Ron Edwards.


2/19/2006 Andy Kitkowski: 2006 Game Chef Event Announced!
Tell your friends, post on your blogs, get the word out! We're pushing ahead in 2006 with the next Game Chef contest! The dates have been set: March 11th-19th. The…
In Endeavor
Participants: Andy Kitkowski, joepub, Ron Edwards.


1/27/2006 Troy_Costisick: [Hierarchy] New Endgame
Heya, The 24 version of Hierarchy is here are the 1km1kt site.  Have a gander if you're not that familiar with my game. The first re-write of Hierarchy is finished. …
In Endeavor
Participants: Troy_Costisick, Arturo G..


1/27/2006 Sydney Freedberg: [apocalypse girl] the new mechanic, maybe - time, dice, and currency
After much "aha! the fix is obvious! except... oh... but then.. dammit... but...", I've finally come up with a complete new mechanic for apocalypse girl. This mechanic is more complicated…
In Endeavor
Participants: Sydney Freedberg, Unco Lober, Joshua BishopRoby, Michael Brazier.


1/24/2006 Smithy: [Today] Answering the Power 19
Answering Troy’s Power 19 questions (see here) seems like an effective tool for focusing a game's development and rooting out problems, so I thought I'd give it whirl for my…
In Endeavor
Participants: Smithy, Troy_Costisick.


1/23/2006 Smithy: [Today] Rules Redesign
I've been working on my October 2005 Ronnies entry "Today," trying to grapple with the parlor narration problem Ron identified. The next iteration of the game can be found here.…
In Endeavor
Participants: Smithy.


1/20/2006 Troy_Costisick: [Standoff!] Complication Suffocation
Heya, I'm trying to come up with about a dozen or so more complications for Stand Off!, but I'm totally stumped!  So here's what I need.  Think of all the…
In Endeavor
Participants: Troy_Costisick, dindenver.


1/18/2006 Sydney Freedberg: [apocalypse girl] - getting unsafe, with safewords
[i]apocalypse girl[/i] is my November 2006 Ronnies submission, which I'm now revising (slowly) in light of the excellent suggestions from many people in various threads (listed below), especially Unco Lober,…
In Endeavor
Participants: Sydney Freedberg, Mark Woodhouse, Joshua BishopRoby, dindenver, Unco Lober, Andy Kitkowski, Ron Edwards.


1/16/2006 Jasper Polane: [Cosmic Combat] New Mission Pool Mechanics
Development of my game Cosmic Combat continues. You can download the newest version of the game here: http://www.jasper.coolmove.nl/cc.html Version 0.2 still has most of the problems with situation and procedures…
In Endeavor
Participants: Jasper Polane, Ron Edwards, Graham Walmsley, Nathanie V2.1, dindenver.


1/16/2006 Troy_Costisick: [Hierarchy] Getting the castes right
Heya, Hierarchy's revision is complete and I'll be uploading for download very soon.  Here's where you can download the origonal: http://www.1km1kt.net/rpg/Hierarchy.php One question I have for folks though is this:…
In Endeavor
Participants: Troy_Costisick, dindenver, Justin Marx, Ramidel, Sydney Freedberg, BigElvis.


<< more previous topics

 

Subsequent Topics
In Endeavor

3/23/2006 Ron Edwards: Rules for the Endeavor forum
Use this forum for two purposes. The first is as a discussion venue for any current RPG design projects, like the Iron Game Chef, 24-Hour Game Project, and the Game-Game…
In Endeavor
Participants: Ron Edwards, Eero Tuovinen, Selene Tan, Walt Freitag, Czar Fnord, greyorm, BigElvis.


3/23/2006 Ron Edwards: [Ronnies] Summary thread
Here's the history of the Ronnies. Introducing a new contest The Ronnies, September 2005 The winners for September October contest begins! October winners It Was a Mutual…
In Endeavor
Participants: Ron Edwards.


3/3/2006 Andy Kitkowski: Preparing for Game Chef 2006
Thanks for the plug, Joshua.  Yeah, Game Chef is like a large-scale Ronnies with weird rules and no money prizes. It starts up again for 2006 at the end of…
In Endeavor
Participants: Andy Kitkowski, Joshua BishopRoby.


3/24/2006 Ben Lehman: [Hierarchy] Explain Quests to me, please?
So I just read through the latest version of Troy's excellent Hierarchy game, and this time through I'm really getting it.  The basic idea is pretty cool.  I'm really uncertain…
In Endeavor
Participants: Ben Lehman, Troy_Costisick, Ron Edwards.


3/25/2006 dindenver: [LoL] Encouraging Narration
Hi!   OK, I have a question from the design pros:   "How do you encourage the casual gamer, you know the kind who have only played 'mainstream games,' to…
In Endeavor
Participants: dindenver, Thunder_God, Shreyas Sampat, Selene Tan, Czar Fnord, Tommi Brander, Mike Holmes, Noon.


3/29/2006 Warren: [CotG] Encouraging Narration in a Competitive Game
Hello all, Even though official judging hasn't finished yet, I know that I have a fairly broken system in my Game Chef '06 entry. It's Champions of the Gods, available…
In Endeavor
Participants: Warren, Thunder_God, Noon, JMendes, dindenver.


3/29/2006 Arturo G.: [Hierarchy] Comments and errata for version 2 rules
Hi, Troy! I have been reading the rules again, very carefully this time. Thus, some questions and details have arisen. 1) Obsolete details in examples: 1.1) Spending honor: Masahoro spends…
In Endeavor
Participants: Arturo G., Troy_Costisick.


3/30/2006 Zathreyel: [Criminal Element] Reintroducing and Power 19, followed by questions
Some of you may remember a small little game from way back in the day called Criminal Element, created in the first batch of 24hour RPGs in 2003.  For those…
In Endeavor
Participants: Zathreyel, Ron Edwards, Graham Walmsley.


4/2/2006 Ron Edwards: Drills
Hello, A couple of months ago, through a few discussions with Julie (jrs) and Tim (timfire), we developed the notion that Forge-ish activities might include ... drills. Like repetitive punching…
In Endeavor
Participants: Ron Edwards, TonyLB, jasonm, Keith Senkowski, Peter Nordstrand, timfire, JMendes, Joshua BishopRoby, Troy_Costisick, Thunder_God, Justin D. Jacobson, Czar Fnord, Eero Tuovinen, chris_moore, majcher.


4/2/2006 JMendes: [Drill] No, Mr. Bond, I expect you to die!
Hi, all, :) I thought I'd ((try to) be the first to) take up Ron's suggestion that we develop role-playing drills. I present to you: I Expect You To Die!…
In Endeavor
Participants: JMendes, TonyLB.


4/3/2006 jasonm: [Drill] Invisible Knife
Ok, this is a little goofy but I think it is relevant.  I'm taking this improv class, and one of the little focus exercises we did was called "invisible knife". …
In Endeavor
Participants: jasonm, Thunder_God, Clinton R. Nixon, Zathreyel, Graham Walmsley, Ron Edwards, TonyLB, timfire, majcher.


4/3/2006 Graham Walmsley: [Drill] Boris
This is an improv game, by Keith Johnstone. It's great. One player mimes being hauled in by an invisible monster. The "monster" (who is called Boris) forces him into a…
In Endeavor
Participants: Graham Walmsley, jasonm, timfire, majcher.


4/3/2006 TonyLB: [Warmup] Mornington Crescent
Not to be confused with the famous game of the London Underground, this has come to me by word of mouth from (apparently) a BBC radio program of some sort. …
In Endeavor
Participants: TonyLB.


4/3/2006 Bill Masek: [Drill] The Great Journey
I really like the idea of RPG drills and hope that this drill will help players develop their RPG skill set, honing skills ranging from general description skills to story…
In Endeavor
Participants: Bill Masek, Thunder_God.


4/4/2006 greyorm: [Expendable] The Mechanics of Guilt and Innocence
"Expendable" was a Ronnies enty last year that I am finally getting around to Here's the PDF over at 1km1t Here's the Ronnies thread. In the latest drafts of the…
In Endeavor
Participants: greyorm, Ron Edwards, talysman.


4/4/2006 talysman: New Drill
As those of you who also read the 24 Hour Game forum on 1KM1KT know, I just designed a solitaire tabeltop roguelike dungeoncrawl game, which I am developing further and…
In Endeavor
Participants: talysman, Thunder_God.


4/5/2006 Ben Lehman: [Practice] Guardian Angel
So I'm going to try writing one of these puppies.  This is for 2-5 people and it's called "Guardian Angel."  It's inspired by the fact that I just read the…
In Endeavor
Participants: Ben Lehman, timfire.


4/6/2006 Brendan: [Drill] Fedayeen
Or drill, warmup, kata, whatever.  This is inspired by (and crossposted from) John Harper's Game Sketch No. 2 thread at Story Games. Fedayeen What you need to play: Four…
In Endeavor
Participants: Brendan, SPDuke.


4/7/2006 Noon: [Drill] System Sez
System Sez Some quick scenarios to try out. Relatively easy to try out with others, if your willing to be GM. Since you'll be feeling the brunt of the exercises…
In Endeavor
Participants: Noon.


4/8/2006 knicknevin: [Drill] Ripples
This is a model I have used in some game sessions (partially at the end of my Loose Toys campaign) which I think would also make a good drill. One…
In Endeavor
Participants: knicknevin, Dumirik.


more subsequent topics >>