Previous Topics In Endeavor 5/8/2006 jasonm: [Drill/Microgame/Warmup] I'm Gonna Make You Awesome This may not fit various definitions being formed here, but I think it's a valuable pre-play exercise. So step off, haters!
I'm Gonna Make You Awesome
This comes out of… In Endeavor Participants: jasonm, matthijs, Noon, TonyLB, Miskatonic.
4/30/2006 PrzeSzkoda: [King Rat] Change log + To randomize or not? Due to my laziness and other objective reasons my work on King Rat's been proceeding very slowly. Basically, I've been reconsidering many ideas included in the 24hour version and pondering… In Endeavor Participants: PrzeSzkoda, Malcolm.
4/23/2006 Graham Walmsley: Postcards from London Often, when I read a book, I wish that there was a roleplaying game based on the author's work. For example, when I read Graham Greene books, I want a… In Endeavor Participants: Graham Walmsley, Czar Fnord, pfischer, PrzeSzkoda.
4/20/2006 greyorm: [Expendable] Attributes and...Skills? "Expendable" was a Ronnies enty last year. Here's the PDF over at 1km1t, which is very Alpha at this point. Here's the Ronnies thread.
With the basic mechanics of Guilt… In Endeavor Participants: greyorm, Dav, Sydney Freedberg.
4/10/2006 Troy_Costisick: Cutthroat v4.0 Heya,
I have the latest, and likely the last public, draft of Cutthroat ready for feedback. You can dowload it here: Cutthroat
Here are the latest changes I've made (PS,… In Endeavor Participants: Troy_Costisick, Ramidel.
4/8/2006 knicknevin: [Drill] Ripples This is a model I have used in some game sessions (partially at the end of my Loose Toys campaign) which I think would also make a good drill.
One… In Endeavor Participants: knicknevin, Dumirik.
4/7/2006 Noon: [Drill] System Sez System Sez
Some quick scenarios to try out. Relatively easy to try out with others, if your willing to be GM. Since you'll be feeling the brunt of the exercises… In Endeavor Participants: Noon.
4/6/2006 Brendan: [Drill] Fedayeen Or drill, warmup, kata, whatever. This is inspired by (and crossposted from) John Harper's Game Sketch No. 2 thread at Story Games.
Fedayeen
What you need to play: Four… In Endeavor Participants: Brendan, SPDuke.
4/5/2006 Ben Lehman: [Practice] Guardian Angel So I'm going to try writing one of these puppies. This is for 2-5 people and it's called "Guardian Angel." It's inspired by the fact that I just read the… In Endeavor Participants: Ben Lehman, timfire.
4/4/2006 talysman: New Drill As those of you who also read the 24 Hour Game forum on 1KM1KT know, I just designed a solitaire tabeltop roguelike dungeoncrawl game, which I am developing further and… In Endeavor Participants: talysman, Thunder_God.
4/4/2006 greyorm: [Expendable] The Mechanics of Guilt and Innocence "Expendable" was a Ronnies enty last year that I am finally getting around to
Here's the PDF over at 1km1t
Here's the Ronnies thread.
In the latest drafts of the… In Endeavor Participants: greyorm, Ron Edwards, talysman.
4/3/2006 Bill Masek: [Drill] The Great Journey I really like the idea of RPG drills and hope that this drill will help players develop their RPG skill set, honing skills ranging from general description skills to story… In Endeavor Participants: Bill Masek, Thunder_God.
4/3/2006 TonyLB: [Warmup] Mornington Crescent Not to be confused with the famous game of the London Underground, this has come to me by word of mouth from (apparently) a BBC radio program of some sort. … In Endeavor Participants: TonyLB.
4/3/2006 Graham Walmsley: [Drill] Boris This is an improv game, by Keith Johnstone. It's great.
One player mimes being hauled in by an invisible monster. The "monster" (who is called Boris) forces him into a… In Endeavor Participants: Graham Walmsley, jasonm, timfire, majcher.
4/3/2006 jasonm: [Drill] Invisible Knife Ok, this is a little goofy but I think it is relevant. I'm taking this improv class, and one of the little focus exercises we did was called "invisible knife". … In Endeavor Participants: jasonm, Thunder_God, Clinton R. Nixon, Zathreyel, Graham Walmsley, Ron Edwards, TonyLB, timfire, majcher.
4/2/2006 JMendes: [Drill] No, Mr. Bond, I expect you to die! Hi, all, :)
I thought I'd ((try to) be the first to) take up Ron's suggestion that we develop role-playing drills. I present to you:
I Expect You To Die!… In Endeavor Participants: JMendes, TonyLB.
4/2/2006 Ron Edwards: Drills Hello,
A couple of months ago, through a few discussions with Julie (jrs) and Tim (timfire), we developed the notion that Forge-ish activities might include ... drills. Like repetitive punching… In Endeavor Participants: Ron Edwards, TonyLB, jasonm, Keith Senkowski, Peter Nordstrand, timfire, JMendes, Joshua BishopRoby, Troy_Costisick, Thunder_God, Justin D. Jacobson, Czar Fnord, Eero Tuovinen, chris_moore, majcher.
3/30/2006 Zathreyel: [Criminal Element] Reintroducing and Power 19, followed by questions Some of you may remember a small little game from way back in the day called Criminal Element, created in the first batch of 24hour RPGs in 2003. For those… In Endeavor Participants: Zathreyel, Ron Edwards, Graham Walmsley.
3/29/2006 Arturo G.: [Hierarchy] Comments and errata for version 2 rules Hi, Troy!
I have been reading the rules again, very carefully this time. Thus, some questions and details have arisen.
1) Obsolete details in examples:
1.1) Spending honor: Masahoro spends… In Endeavor Participants: Arturo G., Troy_Costisick.
3/29/2006 Warren: [CotG] Encouraging Narration in a Competitive Game Hello all,
Even though official judging hasn't finished yet, I know that I have a fairly broken system in my Game Chef '06 entry. It's Champions of the Gods, available… In Endeavor Participants: Warren, Thunder_God, Noon, JMendes, dindenver.
<< more previous topics | | Subsequent Topics In Endeavor 5/10/2006 Grail-Shadowblade: Raid Earth: Why raid Earth? [quote]Quote
Instead of focusing on food retrieval, what about focusing on bringing back metal (following up on the recycling board idea) or maybe water to keep hydroponic farms on the… In Endeavor Participants: Grail-Shadowblade, contracycle, Thunder_God, Czar Fnord, joepub, knicknevin.
5/12/2006 Brand_Robins: Mad Props to the Game Chef peeps SHORTLIST FOR 2006 DIANA JONES AWARD ANNOUNCED
An RPG, a board-game, a TCG, an ARG, a contest and a charity vie for hobby-gaming's most exclusive trophy
London - The committee… In Endeavor Participants: Brand_Robins, lumpley, Andy Kitkowski, Czar Fnord, Dav.
5/14/2006 Dumirik: Countdown games Right, so this is Countdown Games, and its inspired by the stuff that Vincent Baker and Ben Lehman are doing. Recently, Vincent has been churning out games like a crazy… In Endeavor Participants: Dumirik.
5/18/2006 Grail-Shadowblade: [Raid Earth] Skills and Character Creation Well I went out of my way to make to make a fancy PDF version to show you but I can't host it for you to look at anyway.... I… In Endeavor Participants: Grail-Shadowblade, KKinsane, Czar Fnord.
5/19/2006 mratomek: Role Playing Game -- Without a GM! I have working on a game for some time now--the public beta of the game will be posted on monday for everyone who is interested--which allows gamers to play fun… In Endeavor Participants: mratomek, jasonm, TonyLB, Noon.
5/23/2006 mratomek: Monster Rules Game Posted--Please, Take a Look Hello all,
Its been a loooooooooooooooooong time coming, but I have finally posted a beta version of Monster Rules for everyone to download.
Monster Rules attempts to compress an RPG… In Endeavor Participants: mratomek, Czar Fnord, Bill Masek.
6/2/2006 Darcy Burgess: [Drill] - Vive la Résistance! [b][i][color=Red]Vive la Résistance![/color][/i][/b]
a high-stakes drill
[color=Blue][u]Introduction[/u]
a word on black-balling[/color]
I don't know where the term originated, but the first time I heard it used was in reference to… In Endeavor Participants: Darcy Burgess.
6/13/2006 Caesar_X: [Noir] Early draft of Noir rules You can read the early draft of my Noir rules and game notes here:
http://groups.google.com/group/Noir_RPG
Noir is a story game that concentrates on the noir genre in film and literature. … In Endeavor Participants: Caesar_X, Jared A. Sorensen, Justin D. Jacobson, Andy Kitkowski, Krystalex, apeiron.
6/24/2006 shays: Open New Project Design Here is what I think the game should have:
1. A catchy name.
2. A character creation system that is flexible and fun and not bound by classes.
3. A… In Endeavor Participants: shays.
7/4/2006 Madkitten: Compact RPG Challenge Hello fellow RPG-tinkerers.
This endeavor is about making compact games, in order to show that the making of a game can be quickly accomplished and in order to focus on… In Endeavor Participants: Madkitten, Kesher, btrc, Aman the Rejected, cpeterso, ffilz, Dustfather, WRPIgeek, Jeph, iago, Call Me Curly, Filip Luszczyk, thwaak, Ken, Obak, Thunder_God, redivider, dpetroski, gains.
7/12/2006 Frank T: [Report] GroFaFo Challenge (Germany does it, too) Some months ago we started talking about doing an RPG design contest at GroFaFo. There already is one 24-h-contest at FERA, but that one suffered from several problems. Too focused… In Endeavor Participants: Frank T, Caesar_X, contracycle, JasperN., Ron Edwards, oliof, jasonm.
7/14/2006 Call Me Curly: [Drill] Pool Variant Drills
1. Commence a game of James V. West's The Pool with friends, but without a GM. Don't figure-out how you will accommodate GM-less play beforehand. Just start playing and every… In Endeavor Participants: Call Me Curly, Roger.
8/4/2006 Justin D. Jacobson: Help Formulating an Experiment in Game Design This is an idea I've been toying with for some time. I'm sure, like me, that many of you have participated in round-robin writing endeavors. The structure varies but follows… In Endeavor Participants: Justin D. Jacobson, Nathan P., Thunder_God, Noon, jasonm, preludetotheend.
8/8/2006 BeUrgaust: The Chopper RPG Challenge. [move]In the world of motorcycles there are bikes and then there are choppers.[/move]
[b]From the Wikipedia Entry on Choppers:[/b]
[quote]Chopper refers to a particular type of motorcycle that was radically… In Endeavor Participants: BeUrgaust, Frank T, Dumirik.
8/15/2006 tj333: [Drill] 12 Cranes Style VS Iron Fist of the Dragon Inspired by the Calvinball for Combat thread I've written up this drill.
Its a wuxia/kung-fuish /super powered martial arts style drill where the power of your long and perhaps oddly… In Endeavor Participants: tj333, Noon, BeUrgaust.
8/15/2006 Kevin Allen Jr: The reverse engineering challenge So after some observation of other designers and talking to some folks (thanks Shreyas) I had this idea for a design contest:
Thesis-
Speaking generally, the last thing in most… In Endeavor Participants: Kevin Allen Jr, iago, thwaak, marknau, Darcy Burgess, NeuroZombie, Zach, BeUrgaust, Dustfather, Dumirik, gwangi, Agent_Fresh, Tomas HVM, andrew_kenrick.
8/17/2006 Madkitten: Compact RPG Challenge REVISED Forked from the following thread: http://www.indie-rpgs.com/forum/index.php?topic=20302.0
Send YOUR contribution to this E-mail Address: CompactRPG@sverige.nu
Last submission date: August the 28th.
The rules for the endeavor are as follows:
… In Endeavor Participants: Madkitten, Kesher, WRPIgeek, Filip Luszczyk, Ken, Thunder_God, btrc, dpetroski, iago.
8/17/2006 Roger: Don't Just Stand There This is an idea for a game... process, I guess. It's not really a game mechanic, per se.
The basic definition of it:
"Don't Just Stand There" is a bit… In Endeavor Participants: Roger, Arturo G., oreso, David Artman, Kensan_Oni, TroyLovesRPG.
8/22/2006 Tomas HVM: [The Dull and the Dramatic] A game sketch Here goes! Following is a short sketch of a possible roleplaying-game. Any comments are apprectiated. Any test of it and report in the "Actual Play"-forum is appreciated. Go gently, it's… In Endeavor Participants: Tomas HVM, matthijs, xenopulse.
8/24/2006 StefanS: [Grofafo-challenge] Goochelaar Meisjes I've read in GroFaFo that some people here at The Forge are interested in the results of the German Grofafo-Challenge (see this report for details). To make it short, it… In Endeavor Participants: StefanS.
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