Previous Topics No previous topics. | | Subsequent Topics 3/26/2004 andy: Artist(s) wanted for BONES the RPG I am putting the finishing touches on an RPG that I intend to market (electronically, at least at first). The design thread is found in the Indie Game Design section… In Connections Participants: andy, greyorm, Chris Passeno, Arashi, Andrew Navaro.
4/28/2004 andy: PDF pricing Help--
I'm getting ready to put my first indie effort out on RPGNow. It will be a new game system (The BONES thread in the Forge explains it in detail)… In Publishing Participants: andy, Jack Aidley.
7/15/2004 andy: BONES coming Well, my earlier time estimates were a bit off, but BONES should be out by the end of the month both on RPGNow (pdf) and on LuLu (print copies).
One… In Indie Game Design Participants: andy, Grimmstone, Ron Edwards.
9/5/2004 andy: A Bad Review I hope that this thread is not off topic here, but I have a question/issue.
I recently published my game (BONES) on RPGNow. Within a few hours of publication, a… In Publishing Participants: andy, Ron Edwards, Andrew Martin, jdagna, John Uckele, GregS.
9/15/2004 andy: Development teams I recently completed publication of our first project (BONES the RPG, www.lulu.com/BONES) and I wanted to commend the development team that helped me put it together quickly and for a… In Connections Participants: andy.
10/14/2004 andy: I know what you did in high school.... (long post) Sorcerer is a great game, even if Ron does disavow any interest in making us gamers happy.
I am in the nascent stages of putting together a Sorcerer campaign, set… In Adept Press Participants: andy, Ron Edwards, Rob MacDougall.
10/15/2004 andy: Alternate combat system The one part of Sorcerer I have a hard time embracing is its combat system. Frankly, while the game's core mechanic is simple and elegant, the combat section seems to… In Adept Press Participants: andy, Sean, sirogit, bcook1971, The_Tim, Ron Edwards, Mike Holmes.
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