Previous Topics No previous topics. | | Subsequent Topics 4/6/2004 Henri: Coherent Sim Games? When I look around at the Forge community games I see a lot of games that are intentionally coherently Naratavist (or Nar-facilitating, etc. etc.). There are also a few that… In GNS Model Discussion Participants: Henri, Ron Edwards, Marco, Dev, Seth L. Blumberg, ethan_greer, Landon Darkwood, John Kim, M. J. Young.
4/8/2004 Henri: Probability Curves It may be that someone has already done this (and if so could someone point me to it), but I was thinking it might be useful to have some sort… In RPG Theory Participants: Henri, John Kim, b_bankhead, Jasper, Rob Carriere, Mike Holmes, M. J. Young, Gaerik, Thierry Michel.
4/19/2004 Henri: Elric books for Sorcerer and Sword background (Help!) I have a question for the big Sword and Sorcery fans out there. I wanted to read Elric of Melnibone as background reading for Sorcerer and Sword, since I haven't… In Adept Press Participants: Henri, Eric J-D, Ron Edwards, xiombarg, DannyK, Doyce, Sean, The Fiendish Dr. Samsara, Nev the Deranged.
5/20/2004 Henri: Force and Creative Agenda The relationship between Force and Creative Agenda is something that has been bothering me for a while. It seems to me that force is anathema to ALL THREE creative agendas.… In GNS Model Discussion Participants: Henri, bcook1971, M. J. Young, Ron Edwards, Valamir, sirogit.
6/6/2004 Henri: [Sorcerer] Cure lite wounds and other "white magic" [quote="Ron in the Sorcerer book"]Vitality. Dice of lasting damage up to the demon's power are removed when the user takes a rest following combat, as opposed to half the damage.[/quote]… In Adept Press Participants: Henri, sirogit, Ron Edwards.
6/17/2004 Henri: Demon Cops - Character Creation If this should be in Actual Play, please feel free to move it.
Last night we had our first session of Demon Cops, in which we discussed general aesthetics and… In Adept Press Participants: Henri, Ron Edwards.
6/24/2004 Henri: [Demon Cops] Session 1 For characters, see this thread.
In order to create the anime mood, I began the "show" with an intro in which I described the forging of the sword Murumasa and… In Actual Play Participants: Henri.
7/2/2004 Henri: [Demon Cops] Session II Last night we had our second session of Demon Cops, and everyone had a good time. I think my telling of the previous session must have been lame, so I'll… In Actual Play Participants: Henri.
11/9/2004 Henri: Is Trollbabe balanced? Last night I finally did my first run of Trollbabe. It was very much an improv thing, thrown together at the last minute, and we didn't want to play all… In Adept Press Participants: Henri, Matt Wilson, Clinton R. Nixon, Alan, Ron Edwards, Doyce.
1/19/2005 Henri: Snap-shot and Boost: Quick Question I have a question about how the snap-shot penalty and boos interact. Suppose my demon has Boost Lore and Power 6 and my base Lore is 3. I want to… In Adept Press Participants: Henri, Eero Tuovinen, Trevis Martin, Ron Edwards.
7/8/2005 Henri: [Burnign Wheel] - Arcanum Yesterday I started a new campaign of Burning Wheel using the setting of the computer game Arcanum, an anachronistic fantasy steam punk game. I've been interested in Burning Wheel for… In Actual Play Participants: Henri, Tobias, abzu, bcook1971.
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