Previous Topics 5/12/2004 dragongrace: Experiment in Congruence II (split) This thread was mentioned in the Experimental Validation: Query thread.
While reading throught his thread I kept thinking sentiments along Rob Carriere's line of thinking, in that the actions of… In GNS Model Discussion Participants: dragongrace, Ron Edwards.
5/11/2004 dragongrace: Path Based Systems For those who remember me and the game I was working on, DragonGrace, I am revisiting the first set of rules I put out and stripping it down for a… In RPG Theory Participants: dragongrace, Sparky, Mike Holmes, Jack Aidley, John Kirk, John Kim.
5/7/2004 dragongrace: Spell Checker I'm not sure if this topic has been broched as doing a search ont he terms pulls up numerous off topic posts but I have a suggestion, and that is… In Site Discussion Participants: dragongrace, Shreyas Sampat, Silmenume, Jack Spencer Jr.
6/5/2003 dragongrace: Pool Variation: Court of the Dragon Emperor http://home.earthlink.net/~jjeskiewicz/CoDE.html
I've put together a little game called Court of the Dragon Emperor that relies on the Pool as the core to the system. To see all of what I've… In Random Order Creations Participants: dragongrace, Mike Holmes, James V. West.
5/23/2003 dragongrace: DragonGrace: Experience http://home.earthlink.net/~jjeskiewicz/DG_Experience.html
I've read through some old threads on the vlue of experience systems and rewards and nonesuch. I've hashed together a simple little experience system, and I'm looking for thoughts… In Indie Game Design Participants: dragongrace, Mike Holmes, Emmett, ADGBoss.
5/8/2003 dragongrace: DragonGrace: Version 3 [url]http://www.geocities.com/dragongrace2003/v3/default.html[/url]
Well I've deconstructed examined and rebuilt DragonGrace. And while I did go down the road of combinign several existing games, I found that it didn't fit my idea of… In Indie Game Design Participants: dragongrace, Mike Holmes.
4/8/2003 dragongrace: Veridicus: Announcement http://www.anycities.com/user/dragongrace/Veridicus/Veridicus1.html
for general perusal and discussion of any who want to digest this small effort.
I took my inspiration from Universalis, Pool, and Nomic.
in short, Veridicus is a generic… In Indie Game Design Participants: dragongrace, Mike Holmes.
3/23/2003 dragongrace: Why we come to the 'table' More than likely this has been discussed here but I'll bring it up again. GNS seems more or less how we play the game, or what kind of game we… In RPG Theory Participants: dragongrace, Lugaru, Jack Spencer Jr, Paganini, Bruce Baugh, Mike Holmes, cruciel, M. J. Young, Dr. Velocity.
3/6/2003 dragongrace: DragonGrace: Announcement This is just a quick message to let anyone interested know that DragonGrace is a new RPG by my design. The Website is www.anycities.com/user/dragongrace
Premise: A monotheistic fantasy world in… In Indie Game Design Participants: dragongrace, Mike Holmes, Le Joueur, Drew Stevens, Ron Edwards, Grex, Marco.
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