Previous Topics 5/23/2004 hanschristianandersen: [Musketeers!] Towards a third draft In last week's episode, Tony asked a very relevant question:
In other words are they duelling the Cardinals men because that's what musketeers do? Or are they duelling… In Indie Game Design Participants: hanschristianandersen, Zebigone.
5/23/2004 oversoul01: Hoping to find an Editor/Formatter for Dice Chucker I think the subject pretty much says it all. I wrote a short system(9 page pdf) calledDice Chucker and I am looking for someone who read over it, who could… In Connections Participants: oversoul01, Juicetyger.
5/23/2004 Ravien: Conceptual Psionic Mechanics Forge Notebook Entry #3:
I was just sitting here thinking, and the thought popped into my head about making mechanics for psionic characters that reflected their strengths in different areas… In RPG Theory Participants: Ravien, WyldKarde.
5/23/2004 bcook1971: [Sorcerer] First Campaign II (SPOILER) (See session I here.)
Two down, two to go. My group ran the second session of our premier Sorcerer campaign. Things are starting to click a little better. I think… In Actual Play Participants: bcook1971.
5/23/2004 Garth: Questions from a Pool newbie Hey there. This is my first post here at the Forge.
I'd been here once or twice before, reading some of the articles at the urging of a friend. This… In Random Order Creations Participants: Garth, Paganini, Bob McNamee, aplath.
5/23/2004 dragongrace: Whodunit? I am looking to see if anyone has created a Mystery Style 'Who-Dun-It' game. Any method of play. Either a single controlling element to determine the 'mystery' or a group… In RPG Theory Participants: dragongrace, Garbanzo, wakingjohn, Simon W.
5/23/2004 Crackerjacker: Swiff (Or: CJ's attempt at a non-freeform) The idea is that characters are made up of three traits:
Style
Violence
and Intelligence
these are prioritized as primary (5 dots), secondary (3 dots) and tertiary (1 dot).
resolutions… In Indie Game Design Participants: Crackerjacker, Jasper, Doctor Xero.
5/23/2004 Silmenume: Trying to define S, like G/N, by its relationsip to conflict A look at what constitutes a Creative Agenda as defined.
Looking at the models of Gamism and Narrativism we see they are described as processes. Gamism is described as the… In GNS Model Discussion Participants: Silmenume, Eero Tuovinen, talysman, M. J. Young, Ron Edwards, Rob Carriere, tiago.rodrigues, Alan, Caldis, Balbinus, Mike Holmes.
5/22/2004 Silmenume: Senoria, Learning and Goals I broke this off from a post on my earlier thread What is the metagame goal of Sim? It is a legitimate topic though way off from where I was… In GNS Model Discussion Participants: Silmenume, montag, M. J. Young, Ron Edwards.
5/22/2004 Space Cowboy: Changes at RPG.net? Hey all,
Just a quick question- have there been any recent changes over at RPG.net? I'm curious since I can no longer log in without reducing my browser's security level… In Publishing Participants: Space Cowboy, Ron Edwards.
5/22/2004 Doyce: [Sorcerer] Session Five (Bibliophage): Complex Conflict Hello folks. We had our fifth session of Sorcerer last night. The whole campaign thing is detailed here, along with previous session logs.
This was a really interesting and challenging… In Actual Play Participants: Doyce, Sydney Freedberg.
5/22/2004 Doyce: [Sorcerer] Humanity gain quickie question Okay, quick and easy:
The humanity gain check for a successful Banish against a demon whose Power is higher than your Humanity is: Humanity vs. Power
The Sorcerer has to… In Adept Press Participants: Doyce, Ron Edwards, Solomon, Henri, sirogit, djarb, Valamir, Nev the Deranged.
5/22/2004 timfire: [Mountain Witch] New Revision Out! [url=http://www.geocities.com/timfire2/MountainWitch.html] I've finally posted my revision of 'The Mountain Witch."[/url] I intend to submit this revision for the IGC publication, so I would greatly appreciate y'all mentioning any last minute… In Indie Game Design Participants: timfire, Ron Edwards.
5/22/2004 Sir Mathodius Black: Allies gift question I may be missing something here, but wouldn't most poeple have at least the minor version of the Allies girft? For those who have connections to their family, and at… In The Riddle of Steel Participants: Sir Mathodius Black, Tash, Ian.Plumb, bottleneck.
5/22/2004 Sir Mathodius Black: Combat Sim vs. Book Ive noticed that the combat simulator has quite a few different rules than the book, and i was wondering if the new rules from the combat sim represent an update… In The Riddle of Steel Participants: Sir Mathodius Black, James Buchanan.
5/22/2004 Paka: Sex and Sorcery: Facts Feeding Fictions [i]"In the functional group, the interactions among the real people provide a charge to the creative interactions. The emerging story has value to the people who create it, and real-life… In Adept Press Participants: Paka, jburneko, Christopher Kubasik.
5/22/2004 iambenlehman: Subtyping Sim Please forgive this introduction for being a little broad, and the analysis for being correspondingly narrow. I think that this can be extended into other creative agendae, I'm just starting… In GNS Model Discussion Participants: iambenlehman, lumpley, Eric J-D, Ron Edwards, Eero Tuovinen, Jack Spencer Jr, montag, M. J. Young, Emily Care.
5/22/2004 haunted: Combat Strategies I've just read through the core rule book and I must say that I'm really excited about taking the game out for a test spin.
Like most newbies, I'm still… In The Riddle of Steel Participants: haunted, nsruf, Sir Mathodius Black, Eric J-D, Turin, Tash, bottleneck, toli, Bankuei, Phoenix, Mike Holmes, James Buchanan.
5/21/2004 Jake Norwood: IRL: Multiple Combatants Here's a new article (exerpted from an upcoming book I'm very excited about) which provides a lot of useful input on how multiple opponents might attack a superior fighter...and it's… In The Riddle of Steel Participants: Jake Norwood, Mokkurkalfe, [MKF]Kapten, Tash, Durgil, Edge.
5/21/2004 Rexfelis: Will this tweak for Sorcerer work? Hello,
I am working on a version of Sorcerer set in a "medieval space opera" setting of my own creation. The setting was originally going to be its own game,… In Adept Press Participants: Rexfelis, greyorm, Michael S. Miller, TonyLB, iambenlehman, Rob Carriere, John Harper, xiombarg, Old_Scratch, Valamir.
<< more previous topics | | Subsequent Topics 5/24/2004 rylen dreskin: Keyword Questions Hey,
I've got a few questions and two ideas I'd like an opinion on.
**Most PCs start w/ 3 keywords at 17 -- a homeland, an occupation, and a magic/religion.… In HeroQuest Participants: rylen dreskin, droog, lightcastle, Mike Holmes.
5/24/2004 rylen dreskin: Masters of Luck and Death question Hello,
I'm about to go hunting for MoLD reviews but I've got a specific question. The table of contents says it has sections on running warrior, magic, healing, and other… In HeroQuest Participants: rylen dreskin, lightcastle.
5/24/2004 rylen dreskin: Looking for narrative adventures and tips on writing them Hey,
I'm putting this one in HQ and RPG Theory.
I like what I've read about narrative games. But I'm not entirely sure how to put one together. I've read… In HeroQuest Participants: rylen dreskin, hix, Bankuei, lightcastle, Moah, Mike Holmes, Mark Galeotti, droog.
5/24/2004 rylen dreskin: Looking for narrative adventures and tips on writing them Hey,
I'm putting this one in HQ and RPG Theory.
I like what I've read about narrative games. But I'm not entirely sure how to put one together. I've read… In RPG Theory Participants: rylen dreskin, contracycle, pete_darby, John Kim, Sean, Bankuei.
5/24/2004 Tash: Had an awesome TRoS session today. I got to play TRoS for the first time today as one of my group mates took over being Seneschal for the day. It was a long session that climaxed… In The Riddle of Steel Participants: Tash, Valamir, Jake Norwood.
5/24/2004 Dumirik: FACES: roleplaying within the subconcious Recently, I watched a production of Bombshells (a dramatic monologue where a woman, I can't remember her name, plays out the inside lives of various women at extreme emotional states)… In Indie Game Design Participants: Dumirik, ethan_greer, Jonathan Walton.
5/24/2004 Paka: Suburban Fairy Tale - Grade School Sorcerers [u][b]Suburban Fairy Tale[/b] [/u]
[i]inspired by a post by Old Scratch over at RPG.net in the thread, [/i][u]Kickers and bangers, how do you use them?[/u]
An epic adventure can be… In Adept Press Participants: Paka, b_bankhead, Old_Scratch, RobNJ, Nev the Deranged.
5/24/2004 Malechi: [Katanapunk] Playtesting the Punk - Edo Calling (long) Well last week we made characters and constructed the Martial School that the characters belonged to using the system we've devised. Comments from the playtesters were encouraging regarding both elements,… In Actual Play Participants: Malechi, Jinx, Paka, greedo1379, ascendance, 6inTruder.
5/24/2004 Malechi: Katanapunk Playtest For those who don't step out of the TROS forum into the wider-Forge world I've posted a quick run-down of the playtest session we had last week in the Actual… In The Riddle of Steel Participants: Malechi, ReverendCuster187, greedo1379.
5/24/2004 Albert the Absentminded: All about the Ordeals? Seeking advise on game design. Hi. I'm Albert, and while I've lurked here occasionally, this is my first post.
I've been mulling over ideas for a game system I want to put together, and I… In Indie Game Design Participants: Albert the Absentminded, Jasper.
5/24/2004 fruitbatinshades: What are the GMs responsibilities? When discussusing our system, we keep coming back to the same point.
How do you ensure everyone is playing the same game?
When you're going to reward "thinking of… In RPG Theory Participants: fruitbatinshades, Matt, Ron Edwards, Noon, Doctor Xero.
5/24/2004 Albert of Feh: Online improvisation [long] Hi, I've been lurking around the Forge for the past month or so, but this is my first posting. Name's Albert. I've got some stuff waiting to be typed up… In Actual Play Participants: Albert of Feh, C. Edwards.
5/24/2004 Valamir: Games Quarterly Magazine The premier issue of GQM is out, a companion magazine for the retailer's bible Games Quarterly Catalog. Its primarily full of advertisements aimed at retailers but there are a number… In Publishing Participants: Valamir, Matt Snyder, daMoose_Neo, Andy Kitkowski.
5/24/2004 lumpley: A Non-RPG Example of Premise in Play Check out Scott McCloud's current morning improv, Mimi's Last Coffee. Requires Flash.
You've got a thematically charged setup and characters locked into it. You can see from reading the comic… In GNS Model Discussion Participants: lumpley, M. J. Young, Emily Care, Jack Spencer Jr, ethan_greer.
5/24/2004 sirogit: (Sorcerer) Alchemist Before my Demon Cops game this fall, A friend and I wanted to get together for a game over a month or so, and something I definately want to run… In Adept Press Participants: sirogit, Paka, b_bankhead, Nev the Deranged, Solomon.
5/24/2004 coxcomb: [DD3.5E] Dragon Must Die (light bulb comes on) Even though I dislike D&D, I played a game this weekend as part of a birthday party for a friend. One shot, pregenerated characters, how bad could it be, right?… In Actual Play Participants: coxcomb, John Harper, Zak Arntson, b_bankhead, cognizantchance, Ron Edwards, Sean, Jinx, Tav_Behemoth.
5/24/2004 Mike Holmes: [PTA Playtest] Mistkatonic We played PTA again last night. The idea was to test the recent changes in the rules. I wasn't sure where your notes on the rules change was, however. Could… In Actual Play Participants: Mike Holmes, joshua neff, Matt Wilson, Alan, John Harper, Ian O'Rourke, pete_darby.
5/24/2004 Ron Edwards: [GenCon 2004] The look & feel Hello,
This thread is related to Booth design and logistics, but mainly focused on atmosphere, comportment, and other intangibles which, in practice, are actually quite tangible. I figure… In Conventions Participants: Ron Edwards, Mike Holmes, Matt Snyder, Andy Kitkowski, Eero Tuovinen, abzu, AdAstraGames, Nev the Deranged, LordSmerf, btrc.
5/24/2004 El Mik@: Questions about system Hi all,
TRoS has managed to interest me and only a few RPG books have managed to do that lately, so I have a questions:
I have been searching a… In The Riddle of Steel Participants: El Mik@, Valamir.
5/24/2004 SlurpeeMoney: Yet Another Fantasy Game I will not claim for even a moment to know the full scope and breadth of our great hobby, but it seems to me that very few games, if any… In RPG Theory Participants: SlurpeeMoney, b_bankhead, beingfrank, simon_hibbs.
more subsequent topics >> |