Previous Topics 5/19/2004 Jack Aidley: Art for the IGC book Well, I need some cover art for Chanter for the IGC anthology book thingy. And I'm guessing I'm not the only designer in need of an artist, hence this thread.… In Connections Participants: Jack Aidley, xiombarg, sharchen.
5/10/2004 Jack Aidley: [Chanter] Spit & Polish With upcoming plans to publish the current crop of Iron Game Chef games, I want to brush up Chanter a bit for it. Couldn't have it going out without the… In Indie Game Design Participants: Jack Aidley, Ben Lehman, Mike Holmes.
5/7/2004 Jack Aidley: [Great Ork Gods] Scenario Playtesters wanted. Hi,
I've written a new scenario for Great Ork Gods, and I'm looking for a few folks to playtest it for me. Just drop me a PM if you're interested.… In Connections Participants: Jack Aidley.
3/9/2004 Jack Aidley: [Great Ork Gods] Final (?) Polishing Yes, it's another thread about Great Ork Gods. Those of you who haven't been following the earlier threads may wish to look in here.
I've put a second playtest release… In Indie Game Design Participants: Jack Aidley, Ron Edwards, Valamir, GreatWolf.
2/25/2004 Jack Aidley: How small a .pdf could be sold? I considered putting this in the Selling Price thread, but I think it's enough of an aside to be worth its own thread.
I've been rather taken aback by the… In Publishing Participants: Jack Aidley, Eero Tuovinen, Matt Gwinn, ethan_greer, Ron Edwards, Simon W, coxcomb, jrs, greyorm.
2/12/2004 Jack Aidley: Playtesters wanted for Great Ork Gods Great Ork Gods has now reached the stage where it needs some proper play-testing. You can download the latest rules from http://66.98.138.15/~greato00/ - or www.greatorkgods.co.uk if my domain name has… In Connections Participants: Jack Aidley, geekspeakweekly.
2/12/2004 Jack Aidley: [Great Ork Gods] Playtest release Well, Great Ork Gods has finally been written up to a stage where I think it's ready for playtesting. I've got a website up for it from which you can… In Indie Game Design Participants: Jack Aidley, Loki, montag, Valamir, Darcy Burgess, Lxndr, charles ferguson, hermes, John Wick, gregkcubed, Steve Mitchell.
1/14/2004 Jack Aidley: Advice on Web Hosting I'm hoping to be releasing Great Ork Gods as a free .pdf in the near future. To do this I'll require a website. However some time spent searching for good,… In Publishing Participants: Jack Aidley, Matt Wilson, Matt, ADGBoss, Christopher Weeks.
1/12/2004 Jack Aidley: [Great Ork Gods] Latest rules [b][i]"You're Green, You're Ugly and the Gods Hate You."[/i][/b]
Here I shall relate my latest thoughts on Great Ork Gods, following on from my [url=http://www.indie-rpgs.com/viewtopic.php?t=8741]early ideas[/url]. If you’re not read… In Indie Game Design Participants: Jack Aidley, Lxndr, Loki, Valamir, Kilor Di, Shreyas Sampat, Mark Thomas.
1/8/2004 Jack Aidley: [Great Ork Gods] Actual Play (and what play!) Those of you who follow the Indie Game Design forums may remember this thread from last year in which I outlined my early thoughts on a game I’ve been working… In Actual Play Participants: Jack Aidley, Valamir, Loki, ks13, failrate.
11/19/2003 Jack Aidley: [The Great Ork Gods] Early ideas. [i][b]“You’re Green, You’re Ugly and the Gods Hate You.”[/b][/i]
The Great Ork Gods is (yet another?) game based on the twist of playing the Orks for a change. It’s intended… In Indie Game Design Participants: Jack Aidley, Clinton R. Nixon, Mike Holmes, greyorm, lumpley, Loki, Lxndr, Mark Thomas, Ron Edwards, Belac, Czar Fnord, Rich Forest.
11/6/2003 Jack Aidley: [Traveller] Spotlighting problems. Since my main campaign has hit rather a road bump (one of my players has got a new job meaning he can't make it every other week, and another has… In Actual Play Participants: Jack Aidley, Ron Edwards, AnyaTheBlue, Dev, arxhon, stingray20166, Loki, Mike Holmes.
8/12/2003 Jack Aidley: Developing Mr. Jack's Crunchy Combat System. This is a sort of follow on from 'Crunchy' scene-resolution, in which I suggested I figure the basic reason D&D combat gets dull is because of it's take turns standing… In RPG Theory Participants: Jack Aidley, kregmosier, M. J. Young, HMT.
7/18/2003 Jack Aidley: GM, DM, referee, storyteller, storyguide, etc., etc. I've been thinking lately about what to call the GM in my games, as you can guess from the prior sentence I've always tended to use GM. But I'm wondering… In RPG Theory Participants: Jack Aidley, pete_darby, Cadriel, Ben Morgan, Bob McNamee, jdagna, Marco, Ian Charvill, efindel, John Kim, Blake Hutchins, Matt Wilson, xiombarg, M. J. Young, Sylus Thane, Andrew Martin, Levi Kornelsen.
7/17/2003 Jack Aidley: Dracula was Father Christmas! So I decided to take a bit of a break from my usual game, and run a brief 'jaunt'.
I wanted to experiment with giving the players more in the… In Actual Play Participants: Jack Aidley, Mike Holmes.
6/9/2003 Jack Aidley: Qualitative Fortune This (How good are you at mental arithmetic?) discussion has led me on to thinking about a new system for running my games with. I want to keep a fortune… In RPG Theory Participants: Jack Aidley, Cadriel, Ron Edwards, M. J. Young, Shreyas Sampat, Mike Holmes, Garbanzo, Matt.
6/6/2003 Jack Aidley: How good are you at mental arithmetic? I am exceptionally good at mental arithmetic. Not as good as I used to be, mind, but still exceptionally good. I have never played a roleplaying system in which the… In RPG Theory Participants: Jack Aidley, WDFlores, Mike Holmes, Ron Edwards, Emily Care, damion, jdagna, John Kim, M. J. Young, talysman, Shreyas Sampat, John Kirk, Walt Freitag.
6/5/2003 Jack Aidley: They're running away and chickening out... So there was this nun, a woodsman and a petty criminal. It sounds like the setup for a joke, but is in fact my current party. I think I'd better… In Actual Play Participants: Jack Aidley, Fabrice G., Scripty, arxhon, Lxndr, John Kim, Paul Czege, Ian Charvill, damion, Christopher Kubasik, Mike Holmes.
6/2/2003 Jack Aidley: How is D&D magic Karmic? I hope this is the right place for this.
In this article, Ron states that:
AD&D uses Karma for magic and Fortune for combat.
I don't see why D&D… In RPG Theory Participants: Jack Aidley, Shreyas Sampat, Valamir, Jeph, Ron Edwards.
<< more previous topics | | Subsequent Topics 8/2/2004 Jack Aidley: Gaming with Minatures I've always had something of a love/hate relationship with D&D and it's bastard spawn. There's something about it's primitive class/level system that leads to interesting games and constantly involved characters,… In Actual Play Participants: Jack Aidley, Ron Edwards, Vaxalon, ADGBoss, Mike Holmes, xiombarg, ErrathofKosh, Doyce, John Kim, S'mon, StalkingBlue.
11/5/2004 Jack Aidley: Best image formats for .pdf? Hi there,
The images for Great Ork Gods are (finally) getting done - but I'm unsure about what image formats I should be getting my brother to give them to… In Publishing Participants: Jack Aidley, Matt Wilson, Eero Tuovinen, Matt Snyder, abzu, madelf, Paul Czege, Ron Edwards, Malak, dredd_funk, 16CBH.
2/24/2005 Jack Aidley: [Snowball(ish)] Nope, no heroes here. A few weeks back, in another break from the theoretically on-going campaign I've been running I pursuaded Dave to run a short one-off (we had been going to play Capes,… In Actual Play Participants: Jack Aidley, Mike Holmes.
3/11/2005 Jack Aidley: Why Capes Lite isn't helpful Hi Tony,
Over on RPG.Net I commented that the Capes Lite download wasn't very intelligable, and you asked why - I've started this thread to try and explain. Hopefully others… In Muse of Fire Games Participants: Jack Aidley, TonyLB, Christopher Weeks, jburneko, Matt Kimball, John Harper, Stickman, dyjoots, Valamir.
4/7/2005 Jack Aidley: I don't believe in evil Today, I will mostly be taking a philosophical outlook.
I've been thinking about evil - kind of inspired by reading some people talking about the Pope having being a great… In Forge Birthday Forum Participants: Jack Aidley, contracycle, Domhnall, GB Steve, Victor Gijsbers, Ben Lehman, Christopher Weeks, pete_darby, Sean, Wolfen, groundhog, Anonymous, Miskatonic, Nev the Deranged, Gordon C. Landis.
7/14/2005 Jack Aidley: The function of Races in Fantasy RPGS I'm in the process of developing a Fantasy roleplaying game. One of my aims is to be able justify every aspect of the game in terms of acheiving my goals;… In RPG Theory Participants: Jack Aidley, Bob Goat, Clinton R. Nixon, Ron Edwards, NN, Emily Care, simon_hibbs, cruciel, greyorm, M. J. Young.
7/19/2005 Jack Aidley: The Chanter Resolution System As part of a thread over on RPG.net I posted up a link to the resolution system from Chanter (Link here, and the dice mechanics here) and received the following… In Indie Game Design Participants: Jack Aidley, Matt, Technocrat13, Stickman, Justin Marx.
7/28/2005 Jack Aidley: [Feng Shui] Finding stuff out by asking Last night I ran the second session of a Feng Shui game. It's mostly been a blast - helped a lot, I think, by getting a forth player involved -… In Actual Play Participants: Jack Aidley, Nathan P., Ron Edwards, Mike Holmes, brainwipe.
8/24/2005 Jack Aidley: [Witch Finder] Resolution Mechanics Witch Finder is a game set in a dark version of Medieval Europe at the time of the witch hunts. Slightly darker, a bit more gritty and with real magic.… In Indie Game Design Participants: Jack Aidley, Dumirik, Joshua BishopRoby, Stickman, nsruf, Adam Dray, Frank T, John Harper.
9/8/2005 Jack Aidley: Challenges: a rules questions It wasn't clear to me reading the rules as we played last night (great game, BTW!) - when someone challenges one of your statements do you take the coin you… In Universalis Participants: Jack Aidley, Valamir, Arturo G., Mike Holmes.
9/22/2005 Jack Aidley: [Feng Shui (partly)] Uninvolved player problems The Feng game I've been running stuttered to an end last night, and although much of it was fun, I'm feeling increasingly disillusioned with two of the players. Some background… In Actual Play Participants: Jack Aidley, Rob Carriere, Stickman, Noon.
9/29/2005 Jack Aidley: [Universalis] No shoot out at the Space Western Corall. This is only my second go at Universalis, you can find Dave's write up of our first attempt in First Steps and may also want to view Feng Shui… In Actual Play Participants: Jack Aidley, Mike Holmes, Miskatonic, Christopher Weeks.
10/10/2005 Jack Aidley: Too many Ronnies threads A glance over the Indie Game Design forum shows that is currently awash with "Ronnies Feedback" threads. Now I don't have anything against the Ronnies - hell, I plan on… In Site Discussion Participants: Jack Aidley, Graham Walmsley, Mark Johnson, Ron Edwards, Sydney Freedberg, Eero Tuovinen, Doug Ruff, Andy Kitkowski.
10/25/2005 Jack Aidley: [Chanter] Rules for the things that matter Lately I've returned to Chanter and been working on turning it into a complete and finished game. To be honest, when I first wrote the game I didn't really think… In Indie Game Design Participants: Jack Aidley, Darcy Burgess, Bankuei, Bill Masek.
2/1/2006 Jack Aidley: How it works - draft Over here Ron said:
Lisa, that would be wonderful. You're not the first person to propose it. I'll tell you what I told all of them, in hopes that… In Site Discussion Participants: Jack Aidley, Nathan P., timfire, Troy_Costisick, Bryan Hansel, Andrew Morris.
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