Previous Topics 7/30/2004 bcook1971: [Tell Your Tale] Breakthrough on Range Combat Concepts This is just a shout out kind of post. I've been working on completing a playtest draft of an RPG I've written. It's about what happens between "Once upon a… In Indie Game Design Participants: bcook1971, Sydney Freedberg.
6/10/2004 bcook1971: [Sorcerer] Effects of Perception Had some questions related to my Actual Play thread that seemed better devoted to this forum.
My first thought on doing surprise (which I take to be synonymous with what… In Adept Press Participants: bcook1971, Ron Edwards.
6/9/2004 bcook1971: [Sorcerer] First Campaign III of IV (SPOILER) (Session I. Session II.)
"This was the best one yet." That's what my players told me. I've been having trouble keeping the group focused, so I switched sites to my… In Actual Play Participants: bcook1971, Paka, sirogit, Ron Edwards, Valamir.
5/23/2004 bcook1971: [Sorcerer] First Campaign II (SPOILER) (See session I here.)
Two down, two to go. My group ran the second session of our premier Sorcerer campaign. Things are starting to click a little better. I think… In Actual Play Participants: bcook1971.
5/15/2004 bcook1971: Force and Pressing for Action I've been thinking about Force a bit. I understand it to be a technique by which the GM makes significant decisions for the PCs. It implies the concept of Input… In RPG Theory Participants: bcook1971, Ian Charvill, contracycle, Noon, M. J. Young.
5/8/2004 bcook1971: [Sorcerer] Damage Effects and Demon Abilities Below is a copy of an e-mail I sent to one of my players explaining damage effects and how demon abilities impact them. It's pretty straight forward and brings to… In Adept Press Participants: bcook1971, Doyce, Ron Edwards.
5/2/2004 bcook1971: [Sorcerer] Fresh From Play: Comments, Questions This being particular to the system, I thought I'd separate it from the thread I started in Actual Play.
Comment: The game text does not overstate the peril of a… In Adept Press Participants: bcook1971, Nev the Deranged, Ron Edwards.
5/2/2004 bcook1971: [Sorcerer] First Campaign (SPOILER) Finished running the first session of my first Sorcerer campaign this night/morning. My group created characters last week at the end of our second TROS campaign, run by Zazielsrephraim. That… In Actual Play Participants: bcook1971, Ron Edwards, TonyLB, Bob McNamee, hardcoremoose, Trevis Martin.
4/26/2004 bcook1971: [Sorcerer] Short Bit on Boost Q: If a character Boosts Stamina twice, do you check Will vs Power or automatically abort next?
Q: Consider a parasite with Boost. There is no conferment, but the host's… In Adept Press Participants: bcook1971, Ron Edwards.
4/26/2004 bcook1971: Force and Vice It’s my understanding that the use of Force is dysfunctional by definition. I wanted to get some feedback as to the dividing line between proper GM play and the use… In RPG Theory Participants: bcook1971, clehrich, Ron Edwards.
4/13/2004 bcook1971: [Sorcerer] Various Questions Good news! My group has agreed to let me run a four-session Sorcerer campaign. Now the pressure's really on to understand the wormy details. Or at least be 70%+ settled… In Adept Press Participants: bcook1971, Ron Edwards, kwill.
4/3/2004 bcook1971: [Sorcerer] Damage Penalties in Combat Just reading through Sorcerer a bit. Some questions:
Where a character is attacked but has not yet acted, if he opts to suck up the attack, rolling one die… In Adept Press Participants: bcook1971, Ron Edwards.
3/29/2004 bcook1971: TROS in 10 Lines or Less. Chargen
Everyone gets the following attributes: Physical (5), Mental (5), CP (10).
Write a story-trigger for 3 extra dice.
Pick one of the following weapons: sword, spear or mace.… In The Riddle of Steel Participants: bcook1971.
3/24/2004 bcook1971: Contest to Define Kudara Hello. Don’t know if this has been done already. Or if it’s welcome. Thought I’d post to find out. My idea: post a contest to define Kudara. (Then Shiragi and… In The Riddle of Steel Participants: bcook1971, Ingenious, Edge, Mike Holmes.
3/10/2004 bcook1971: [Issues & Impact] DFW Area Playtesters Wanted I've just completed principal design of I&I and would like to find 2-3 people to help playtest it. I would like to meet once a week for 1 month, 3-4… In Connections Participants: bcook1971.
3/10/2004 bcook1971: Picky, Assumption-Teasing Questions [list=1][*]Do you fumble a strike (pp. 78-9) by failing the roll and having two or more 1's (a la pp. 7-8) or does [i]any[/i] failure to hit draw the 1/2… In The Riddle of Steel Participants: bcook1971, Valamir, Malechi, Ingenious, Wolfen, Ian.Plumb.
2/12/2004 bcook1971: Response to the Supporting Essays I just finished reading all three GNS support essays and wanted to air some of my reactions.
That's why it's often referred to… In GNS Model Discussion Participants: bcook1971, Sean, pete_darby, Mike Holmes, Ron Edwards, M. J. Young.
2/2/2004 bcook1971: Sometimes You Kick . . . Last session, one of our players jumped up on a stone pedestal as a clawing, biting skeleton came towards him. He proceeded to kick the thing in the head with… In The Riddle of Steel Participants: bcook1971, Jake Norwood, sgtnasty, Mokkurkalfe, Wolfen, Brian Leybourne, Lxndr.
1/14/2004 bcook1971: [TROS] A Sequence of Events OR a Series of Episodes? [quote="Guest"]So many of the things mentioned on this thread are just two different roleplaying styles:
1) one player basically has a complete storyline prepared for his character, even to the… In Actual Play Participants: bcook1971, Jake Norwood.
12/22/2003 bcook1971: [TROS] Help! How to promote progress in discovery. Hello. My gaming group is in the middle of a TROS campaign right now. My Seneschal places priority on discovery as a means of progress. I see the following ends… In Actual Play Participants: bcook1971, Jake Norwood, Valamir, Mike Holmes, Ron Edwards, hyphz.
<< more previous topics | | Subsequent Topics 8/22/2004 bcook1971: [Traveller] Writing Myself into the Back-Story I just had a euphoric gaming session. This continues from I'm Just Here for the Celery, and what a contrast! People were literally jumping up and down and clapping. Some… In Actual Play Participants: bcook1971, ScottM.
9/2/2004 bcook1971: [Tell Your Tale] Playtest Update Just had an interesting playtest with a couple of friends. It felt good to stretch the system's legs. A couple of points are worth sharing:
Writing the player characters… In Indie Game Design Participants: bcook1971.
9/9/2004 bcook1971: Action Reaction: Stump the Experts [b]RE: Forfeiting Actions (pp. 75-6)[/b]
Q: Is forfeiture limited to the next volley?
Q: If other players have declared actions but the player in question has not, may he forfeit?… In Burning Wheel Participants: bcook1971, taepoong, abzu, rafial, Mulciber, Thor Olavsrud.
9/10/2004 bcook1971: Mentoring In Newbie-friendly Indie Games
My start in gaming was in a near vaccum. We were introduced to the game by my friends older brother, but he only played with us… In RPG Theory Participants: bcook1971, ffilz.
9/16/2004 bcook1971: Some Review, Some Questions Hello. Things are starting to come together for me in understanding BW. I'm mostly focused on the combat at this point. This is my second read-through of book one, with… In Burning Wheel Participants: bcook1971, abzu, drozdal, Thor Olavsrud, Ron Edwards.
9/29/2004 bcook1971: Groping Forward After reading Splitting Simulationism and Subtyping Sim, I experienced a return to understanding regarding layering of the Big Model. (i.e. Actual play reflects settings on the panel of agenda; often,… In GNS Model Discussion Participants: bcook1971, Ron Edwards.
10/13/2004 bcook1971: [Traveller] Vargar Hijinx We played our last session of the campaign. The first two sessions were two-parters. The third wrapped up antecedents of the main story arc and in the last third, plotted… In Actual Play Participants: bcook1971.
10/20/2004 bcook1971: Complex Conflict That's Not Combat Hello. I read two things recently:
The failing in the Sorcerer book is to talk about a "combat" system at all. There is no combat system. There is a… In RPG Theory Participants: bcook1971, Lxndr, jdagna, M. J. Young, timfire, Jonathan Walton.
10/20/2004 bcook1971: Task Resolution vs Conflict Resolution Ok. Quicky thread. I just read the glossary definitions in an attempt to settle my confusion. I'm assuming that tasks are understood to be conflict components.
My understanding at present… In RPG Theory Participants: bcook1971, Trevis Martin, Alan, Jack Aidley, Shreyas Sampat, timfire, greyorm.
10/27/2004 bcook1971: Tying Tests Together A knight and squire, travelling on horseback, pass through the woods of a baron's vassal. They ride late into the night, intent on delivering a message from their lord. Up… In Burning Wheel Participants: bcook1971, abzu, rafial, Thor Olavsrud, Negilent.
10/28/2004 bcook1971: Critical Group Mass / Key Player Phenomenon Lately, limited availability has caused some instances of late play or no-shows for certain members of my group. Partial starts and below quorum play has revealled some interesting dynamics.
(I… In Actual Play Participants: bcook1971, Mike Holmes, contracycle.
11/1/2004 bcook1971: Just Received My Copy Just thumbing through it .. It has a rough look; like a chapbook or a university press poetry anthology. Tell Drew Baker that the cover art sold me. And Forge… In lumpley games Participants: bcook1971.
11/4/2004 bcook1971: Invalidating the Script In Action Reaction: Stump the Experts:
It is my understanding that though actions may oppose one another, potentially preventing the other's desired effect, they may not resolve to… In Burning Wheel Participants: bcook1971, Thor Olavsrud, abzu.
11/4/2004 bcook1971: Resolving Combat Distance More questions ..
(This seemed unrelated to the other thread I have going right now, so I started this one.)
Judging by the example text in the bottom two paragraghs… In Burning Wheel Participants: bcook1971, Thor Olavsrud, taepoong.
11/8/2004 bcook1971: Playtest Results I was trying, in solo playtest, to resolve striking distance in a duel by pace counts. That was about as effective as bluffing in solitaire. So I called up some… In Burning Wheel Participants: bcook1971.
12/6/2004 bcook1971: [Burning Wheel] One-shot: the Pillage of Jasop I ran a BW one-shot for my roleplayers meetup group tonight. It went very smoothly and was a lot of fun. I've been doing fairly intensive prep for the last… In Actual Play Participants: bcook1971.
1/2/2005 bcook1971: [WoD/VtR] It Clicked My group finished the fifth and final session of our WoD campaign this morning. It was invigorating. Lots of interesting things to share.
BW vs. TROS
Everyone (including me) is… In Actual Play Participants: bcook1971, hix.
1/17/2005 bcook1971: [Universalis] Meetup Group One-shot Well, we did it. I can't believe I finally got my feet wet in Universalis.
Logistics
Five people showed up to the event. We played at a tea shop in… In Actual Play Participants: bcook1971, Valamir, Tony Irwin.
2/6/2005 bcook1971: [Burning Wheel] 2005 Late Winter Campaign: I of IV I had a great time tonight, launching my big, fat BW campaign. The group has really come along in their interest and understanding of the system. They still complain about… In Actual Play Participants: bcook1971, abzu, ZazielsRephaim, Ingenious, Negilent, Jaycenn.
2/11/2005 bcook1971: Reading through Dogs I had to go to Mississippi for some training this week. With 5 minutes to pack, I looked around my room and thought, what shall I bring to the airport… In lumpley games Participants: bcook1971, lumpley, nikola.
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