Previous Topics 9/30/2004 Michael Hopcroft: GameStorm 2005 I'm trying to find otu how much a booth at Game Storm 7, a game con in portland that will be held in march of 2005, will cost me. Since… In Conventions Participants: Michael Hopcroft, jdagna.
9/30/2004 Michael Hopcroft: Wanted: an indepeent appraisal I tend to make my publishing decisions for creative reasons rather than due to cold hard marketing. I don;t have access to any research data at all.
And now this… In Publishing Participants: Michael Hopcroft, Ron Edwards.
9/30/2004 Dauntless: Reverse OGL: Marketing gimmick I'm not sure if this belongs in Publishing or not....
Okay, how stupid is this?
Instead of getting people to buy into your system by charging for the rules but… In Publishing Participants: Dauntless, Nazzi, Ron Edwards, jerry, Valamir, greyorm, madelf.
9/30/2004 madelf: consequences of magic redux Awhile back I brought up some vague notions in this thread...
http://www.indie-rpgs.com/viewtopic.php?t=12009&highlight=
where a bunch of you helped me sort through my ideas. I found it very helpful.
I've been… In RPG Theory Participants: madelf, clehrich, Andrew Martin, Ron Edwards, Vaxalon, Valamir, Jinx, TonyLB.
9/30/2004 Jonathan Walton: Dogs in the IRC Okay, I'm done thinking about this game. Now I've got to play it.
So, let's play Dogs on IRC, as soon as possible. I'm 12 time zones away from most… In lumpley games Participants: Jonathan Walton, Ben Lehman, Vaxalon, lumpley, DannyK, anonymouse, beingfrank, Blankshield, Doyce.
9/30/2004 GregS: PDF Publishing: Borders or no borders? As I'm laying out my first PDF I'm hit with what might be a significant question: do you include borders (artistic, flashy types) on sellable PDFs?
The pro is that… In Publishing Participants: GregS, M Jason Parent, Paul Czege, jgbrowning, Andrew Martin, Matt Wilson, TheLe, Edward Kann.
9/29/2004 Dauntless: When does combat resolution become too slow? My system currently has quite a few factors to be considered during the play of combat. Most of it also requires quite a bit of record keeping. While I haven't… In RPG Theory Participants: Dauntless, TonyLB, Noon, Andrew Martin, Jack Aidley, Vaxalon, Shreyas Sampat, John Kim, DannyK, John Uckele, contracycle, Mike Holmes, M. J. Young, Precious Villain, bcook1971, Doug Ruff, LordSmerf, Ben Lehman.
9/29/2004 Lougar01: Social Skills vs. Physical Another Curious Incident.
One of the playes took the ability, "Talk You To Death" (based on Bill from the "Kill Bill" Movie), used with their Sociality. Then, when one of… In CRN Games Participants: Lougar01, Jason.
9/29/2004 Dauntless: A look at skills I've been beating my head against a wall trying to decide exactly how I want to implement skills in my game. First off, let me introduce what I call the… In RPG Theory Participants: Dauntless, Andrew Martin, Dr. Velocity, TonyLB, M. J. Young.
9/29/2004 GregS: PDF Marketing So, I'm adapting to the whole PDF infiltration marketing model but I'm stuck on a quandery that, to my knowledge, has really never been addressed on the Forge.
What have… In Publishing Participants: GregS, Nathan, LordSmerf, rpghost, daMoose_Neo, Ron Edwards, Blankshield, efindel, Rorimack.
9/29/2004 Nathan: CreationCrash.Com News? Well, PhilReed posted this over at RPG.Net in a post. I don't know what it means, but I suppose it does mean one less pdf online store.
Over the… In Publishing Participants: Nathan, rpghost, madelf, Ron Edwards, philreed.
9/29/2004 rafial: Escalation So I've got a rules clarification question prompted by Hans Christian Andersen's actual play report:
Moving beyond that, watching a desperate opponent Escalate from Words to Guns, and beating him… In lumpley games Participants: rafial, Brand_Robins, Valamir, lumpley.
9/29/2004 timfire: [Design Theory] Decision-Points? This is an idea that I've had before, but wasn't able to articulate very well. But now I think I can articulate it better.
I'm calling this a 'decision-point' in… In RPG Theory Participants: timfire, Michael S. Miller.
9/29/2004 Wormwood: Big Model as a Scientific Theory Note: this is not a critique of accuracy. Rather it is an attempt to point out places where the structure and formalisms of the Big Model Theory cause difficulty in… In GNS Model Discussion Participants: Wormwood, clehrich, Jere, Ron Edwards, Sean, ErrathofKosh, timfire.
9/29/2004 TonyLB: [Capes] Speeding character design Capes is a superhero game with very broad abilities. Your Powers or Tropes can be pretty much anything that can happen. "God answers my prayers" is just as legitimate as… In Indie Game Design Participants: TonyLB, LordSmerf, Sydney Freedberg, Doug Ruff, WhiteRat, efindel, John Harper, Vaxalon.
9/29/2004 TonyLB: [Capes] Spandex Soap-opera So I had the first session of my face-to-face Capes campaign last night. Some good stuff and some bad stuff.
The good stuff: Once characters were created, they quickly lined… In Actual Play Participants: TonyLB, LordSmerf.
9/29/2004 TonyLB: [Capes] Getting whooped but good Played Capes over IRC again on monday. I've posted a transcript again, mostly because it's easy.
Fun, unexpected session. Our heroes got trounced. Seriously, it is hard to describe the… In Actual Play Participants: TonyLB, Ron Edwards, LordSmerf, Noon.
9/29/2004 Lougar01: Breaking Things in Donjon Had an interesting situation in the game recently. Player had a BAS (Big Ass Sword), and used it to chop open a door to make a big entrance into the… In CRN Games Participants: Lougar01, Clinton R. Nixon, Ron Edwards.
9/29/2004 Jonathan Walton: Dogs as Angels [Braindump] So, I was thinking about Dogs when I was supposed to be thinking about my Fulbright research today, when I suddenly realized that I like Dogs for the exact same… In lumpley games Participants: Jonathan Walton, Mark D. Eddy, nikola, Brand_Robins, Ben Lehman, DannyK.
9/29/2004 bcook1971: Groping Forward After reading Splitting Simulationism and Subtyping Sim, I experienced a return to understanding regarding layering of the Big Model. (i.e. Actual play reflects settings on the panel of agenda; often,… In GNS Model Discussion Participants: bcook1971, Ron Edwards.
<< more previous topics | | Subsequent Topics 9/30/2004 lumpley: Nat'l Protect Your Players Day ...Just for Ron.
This isn't me moderating, it's me setting tone for the convo:
Dogs can be a serious game that takes on no foolin' issues. I don't think we… In lumpley games Participants: lumpley, MajorKiz, Ron Edwards, nikola.
9/30/2004 daMoose_Neo: [Twilight] New pack concept - "Modular"! My biggest concern with Twilight has been "With this being a customizable/collectable card game, will I be able to recoup enough costs fast enough to produce the boosters to fuel… In Publishing Participants: daMoose_Neo, Valamir, Chris Passeno.
9/30/2004 timfire: Design equals... Play? [quote="Jonathon (ErrathofKosh)"]Players design characters, GM's design settings and situations; those are considered play, so why wouldn't the game designer designing system be play?[/quote]
I think this is a good topic… In RPG Theory Participants: timfire, TonyLB, DannyK, Ron Edwards, greyorm, Walt Freitag, bcook1971, John Kim, Vaxalon, Wormwood, clehrich, ErrathofKosh, M. J. Young, ffilz, John Kirk, Caldis.
9/30/2004 MajorKiz: finally get to run it Well, we've arranged for a character creation session this friday, then I'll probably try and start an actual game the friday after that. The scheduling is a bit uncertain because… In lumpley games Participants: MajorKiz, lumpley.
9/30/2004 Thunder_God: Printing "Double page" PDFs. How do I properly print PDFs like Burning Wheel, where in each page we have two smaller than A4 pages are contained? Right now I have to squint and the… In Publishing Participants: Thunder_God, Vaxalon, abzu, Paul Czege, 16CBH.
10/1/2004 TonyLB: [TFOS] Years gone by.... I'm interested to see if there are insights that Forge-think can bring to roleplaying stories from (in this case) more than a decade ago. I've got several stories from a… In Actual Play Participants: TonyLB, bcook1971, Ben Lehman, Vaxalon.
10/1/2004 Thunder_God: Dogs for Mormon-Clueless? How would the game work for someone who has no idea at all regarding Mormons? Supposed you do use the default setting. In lumpley games Participants: Thunder_God, Trevis Martin, nikola, Paka.
10/1/2004 adriayna: Silven Trumpeter spotlights the Forge (and other indie RPGs) Hi everyone,
I hope I posted this in the right place :)
I just wanted to give you a heads up about the newest Silven Trumpeter PDF version (located at… In Connections Participants: adriayna, Clinton R. Nixon.
10/1/2004 EdD: NBOS Software seeking artists Hi All,
NBOS Software is seeking one or more artists to create mapping symbols. These are paid, fairly large projects. The ideal artists for these projects will be able to… In Connections Participants: EdD.
10/1/2004 Paka: What I've taken from different games. Lessons learned. [b]Dust Devils: [/b]It forced me to loosen my grip on the game and realize that it is our game and not my game that is at the table due to… In RPG Theory Participants: Paka, Negilent.
10/1/2004 sirogit: Current State of Ghost Light A long time ago, I looked at the review of Ghost Light, and found it extremely intereasting. I was considerably distraught that it was no longer available.
I found the… In Site Discussion Participants: sirogit, Andrew Martin, Ron Edwards, Clinton R. Nixon.
10/1/2004 kwill: D&D documentary a documentary called "The Dungeons & Dragons Experience" has been released on DVD and is reviewed here: http://www.dvdtalk.com/reviews/read.php?ID=12314
a quick google reveals other reviews also available - http://www.google.com/search?q=dungeons+dragons+experience - including… In RPG Theory Participants: kwill.
10/1/2004 Tanz Debil: (Tragedy) A tragic core mechanic Hi all. First post and all that. I would be grateful if you would help me with a few questions that I have.
I've been thinking about themes I have… In Indie Game Design Participants: Tanz Debil, clehrich, Andrew Martin, Dumirik.
10/1/2004 lumpley: UNY-Con Seminar: Understanding Roleplaying I'm running a seminar at UNY-Con this fall. "Understanding Roleplaying," and here's the description:Lets open role-playing up and muck around in its guts. I'll lay out a state-of-the-art description of… In Conventions Participants: lumpley.
10/1/2004 clehrich: Congratulations Ron! Has anyone else noticed that Ron recently broke the 10,000 posts mark? Happy something day, Ron!
If you're going to chime in on this, folks, do so before he comes… In Site Discussion Participants: clehrich, Ron Edwards.
10/1/2004 Clinton R. Nixon: Forum re-ordering You've probably already noticed that we've re-ordered the main forums on the front page. Actual Play, as befits it, is now first, followed by Indie Game Design and Publishing. Ron… In Site Discussion Participants: Clinton R. Nixon, ffilz, Andy Kitkowski, Andrew Martin, Jasper, LordSmerf, Ron Edwards, Eric J..
10/1/2004 nikola: Your religion Hey, what religions do people here practice? There seem to be a disproportionate number of Jews, several Mormons, what else? I'm not asking about the nature of your specific practices… In lumpley games Participants: nikola, Brand_Robins, Trevis Martin, lumpley, clehrich, Clinton R. Nixon, inthisstyle, johnmarron, DannyK, Christopher Kubasik, Bob Goat, MajorKiz, Jonathan Walton, Mark D. Eddy, Albert the Absentminded.
10/1/2004 daMoose_Neo: "Final Twilight - All Hallows Eve" Event Planning! [url=http://final-twilight.neoproductions.net/news.php?p=10012004]Check the press release/announcement here[/url]
Alright!
I'm gearing up for our first organized event, slated to take place Halloween weekend (30th or 31st, at shops convience).
I'm hitting up shops… In Conventions Participants: daMoose_Neo.
10/1/2004 Trevis Martin: RPG Net review of Dogs Is here
http://www.rpg.net/reviews/archive/10/10709.phtml
Its a little abbreviated but a good showing none the less.
best
Trevis In lumpley games Participants: Trevis Martin, pfischer, Brand_Robins, nikola.
10/1/2004 jrs: "It's superb." Ken Hite says nice things about DitV in his 9/30/04 Out of the Box column.
Julie In lumpley games Participants: jrs, nikola, DannyK.
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