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From Day One


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10/19/2004 Paka: [Monkeywrench] Monkeys on Mars
Monkeywrench is the kids' RPG in which the players are monkeys on board a space station trying to get free. Conflict resolution is a simple d6 roll, 4, 5, and…
In Actual Play
Participants: Paka, Shreyas Sampat.


10/19/2004 Spooky Fanboy: [Fastlane] taking submissions for supplements?
I'd like to do a modern magic and/or superpowers supplement for Fastlane. Sound interesting? Or should I simply post it in this forum?
In Twisted Confessions
Participants: Spooky Fanboy, Lxndr.


10/18/2004 LordSmerf: [Great Ork Gods] One night stand
So I met with the local University gaming group (more on that here). We had an hour or so to kill before the latecomers would arrive, so I convinced the…
In Actual Play
Participants: LordSmerf, Ron Edwards, Jack Aidley.


10/18/2004 Sean: Validation of Input in Sim
Marco asked about this in another thread. Marco, what did you think of Chris Kubasik's post here: http://www.indie-rpgs.com/viewtopic.php?t=12964&start=42 that seemed to me to be one fine example, if not of…
In GNS Model Discussion
Participants: Sean, Marco, John Kim, contracycle, Ron Edwards.


10/18/2004 Sean: Possessors, Stamina, and Boost
The Sorcerer main book says Possessors can't have Boost. Why not? What's wrong with the force that takes you over and gives you, say, inhuman Stamina? Is this game-breaking in…
In Adept Press
Participants: Sean, Ron Edwards.


10/18/2004 Helvetian: Dreamation 2005
I'll be sending out more personalized invitations Real Soon Now, but I wanted to put the dates in peoples' heads ASAP. I would love to have a strong Indie presence…
In Conventions
Participants: Helvetian, timfire, Grand_Commander13, JamesSterrett, Dregg, Michael S. Miller, abzu, TonyLB.


10/18/2004 Darksmith: GM is god?
There have been a couple of refences to the whole, "GM is god" mindset. What are the general views on this type of mentality? Is is accepted and expected? Do…
In RPG Theory
Participants: Darksmith, Eero Tuovinen, TonyLB, Marco, Ron Edwards, Mortaneus, bcook1971, Halzebier, Jeremy, DannyK, eralston, Chris Goodwin, John Uckele, nikola, Noon, John Kim, Mark Johnson, M. J. Young, beingfrank, ffilz, Scripty, Vaxalon, Tomas HVM, simon_hibbs, Christopher Kubasik, Rob Carriere, komradebob, contracycle, jdrakeh.


10/18/2004 abzu: Ubercon 4, Oy vey
Just waking up from my post-con crash. This time around the nerds and I were at Ubercon 4 in Secaucus, NJ at the Meadowlands Crown Plaza. Let's start with the…
In Conventions
Participants: abzu, Michael S. Miller, Thor Olavsrud, M. J. Young, LordSmerf, rafial.


10/18/2004 daMoose_Neo: [Magnum Opus] GoO offer...hmm
I brought up the one topic about BESM d20 and here is another: GoO Magnum Opus. I just found about this and am trying to do some digging around on…
In Publishing
Participants: daMoose_Neo, Andy Kitkowski.


10/18/2004 jone: Fast but realistic firearms RPG-system?
Hi. I'm searching for a RPG-system for modern combat (=firearms). I'd like to find a system that works both with a WW2 and a present day (~year 2000) campaigns. So…
In RPG Theory
Participants: jone, Chris Geisel, M. J. Young, Darksmith, contracycle, Negilent, Dev, Ben Lehman, Vaxalon, Tom B, jerry, cheeplives, smokewolf, GreedIsGod.


10/18/2004 Factor 8: The Kingdom of Loathing ~
To my surprise, I can't find any posts about this online game " The Kingdom of Loathing " http://www2.kingdomofloathing.com/login.php?results= If you haven't checked this out yet, well .... maybe you…
In Indie Game Design
Participants: Factor 8, daMoose_Neo, greyorm.


10/18/2004 Kat Miller: An extra wild for the Hero deck.
I've been a hero playtester from the begining, and at Ubercon I had an opportunity to run WGP for the first time. It was quite an exilerating experience. One of…
In Incarnadine Press
Participants: Kat Miller.


10/18/2004 Mike Holmes: Purchasing Clarification
Split from the thread here: http://www.indie-rpgs.com/viewtopic.php?t=12419 I don't want to wander too far backwards, but something you said, mike, intrigued me. It really is that whenever you learn a new…
In HeroQuest
Participants: Mike Holmes, lightcastle.


10/18/2004 Ravien: [Scarlet Wake] Endgame
So we've finished our first game of Scarlet Wake. All up it took 6 weekly sessions, with a few weeks missed here and there due to unforeseen complications. Sessions were…
In Actual Play
Participants: Ravien.


10/17/2004 WyldKarde: The Miscreant Engine (more - split)
Surprising how many people still read this thread. I've been approached by people off and on for a few months now on the status of this project. Most seem to…
In Indie Game Design
Participants: WyldKarde, aganauton, Ron Edwards, Ravien, Roger, Jeph, TomteOfDoom, RedShogun.


10/18/2004 Clay: Successful Sorcerer Quickie
I am very happy to report a successful sorcerer session run tonight using a short one-off scenario of my own demented design and inspired by Installing Linux on a Dead…
In Adept Press
Participants: Clay.


10/18/2004 TonyLB: No-Myth junky cries out for help
As I look back over the patterns of games I have run, one thing leaps out at me. I don't prep story lines. At all. Now, I do prep. I…
In Actual Play
Participants: TonyLB, eef, anonymouse, Adrienne, Ron Edwards, inky, clehrich, dredd_funk, Valamir, jdagna, Walt Freitag, Cemendur, contracycle.


10/17/2004 Ben Lehman: An essay and a half
Hi. So I'm fiendishly late with the next playtest draft of the game, which I hope is why this forum is quiet, and not that everyone is going "ecch, this…
In Polaris Playtest Forum
Participants: Ben Lehman, Eero Tuovinen.


10/17/2004 Solly Brown: Dog Town Demo
Hi Guys I've just put up the Dog Town Lite Demo a 33 page pdf on the company's new site to promote the November launch on rpgnow of the Dog…
In Publishing
Participants: Solly Brown.


10/17/2004 ricmadeira: Urban Squalor - Thanks Mike M!
Hi there! Just wanted to thank Michael S. Miller for his Urban Squalor scenario, and ask for his forgiveness for shamelessly taking all his stuff (although that doesn't really mean…
In Adept Press
Participants: ricmadeira, Ron Edwards, Michael S. Miller.


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Subsequent Topics

10/19/2004 dyjoots: Quick question about Scene requests
I'm not sure if I missed it or if the books just isn't clear... does the Producer get included in the circular process of requesting scenes during play, or is…
In Dog Eared Designs
Participants: dyjoots, LordSmerf, Matt Wilson.


10/19/2004 Factor 8: Where RPGs are headed (split)
This is why I pointed out KOL, because I believe that's where the ball is going next.
In Site Discussion
Participants: Factor 8, Ron Edwards, greyorm, daMoose_Neo.


10/19/2004 daMoose_Neo: [Genetisys] Monster combat- work for genre?
[url=http://www.indie-rpgs.com/viewtopic.php?t=12831&start=0&postdays=0&postorder=asc&highlight=][Genetisys]"File off Serial Numbers" or originality?[/url] First post up there. Run Down: Monster Battling, just like all of the sickeningly sweet Pikachu anime out there, but with a little more…
In Indie Game Design
Participants: daMoose_Neo, Shreyas Sampat.


10/19/2004 Sir Privy Toastrack: Would this idea work? Has anyone tried it?
In trying to think of ways to better engage players in their characters and the story, I was thinking that an interesting way to generate PCs would be to have…
In RPG Theory
Participants: Sir Privy Toastrack, Technocrat13, Jeremy, daMoose_Neo, Michael S. Miller, Darksmith, Cmonkey, dredd_funk, ffilz, neelk, SlurpeeMoney, M. J. Young, nellist, contracycle, inky, John Uckele, zephyr_cirrus.


10/19/2004 Technocrat13: Clicking errors cause a mess.
Out of curiosity, and fueled by my inability to click straight, I just thought I'd ask if it was possible to put a little more space between the Preview and…
In Site Discussion
Participants: Technocrat13, Ron Edwards.


10/19/2004 Technocrat13: What does the Right to Dream require? (split)
In The Basis for Criticism Ron wrote: Story Now requires Premise, which is to say an imaginary situation which throws a real-world problematic issue up for judgmental grabs. Step On…
In GNS Model Discussion
Participants: Technocrat13, Ron Edwards, Walt Freitag, John Kim, contracycle, Silmenume, Valamir, Marco.


10/19/2004 LordSmerf: Different types of Director Stance
Over in Stance Theory: The Hegemony of One Character is suggested that we should differentiate between different types of Director Stance. Ron replied with: Oooh! New thread, Thomas, new…
In RPG Theory
Participants: LordSmerf, Ron Edwards, TonyLB, greyorm.


10/19/2004 Tim Alexander: How many d10s? [low content]
Hey Folks, So I'm finally getting around to running the Ordinary Tragedies game in a week or so. Being my first live experience with Sorcerer I realized I have no…
In Adept Press
Participants: Tim Alexander, Michael S. Miller, Ron Edwards, Andy Kitkowski, Bailywolf.


10/19/2004 Negilent: Ties or have I missed something
In our first game the following situation cropped up time and time again. I had a pair left, say 4 and 6, and raised: "he pushes past and runs down…
In lumpley games
Participants: Negilent, Brand_Robins, Ben Lehman, lumpley.


10/19/2004 Blankshield: Dogs in the IRC: Sorrow, part I
[quote]<jwalton> By the way, the town's called "Sorrow."[/quote] Dogs: Jezebel (me) Hosea Laurent (Michael) Esau (Danny) Cyrus (Ben) Jared (Claire) Dogs in the IRC characters can be found [url=http://www.indie-rpgs.com/viewtopic.php?t=12898]here[/url]. Character…
In Actual Play
Participants: Blankshield, Emily Care, ScottM, Jonathan Walton, beingfrank, DannyK.


10/19/2004 Walt Freitag: "Sim: Realizing the Ideal"? (split)
This is split from this thread in which Ron and Eric (Technocrat13) discuss "the thing Simulationism needs," the way Gamist needs Challenge and Narrativism needs Story Now. Where Eric chose…
In GNS Model Discussion
Participants: Walt Freitag, Technocrat13.


10/19/2004 George Moralidis: why not use keywords?
Hello, what do you think about using keywords (taken from the glossary i suppose) under every new topic? I think it will make everyone's life easier. Also, after how long…
In Site Discussion
Participants: George Moralidis, timfire.


10/19/2004 JamesDJIII: Red-Box D&D Example of Play
I'm speaking about the 1979, or 1980 "red cover" Basic D&D rulebook. I remember when I convinced my parents to buy it for me when I was about 11 or…
In RPG Theory
Participants: JamesDJIII, John Kim, efindel, DannyK, jerry, contracycle, anonymouse, Eric J..


10/19/2004 efindel: [Capes] A Day in the Life of Zip
So, we played Capes in the indie-netgaming IRC again last night. With two of the three original players gone now, and no new players having joined yet, that made it…
In Actual Play
Participants: efindel, LordSmerf.


10/19/2004 Emily Care: chapter and verse
Just read the latest write up of the dogs IRC campaign. Very cool stuff. It struck me that all these passages folks come up with make great copy. You could…
In lumpley games
Participants: Emily Care.


10/19/2004 Ben Lehman: Latest Version of Text
This thread is for me to post links to the latest version of the Polaris playtest drafts. Do not reply to this thread. If you have anything to say (Even…
In Polaris Playtest Forum
Participants: Ben Lehman.


10/19/2004 Ben Lehman: The New Draft
For those of you have have the old one, here's what's changed in a major way: Sub-attributes dropped. Only four automatic traits. Uses d6. Introduction of the diagram (yes, I'll…
In Polaris Playtest Forum
Participants: Ben Lehman.


10/20/2004 ReverendBayn: Jedi Cops... who wants some!?
I'm gearing up to run a (relatively non-canon) Star Wars game in the style of an 80's cop show. Rogue cops, drug gangs, angry superiors constantly yelling about how you're…
In Connections
Participants: ReverendBayn, Dev.


10/20/2004 oversoul01: An idea for a diceless system (Kinda Long)
I have been wanting to do a "diceless" system for sometime now. But I wanted to definately finish version 2 of Dice Chucker befroe I began a new project. What…
In Indie Game Design
Participants: oversoul01, Shreyas Sampat.


10/19/2004 apparition13: Re: Big Model as a Scientific Theory
[quote="Wormwood"] 4) The theory does not propose any experimental tests, and due to above points removes nearly any power that such tests could have, by enforcing a subjective basis for…
In GNS Model Discussion
Participants: apparition13, Ron Edwards, Wormwood, clehrich, lumpley, M. J. Young, TonyLB, Lxndr.


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