The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=13352

From Day One


Previous Topics

11/11/2004 TonyLB: [Capes] Losing Control
So I've had the pleasure of playing in two Capes playtests in two days. The first (hereafter "Chambarra Capes") was on IRC with Doug (hi Doug!) The second (hereafter "Ensemble…
In Actual Play
Participants: TonyLB, Sydney Freedberg, Vaxalon, Doug Ruff, TheCzech.


11/11/2004 Paka: School Days
[b]Influences[/b]: Freaks and Geeks, Battle Royale, School Daze, Buffy the Vampire Slayer?, Malcom in the Middle?, Dawson's Creek? [i]? = shows I'm either not sure of or haven't seen[/i] [b]Humanity[/b]…
In Adept Press
Participants: Paka, DannyK.


11/11/2004 daMoose_Neo: [Dungeons/Dummies]So much fun its illegal!
[url=http://www.indie-rpgs.com/viewtopic.php?t=13336][Dungeons/Dummies] Monsters & Adventurers[/url] - Current D/D Development thread Okay, so that was my lisence plates (expired and forgotten about, pulled over on the way home from playing, lol). First,…
In Actual Play
Participants: daMoose_Neo, Tobias, Dumirik, Nathan P..


11/11/2004 jkantor: MLWM as a Matrix Game
I'm active in the Matrix Game Yahoo group. Matrix games are not really rpgs, but argument-based. Players make arguments which are rated for strength by a referee and then rolled…
In Half Meme Press
Participants: jkantor, kwill, Victor Gijsbers.


11/10/2004 Mithras: Solo Game. My Life As A Legionary.
Or something like that :) Its the kind of thing that would suck as a multi-player table-top RPG, but appeals to my love of Roman military history and reminds my…
In RPG Theory
Participants: Mithras, M. J. Young, Grex, Noon.


11/10/2004 Tim Alexander: [Sorcerer] Ordinary Tragedies, session two
Hey All, We ran our first real play session of the Ordinary Tragedies game last Thursday, and I'm working on the continuing prep for it this week so figured a…
In Actual Play
Participants: Tim Alexander, Mike Holmes.


11/10/2004 John Kim: NxN PC Relation Chart
I thought I'd bring up a technique which I used for the Buffy the Vampire Slayer campaign. The principle for it is based on my thoughts in the essay, a…
In RPG Theory
Participants: John Kim, TonyLB, DannyK, contracycle.


11/10/2004 olleolleolle: Online resources: Photos relating to DitV
I live in Denmark, which is flat and dark. So I use the Net for inspiration for Mountain stories. Lake Tekapo in some great photos. Church of the Good Shepherd…
In lumpley games
Participants: olleolleolle, Sander.


11/10/2004 GreedIsGod: Anyone Else Hate Intellectual Property?
My guess is probably 'No' for the same reason most union-members don't hate unions: Economic interest. Just the same I despise it. A common argument for IP in writer circles…
In Publishing
Participants: GreedIsGod, Ron Edwards, Reimer Behrends, Malak, efindel, contracycle.


11/10/2004 MisterPoppet: How To Balance A Game...
Hello. Though I am a new member, I've been watching for quite some time. I wish to know if anyone has ever had balancing issues with numbers and abilities and…
In RPG Theory
Participants: MisterPoppet, Shreyas Sampat, Ben Lehman, jdagna, TonyLB, M. J. Young, Noon, Simon Kamber, Vaxalon, ffilz, Marco.


11/9/2004 Revontuli: Knutepunkt 2005
The European English-language progressive roleplaying event Knutepunkt is coming once again. With perhaps more focus on roleplaying theory than any other convention in the world! http://knutepunkt.laiv.org/html/index.asp February 24th-27th, in Norway…
In Conventions
Participants: Revontuli, Ole Peder GiƦver, J. Tuomas Harviainen, matthijs, Eirik Fatland.


11/9/2004 jkantor: Anyone Home?
I ordered My Life with Master in pdf form at the end of last week and I was wondering if Paul had gotten it.
In Half Meme Press
Participants: jkantor, Paul Czege.


11/9/2004 Matt-M-McElroy: Chicago Game Conclave
http://www.chicagogamecon.org/CGC_Home/home1.htm Anyone going? Saw a couple of small press games listed in RPGs, but I don't know who is running them. I've heard good and bad things about the Con,…
In Conventions
Participants: Matt-M-McElroy, timfire.


11/9/2004 Gamskee: Alternate Reality Gaming
I didn't find anything on this after searching, so I felt safe to post about this topic. Apparently a new type of RPG has started. Its kind of a cross…
In RPG Theory
Participants: Gamskee, M. J. Young.


11/9/2004 DannyK: Looking for tips on creating a show
OK, here's the play: I've ordered PTA on the strength of some RPG.net threads, and I'm waiting for it to arrive. I'd like to start talking it up with my…
In Dog Eared Designs
Participants: DannyK, Ron Edwards, Matt Wilson, dyjoots.


11/9/2004 daMoose_Neo: [Dungeons/Dummies] Monsters & Adventurers
Dungeons/Dummies Threads: Dungeon Design 101 Rough Draft 1: The Imps Cruising along with the design of D/D and actually preparing for some playtesting tonight, I'm running headlong into Adventurers…
In Indie Game Design
Participants: daMoose_Neo, Tobias.


11/9/2004 John Kim: Moral Articulation and GNS
OK, this is split from Classifying by Social Function, as I thought this is an interesting topic -- but not really a part of generally classifying by social…
In GNS Model Discussion
Participants: John Kim, pete_darby, clehrich, Alan, Blankshield.


11/9/2004 raithe: Searching
Hi, first post (sorry its a complaint) though I've been reading these forums for a year or so. The Search feature could use a bit of work. For example: I'm…
In Site Discussion
Participants: raithe.


11/9/2004 Nathan P.: [Relativity Engine] Some Concepts
So I'm hacking out a rough copy of a mechanics core that I call the Relativity Engine. There are two things I'd like to discuss on this thread: *Does the…
In Indie Game Design
Participants: Nathan P., daMoose_Neo.


11/9/2004 Negilent: [Burning Wheel] up from the ashes
This is a long over due follow up from my last post which had left my group in a bit of a slump. We worked our way out of this,…
In Actual Play
Participants: Negilent, taepoong, bcook1971.


<< more previous topics

 

Subsequent Topics

11/11/2004 clehrich: [Shadows In The Fog] New Draft
Some of you may recall my game Shadows in the Fog, an occult history horror and weirdness thing set in Jack the Ripper's London. Well, after much agony and some…
In Indie Game Design
Participants: clehrich, redivider, Mike Holmes, Cemendur, Piers Brown, Jere, Ron Edwards, Bailywolf, Lee Short.


11/11/2004 abzu: Burning Future questions
http://burningwheel.org/forum/viewtopic.php?t=783 The shadowy force behind the throne of BW actually reared his head and came forth to consult the kids. He wants to know your thoughts on near-future sci fi…
In Burning Wheel
Participants: abzu.


11/12/2004 Matt-M-McElroy: Looking for a few good Reviewers...
Hey folks, Flames Rising is seeking a few good Reviewers. Flames Rising is an online resource for Horror & Dark Fantasy RPGs, fiction and more. We have a growing Reviews…
In Connections
Participants: Matt-M-McElroy.


11/12/2004 Jonathan Walton: Idea: Free to Non-Roleplayers
So I'm in the middle of writing this extremely long article on the origins and development of wuxia for my in-the-works progressive roleplaying journal, Push. And I was thinking, "How…
In Publishing
Participants: Jonathan Walton, Jack Aidley, Matt Snyder, timfire, ethan_greer, jdagna.


11/12/2004 daMoose_Neo: [Dungeons/Dummies] System as promo?
[url=http://www.indie-rpgs.com/viewtopic.php?t=13352][Dungeons/Dummies] Draft 3 - The Assembled![/url] I was doing some planning for the upcoming cons when I started thinking about how I might promote my Dungeons/Dummies game. At the rate…
In Publishing
Participants: daMoose_Neo, LordSmerf, Ron Edwards.


11/12/2004 Shreyas Sampat: Rules Diagrams
In Game Design Methodology, As an extension to Tony's thought about integral design: So here's my design process: Take a few simple rules and provide a framework for them to…
In RPG Theory
Participants: Shreyas Sampat, Adam Dray, Ron Edwards, Andy Kitkowski, Malckuss, contracycle.


11/12/2004 Valamir: Role Playing Flair in Board Games
Recently I've been thinking about games I've played that provide some of the same feeling of characterization that I get from role playing. I'm not talking so much about "adventure…
In RPG Theory
Participants: Valamir, ffilz, Blankshield, Sydney Freedberg, CplFerro, GreatWolf, Noon, Itai Greif, Bob Goat, contracycle.


11/12/2004 LordSmerf: [Capes] Aftermath, Complete
This is a copy of the in character log for the session that Travis and I finally got to play through. Timestamps included, the out of character stuff is available…
In Actual Play
Participants: LordSmerf, Vaxalon, John Kim.


11/12/2004 Scripty: Setting Up the Social Contract [split from GM is God]
A lot of very elucidating discussion, at least for me, has taken place on the GM is God thread. Most of the conclusions in that thread seem to point back…
In RPG Theory
Participants: Scripty, jdrakeh, M. J. Young, Yokiboy, bcook1971, contracycle.


11/12/2004 clehrich: Intellectual Property -- Technical Adobe Question
Hi, I'm trying to add a Creative Commons distribution license to my PDF game, in Adobe Acrobat 5, and the instructions on the Creative Commons website do not match the…
In Publishing
Participants: clehrich, Bob Goat.


11/13/2004 Ben Lehman: [IRC Group] Chargen
The Transcontinental Cyberspace-Enabled Elite Action Squad of the Polaris Playtest Legion (AKA, the IRC playtest group) met on Tuesday in IRC to do chargen and possibly initial scenes for our…
In Polaris Playtest Forum
Participants: Ben Lehman, Shreyas Sampat.


11/13/2004 Wysardry: Looking for PnP GM to help with CRPG
I, and a few others, are in the early stages of planning a computer role playing game with a skills based advancement system (similar to GURPS and the Elder Scrolls…
In Connections
Participants: Wysardry, daMoose_Neo, Doug Ruff, Tav_Behemoth, pfischer, contracycle, Doehring, klapton.


11/13/2004 Rob MacDougall: Foolish Samurai! (a new Mountain Witch playtest)
Our gaming group played The Mountain Witch last night, using the beta playtest rules. Thanks, Tim, for the game, and thanks Jeff, Mike, Jeremiah, Jessica, and Bryant for trusting me…
In Actual Play
Participants: Rob MacDougall, Bryant, timfire, jeffwik, Jere, Ron Edwards, clehrich, mgrasso, Emily Care.


11/14/2004 urbanpagan: [DitV] Noob GM needs a bit of advice (long post)
Hello all. I was recently pressured (in a good way) :) to run DitV by my husband. You know him here as Technocrat13. Anyhoo, he recommended that I post in…
In lumpley games
Participants: urbanpagan, DannyK, lumpley, ScottM.


11/14/2004 madelf: combat without the crunch
I'm looking for advice here. I expect it will most likely come in the form of recommendations for games to take a look at, and that's cool. (Hopefully it won't…
In RPG Theory
Participants: madelf, SlurpeeMoney, bcook1971, Caldis, Erling Rognli, Ron Edwards, Noon, M. J. Young, John Uckele, apparition13, Yokiboy, simon_hibbs, timfire, Ben Lehman, Clinton R. Nixon.


11/14/2004 kwill: trouble logging into TUA3
heya, when I try to log in by clicking "login" in the blue box on http://wiki.trmfineart.com/bin/view/Unigame/WebHome or any other TUA3 page, the link takes me to the same page using…
In Universalis
Participants: kwill, Trevis Martin.


11/15/2004 DannyK: Hotwater Branch -- Feedback wanted
OK, I hope the Forgeites aren't getting Town Fatigue; after weeks of creative block, I finally got a town thrown together, and I'd appreciate some feedback. "Hallowed Ground" Players, Stay…
In lumpley games
Participants: DannyK, lumpley, jasonm.


11/15/2004 CPXB: Concrete advise about framing scenes
Universalis is currently my favorite game, but I clicked with it unusually well. I've played a fair bit of it with a fair number of people -- doing tonight a…
In Universalis
Participants: CPXB, Tony Irwin, Mike Holmes, OnyxFlame, Adrienne, Arvid, Valamir.


11/15/2004 smokewolf: Comments please
Here is the most recent cover design for The Swing. What do ya think? http://www.93gamesstudio.com/images/cover3_preview.jpg Also here are several past models... http://www.93gamesstudio.com/images/cover1_preview.jpg http://www.93gamesstudio.com/images/cover2_preview.jpg (one I am currently using)
In Publishing
Participants: smokewolf, timfire, GregS, Bob Goat, abzu, Jasper, indiedog, Walt Freitag.


11/15/2004 Blankshield: [Death's Door] Sidebars and how-to-play guides
Description of the game here. Worth noting that since this post I've shifted from "probably free pdf" to probably print, as I've gotten some very good opportunities for printing at…
In Indie Game Design
Participants: Blankshield, Jason E Leigh, Mike Holmes.


more subsequent topics >>