| Previous Topics 12/1/2004 Bob Goat: Official News Thread for BGP[color=darkred][i][b]December 1st, 2005[/b][/i][/color]
[b]General News[/b]
The site has been retooled to be more user-friendly and to better market the game.  This is of course an ongoing process, so feel free…
 In Bob Goat Press
 Participants: Bob Goat, inthisstyle, urbwar.
 
 12/1/2004 Green: [kathanaksaya] going back to the rootsI know you guys are probably sick of hearing about this game, but for some reason I cannot let it rest.
I was reading Mercedes Lackey's The Fairy Godmother, and…
 In Indie Game Design
 Participants: Green.
 
 12/1/2004 Matt Snyder: Explaining how I designHow do you design?
I wrote an essay, How the sausage is made, on how I actually design on Heads or Tales, my blog for Chimera Creative. On the same…
 In RPG Theory
 Participants: Matt Snyder, Ben Lehman, TonyLB, madelf, Michael S. Miller, Christopher Kubasik, John Kim, Ron Edwards, GaryTP, Sean.
 
 12/1/2004 TonyLB: [Dreamation 2005] Logistics of ExplosionWe've got quite the crew of people showing up for Dreamation, to take up Double Exposure's offer of hosting an Indie RPG Explosion.  There are, naturally, a whole host of…
 In Conventions
 Participants: TonyLB, John Wick, Tav_Behemoth, Jared A. Sorensen, Michael S. Miller.
 
 12/1/2004 sophist: just trying to improve the linksAfter aquiring SORCERER I followed the cue to to delve more into independent roleplaying. And i must say it payed off splendidly. The resource page on the forge here is…
 In Site Discussion
 Participants: sophist, Ron Edwards, greyorm, M. J. Young, Marco, GreatWolf.
 
 12/1/2004 Matt Wilson: Galactic - preview informationSince I've gotten at least a small amount of speculation about my next game in development, I thought I'd fill in some blanks.
Galactic is intended to be an epic…
 In Dog Eared Designs
 Participants: Matt Wilson, Jonas Larson, joshua neff, Valamir, greedo1379, JamesDJIII, Ron Edwards, Bankuei.
 
 12/1/2004 Nicolas Crost: Conflicts with multiple ProtagonistsHi everybody,
in our PtA online-game (if anyone is interested and speaks German, this is the log of the first session), we made the following observation: conflicts with more than…
 In Dog Eared Designs
 Participants: Nicolas Crost, John Harper.
 
 12/1/2004 Gerhi Janse van Vuuren: GNS/Creative Agenda related to Bernard Suits' Game TheoryTrying to dive into the deep end here.
I am writing up my masters dissertation in drama studies where I look at Bernard Suits theory of make believe games as…
 In GNS Model Discussion
 Participants: Gerhi Janse van Vuuren, Alan.
 
 12/1/2004 Gerhi Janse van Vuuren: GNS/Creative Agenda related to Bernard Suits' Game TheoryTrying to dive into the deep end here.
I am writing up my masters dissertation in drama studies where I look at Bernard Suits theory of make believe games as…
 In GNS Model Discussion
 Participants: Gerhi Janse van Vuuren, Alan, clehrich, Wormwood.
 
 12/1/2004 sirogit: Bein' a Dude!Bein' a Dude!
Basic Premise:
There's a fleet of starships that landed on some alien planet slated for colonization. For some reason the only crew alve are 14-18 year old…
 In Indie Game Design
 Participants: sirogit.
 
 12/1/2004 SlurpeeMoney: An Interesting Thought on Character CreationI am sure I remember something like this in Nobilis, and I've rather Japanized the best note from one of the posts in Indie Game Design. It's a bit of…
 In RPG Theory
 Participants: SlurpeeMoney, Jasper, TonyLB, M. J. Young, timfire.
 
 12/1/2004 jburneko: Silent Sound: A Game of Guilt and JudgementHello Everyone,
I don't really fancy myself much of a game designer so I almost never post in this forum.  I'm not posting much these days in general because life…
 In Indie Game Design
 Participants: jburneko, Jasper.
 
 12/1/2004 caio_maximino: Sanity systemWell, it's been a long time since I've been thinking, with a few friends, on designing a psychopatology RPG system. It's a difficult task, though. First of all, there's the…
 In Indie Game Design
 Participants: caio_maximino, TonyLB, SlurpeeMoney, sophist, sirogit, Dumirik, clehrich.
 
 11/30/2004 RobNJ: [WoD 2.0] Freak Jersey, session 2 planning notesOkay, some notes about this.  First, this is my Freak Jersey chronicle and you can view a story hour of the last session if you wish at the chronicle website.…
 In Actual Play
 Participants: RobNJ.
 
 11/30/2004 Tony Irwin: Setting Premise NarrativismCan anyone summarise and help me understand setting premise narrativism? I've already read this thread but would really appreciate some help with the idea.
Many thanks!
Tony
 In GNS Model Discussion
 Participants: Tony Irwin, timfire, Paul Czege, Sean.
 
 11/30/2004 greyorm: The Forge in Games QuarterlyOut of the blue the other day, I recieved a magazine in the mail called "Games Quarterly." The magazine is about...well, games: board, card, RPG, etc. And as I sat…
 In Site Discussion
 Participants: greyorm, Valamir, Andrew Morris.
 
 11/30/2004 daMoose_Neo: [Dungeons/Dummies] Ranking a Dungeon-still needs work :PIn my previous threads dealing with Monsters & Adventurers and Dungeon Design, the one factor I kept stumbling over is how to rank a dungeon.
I was digging around the…
 In Indie Game Design
 Participants: daMoose_Neo, Tobias.
 
 11/30/2004 timfire: [Mountain Witch] Demo'ing for never-before RPG'ersThis last wekend I twice had the chance of demo'ing The Mountain Witch for never-before role-players.
The first time was with my Father. I needed to practice my demo, so…
 In Actual Play
 Participants: timfire, Jasper.
 
 11/30/2004 Jonathan Walton: Exalted Adopts Stances (sort of)Okay, so there was all this buzz about Exalted: The Fair Folk and how Rebecca Sean Borgstrom was going to further her diabolical plans of infecting Exalted, a fairly traditional…
 In RPG Theory
 Participants: Jonathan Walton, Valamir, TonyLB, Ben Lehman.
 
 11/30/2004 dunlaing: [Trollbabe] A Question of Scale, or The Last BoyI am planning to start up a Trollbabe campaign and was thinking about using the following set of Stakes and Circumstances for the first adventure. Once I started thinking about…
 In Adept Press
 Participants: dunlaing, Ron Edwards.
 
 << more previous topics |  | Subsequent Topics 12/2/2004 Andy Kitkowski: Indie RPG Awards for 2004: One Month Left to Publish!Just wanted to throw this out there to the folks who are working to get their final bits of PDF and print material together.
The third (and last for me,…
 In Publishing
 Participants: Andy Kitkowski, Jonathan Walton, jdagna, chadu, daMoose_Neo.
 
 12/2/2004 MrSalt: Players in northern China ?Hi,
Looking for players and/or MJ in northern China for forthcoming long winter nights. Tianjin / Beijing aera.
C'mon, give it a try...
MrSalt
 In Connections
 Participants: MrSalt, Jonathan Walton, Ben Lehman, Andy Kitkowski, Rich Forest, Tav_Behemoth, List, ren.
 
 12/2/2004 leegarv: Tales From The Floating Vagabond looking for new homeHi, Lee Garvin here. Please forgive me if this post is innapropriate for the list, I'm just trying to get the message out.
I'm dropping this announcement in here because…
 In Publishing
 Participants: leegarv, ethan_greer, Ron Edwards, greyorm.
 
 12/2/2004 John Kim: Stats for Fall 2004 ProfilingSo following what I did for prior years, I collected stats for the recent Fall 2004 profiling thread.  You can see the results here:
http://www.darkshire.net/~jhkim/rpg/theory/theforge/prof_fall2004.html
And you can compare to…
 In Actual Play
 Participants: John Kim, abzu, Fabrice G., humis, Negilent, Michael S. Miller, Chris Goodwin, Ron Edwards, Matt Wilson.
 
 12/2/2004 Dregg: Ads for the ForgeHello,
I'm about to do layout for my first self publsihed work "Pulp Era: Cinematic Adventures in the Yesteryear" and I would like to put a ad in the back…
 In Publishing
 Participants: Dregg, Jonathan Walton, Ron Edwards, abzu.
 
 12/2/2004 Ed Cha: We've officially launched Indie Press Revolution!This is big, exciting news for the RPG creator-publisher. We're going to have banner ads on EN World and RPG.net up soon and start promoting the site. 
Details in this…
 In Publishing
 Participants: Ed Cha.
 
 12/2/2004 Jonathan Walton: [Vespertine] So Close I Can Taste It!So I'm trying to finish up all the system design work on Vespertine so I can start writing it.  And I'm SO, SO close.  And the art just came in…
 In Indie Game Design
 Participants: Jonathan Walton, Tobias, Sydney Freedberg, inky, Eero Tuovinen, LordSmerf, daMoose_Neo.
 
 12/2/2004 Zathreyel: (unnamed SF rpg) mechanics questionman, it has been a long time since i've posted here.  hope everyone has been doing well.  i should stop trolling once in a while, eh?
anyway, on to the…
 In Indie Game Design
 Participants: Zathreyel, ethan_greer, greedo1379, Jason E Leigh, Kedamono.
 
 12/2/2004 KingOfFarPoint: Charting The WorldI have split this off from the Penalizing the World thread.
Scripty venturedHeroQuest really needs a good, consistent chart of distances, weights, etc 
I retorted:I find its better…
 In HeroQuest
 Participants: KingOfFarPoint, Scripty, droog.
 
 12/2/2004 Tobias: self-referential universalisgimmicks challenging gimmicks, dropping the barriers between player coin-spending and things happening in-setting, rules affecting different players differently.
Been done? Where? Results?
Thanks
 In Universalis
 Participants: Tobias, Mike Holmes.
 
 12/2/2004 dunlaing: I ran [Trollbabe] last night for the first time!We had a good time, although the majority of the session was spent introducing Trollbabe to two of the three players and character creation.
I'll post the recap of the…
 In Adept Press
 Participants: dunlaing, Ron Edwards.
 
 12/2/2004 TonyLB: [Capes] The Serial AestheticWe ran our third session of face to face Capes playtest last night.  Former sessions are recorded here.  By previous agreement, we had decided to only run three sessions.  And…
 In Actual Play
 Participants: TonyLB, Sydney Freedberg, Doug Ruff.
 
 12/3/2004 friartuck: OrkworldI'm sorry, but I don't know which forum would be best for this sort of inquiry, so I'm putting it here: does anyone know whether it's possible to get a…
 In Connections
 Participants: friartuck, Michael S. Miller, Clinton R. Nixon.
 
 12/3/2004 Nathan P.: [Timestream] Waffling?This is kind of a part II to this thread.
Okay. So I did some thinking and some tinkering, and tried to figure out something to create the "gas" effect…
 In Indie Game Design
 Participants: Nathan P..
 
 12/3/2004 RobMuadib: [T:COTEC] Is this to Kludgey?Hi All
Work continues on the game. One section I am focusing on is my basic 
damage system. The problem is the system I am using produces 
outrageous results, 4x-5x-6x-8x-10x-12x+…
 In Indie Game Design
 Participants: RobMuadib, ethan_greer.
 
 12/3/2004 Matt Snyder: Revision and interpretation in role-playingThis is in reply to Chris Lehrich's excellent post in A wild and an untamed thing - how literature refuses gaming:
Interpretation and revision are not the same animal,…
 In RPG Theory
 Participants: Matt Snyder, clehrich, TonyLB, daMoose_Neo, John Kim, Marco.
 
 12/3/2004 Sean: [Empire of the Petal Throne] The Dungeons of JakallaSo at UCon this year, Victor Raymond, a player in M.A.R. Barker’s Thursday Night Group and the author of a nice essay on the early history of RPGs I posted…
 In Actual Play
 Participants: Sean, ethan_greer, Ron Edwards, Matt Snyder, epweissengruber, Paul Czege, Walt Freitag, Bankuei, Noon.
 
 12/3/2004 clehrich: On RPGs and Text [LONG]In a couple of running threads, I’ve emphasized a radical divide between textual media and RPGs.  Ron has suggested that this may be dragging at least one of those threads…
 In RPG Theory
 Participants: clehrich, Matt Snyder, John Kim, neelk, daMoose_Neo, Christopher Kubasik, Alan, LordSmerf, TonyLB, lumpley, ethan_greer, Mark Woodhouse, Piers Brown, Mike Holmes, Michael Brazier, Ian Charvill, contracycle, Rob Carriere, Ron Edwards, Caldis.
 
 12/3/2004 Blankshield: Use of quotesI have some ideal quotes that I want to add to Death's Door, but they ain't mine to use.  I have some queries as to fair use and attribution before…
 In Publishing
 Participants: Blankshield, clehrich, LordSmerf, Paul Czege.
 
 12/3/2004 StalkingBlue: DnD Midnight to HeroQuest:  The Big LeapAbout 10 months into our Midnight campaign, we playtested HeroQuest for the setting a week ago.  
I pregenerated an all-evil cast of PCs to choose from, an NPC cast and…
 In HeroQuest
 Participants: StalkingBlue, Scripty, Mike Holmes, Brand_Robins, Christopher Kubasik, Doyce, Ian Cooper.
 
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