Previous Topics 1/19/2005 Henri: Snap-shot and Boost: Quick Question I have a question about how the snap-shot penalty and boos interact. Suppose my demon has Boost Lore and Power 6 and my base Lore is 3. I want to… In Adept Press Participants: Henri, Eero Tuovinen, Trevis Martin, Ron Edwards.
1/18/2005 ScottM: [General theory] How RPG rules work Vincent began an interesting discussion on his blog, here about how RPG rules work. He laid out his premises… In lumpley games Participants: ScottM, pfischer, Bankuei, lumpley.
1/18/2005 hix: [MLwM] My Life with Goldfinger Inspired by Evil Genius, Gino wanted to run for a game where we were all of the henchmen of a super-villain. Someone, not me, suggested My Life with Master. Great,… In Actual Play Participants: hix, Yokiboy, petrova, Paul Czege.
1/18/2005 Michael S. Miller: New Logo's Up Hi, all. Take a gander at the grandeur that is the new With Great Power... logo. Designed by none other than the ever-mysterious Jared Sorensen. In Incarnadine Press Participants: Michael S. Miller, Andy Kitkowski, Yokiboy, Jared A. Sorensen, hix, Christopher Weeks, Shreyas Sampat, dunlaing, Bob Goat.
1/18/2005 Negilent: Dogs in the Back Yards [b]Dogs in the Concrete Jungle.[/b]
You are a crack DEA undercover team. You infiltrate the worst criminal gangs in a covert game of trust and lies. You have only your… In lumpley games Participants: Negilent, Trevis Martin, Yokiboy, lumpley.
1/18/2005 rpghost: GenCon 2005 I hope I'll be forgiven for this message being self-serving, but I think it's important that maybe we all work together (not just RPGNow vendors)... I posted this message at… In Publishing Participants: rpghost, Ron Edwards, daMoose_Neo.
1/17/2005 Doyce: [Heroquest] Xian Quan, the Well of Souls, session 1 [Game Account from a player's point of view, with parentheical notes by me as to who's who from the original Well of Souls.]
(15 Jan 2005)
It is the afternoon… In Actual Play Participants: Doyce, Bankuei, Christopher Kubasik, Mike Holmes.
1/17/2005 jburneko: Elfs Question Hello,
My group requested that we play Elfs. So, I reread the rules and amazingly I only have one question. Regarding Magic Items. It says that one becomes available every… In Adept Press Participants: jburneko, Ron Edwards, Eero Tuovinen.
1/17/2005 clehrich: [SITF] Wiki site up With the help, guidance, and support of Trevis Martin, and a cool bit of coding from Bryant Durrell, the Shadows in the Fog wiki web home is now up and… In Indie Game Design Participants: clehrich.
1/17/2005 sirogit: New Secrets While at first I was thinking about posting all of these to the Wiki, I thought I'd allow people to take a look at them and give me any early… In CRN Games Participants: sirogit.
1/17/2005 bingojackson: Help... I'm writing a game and could do with a hand. I've begun writing a game provisionally titled SeCeSion. It's quite a while since I even played an RPG, life has not really allowed me the the time. However I didn't… In Connections Participants: bingojackson, Arron4u2004.
1/17/2005 bcook1971: [Universalis] Meetup Group One-shot Well, we did it. I can't believe I finally got my feet wet in Universalis.
Logistics
Five people showed up to the event. We played at a tea shop in… In Actual Play Participants: bcook1971, Valamir, Tony Irwin.
1/17/2005 aliaghan: RPG Meta-Model Greetings,
I was just working on my own rpg system. It's my first so I'm rather new to the subject of rpg design.
I was reading several articles on the… In Indie Game Design Participants: aliaghan, Lathan, ffilz, timfire.
1/17/2005 hr_bill: Hi, heed help to choose a new web hosting. Hi, heed help to choose a new web hosting.
Currently I need to move my hosting to more stable and high-speed provider.
After some research I selected top three most… In Publishing Participants: hr_bill, Brendan, MisterPoppet, Grand_Commander13, Del, NeuroZombie, Mernya, Ron Edwards.
1/16/2005 TonyLB: [Capes] Promoting at Dreamtion 2005 Okay, I've got my big print debut coming up at the Indie Games Explosion, in Dreamation 2005. Naturally I'm as nervous as a cat in a room full of rocking… In Conventions Participants: TonyLB.
1/16/2005 Landon Darkwood: PTA and the Extended Conflict... Hello, all,
Just bought PTA and read it, and it's be an understatement to say I'm extremely enthused by it. It's bumped two other games off my "must play immediately"… In Dog Eared Designs Participants: Landon Darkwood, Yokiboy, azrianni, Matt Wilson, MarcoBrucale, timfire.
1/16/2005 Jason Petrasko: [Delphian Tides] PDF for feedback Ok, so I'm planning to release Delphian Tides in march. The PDF has not been well edited or gone through rewrites, I'm giving myself a month for that. I've uploaded… In Indie Game Design Participants: Jason Petrasko, TonyLB, Nathan P., Spooky Fanboy.
1/16/2005 sinister: Friends of Gen Con in Indianapolis Hey all,
We have a club of about 100 people that meets monthly, to play a variety of games.
Recently we have started a program to help GM/DMs get better… In Conventions Participants: sinister.
1/16/2005 FzGhouL: Slow versus fast. Reading alot of posts here about Combat systems seems to give me the impression most game creators aim for a logical and quick system, resolving many things in a few… In RPG Theory Participants: FzGhouL, Wolfen, daMoose_Neo, ADGBoss, Bankuei, Nathan P., Noon, Storn, TonyLB, ffilz, zephyr_cirrus, M. J. Young.
1/16/2005 Wyrdwyre: Game mechanics Critique Hi everyone,
First time poster. I have a simple set of game mechanics that I was wondering if everyone could take a look at and give me some ideas to… In Indie Game Design Participants: Wyrdwyre, FzGhouL, Wolfen, TonyLB.
<< more previous topics | | Subsequent Topics 1/19/2005 Clinton R. Nixon: [DitV] Whores and flapjacks My group just ran a second session of Dogs in the Vineyard, continued from Wisdom's Ghost. This game is tight, Vincent. It works as promised in great ways.
I decided… In Actual Play Participants: Clinton R. Nixon, lumpley, greedo1379, Wolfen.
1/19/2005 kenjib: Use of public domain art revisited - Bridgeman vs. Corel There was a thread on using public domain artwork almost a year ago:
http://www.indie-rpgs.com/viewtopic.php?t=10121&highlight=paitings+durer
I have found some more information on this (a google search will turn up many other… In Publishing Participants: kenjib, jdagna, Veritas Games.
1/19/2005 Wolfen: Mage Blade: a hand from the grave? Not precisely a hand from the grave. It's never been dead, just.. sleeping. comatose, perhaps.
Regardless of it's previous status, Mage Blade is once again my primary game design project.… In Indie Game Design Participants: Wolfen, Jack Aidley, Selene Tan, TonyLB.
1/19/2005 MarcoBrucale: Personal sets for itinerant series I was considering how to introduce personal sets in mainly itinerant series, like the example on page 36 of PtA.
I eventually came up with only two ideas:
1) Flashbacks… In Dog Eared Designs Participants: MarcoBrucale, Yokiboy, Emily Care, pete_darby, azrianni, Matt Wilson, Chris Goodwin, Ian O'Rourke.
1/19/2005 Thierry Michel: Resisted Ability Check with unrelated abilities In a discussion (about extended contests in HeroQuest but it also applies to Bringing Down the Pain in TSOY), it was mentioned that the biggest obstacle when learning the system… In CRN Games Participants: Thierry Michel, Clinton R. Nixon, kallisti_dk, Mike Holmes, Roger Eberhart.
1/19/2005 Bob Goat: Game Guide Outline So here is what I have put together for the Game Guide. All of these topics are in various stages of writing (from notes to unedited nonsense). This does not… In Bob Goat Press Participants: Bob Goat, Adrienne.
1/19/2005 Joe Dizzy: Demo Experiences? Hello everybody,
I want to demo Primetime Adventures at our local convention in February and would like to prepare a handful of things before-hand to make the game as smooth… In Dog Eared Designs Participants: Joe Dizzy, azrianni, Ron Edwards, Matt Wilson.
1/19/2005 Bob Goat: Google Print Hey,
Paul brought this up a while ago in this thread concerning Google Print. I finally have some progress to report.
So after months and months of waiting it seems… In Publishing Participants: Bob Goat.
1/19/2005 matthijs: [Rant] Attitude towards reviewers I love to review games. So I often get in touch with companies that produce good stuff, or games that I'm just curious about. I've written a huge amount of… In Publishing Participants: matthijs, Bankuei, Dev, TonyLB, daMoose_Neo, jdagna, clehrich.
1/19/2005 TonyLB: Nearing the finish line This thread is for news regarding Capes, superhero roleplaying game.
And the first news is that the books are printed and in the mail to me. The PDF is soon… In Muse of Fire Games Participants: TonyLB, Ben Lehman, Andrew Morris, Matt Wilson, xenopulse, Yokiboy, Grover, Mike Holmes, Bob Goat, Tony Irwin.
1/19/2005 C. Edwards: The Tyranny of Structurelessness The following is part of an article written on a topic other than gaming. Reading the article I was struck by the similarity to healthy, functional social contracts that I've… In RPG Theory Participants: C. Edwards, LordSmerf, TonyLB, Noon, bcook1971, contracycle, Emily Care, Ron Edwards, Roger, Mike Holmes, Marco, xiombarg, pfischer.
1/19/2005 cjh: Gamers For Hope: Charity Project Battlefield Press, Inc. is organizing a PDF project as a fund raiser for the Red Cross' Tsunami relief effort. We are looking for publishers who can submit 1500 - 2300… In Connections Participants: cjh.
1/20/2005 clehrich: SITF Wiki site Hi,
A while back I asked for assistance for setting up a wiki for Shadows in the Fog, and with Trevis Martin's immense help I've done this.
The Site is… In Publishing Participants: clehrich.
1/20/2005 Yokiboy: [PTA] Seekers This is just a quick note to say that I got to play Primetime Adventures tonight. I will have to write up more of the actual series tomorrow, it's the… In Actual Play Participants: Yokiboy, Matt Wilson, Ron Edwards.
1/20/2005 Suvordaeus: Speeding a game (mine) up. After playtesting my game (COR), I realized that it's too slow. Way too slow for such a simple game. The issues that I think are trouble are:
Too many die… In Indie Game Design Participants: Suvordaeus, TonyLB, FzGhouL, Rob Carriere, Uccisore.
1/20/2005 Miskatonic: [Dunjon] Getting serious? So I ran my first game of Donjon today for the "Indie Minnesota" gang. The stated shared goal was to try to run a serious game, as opposed to the… In Actual Play Participants: Miskatonic, Grover, Christopher Weeks, anonymouse, Mike Holmes.
1/20/2005 Black Iris Dancer: Plea for mathemtical help Okay, so, some friends and I have been playing with dice mechanics for a system we're developing, and we've stumbled onto a mathematical problem that is, honestly, beyond us.
Here's… In Indie Game Design Participants: Black Iris Dancer, eef, shaheddy.
1/20/2005 jburneko: [Elfs] RavenElfs First Session Hello,
So last night my group played our first session of Elfs. As a scenario I'm using an Elfified version of the original I6 Ravenloft module.
First of all, I'm… In Actual Play Participants: jburneko, ADGBoss, greyorm, Ron Edwards.
1/20/2005 Uccisore: Mechanics Critique and Setting Question. The Mechanics Critique will be very simple, I'm just going to present the basic task resolution method: other details, like combat specifics and such, I'll fill in if people seem… In Indie Game Design Participants: Uccisore, Ben Lehman, Sydney Freedberg, ffilz, J. Campbell.
1/20/2005 Ben Lehman: Polaris with the Boys So I got together with three friends of mine tonight -- Calder, Jasper, Anders. We played Polaris. This is the first time I've actually got to play the game face-to-face,… In Polaris Playtest Forum Participants: Ben Lehman.
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