The Forge Reference Project: Browse Threads

 

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From Day One


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1/20/2005 Uccisore: Mechanics Critique and Setting Question.
The Mechanics Critique will be very simple, I'm just going to present the basic task resolution method: other details, like combat specifics and such, I'll fill in if people seem…
In Indie Game Design
Participants: Uccisore, Ben Lehman, Sydney Freedberg, ffilz, J. Campbell.


1/20/2005 jburneko: [Elfs] RavenElfs First Session
Hello, So last night my group played our first session of Elfs. As a scenario I'm using an Elfified version of the original I6 Ravenloft module. First of all, I'm…
In Actual Play
Participants: jburneko, ADGBoss, greyorm, Ron Edwards.


1/20/2005 Black Iris Dancer: Plea for mathemtical help
Okay, so, some friends and I have been playing with dice mechanics for a system we're developing, and we've stumbled onto a mathematical problem that is, honestly, beyond us. Here's…
In Indie Game Design
Participants: Black Iris Dancer, eef, shaheddy.


1/20/2005 Miskatonic: [Dunjon] Getting serious?
So I ran my first game of Donjon today for the "Indie Minnesota" gang. The stated shared goal was to try to run a serious game, as opposed to the…
In Actual Play
Participants: Miskatonic, Grover, Christopher Weeks, anonymouse, Mike Holmes.


1/20/2005 Suvordaeus: Speeding a game (mine) up.
After playtesting my game (COR), I realized that it's too slow. Way too slow for such a simple game. The issues that I think are trouble are: Too many die…
In Indie Game Design
Participants: Suvordaeus, TonyLB, FzGhouL, Rob Carriere, Uccisore.


1/20/2005 Yokiboy: [PTA] Seekers
This is just a quick note to say that I got to play Primetime Adventures tonight. I will have to write up more of the actual series tomorrow, it's the…
In Actual Play
Participants: Yokiboy, Matt Wilson, Ron Edwards.


1/20/2005 clehrich: SITF Wiki site
Hi, A while back I asked for assistance for setting up a wiki for Shadows in the Fog, and with Trevis Martin's immense help I've done this. The Site is…
In Publishing
Participants: clehrich.


1/19/2005 cjh: Gamers For Hope: Charity Project
Battlefield Press, Inc. is organizing a PDF project as a fund raiser for the Red Cross' Tsunami relief effort. We are looking for publishers who can submit 1500 - 2300…
In Connections
Participants: cjh.


1/19/2005 C. Edwards: The Tyranny of Structurelessness
The following is part of an article written on a topic other than gaming. Reading the article I was struck by the similarity to healthy, functional social contracts that I've…
In RPG Theory
Participants: C. Edwards, LordSmerf, TonyLB, Noon, bcook1971, contracycle, Emily Care, Ron Edwards, Roger, Mike Holmes, Marco, xiombarg, pfischer.


1/19/2005 TonyLB: Nearing the finish line
This thread is for news regarding Capes, superhero roleplaying game. And the first news is that the books are printed and in the mail to me. The PDF is soon…
In Muse of Fire Games
Participants: TonyLB, Ben Lehman, Andrew Morris, Matt Wilson, xenopulse, Yokiboy, Grover, Mike Holmes, Bob Goat, Tony Irwin.


1/19/2005 matthijs: [Rant] Attitude towards reviewers
I love to review games. So I often get in touch with companies that produce good stuff, or games that I'm just curious about. I've written a huge amount of…
In Publishing
Participants: matthijs, Bankuei, Dev, TonyLB, daMoose_Neo, jdagna, clehrich.


1/19/2005 Bob Goat: Google Print
Hey, Paul brought this up a while ago in this thread concerning Google Print. I finally have some progress to report. So after months and months of waiting it seems…
In Publishing
Participants: Bob Goat.


1/19/2005 Joe Dizzy: Demo Experiences?
Hello everybody, I want to demo Primetime Adventures at our local convention in February and would like to prepare a handful of things before-hand to make the game as smooth…
In Dog Eared Designs
Participants: Joe Dizzy, azrianni, Ron Edwards, Matt Wilson.


1/19/2005 Bob Goat: Game Guide Outline
So here is what I have put together for the Game Guide. All of these topics are in various stages of writing (from notes to unedited nonsense). This does not…
In Bob Goat Press
Participants: Bob Goat, Adrienne.


1/19/2005 Thierry Michel: Resisted Ability Check with unrelated abilities
In a discussion (about extended contests in HeroQuest but it also applies to Bringing Down the Pain in TSOY), it was mentioned that the biggest obstacle when learning the system…
In CRN Games
Participants: Thierry Michel, Clinton R. Nixon, kallisti_dk, Mike Holmes, Roger Eberhart.


1/19/2005 MarcoBrucale: Personal sets for itinerant series
I was considering how to introduce personal sets in mainly itinerant series, like the example on page 36 of PtA. I eventually came up with only two ideas: 1) Flashbacks…
In Dog Eared Designs
Participants: MarcoBrucale, Yokiboy, Emily Care, pete_darby, azrianni, Matt Wilson, Chris Goodwin, Ian O'Rourke.


1/19/2005 Wolfen: Mage Blade: a hand from the grave?
Not precisely a hand from the grave. It's never been dead, just.. sleeping. comatose, perhaps. Regardless of it's previous status, Mage Blade is once again my primary game design project.…
In Indie Game Design
Participants: Wolfen, Jack Aidley, Selene Tan, TonyLB.


1/19/2005 kenjib: Use of public domain art revisited - Bridgeman vs. Corel
There was a thread on using public domain artwork almost a year ago: http://www.indie-rpgs.com/viewtopic.php?t=10121&highlight=paitings+durer I have found some more information on this (a google search will turn up many other…
In Publishing
Participants: kenjib, jdagna, Veritas Games.


1/19/2005 Clinton R. Nixon: [DitV] Whores and flapjacks
My group just ran a second session of Dogs in the Vineyard, continued from Wisdom's Ghost. This game is tight, Vincent. It works as promised in great ways. I decided…
In Actual Play
Participants: Clinton R. Nixon, lumpley, greedo1379, Wolfen.


1/19/2005 Rayston: Buying Art?
First of all let me apologize if this question has already been asked, I looked around and could not find it. Is there any sort of boilerplate legal form for…
In Publishing
Participants: Rayston, Grand_Commander13, jdagna, jblittlefield, Ampere, abzu, Veritas Games, KeithBVaughn, Bardsandsages.


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Subsequent Topics

1/20/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] The Pillars of Tobias
[i]Preface: This is the latest thread in the GroupDesign project, tentatively titled "Schrodinger's War," a collaboratively designed game about incorporeal "Archivists" who jump through time and space, possessing human hosts…
In Indie Game Design
Participants: Sydney Freedberg, Andrew Morris, Tobias, daMoose_Neo, Doug Ruff.


1/20/2005 rafial: DitV wins Outie
The King of Life (and Ken Hite) have smiled upon DitV, giving it the Best RPG Outie for 2004. Congrats Vincent!
In lumpley games
Participants: rafial, inthisstyle, Ben Lehman, Yokiboy, Mike Holmes, Bob Goat, lumpley, Ron Edwards, Paka, beingfrank, nikola, Wolfen, ScottM.


1/20/2005 Mike Holmes: PDF Methods
In the original announcement, people are discussing the idea of adding a PDF to sales of the game. I thought I'd continue that here. Some people mentioned that they liked…
In Muse of Fire Games
Participants: Mike Holmes, Ben Lehman, TonyLB, LordSmerf.


1/20/2005 ironick: Survival Horror RPG
This is a set of mechanics for a survival horror game that my friends and I were tossing around this past summer. I had been working on it around Halloween…
In Indie Game Design
Participants: ironick, TonyLB, Spooky Fanboy, Sydney Freedberg, jasonm, Peregrine, Uccisore, J. Campbell.


1/20/2005 Ron Edwards: [Nine Worlds] Pop-Greek sci-fantasy, plus murder and sex
Hello, The holidays did a great axe-job on our role-playing routine. However, over the last month or two, we've managed to get in four sessions of Nine Worlds, and it's…
In Actual Play
Participants: Ron Edwards, Jason L Blair, Mike Holmes, Maura Byrne, Eero Tuovinen, Matt Snyder, jrs, joshua neff, Paka, Roger.


1/20/2005 Bob Goat: Baghdad Hobby Club Donations
I posted this over on RPG.net, but I figured I would post this here to. Tav posted about sending letters to gamers stationed in Iraq, so I contacted the folks…
In Connections
Participants: Bob Goat, urbwar, Tav_Behemoth, Tzu-Theory.


1/20/2005 jasonm: [Cube Farm] Aptitudes and record-keeping
Hi, So I'm working on a light game based on office politics: http://www.meekmok.com/sassy/cube_farm/ I'd value any feedback. One specific question I have: Before you can re-use an aptitude, you have…
In Indie Game Design
Participants: jasonm.


1/20/2005 caio_maximino: "Joycean" Rolegame
I´ve been thinking, Too-Much-Coffee-Headed, a few things about trying to transpose James Joyce´s HCE (H.C.E. is an individual, a married man and father, Humpty Dumpty, Napolean, the phallus, Swift, Joyce…
In Indie Game Design
Participants: caio_maximino, Ben Lehman, Eero Tuovinen, Sean.


1/20/2005 Lxndr: Twisted News
Hi! This is the Twisted Confessions news/updates/announcements thread, which is long overdue. I don't plan on being a one-and-a-half hit wonder, and while upheavals in my life (motorcycle theft, job…
In Twisted Confessions
Participants: Lxndr.


1/21/2005 abzu: Done it again with Dogs!
Congrats to our very own Vincent on his well deserved OUTIE win. But when you start giving awards for moral seriousness in gaming, you have to sit up and take…
In Publishing
Participants: abzu, Andy Kitkowski, Michael S. Miller, Jared A. Sorensen, Jason L Blair.


1/21/2005 J. Campbell: Large scale print runs... What are the advantages?
Specifically, what are the advantages to someone seeking to break into the small-scale world of Indie-produced RPG books? To me, the advantages of POD are immediate: No stock to have…
In Publishing
Participants: J. Campbell, daMoose_Neo, TonyLB, Ron Edwards, jdagna, timfire, Roger, Brendan, Bob Goat, Blankshield, Matt Wilson, Tav_Behemoth.


1/21/2005 James_Nostack: [TSOY] Optional BDP Rules, posted 1/19/05
For anyone who missed it: optional rules on Bringing Down the Pain have been posted to the Shadow of Yesterday Wiki. I already have a question: according to the optional…
In CRN Games
Participants: James_Nostack, Clinton R. Nixon.


1/21/2005 sirogit: Non-linear play and a change in character's ability.
What's the recommeded way to handle a character having different abilities during different time periods when running scenes non-linearly? Example: I'm running some Sword & Sorcerer. We run scene A…
In Adept Press
Participants: sirogit, Ron Edwards, Rod Anderson.


1/21/2005 Silmenume: Celebrating Theme is Nar Equiv of the Gamist Crunch.
On another thread entitled Retroactive Story Ron Edwards make a post that caught my attention. The particular post can be found here. In it he describes a CoC game whereby…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, timfire, Alan, Marco, C. Edwards, M. J. Young, Caldis, Noon, contracycle, Walt Freitag.


1/21/2005 J. Campbell: MARP: Advice Needed on Complexity
First things first, MARP stands for Modular Anime Role Playing. Yes, I know that Anime is a rather sweeping generalization and that quite a few people don't even like Anime,…
In Indie Game Design
Participants: J. Campbell, TonyLB, daMoose_Neo, Tony Irwin.


1/21/2005 Matt Wilson: Andrew Navaro not to head up Galactic Art
[b]Update:[/b] Andrew has just informed me that he's taken a very good job where freelance work is not allowed. Congrats to Andrew. Galactic artwork will wait for now. I'm still…
In Dog Eared Designs
Participants: Matt Wilson, Bob Goat, azrianni.


1/21/2005 randomling: [Actual Play] Heroquest Midnight: the first session
Last night, my GM Kerstin (StalkingBlue) and I played the first session of our Midnight game since we converted our characters to Heroquest back in December. The other player couldn't…
In HeroQuest
Participants: randomling, Brand_Robins, Bankuei, StalkingBlue, Mike Holmes, KingOfFarPoint.


1/21/2005 Dev: New Fastlane Review
...by me. See! http://www.rpg.net/reviews/archive/10/10989.phtml
In Twisted Confessions
Participants: Dev, ejh, Lxndr, Eero Tuovinen, Wolfen.


1/21/2005 clehrich: Transcript: Terminological suggestion
I would like to propose a consistent alteration or expansion of terminology. This started in Marco's thread on retroactive story. Standing Definitions this post I"]I propose that "transcript" be…
In RPG Theory
Participants: clehrich, Marco, LordSmerf, John Kim, ffilz, Silmenume.


1/21/2005 ejh: Example Rules Query & Big Suggestion For Next Edition/Er
Here's an example of the kind of question I have been bugging Lxndr with in instant messages (I haven't asked him this one yet, it's new) -- * If someone…
In Twisted Confessions
Participants: ejh, Lxndr.


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