The Forge Reference Project: Browse Threads

 

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2/10/2005 Leningrad: [DitV] Town Building Patterns
I'd always seen conflict in the game as the element that would bring out the personality of the players. It's the part that lays bare all our prejudices (through our…
In lumpley games
Participants: Leningrad, Lxndr, Christopher Weeks.


2/9/2005 John Kim: Mechanics, Contribution, and Doug the Dice Guy
[quote="clehrich"]But mechanics carry baggage: they have particular places in complex systems which we have (as you put it) preloaded into the game, and furhermore they have strong ascribed values and…
In RPG Theory
Participants: John Kim, Sean, xenopulse, Valamir, LordSmerf, Marco, Paganini, M. J. Young, Simon Kamber, contracycle, Ian Charvill, sophist, ffilz, daMoose_Neo, clehrich, John Kirk, Erick Wujcik, timfire, Caldis.


2/9/2005 Clinton R. Nixon: Interview with Clinton R. Nixon
I got interviewed over at Primeval Press. If you're interested it's at: http://www.primevalpress.com/articles/interviews/nixon.html Feel free to discuss here.
In CRN Games
Participants: Clinton R. Nixon, GaryTP, Bob Goat, Matt Snyder, Bankuei, sirogit, Jonathan Walton, Mike Holmes.


2/9/2005 Roger Eberhart: [DitV] Question regarding disarms
If someone gets disarmed, does the new owner get to roll the dice for the weapon? What if the original owner had already rolled for that weapon?
In lumpley games
Participants: Roger Eberhart, lumpley.


2/9/2005 Michael S. Miller: [With Great Power...] From a Certain Point of View
My wife gave me a gift. She ran With Great Power... for me. That's right, I got to play my own game as a player. The reason I call it…
In Actual Play
Participants: Michael S. Miller, Paul Czege, timfire, inthisstyle, Ron Edwards, TonyLB, Kat Miller, daMoose_Neo.


2/9/2005 xenopulse: Freeform Roleplaying
From the thread on “Nar Play with Sim Rules:” An interesting thing about this is that while making the rules lighter can facilitate better Nar and Gam play relative to…
In RPG Theory
Participants: xenopulse, Sean, Emily Care, Noon, Wolfen.


2/9/2005 timfire: [Wanted] timfire publishing seeks artist
Hi, Due to unfortunate circumstances, my artist for The Mountain Witch can no longer continue working on the project. So, I need to find someone who can do the interior…
In Connections
Participants: timfire, Chris Passeno, Matt-M-McElroy, Rorimack.


2/9/2005 Joe Dizzy: [InSpectres] Explain it to me, please
Hello everybody, I've read a few AP threads on InSpectres and the comments made by Ron Edwards and Jared Sorensen have shown me that I *really* don't get this game.…
In GNS Model Discussion
Participants: Joe Dizzy, Paganini, Bankuei, Jared A. Sorensen, Ron Edwards.


2/9/2005 Vesirius: Resources to find Playtesters
I'm about to start playtesting a game that I've designed here in Sacramento, CA. Does anyone know of a good website or list that can help me find players? The…
In Connections
Participants: Vesirius, jdagna, Matt-M-McElroy.


2/9/2005 Green: Mythophany
What follows is the gist of the game I'm now calling Mythophany. It is an overhaul of a game I had been working on called Kathanaksaya. To those familiar with…
In Indie Game Design
Participants: Green, Mike Holmes, matthijs, Brendan, J. Tuomas Harviainen, John Wick.


2/9/2005 abzu: Forge Essen?
So Dro, Thor and I are thinking about hitting Essen this year. Anyone been to Essen? Anyone exhibited at Essen? Also, if we do go, would anyone be interested in…
In Conventions
Participants: abzu, Tobias, Eero Tuovinen, Matt, Tav_Behemoth, jenskot, Frank T.


2/9/2005 sirogit: "The Raddest RPG ever."
The premise: Its both the raddest RPG ever and the RPG that most of the free-world is playing and doesn't know it yet. Its about being cybernetic monkey freakjobs partly,…
In Indie Game Design
Participants: sirogit, Vesirius.


2/9/2005 ethan_greer: Where is the Grail?
Hi, Forge. Maybe you can help me out with something. I want a game. It has to support fantasy play, prefferably Tolkien-ish, but with either no setting, or one easily…
In RPG Theory
Participants: ethan_greer, Bankuei, Jasper, MikeSands, Clinton R. Nixon, Sean, pfischer, Valamir, GB Steve, Mike Holmes, Ben Lehman, bcook1971, CPXB, Mark D. Eddy, clehrich, M. J. Young, groundhog.


2/9/2005 coxcomb: Question about inspirations
First, let me say that I read through Capes yesterday and it rocked my world! The whole thing is chock full-o-goodness. My only question so far has to do with…
In Muse of Fire Games
Participants: coxcomb, TonyLB, Jonas Karlsson, Vaxalon.


2/8/2005 Peter Nordstrand: [HeroQuest]A Hero's Dilemma: Session 1
First session of my new HeroQuest campaign is over. I'll bring up a few points. The Players Johan was in my Well of Souls game, my Sorcerer game and has…
In Actual Play
Participants: Peter Nordstrand, Bankuei, Mandacaru, Ron Edwards.


2/8/2005 lev_lafayette: Three cheers to imaginative gamist players!
In the thread Early roleplaying and the interpretation of scripture, I just made the comparison between simulation priests, narrative wizards and gamist mystics. The basic point was that the…
In GNS Model Discussion
Participants: lev_lafayette, Bankuei, komradebob, S'mon, Ron Edwards.


2/8/2005 Bryan_T: List of 10 versus 100 words?
I'm curious as to the reasons that people prefer either the list or 100 words methods of character generation for HQ. I was a pretty firm adherent of the 100…
In HeroQuest
Participants: Bryan_T, lev_lafayette, Adrienne, Brand_Robins, Mandacaru, KingOfFarPoint, Different Games, Mark Galeotti, Bankuei, nellist, Mike Holmes, Lamorak33, Gelasma.


2/8/2005 JamesM: Sound effects for Movie Making
I highly recommend www.sounddogs.com . No suggestions for improvement. I think the site is great.I discovered the site due a google search for sound effects. Several came up and sounddogs.com…
In Actual Play
Participants: JamesM, Jake Norwood, Bankuei.


2/8/2005 inthisstyle: Very Impressed
Tony, I just finished reading over Capes last week and I've been meaning to send you a note. Here it is: in my estimation Capes is the best-written RPG I…
In Muse of Fire Games
Participants: inthisstyle, efindel, TonyLB, pigames, Bret Gillan.


2/8/2005 Paganini: Theory Without Jargon - Help for the Desparate - Number 2
(As you can see, the reason I've been enthusiasticaly participating in some of these recent threads is that they pertain directly to what I've been writing. Let's hear it for…
In RPG Theory
Participants: Paganini, J. Tuomas Harviainen, Doctor Xero, clehrich, CPXB, greedo1379, kenjib, Wolfen.


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Subsequent Topics

2/10/2005 abzu: Convention Edge Manifesto
While preparing for the 2005 convention season over the last week -- registering games, and coordinating with other designers/publishers-- I was struck by a thought: Many of my gamer friends…
In Conventions
Participants: abzu, Paka, TonyLB, Michael S. Miller, Ron Edwards, Mike Holmes.


2/10/2005 Lee Short: [Lego of the Gods] First Draft
I've posted a first draft of Lego of the Gods in pdf, on this page. There's also an HTML version there. This is my Setting-building game, which is actually more…
In Indie Game Design
Participants: Lee Short, Mike Holmes, MikeSands, sepinor, Mark Woodhouse.


2/10/2005 pete_darby: DitV Plot generator?
http://motleyvision.blogspot.com/2005/02/idea-first-lines-for-mormon-fiction.html My Favourites: 2. Elder Thatcher's companion strongly believed in the 'baptize 'em all -- let the branch president sort 'em out' school of missionary work. 5. It took 12…
In lumpley games
Participants: pete_darby.


2/10/2005 matthijs: Defining the Nordic Style
In Limits of acceptable "Theory", Eero Tuovinen mentions some differences between role-playing cultures. In particular, there's mention of the elusive Nordic style. I'm interested in definitions of this style. I'm…
In RPG Theory
Participants: matthijs, J. Tuomas Harviainen, humis.


2/10/2005 Vaxalon: [Dogs] Okay, Jews?
1> Tree of Life. HUGE symbolism for Jewish mysticism a.k.a. kabalah. 2> Coats. The connection with Joseph is clear, at least to me. 3> Symbols on the cover - these…
In lumpley games
Participants: Vaxalon, lumpley, nikola, Brand_Robins.


2/10/2005 tzunder: [TSOY] Damage and weapons
Ok, I have just read TSOY and I want to run it and I also want ti suggest some revisions for a new 0.91 version for the website. 1: Damage…
In CRN Games
Participants: tzunder, First Age, sirogit, Clinton R. Nixon, timfire, Ron Edwards.


2/10/2005 tzunder: Gwenthia
Gwenthia is a shared fantasy world being built under a CC licence. To view the material generated so far look at ftp://www.basicroleplaying.org.uk, to discuss and input join the Tavern BBS…
In Connections
Participants: tzunder.


2/10/2005 Der_Renegat: A Gloranthafree Wizard
I tried to make up a variant of the wizard that follows a more traditional rpg-magicuser without the religious aspects of glorantha. This wizard works mainly with spells or spell-like…
In HeroQuest
Participants: Der_Renegat, Mike Holmes, soru.


2/10/2005 Der_Renegat: Social+Cultural Keywords for the Cyberpunkera
This is my try for cyberpunkera keywords: Cyberpunkera keyword: citizen of drive general education know media influenced read and write (school education) use (inter) net use…
In HeroQuest
Participants: Der_Renegat, Bryan_T.


2/10/2005 TonyLB: [Capes] Wanting to win
So, I had an increasinglg familiar experience in our first Capes session last night, and would like advice about how to make it more familiar still. Everyone was agreed that…
In Actual Play
Participants: TonyLB, Vaxalon, coxcomb, inthisstyle, Sydney Freedberg, TheCzech, Ron Edwards, LordSmerf.


2/10/2005 TonyLB: [Dulcimer Hall] Grafting two mechanics?
For my next design, I'm looking to create a game where two different activities have important rules support. It will have an explicit system for letting players create facts, theories,…
In Indie Game Design
Participants: TonyLB, LordSmerf.


2/10/2005 Paul's Girl: GenCon Indy 2005 booth specifications
Hi everyone, I know we talked alot about what the booth would be like this year, and I would like to start the conversation (if it hasn't been already and…
In Conventions
Participants: Paul's Girl, LordSmerf.


2/10/2005 coxcomb: Indie game club in Seattle?
In another thread, Luke said: Talk to ... Wilhelm (rafael) about his game club in Seattle I looked up rafael and it doesn't look like he even lives in Seattle.…
In Connections
Participants: coxcomb, Matt Wilson, jdagna, Kedamono.


2/10/2005 Roger Eberhart: [MLwM] Swampy Joe gets blamed for everything
Despite only two players showing up, we still had fun. If we were playing a canned adventure, which is what I've generally done in the past (for shame), the session…
In Actual Play
Participants: Roger Eberhart, Valamir, Michael S. Miller, Cleo, Victor Gijsbers, Ron Edwards, Paka.


2/10/2005 Doctor Xero: Player Responsibility
This was inspired by a post in another thread http://www.indie-rpgs.com/viewtopic.php?t=14118&start=45 Let's say that a player is playing "The Teen Horror Movie Game" and it has this mechanic as a hard…
In RPG Theory
Participants: Doctor Xero, timfire, Marco, contracycle, LordSmerf, clehrich, CPXB, Mike Holmes, Kedamono, Vaxalon, M. J. Young, Noon, ffilz, xiombarg.


2/10/2005 coxcomb: Help with dice statistics
I know there are people on this forum who are gifted with advanced math skills. Any help is appreciated! So the end result of every roll is 3d6, each die…
In Indie Game Design
Participants: coxcomb, Brendan, Eero Tuovinen, shaheddy, Walt Freitag, Grand_Commander13.


2/11/2005 Sydney Freedberg: Incentive Systems and Wanting to Lose
Yes, yes, yes, in D&D you kill things and take their stuff, and as a result you get better at killing things and taking their stuff. Not what we're talking…
In RPG Theory
Participants: Sydney Freedberg, TonyLB, coxcomb, Brendan, Ron Edwards, Noon, Marco, Troy_Costisick, Doug Ruff, Mark Woodhouse, John Burdick, LordSmerf, Artanis, John Kirk.


2/11/2005 contracycle: AMA/NLT
Here's another micro-mechanic for discussion. Its a Fortune device but with a kinda blurring of gamble and crunch. AMA/NLT stands for "As Much As" and "No Lower Than" and is…
In RPG Theory
Participants: contracycle, LordSmerf, Nathan P., Valamir, lumpley, Marco.


2/11/2005 Paka: The Train Back East
The train winds through the hills and into the plains, until the desert lands of the Faithful are a distant memory, a white line on the horizon that is eaten…
In lumpley games
Participants: Paka, nikola, TonyLB.


2/11/2005 bcook1971: Reading through Dogs
I had to go to Mississippi for some training this week. With 5 minutes to pack, I looked around my room and thought, what shall I bring to the airport…
In lumpley games
Participants: bcook1971, lumpley, nikola.


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