Previous Topics 2/10/2005 tzunder: [TSOY] Damage and weapons Ok, I have just read TSOY and I want to run it and I also want ti suggest some revisions for a new 0.91 version for the website.
1: Damage… In CRN Games Participants: tzunder, First Age, sirogit, Clinton R. Nixon, timfire, Ron Edwards.
2/10/2005 Vaxalon: [Dogs] Okay, Jews? 1> Tree of Life. HUGE symbolism for Jewish mysticism a.k.a. kabalah.
2> Coats. The connection with Joseph is clear, at least to me.
3> Symbols on the cover - these… In lumpley games Participants: Vaxalon, lumpley, nikola, Brand_Robins.
2/10/2005 matthijs: Defining the Nordic Style In Limits of acceptable "Theory", Eero Tuovinen mentions some differences between role-playing cultures. In particular, there's mention of the elusive Nordic style.
I'm interested in definitions of this style. I'm… In RPG Theory Participants: matthijs, J. Tuomas Harviainen, humis.
2/10/2005 pete_darby: DitV Plot generator? http://motleyvision.blogspot.com/2005/02/idea-first-lines-for-mormon-fiction.html
My Favourites:
2. Elder Thatcher's companion strongly believed in the 'baptize 'em all -- let the branch president sort 'em out' school of missionary work.
5. It took 12… In lumpley games Participants: pete_darby.
2/10/2005 Lee Short: [Lego of the Gods] First Draft I've posted a first draft of Lego of the Gods in pdf, on this page. There's also an HTML version there. This is my Setting-building game, which is actually more… In Indie Game Design Participants: Lee Short, Mike Holmes, MikeSands, sepinor, Mark Woodhouse.
2/10/2005 abzu: Convention Edge Manifesto While preparing for the 2005 convention season over the last week -- registering games, and coordinating with other designers/publishers-- I was struck by a thought:
Many of my gamer friends… In Conventions Participants: abzu, Paka, TonyLB, Michael S. Miller, Ron Edwards, Mike Holmes.
2/10/2005 Karasu: [Black Powder] A Rough Draft Black Powder is the idea for a setting I've been sitting on for a quite some time that I've finally decided to actually publish as a game. Although I've been… In Indie Game Design Participants: Karasu, greedo1379, daMoose_Neo, ReverendBayn, Valamir, Dev.
2/10/2005 Leningrad: [DitV] Town Building Patterns I'd always seen conflict in the game as the element that would bring out the personality of the players. It's the part that lays bare all our prejudices (through our… In lumpley games Participants: Leningrad, Lxndr, Christopher Weeks.
2/9/2005 John Kim: Mechanics, Contribution, and Doug the Dice Guy [quote="clehrich"]But mechanics carry baggage: they have particular places in complex systems which we have (as you put it) preloaded into the game, and furhermore they have strong ascribed values and… In RPG Theory Participants: John Kim, Sean, xenopulse, Valamir, LordSmerf, Marco, Paganini, M. J. Young, Simon Kamber, contracycle, Ian Charvill, sophist, ffilz, daMoose_Neo, clehrich, John Kirk, Erick Wujcik, timfire, Caldis.
2/9/2005 Clinton R. Nixon: Interview with Clinton R. Nixon I got interviewed over at Primeval Press. If you're interested it's at:
http://www.primevalpress.com/articles/interviews/nixon.html
Feel free to discuss here. In CRN Games Participants: Clinton R. Nixon, GaryTP, Bob Goat, Matt Snyder, Bankuei, sirogit, Jonathan Walton, Mike Holmes.
2/9/2005 Roger Eberhart: [DitV] Question regarding disarms If someone gets disarmed, does the new owner get to roll the dice for the weapon? What if the original owner had already rolled for that weapon? In lumpley games Participants: Roger Eberhart, lumpley.
2/9/2005 Michael S. Miller: [With Great Power...] From a Certain Point of View My wife gave me a gift. She ran With Great Power... for me. That's right, I got to play my own game as a player.
The reason I call it… In Actual Play Participants: Michael S. Miller, Paul Czege, timfire, inthisstyle, Ron Edwards, TonyLB, Kat Miller, daMoose_Neo.
2/9/2005 xenopulse: Freeform Roleplaying From the thread on “Nar Play with Sim Rules:”
An interesting thing about this is that while making the rules lighter can facilitate better Nar and Gam play relative to… In RPG Theory Participants: xenopulse, Sean, Emily Care, Noon, Wolfen.
2/9/2005 timfire: [Wanted] timfire publishing seeks artist Hi,
Due to unfortunate circumstances, my artist for The Mountain Witch can no longer continue working on the project. So, I need to find someone who can do the interior… In Connections Participants: timfire, Chris Passeno, Matt-M-McElroy, Rorimack.
2/9/2005 Joe Dizzy: [InSpectres] Explain it to me, please Hello everybody,
I've read a few AP threads on InSpectres and the comments made by Ron Edwards and Jared Sorensen have shown me that I *really* don't get this game.… In GNS Model Discussion Participants: Joe Dizzy, Paganini, Bankuei, Jared A. Sorensen, Ron Edwards.
2/9/2005 Vesirius: Resources to find Playtesters I'm about to start playtesting a game that I've designed here in Sacramento, CA. Does anyone know of a good website or list that can help me find players? The… In Connections Participants: Vesirius, jdagna, Matt-M-McElroy.
2/9/2005 Green: Mythophany What follows is the gist of the game I'm now calling Mythophany. It is an overhaul of a game I had been working on called Kathanaksaya. To those familiar with… In Indie Game Design Participants: Green, Mike Holmes, matthijs, Brendan, J. Tuomas Harviainen, John Wick.
2/9/2005 abzu: Forge Essen? So Dro, Thor and I are thinking about hitting Essen this year. Anyone been to Essen? Anyone exhibited at Essen?
Also, if we do go, would anyone be interested in… In Conventions Participants: abzu, Tobias, Eero Tuovinen, Matt, Tav_Behemoth, jenskot, Frank T.
2/9/2005 sirogit: "The Raddest RPG ever." The premise: Its both the raddest RPG ever and the RPG that most of the free-world is playing and doesn't know it yet. Its about being cybernetic monkey freakjobs partly,… In Indie Game Design Participants: sirogit, Vesirius.
2/9/2005 ethan_greer: Where is the Grail? Hi, Forge. Maybe you can help me out with something.
I want a game.
It has to support fantasy play, prefferably Tolkien-ish, but with either no setting, or one easily… In RPG Theory Participants: ethan_greer, Bankuei, Jasper, MikeSands, Clinton R. Nixon, Sean, pfischer, Valamir, GB Steve, Mike Holmes, Ben Lehman, bcook1971, CPXB, Mark D. Eddy, clehrich, M. J. Young, groundhog.
<< more previous topics | | Subsequent Topics 2/10/2005 Der_Renegat: A Gloranthafree Wizard I tried to make up a variant of the wizard that follows a more traditional rpg-magicuser without the religious aspects of glorantha.
This wizard works mainly with spells or spell-like… In HeroQuest Participants: Der_Renegat, Mike Holmes, soru.
2/10/2005 Der_Renegat: Social+Cultural Keywords for the Cyberpunkera This is my try for cyberpunkera keywords:
Cyberpunkera keyword:
citizen of
drive
general education
know
media influenced
read and write
(school education)
use (inter) net
use… In HeroQuest Participants: Der_Renegat, Bryan_T.
2/10/2005 TonyLB: [Capes] Wanting to win So, I had an increasinglg familiar experience in our first Capes session last night, and would like advice about how to make it more familiar still.
Everyone was agreed that… In Actual Play Participants: TonyLB, Vaxalon, coxcomb, inthisstyle, Sydney Freedberg, TheCzech, Ron Edwards, LordSmerf.
2/10/2005 TonyLB: [Dulcimer Hall] Grafting two mechanics? For my next design, I'm looking to create a game where two different activities have important rules support.
It will have an explicit system for letting players create facts, theories,… In Indie Game Design Participants: TonyLB, LordSmerf.
2/10/2005 Paul's Girl: GenCon Indy 2005 booth specifications Hi everyone,
I know we talked alot about what the booth would be like this year, and I would like to start the conversation (if it hasn't been already and… In Conventions Participants: Paul's Girl, LordSmerf.
2/10/2005 coxcomb: Indie game club in Seattle? In another thread, Luke said:
Talk to ... Wilhelm (rafael) about his game club in Seattle
I looked up rafael and it doesn't look like he even lives in Seattle.… In Connections Participants: coxcomb, Matt Wilson, jdagna, Kedamono.
2/10/2005 Roger Eberhart: [MLwM] Swampy Joe gets blamed for everything Despite only two players showing up, we still had fun. If we were playing a canned adventure, which is what I've generally done in the past (for shame), the session… In Actual Play Participants: Roger Eberhart, Valamir, Michael S. Miller, Cleo, Victor Gijsbers, Ron Edwards, Paka.
2/10/2005 Doctor Xero: Player Responsibility This was inspired by a post in another thread http://www.indie-rpgs.com/viewtopic.php?t=14118&start=45
Let's say that a player is playing "The Teen Horror Movie Game" and it has this mechanic as a hard… In RPG Theory Participants: Doctor Xero, timfire, Marco, contracycle, LordSmerf, clehrich, CPXB, Mike Holmes, Kedamono, Vaxalon, M. J. Young, Noon, ffilz, xiombarg.
2/10/2005 coxcomb: Help with dice statistics I know there are people on this forum who are gifted with advanced math skills. Any help is appreciated!
So the end result of every roll is 3d6, each die… In Indie Game Design Participants: coxcomb, Brendan, Eero Tuovinen, shaheddy, Walt Freitag, Grand_Commander13.
2/11/2005 Sydney Freedberg: Incentive Systems and Wanting to Lose Yes, yes, yes, in D&D you kill things and take their stuff, and as a result you get better at killing things and taking their stuff. Not what we're talking… In RPG Theory Participants: Sydney Freedberg, TonyLB, coxcomb, Brendan, Ron Edwards, Noon, Marco, Troy_Costisick, Doug Ruff, Mark Woodhouse, John Burdick, LordSmerf, Artanis, John Kirk.
2/11/2005 contracycle: AMA/NLT Here's another micro-mechanic for discussion. Its a Fortune device but with a kinda blurring of gamble and crunch.
AMA/NLT stands for "As Much As" and "No Lower Than" and is… In RPG Theory Participants: contracycle, LordSmerf, Nathan P., Valamir, lumpley, Marco.
2/11/2005 Paka: The Train Back East The train winds through the hills and into the plains, until the desert lands of the Faithful are a distant memory, a white line on the horizon that is eaten… In lumpley games Participants: Paka, nikola, TonyLB.
2/11/2005 bcook1971: Reading through Dogs I had to go to Mississippi for some training this week. With 5 minutes to pack, I looked around my room and thought, what shall I bring to the airport… In lumpley games Participants: bcook1971, lumpley, nikola.
2/11/2005 Jonathan Walton: [Draft] Arthouse Wuxia (Take 2) I'm going to post sections as I get done revising them. Thoughts and suggestions are most welcome (somehow, my footnotes have turned into lowercase roman numerals?).
-----
Arthouse Wuxia
Jonathan… In Push Editorial Board Participants: Jonathan Walton, Eero Tuovinen.
2/11/2005 Bob Goat: Bobgoat.com Gets a Facelift I'm always tinkering with stuff. It's in my nature. So I redesigned the bobgoat.com site to make it easier for me to make updates and such. Feel free to drop… In Bob Goat Press Participants: Bob Goat, pfischer, Paul Czege.
2/11/2005 Bob Goat: Poster Printing So I want to print up this bad ass poster I worked up, but dunno where to get this done. I was thinking something with grommits so that it can… In Publishing Participants: Bob Goat, timfire, Paul Czege, jdagna, Thor.
2/11/2005 Solamasa: How Dogs made me reform my wicked ways I've always been a maniac for character back-story. A real maniac. I'm one of those types GMs complain about: I'm the guy who writes page after page of purple prose.… In lumpley games Participants: Solamasa, lumpley, Bankuei.
2/11/2005 coxcomb: Credibility of the rules as written Over on this thread we started getting into a discussion about the intrinsic credibility of the rules as written. That was veering off topic, so here's one dedicated to that… In RPG Theory Participants: coxcomb, Brendan, lumpley, Bankuei, matthijs, TonyLB, clehrich, Doctor Xero, Valamir, Ron Edwards, Vaxalon, Noon, bcook1971, ffilz, Marco, John Kim, M. J. Young.
2/11/2005 jbskaggs: Fantasy E-xine looking for small adventure modules HI Im an editor for a small fantasy/horror ezine. I was wondering if any one here has written mini- or small adventure modules for open gaming licenses (such as D20,etc)… In Publishing Participants: jbskaggs.
2/11/2005 Stickman: Non Character Characters Hi Tony,
I've been reading through the rules and preparing for our game. I thought I'd kick things off in style with a giant orbital laser causing chaos downtown. Taking… In Muse of Fire Games Participants: Stickman, TonyLB.
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