The Forge Reference Project: Browse Threads

 

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From Day One


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2/16/2005 Wolfen: Goal-based reward mechanic
Hey all, So I'm working on Mage Blade again. Coming at it from a whole other direction from last time. What I have below is a very basic write-up on…
In Indie Game Design
Participants: Wolfen, TonyLB, kenjib, Ron Edwards, The_Nomad, Bill Masek.


2/15/2005 TonyLB: [NASTW] Proto-roleplay
I do errands with my young children (oldest just turned four). So when I went to discover my friendly-local-gaming-store today, I had kids in tow. And when I was ready…
In Actual Play
Participants: TonyLB, lumpley.


2/15/2005 Der_Renegat: Lightsabres and Monomolecular Whips
Im thinking about how to use high-tech weapons like: lightsabres (as in StarWars), monomolecular whips (as in Appleseed the movie or Jonny Mnemonic the Gibson shortstory) or vibrating weapons, essentially…
In HeroQuest
Participants: Der_Renegat, MikeSands, Minx, Brand_Robins, Mike Holmes, Jinx, soviet, nichughes.


2/15/2005 inthisstyle: The Winter of My Discontent
I have come to a realization. I am an annoying and demanding player. I get bored easily, and when bored I wander off, ignore the game, or engage in destructive…
In Actual Play
Participants: inthisstyle, TonyLB, Wolfen, Matt Snyder, Noon, Bankuei, John Burdick, Ben Lehman, Gaerik.


2/15/2005 Zak Arntson: [Sorcerer] The Seas of Cimmeria
I'm finally getting off my ass and writing this thing up (this session happened over a month ago). I played Sorcerer! My brothers and a high-school buddy were all back…
In Actual Play
Participants: Zak Arntson, Clinton R. Nixon, Bob Goat, Ron Edwards, Sean, Paka, Ben Morgan.


2/15/2005 pfischer: Solar System 2012
I can only find evidence that TSoY's system is called Solar System on Anvilwerks' front webpage, but if it is still so, I think it should be promoted more. It…
In CRN Games
Participants: pfischer, sirogit, James_Nostack, Christopher Weeks.


2/15/2005 TonyLB: GM-task: Test to Extremity
I split this off from Why would anybody want to GM? because it's a little off topic, and I want to take it a LOT further. I articulated it on…
In RPG Theory
Participants: TonyLB, lumpley, Sydney Freedberg, Doctor Xero, John Kim, clehrich, Kat Miller, Emily Care, Mark Woodhouse, LordSmerf, Brendan.


2/15/2005 apparition13: walking on limbs (split from 1/3 baked)
Ron Edwards wrote: One of the key "tells" of a particular sort of Sim play is to be willing to drop investment in the current imagined situation for a while…
In GNS Model Discussion
Participants: apparition13, M. J. Young.


2/15/2005 Vaxalon: Dog in the Vineyard
Has anyone ever played Dogs 1-1? How does it work for solo play?
In lumpley games
Participants: Vaxalon, Paka, nikola, Wolfen, TonyLB.


2/15/2005 Matt Gwinn: New print run
Hey everyone, I am seriously considering doing a new print run of Kayfabe for sale at Gencon. I probably do only 50 copies. Are there any tweeks you think should…
In Errant Knight Games
Participants: Matt Gwinn.


2/15/2005 Valamir: Explaining how to create stories with Uni
In the discussions for this review Matthijs made the following really good observation that I wanted to open further discussion on Seems to me there's a lot of talking past…
In Universalis
Participants: Valamir, CPXB, Christopher Weeks, ethan_greer, bcook1971, komradebob, ffilz, Eero Tuovinen, matthijs, pete_darby.


2/15/2005 Ron Edwards: [Nine Worlds] Slow and careful rules and examples
Hello, This is the first of three basic topics which, I think, illuminate Nine Worlds play in general as well as highlight a serious structural and procedural problem with the…
In Actual Play
Participants: Ron Edwards, Matt Snyder, Eero Tuovinen, jrs.


2/15/2005 Ron Edwards: The RPG Theory forum: what it's for
Hello, What is "theory?" Don't answer that. I will, for purposes of this forum and for the Forge in general. Theory = makes the most possible sense. Point #1: the…
In RPG Theory
Participants: Ron Edwards.


2/15/2005 Kat Miller: Why would anybody want to GM?
I’m beginning to understand why different people game, that each person approaches the gaming hobby looking to satisfy different desires. But why do we run games? I understand that GMs…
In RPG Theory
Participants: Kat Miller, TonyLB, Clinton R. Nixon, Ron Edwards, xenopulse, pete_darby, Rob Carriere, Sean, lumpley, Paul Czege, Bankuei, Wolfen, CPXB, joshua neff, Vaxalon, M. J. Young, Doctor Xero, bcook1971, clehrich, groundhog, immlass, Emily Care, Mark Woodhouse, Marco, Noon, Jaycenn, ffilz, Russell Impagliazzo.


2/15/2005 taalyn: webhosting by a Forgite?
I seem to remember that someone affiliated with / present on the Forge offered webhosting, with message boards and all the goodies, for $50 / year. Now, I'm ready to…
In Connections
Participants: taalyn, Trevis Martin, Nathan.


2/15/2005 Paka: Regarding Accomplishments
I really dig this part of the game and I wanted to write a post about what I try to do with 'em when I run Dogs. 1) Have a…
In lumpley games
Participants: Paka.


2/15/2005 Space Cowboy: Wild Sphere is seeking Playtesters and Beta testers
Wild Sphere, an original space western RPG set in the year 2150 of an alternate timeline is kicking off another round of playtesting and is looking for more playtesters. Also,…
In Connections
Participants: Space Cowboy.


2/15/2005 Space Cowboy: Trading Links for grassroots marketing
Hey all, On the “History of Sorcerer as an Indie Game” (http://www.sorcerer-rpg.com/brochure.php/history.html), one thing that Ron Edwards suggests for would-be publishers is to trade links with other independent games. For…
In Publishing
Participants: Space Cowboy.


2/15/2005 MikeSands: When do scenes end?
After playing a session of Capes (in which we had a blast, by the way) there is one question that came up that I can't find an answer for in…
In Muse of Fire Games
Participants: MikeSands, TonyLB, Alan, Sydney Freedberg.


2/15/2005 Vaxalon: Not understanding ceremony
I'm not understanding the role of ceremony in Dogs. Sorcerers, demons, the possessed, and the souls of the Faithful can’t ignore ceremony performed with authority. That means that when your…
In lumpley games
Participants: Vaxalon, inky, Brand_Robins, lumpley, TonyLB.


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Subsequent Topics

2/16/2005 Grover: 1 pt Inspiration
Are they worth anything?
In Muse of Fire Games
Participants: Grover, TonyLB, Stickman, Jonas Karlsson, tigermuppetcut.


2/16/2005 komradebob: History of theGM?
Kat Miller started a thread (http://www.indie-rpgs.com/viewtopic.php?t=14344) asking why someone would choose to be a GM. I can relate to many of the opinions and experiences posted to that thread. However,…
In RPG Theory
Participants: komradebob, ffilz, clehrich, Sean, Jere, Marco, Ron Edwards, Emily Care, John Kim, Doctor Xero, jerry, Rob MacDougall, Doug Ruff.


2/16/2005 zach20: [Dogs in The Vineyard] New Newriver Ravens tale part 1
Aw hell, I will at least do a something here, and Lance I am not doing the whole thing but just what I remember and from Ravens point of view.…
In Actual Play
Participants: zach20, Ron Edwards, Wolfen, Tim Alexander, lumpley, Vaxalon, TonyLB, xenopulse, Lxndr.


2/16/2005 ffilz: [Cold Iron] The Roller Coaster
On Saturday we had our fourth session of Cold Iron (see First session of Tekumel campaign and Another Tekumel session for the previous writeups). The more I play this campaign,…
In Actual Play
Participants: ffilz, Ron Edwards, Valamir.


2/16/2005 Eero Tuovinen: [Heroquest] Well of Souls in China, part the second
So, my game of Heroquest continues. Been a couple of sessions since I last wrote about it. The game is going wonderfully well: the lethargy of the first sessions has…
In Actual Play
Participants: Eero Tuovinen, Bankuei, Paul T.


2/16/2005 Matt Wilson: Preparing for TSOY
I'm part of a group that's pretty much limited to D&D, like nothing but D&D for all eternity. Except maybe once they played Deadlands. I gave them all a copy…
In Actual Play
Participants: Matt Wilson, Clinton R. Nixon, Bob Goat, Andy Kitkowski, James_Nostack.


2/16/2005 Andy Kitkowski: Questions from the Interim Edition...
I'll make my post quick like a dagger: First offf, LOVE the examples. I think they help a lot. 1) I think that showing the villians doing things to activate…
In Incarnadine Press
Participants: Andy Kitkowski, Michael S. Miller, Kat Miller.


2/16/2005 TonyLB: [Dulcimer Hall] In Search of Angsty Loner Cypher Guy
[i]This thread builds on previous work in [url=http://www.indie-rpgs.com/viewtopic.php?t=14305][Dulcimer Hall] How crazy is this?[/url].[/i] So there is this [i]character[/i] that I have never seen done right in RPGs. Michael, from [i]La…
In Indie Game Design
Participants: TonyLB, Doug Ruff, LordSmerf, Ron Edwards.


2/16/2005 Der_Renegat: Staging Abilities
This is a split from the "Lightsabres and Monomolecular Whips" thread. I think its sometimes really hard how to model something the appropiate way. Like staging cutting. Similar other examples…
In HeroQuest
Participants: Der_Renegat, soru, Jere, Bankuei.


2/16/2005 ptevis: Is this Forcing?
Last night was the end of my group's Nobilis game, and while it ended the way I wanted, I'm not entirely sure if I'm happy with how it got there.…
In Actual Play
Participants: ptevis, Ron Edwards, Noon, Marco, Wolfen, Paul Czege, Ian Charvill, ADGBoss, Bankuei, Madeline.


2/16/2005 anonymouse: For Near: Presenting.. Moontan Clan!
These would be a tribe of ratkin (or wererats in a traditional D&D-type setting) living in the sewers of maybe a Maldor or Ammeni city (or as close as the…
In CRN Games
Participants: anonymouse, James_Nostack, Clinton R. Nixon.


2/16/2005 Mike Holmes: Religion and Homeland
I thought I'd bring this up here. I was going to post it to the rules list, but I'm thinking it's really more speculative than the rules currently cover. Though…
In HeroQuest
Participants: Mike Holmes, Bankuei, Brand_Robins, Ron Edwards, Bryan_T, Donald, James Holloway, joshua neff, contracycle, lightcastle.


2/16/2005 clehrich: Bricolage APPLIED (finally!)
[size=14px][b]RPGs and Bricolage: Theory and Practice[/b][/size] In Jay’s recent thread on a 1/3-baked idea, a surprising (to me, anyway) agreement was reached about Simulationism, reflexivity, and so forth. In many…
In RPG Theory
Participants: clehrich, Eero Tuovinen, Clinton R. Nixon, CPXB, Jere, John Burdick, Nathan P., J. Tuomas Harviainen, Nicolas Crost, Sean, LordSmerf, matthijs, Paul Czege, shaheddy, Harlequin, Walt Freitag, Dobamine, M. J. Young, komradebob, xenopulse, GreatWolf, contracycle, Silmenume, pete_darby, lpsmith, Scrubilicous, GB Steve.


2/16/2005 Prince of Thieves: [& Sword] Pangaea: Man vs. The Dinosaur Kings
[b][u]Pangaea: Man vs. the Dinsaur Kings[/b][/u] Here is the recent Pulp Fantasy setting my players and I created for our first Sorcerer and Sword story! Hope you enjoy reading it…
In Adept Press
Participants: Prince of Thieves, Valamir, Paka.


2/16/2005 Noon: [D&D w/circumstance mod] Icecream Hotdog
This was a pleasant dungeon excursion with my five yo, no set GM role. I've run a few games with him before (about eight or so), so this isn't an…
In Actual Play
Participants: Noon.


2/17/2005 Jere: Narrative Character Creation
What responses do people find from their players about the Narrative Method? Do you find it gets used often? Any good strategies to make sure it gets adopted? Jere
In HeroQuest
Participants: Jere, Different Games.


2/17/2005 Stickman: PBEM
Tony, have you had any experience running capes via email or an IRC style medium? How did it go? I realise for reactions it's going to be slow going if…
In Muse of Fire Games
Participants: Stickman, TonyLB, efindel.


2/17/2005 azrianni: late to the party
This is a good thread. I was just thinking about the specific scene where the Don is casting blame instead of instigating the gang war. I agree that the player…
In Dog Eared Designs
Participants: azrianni.


2/17/2005 Tobias: [Groupdesign/Schrodinger's War] My rules
Ok, I mailed Sydney some rules and said I wanted to waited for something to happen first, and then I'd let him post the rules (since he's Foot, and all).…
In Indie Game Design
Participants: Tobias, Andrew Morris, Nathan P., Sydney Freedberg, Doug Ruff.


2/17/2005 Lord_Steelhand: Spooked By Canon
Let me say upfront that I enjoy the idea of HeroQuest. The rules seem to be very empowering and I have no trouble with the weaker guy who has the…
In HeroQuest
Participants: Lord_Steelhand, Bryan_T, joshua neff, Bret Gillan, Bankuei, Mandacaru, Ron Edwards, nellist, Ian Cooper, Mike Holmes.


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