Previous Topics 3/17/2005 abzu: Ubercon Aftermath Wow. It's so strange to have free time. I feel like I'm on the run from the law.
I've been meaning/wanting to participate here a lot more of late, so… In Conventions Participants: abzu, Valamir, Thor Olavsrud, Michael S. Miller, inthisstyle, M. J. Young, Dregg.
3/17/2005 Noon: [D&D] Gamism, the whole way through This one starts before the game does, so bear with me if that's not your thing.
Okay, I'm sitting in the kitchen eating some take away at their table. Chris… In Actual Play Participants: Noon, Ian Charvill, StalkingBlue, ffilz, contracycle.
3/16/2005 Eric Minton: [DitV] My Amber group tries character creation I’m finally getting a chance to run Dogs, yay! We went through character creation last night, and we should get to play the first town next week.
I met David,… In lumpley games Participants: Eric Minton, Wolfen.
3/16/2005 Andrew Norris: Cross-Pollination... Hi, Matt.
I just wanted to let you know that in a Sorcerer game I'm running, one of the players wanted his character to be a small-time wrestler, doing weekend… In Errant Knight Games Participants: Andrew Norris.
3/16/2005 inthisstyle: Ubercon Session I ran Capes at Ubercon last weekend, and I am still not entirely comfortable with the way I am explaining the game and facilitating play (not as a GM, but… In Muse of Fire Games Participants: inthisstyle, TonyLB.
3/16/2005 Lxndr: [Shangri-La] A New Project #1 This is the first of several posts I hope to make over the next few days about things that are boiling in the Twisted Confessions background. So, here goes...
----… In Twisted Confessions Participants: Lxndr, gorckat, Valamir, Mike Holmes, TonyLB.
3/16/2005 Bailywolf: [FADE v0.1] First Playest Doc available very soon My working Doc for FADE (as detailed in the thread linked below) will be more or less complete in the next day or so. I’m giving it a final read… In Indie Game Design Participants: Bailywolf, Doug Ruff, gorckat.
3/16/2005 Marco: Get my character out of prison! I just finished up a game where the characters were in prison. I hadn't planned it that way, it happened like this:
1. I solicited ideas from the group for… In Actual Play Participants: Marco, Valamir.
3/16/2005 Mernya: [Please delete this Please delete this. I posted a design idea and then re-read a Sticky to see that it wasnt appropriate/complete enough to justify a discussion. In Indie Game Design Participants: Mernya.
3/16/2005 Eero Tuovinen: Arkenstone update I just thought to inform folks here on the latest Arkenstone update, as we have quite a number of different games from people here for sale.
The latest batch order… In Connections Participants: Eero Tuovinen.
3/16/2005 entropy402: [CORE] Design intentions, rough system outline Hello everyone, this is my introductory post here after a long time of lurking. I have finally decided, like many others, that I would like to put my own system… In Indie Game Design Participants: entropy402.
3/16/2005 Michael S. Miller: [MLwM, InSpectres, WGP] Ubercon Spring 2005 At UberCon this past weekend, I ran four sessions: 2 sessions of With Great Power..., 1 of InSpectres, 1 of My Life with Master. All of them rocked. A few… In Actual Play Participants: Michael S. Miller, Thor Olavsrud, Victor Gijsbers.
3/16/2005 Dev: Marketing, Word-of-Mouth, and other buzzwords I've seen some mention of "viral ads", "word-of-mouth" and other such things in relation to our industry, so I thought I'd way in. I have the pleasure of working at… In Publishing Participants: Dev, Ben Lehman, matthijs, abzu, Valamir, jdagna, Solly Brown, Domhnall, philreed, Ron Edwards, MatrixGamer, Allan.
3/16/2005 Dev: Security Advice (& other advice) for your Websites/Forum I'm continuing from this (closed) thread in Site Discussion about advice for securing your own websites and forums. Rob Carriere had some excellent advice, which I'm reposting. A key part… In Publishing Participants: Dev, jdagna.
3/16/2005 Ron Edwards: [Nine Worlds] Uppity Archons Nine Worlds
Events and current conflicts of play
A tremendously significant Atlantean-Armada alliance is under way, courtesy of the character Gelons. He now has a developing sea-god (Nereus/Glaucus) under his… In Actual Play Participants: Ron Edwards, Sydney Freedberg, Eero Tuovinen, Matt Snyder.
3/16/2005 Domhnall: "Balance", "Fairness" ? M. J. Young responded in a topic (Immersive-Relevant Realism (essay)) concerning the issue of game balance/fairness among character types.
An argument that justifies a game system being imbalanced: balanced characters… In RPG Theory Participants: Domhnall, Troy_Costisick, JMendes, lumpley, Andrew Norris, Marco, M. J. Young, Noon, James Holloway, J. Tuomas Harviainen, Mike Holmes, John Kim, ffilz, The God of the Machine, OliverTheMerc, Ron Edwards, Kat Miller.
3/16/2005 John Kim: Buffy and the Conflict-Shy GM So I had another game of my Buffy RPG campaign on Friday night. It had been a while since the last session due to schedule conflicts, but everyone was pretty… In Actual Play Participants: John Kim, Ron Edwards, Marco, Paul Czege, Liz Henry, Danny_K, Mike Holmes.
3/16/2005 bcook1971: [Burning Wheel] Mass Combat Playtesting Had the chance to playtest a mass combat variant for Burning Wheel at a roleplayers meetup group tonight. Two guys played. Both were organizers, no less. One played Orcs; the… In Actual Play Participants: bcook1971.
3/16/2005 greyorm: Dealing with Simulationism During our last 3E session, one of the players revealed to me that he doesn't care about XP, which is why he has not been using the TROS-based XP system… In Actual Play Participants: greyorm, Bankuei, John Kim, Silmenume, Ron Edwards, Marco, komradebob, apparition13, giblfiz, Kat Miller.
3/16/2005 James_Nostack: Conflict Resolution and Conspiracies Split from this thread about Conflict Resolution: How do you handle risk in the "free and clear" phase, when the GM would like the some of the risk to be… In Actual Play Participants: James_Nostack, Stickman.
<< more previous topics | | Subsequent Topics 3/17/2005 Ron Edwards: Help & confirmation regarding website Hi folks,
Do me a quick favor: click to see the Sorcerer Products page. Got it?
Now tell me whether you can actually see the Paypal buy-buttons across from my… In Adept Press Participants: Ron Edwards, Valamir, inthisstyle, TonyLB, hix, Bankuei, JMendes, greyorm, Fabrice G., Ben Lehman, Miskatonic, joshua neff, jrs, Jack Aidley, Andrew Morris.
3/18/2005 Nathan: RPGNow + LuLu Yup, I don't think the announcement is completely official yet, but I hear it is going up soon.
RPGNow is switching their POD services to go through LuLu.com. This means… In Publishing Participants: Nathan, daMoose_Neo, madelf, Valamir, rpghost, Solly Brown, Lxndr, Bardsandsages, Ron Edwards, jdagna.
3/18/2005 Chris Geisel: TSoY irc games & die roller program? Hi folks, my apologies if this question is not appropriate, but after reading the TSoY Wiki examples of play, I'd like to run my own TSoY game over irc.
Which… In CRN Games Participants: Chris Geisel, J B Bell, James_Nostack, pfischer.
3/18/2005 anonymouse: [metasystem] Frames (I apparently wrote this back in October and promptly forgot about it. wanted to get it posted, just because; I still think it's a cool idea, I've used it a… In RPG Theory Participants: anonymouse.
3/18/2005 droog: Dark Ages HQ I've done a conversion of HQ for a quasi-historical game set in the 5th century AD, and I have some potential players that might shortly make it a reality.
The… In HeroQuest Participants: droog, Christopher Kubasik, James Holloway, Valamir, Bryan_T, Mike Holmes, StalkingBlue, Mandacaru.
3/18/2005 apparition13: get your own humanity, this one's mine I'd been having a little trouble wrapping my head around "humanity" until, while re-reading Sorcerer yesterday, I realized it functions alot like POW in BRP. I think the value-neutral nature… In Adept Press Participants: apparition13, Jinx, Paka, Michael S. Miller, Ron Edwards, James_Nostack, sirogit, Andrew Norris.
3/18/2005 abzu: [BW] Anatomy of A Disaster I should probably post the AP thread about the exultant end to the Must Kill Wizard game, but I thought it'd be fun to talk about the darker side of… In Actual Play Participants: abzu, Noon, Miskatonic, BirdMan, Thor Olavsrud, Bankuei, bcook1971, Kesher, Andy Kitkowski.
3/18/2005 AussieJackal: Best Free Online Text Based RPG Game ABOUT URBAN!
Urban is based on the streets of the cities that we live in today. This world is filled with Gangstas who see killing as a sport. They cannot… In Indie Game Design Participants: AussieJackal, Ron Edwards.
3/18/2005 Gordon C. Landis: One opinion on why and how GNS matters [Essay] This essay/post will (hopefully) serve three purposes. First, I think that why and how GNS matters (that is, how it's useful in creating and playing enjoyable games) is often misunderstood.… In GNS Model Discussion Participants: Gordon C. Landis.
3/18/2005 Asrogoth: Having to Log In Each Time Since the infamous hack, I changed my password and now have to log in each time I visit the site; even though I have clicked the "remember me" box when… In Site Discussion Participants: Asrogoth, Joshua Tompkins.
3/18/2005 Paka: Sigil via Sorcerer Reading the works of China Mieville has made me yearn for Planescape and I had a nice conversation with the fella who introduced me to GMing, back in the day.… In Adept Press Participants: Paka, Ben Lehman, Bailywolf.
3/18/2005 neko ewen: [Tokyo Heroes] Dice mechanic for Sentai I've started in on a new project I've been thinking about for a few months now, an RPG called Tokyo Heroes about sentai (the genre that Power Rangers is an… In Indie Game Design Participants: neko ewen.
3/18/2005 Mandacaru: Premise for WoS-style Char-Un game? ***Spoiler alert for people like Bryan or Keith who might play in this ***
I want at some point to take a break from narrating (PbEM) my Heortling game and… In HeroQuest Participants: Mandacaru, soru, Brand_Robins, Mike Holmes, Bankuei.
3/18/2005 Mister Six: Confuse ability & additional victories Confuse cancels the target's next action. So what happens when additional victories are rolled?
My thought was to just keep rolling them forward as bonus dice. So:
Round_1 - Bluebottle… In Adept Press Participants: Mister Six, Ron Edwards.
3/18/2005 M. J. Young: Cookie Clearing It is sometimes the case that someone's problem with The Forge relates to cookies.
Just recently I was on some similar forum and noticed in passing a link/button that indicated… In Site Discussion Participants: M. J. Young, ffilz.
3/19/2005 James_Nostack: [Sorcerer] Defending: with penalties, or without? While trying to familiarize myself with the combat system, I ran into a question:
Let's say you have Stamina 5 but have taken 8 lasting penalties. You flub your Will… In Adept Press Participants: James_Nostack, Trevis Martin, Ron Edwards.
3/19/2005 Jason Newquist: Things that are Hard to Film I play in a regular CoC game, and the Keeper is pretty damn good. Delivers solid product, and he comes up with some wonderful stuff. But a lot of it,… In Dog Eared Designs Participants: Jason Newquist, Chris Goodwin, Matt Wilson, John Harper.
3/19/2005 Shiruba: I so much need help here :P Hello there guys! My name is Shiruba, and this is my first post!
in over 10 years of rpg, is the first time that i gathered courage to talk with… In Indie Game Design Participants: Shiruba, Shreyas Sampat, Sean, daMoose_Neo, Jasper, LordSmerf, Dev, contracycle.
3/19/2005 Bankuei: Roleplaying and race- a discussion group Hi folks,
For anyone interested in discussing the issues of race, culture and ethnicity in regards to roleplaying:
http://games.groups.yahoo.com/group/RoleplayersOfColor/
Discussion includes portrayal and depiction of ethnic groups in roleplaying publications,… In Connections Participants: Bankuei, Ben Lehman.
3/19/2005 daMoose_Neo: [Imp Game]The Bunny King in the Sky and Jeff Foxworthy The shortest Imp Game yet!
Played an hour and twenty minutes, including character generation for a set of three Imps. Completed objective and two of three Imps reasonably assumed dead.… In Actual Play Participants: daMoose_Neo, Tobias.
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