Previous Topics 4/17/2005 b_bankhead: A Home for Horror: Locale and Situation in Eldritch Tales HP Lovecraft set his fiction in an evironment increasing familiarity,body of lore, imagery and organization created a multlayered tapestrie that was a whole greater than the sum of the stories.… In Indie Game Design Participants: b_bankhead, Ron Edwards, Darcy Burgess, MatrixGamer.
4/17/2005 hix: A simple Gift of Dice question Hey there, just finished first session of a TSoY game (set in WW's Changeling universe). The Gift of Dice is fantastic ... but one question I just wanted to ask:… In CRN Games Participants: hix, rafial.
4/17/2005 MatrixGamer: Playing Matrix Games - Making it up as you go along! There is a thread on the Gamist, Narrativeist, Simulationist forum about how Matrix Games http://www.io.com/~hamster fit into this paradigm. It has been suggested that the topic has drifted into a… In Actual Play Participants: MatrixGamer, rafial, komradebob.
4/17/2005 xiombarg: Advertisement Swaps As I mentioned elsewhere, I'm going to be publishing Unsung soon.
I'd like to do an ad swap. Ads submitted to me for inclusion in the game would have to… In Connections Participants: xiombarg, daMoose_Neo.
4/17/2005 xiombarg: Unsung Ready Wahoo!
I have my second commercial role-playing game entirely laid out at this point, in the form of a text-only beta. You can download a copy here:
http://xiombrag.tripod.com/unsung.pdf
If you… In Publishing Participants: xiombarg, Jasper, matthijs, paulkdad.
4/17/2005 hix: Solo Uni I’ve played Uni solo twice over the last couple of years; both times as a tool to kickstart some storylining ideas for a TV show pilot. Going in, I typically… In Universalis Participants: hix, Valamir, Tony Irwin, Christopher Weeks.
4/17/2005 Silmenume: Apostrophes showing up as Question marks. So I'm reading through the Provisional Glossary and I'm noticing something rather curious. Certain symbols aren't being displayed properly on my computer. For Example -
Whiff FactorThe effect of a… In Site Discussion Participants: Silmenume, J B Bell.
4/17/2005 Eva Deinum: Afterlife - when to break the game's secrets? Hi,
A wile ago I GMed a game I'd call "Afterlife", though it had never been writen down and named properly. Not everything went well, but I really like the… In Actual Play Participants: Eva Deinum, Alan, Victor Gijsbers, Mike Holmes, Zoilus, Noon, Ron Edwards, John Burdick, Eric Minton.
4/16/2005 Duke: Creative control. this is my first posting so please bear with me.
I'm curious what the opions of this forum are on maintaining creative control.
Mostly I'm curious about creative control of… In Publishing Participants: Duke, Eero Tuovinen.
4/16/2005 John Kim: Role-playing Limits, or Do we need Molotov cocktails? OK, so this is picking up from Walt Frietag: the LP in Solo CRPGs?. What I am curious about is a formulation of credibility which is inclusive of live-action… In RPG Theory Participants: John Kim, immlass, Alephnul, James Holloway, TonyLB, Wolfen, M. J. Young, Valamir, Mike Holmes.
4/16/2005 Scrubilicous: Name for "Fight Scenes" or "Dramatic Moments& Hi,
I'm working on a game. The game has slightly different rules for combat and certain kinds of magic. Conceptually, its a bit like the "Brining Down the Pain" system… In Indie Game Design Participants: Scrubilicous, Bill Masek, contracycle, Troy_Costisick.
4/16/2005 TonyLB: Reciprocity of interest [quote="Vaxalon"]Why do I get the impression, then, that you don't like it, that I feel that Capes is a great start, but needs a little work to be perfect?[/quote]
I… In Muse of Fire Games Participants: TonyLB, Vaxalon, John Harper.
4/16/2005 Bryant: [DitV] Ephraim's Circle So here's the town I'm thinking I'll use for my upcoming first Dogs game. I think I've got enough sticky. I've got people who want bad things to happen for… In lumpley games Participants: Bryant.
4/16/2005 TonyLB: NJ Local: DexCon booth design Okay, we're nattering away on a variety of issues over on the Indie Game Explosion 2 Forum, but booth design is clearly going to be a task.
I know, for… In Connections Participants: TonyLB, Andrew Morris, RobNJ, Helvetian.
4/15/2005 Gurnard: Thread Necromancy I've been thinking about this game idea for a while, and after talking it over with a friend I have a suggestion.
Instead of a single goal for each protagonist… In Indie Game Design Participants: Gurnard, Ron Edwards, Blankshield.
4/16/2005 daMoose_Neo: [Hunters: The Lost Colonies] Revival & Card playing Multi-purpose thread!
1) Riviving my notes and design on my CCG/RPG Hybred 'Hunters', also found at these threads:
http://www.indie-rpgs.com/viewtopic.php?t=13683 - Hunters base rules (Important read)
http://www.indie-rpgs.com/viewtopic.php?t=13858 - "Distress Signal" Introductory… In Indie Game Design Participants: daMoose_Neo, ChrisJaxn, contracycle, Doug Ruff.
4/16/2005 Jonathan Walton: [Improv] Past Glories: Adventures in Ritual Lang. So I got up this morning with a real hankering to play something, so I log on to IRC and try to recruit some folks for a pick-up game. I… In Actual Play Participants: Jonathan Walton, TonyLB, Paganini, Selene Tan.
4/16/2005 urbwar: A new printing of CoS? Keith,
I met Brennan Taylor from IPR last weekend at I-Con. He said something about you possibly doing a new printing of CoS that was smaller in size, and that… In Bob Goat Press Participants: urbwar, Bob Goat.
4/16/2005 Jason Newquist: [DitV] Crap vs. Meaningfulness, and Partial Crap? Got a couple related topics on crap fer ya!
Topic #1
One of the players in my DitV game, currently in chargen, proposed this:
"Dog-eared, broken-spined, heavily-marked Book of Life… In lumpley games Participants: Jason Newquist, Simon Kamber, Technocrat13, Wolfen, CCW, Tobias, lumpley.
4/16/2005 daMoose_Neo: [Imp Game] Condiments & Casinos Twilight is slowly but surely being supplanted by the Imp Game on our weekly game nights.
For the first time, however, I'm noticing some potential issues with the game, and… In Actual Play Participants: daMoose_Neo.
<< more previous topics | | Subsequent Topics 4/17/2005 Vaxalon: Has anyone ever encoutered "cursed" dice? I must just be a little too rational for this...
http://www.kayliansden.com/cursed.shtml In Actual Play Participants: Vaxalon, Halzebier, Ben Morgan, ironick, Ben Lehman, Ron Edwards.
4/17/2005 Vaxalon: [MLWM] Quotes This thread probably isn't serious enough for the Forge, but dammit, this place could use some comic relief from time to time.
Here's a list of quotes from last night's… In Actual Play Participants: Vaxalon.
4/17/2005 TonyLB: [MLWM] The minions of Otto von Kubir I got a chance to run a four-hour session of My Life With Master last night. It was a blast to be the Master... but I know that I only… In Actual Play Participants: TonyLB, Sydney Freedberg, Miskatonic, Ron Edwards, GB Steve, Paul Czege, Victor Gijsbers, Adam Dray.
4/17/2005 simonf: Single-player mystery RPGs? Hi,
Apologies if it's a bad forum - please relocate this to the appropriate place if necessary.
I'm looking for single-person RPGs and adventures to run for my girlfriend. The… In RPG Theory Participants: simonf, MatrixGamer.
4/18/2005 cdr: [DitV] Fun with Fallout In yesterday's game we tried a mix of applying fallout dice to NPCs and rolling them over into a followup conflict. By the rules you would do one or the… In lumpley games Participants: cdr.
4/18/2005 Gordon C. Landis: How DO Game Designers (or computers) influence play? Borrowing from Josh's post towards the end of this thread, I'd like to offer a distinction between "participating in" the SIS and "contributing to" the SIS.
"Participating in" the SIS… In RPG Theory Participants: Gordon C. Landis, efindel, Eva Deinum, Noon, Wysardry, contracycle.
4/18/2005 TonyLB: [Dulcimer Hall] Fallout Scene Mechanics So close... so very, very close.
Sydney sent me a brilliant email a little while ago (yay Sydney!) in which he pointed out that you could (for some purposes) modify… In Indie Game Design Participants: TonyLB, Doug Ruff.
4/18/2005 Andy Kitkowski: Raleigh NC, April 23: Small Press Discussion Lunch! Here's the event:
http://ncgameday.dhorizon.org/index.php
It's NC Gameday. It's at NC State university in Raleigh (and very easy to find- this coming from a guy who hates navigating local Uni campuses),… In Conventions Participants: Andy Kitkowski, abzu, Jeph.
4/18/2005 MatrixGamer: Recognizable Patterns - Simulation Simulationists want to completely immerce themselves in their characters role (did I get that right?) Kind of like method acting. You could call them Methodists but that names already been… In GNS Model Discussion Participants: MatrixGamer, Ron Edwards.
4/18/2005 Wolfen: DitV - New Riverside, Sessions 2 and 3 Continuing the town begun here
Second Session, of three:
We left off the scenario at the end of the first session in the evening of the first day, after confronting… In Actual Play Participants: Wolfen.
4/18/2005 Rodger Thorm: A new Spy Game Spy Game
We are working on a new Spy Game that has several conventions of RPG gaming reversed. The primary question at this point is how to set limits on… In Indie Game Design Participants: Rodger Thorm, Brendan, Bill Masek, MatrixGamer, Simon W, gains.
4/19/2005 TonyLB: Meaning at the beginning, middle and end In "Thematic Causality": What, why and how?, over in the Muse of Fire forums, we hit some very interesting general-purpose questions. Folks reckon, and I agree, that it might be… In RPG Theory Participants: TonyLB, Ron Edwards, Troy_Costisick, xenopulse, Miskatonic, Valamir, Ben Lehman, Noon, Simon Marks, JMendes, Sydney Freedberg, Silmenume.
4/19/2005 Jasper: Pro bono layout Several people have recently asked for help on layout over in Publishing. And I just read a comment by a designer at RPG.net who, acknowledging a reviewer's somewhat harsh words,… In Connections Participants: Jasper.
4/19/2005 Andrew Morris: [Shadows & Light] Preventing follow-up conflicts? For a LARP system I’m working on, I want to promote fast conflict resolution (discussed here). One of the points raised was how to handle follow-up conflicts.
For example,… In Indie Game Design Participants: Andrew Morris, xenopulse, Bill Masek.
4/19/2005 lumpley: Polaris I've been trying to figure out how to write about this. This is actually my ... fourth try.
Meg, Emily, Ben and I played Polaris a second time, a couple… In Actual Play Participants: lumpley, Ben Lehman, Kesher, Emily Care, Paka, Selene Tan, Miskatonic, Bob the Fighter.
4/19/2005 1of3: Gamism not for Game masters? Hi.
This is my first post here, so I will introduce myself first. My name is Stefan, I'm from Germany and I'm studying math and Latin for becoming a teacher.… In RPG Theory Participants: 1of3, komradebob, Gaerik, Gordon C. Landis, JMendes, xenopulse, Alan, Simon Kamber, Ron Edwards, Noon, John Kim, FzGhouL, MrSandman666, Walt Freitag.
4/19/2005 Wolfen: Split Tree Branch Lx, Zach, and if by some odd twist Rhonda, Kory (or even Trace, who's not yet joined the group) find their way to this forum, do not read further. I… In lumpley games Participants: Wolfen, Simon Kamber, Valamir.
4/19/2005 daMoose_Neo: Divergence needs artwork Got the site online, figured I'll troll around for any interest ^_^
Divergence is the new companion product to Final Twilight, our card game, due out in September, but debuting… In Connections Participants: daMoose_Neo, northerain.
4/19/2005 MatrixGamer: Therapist stance in role playing Since one of the goals of this forum is to move towards a theory of role playing it is necessary to look back at role playing's roots - in psychotherapy.… In GNS Model Discussion Participants: MatrixGamer, komradebob, Paul Czege, Emily Care, Marco, Ron Edwards, Gordon C. Landis, Grover, Sean, groundhog, Blankshield, John Kim.
4/19/2005 komradebob: Selling "Simple" Games? Over on this thread in the Universalis forum, Chris Engle, Ralph, and Mike have been discussing the challenges of selling "simple games". Now, this is of personal interest to me,… In Publishing Participants: komradebob, Andrew Morris, Jasper, xenopulse, Valamir, daMoose_Neo, MatrixGamer, Heraldic Game Design, abzu, Ron Edwards.
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