The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=15241

From Day One


Previous Topics

4/27/2005 Doc Blue: Just Finished My First Read Through.... Several Questions
I recieved my copy of PTA in the mail yesterday (great service, btw!) and have been reading through it in my spare time since. As others have said, this may…
In Dog Eared Designs
Participants: Doc Blue, Joe Dizzy, Danny_K, Alan, John Harper.


4/27/2005 Bob the Fighter: Dream Police - fantasy free for all
So I've been poring over Hellboy, Lucifer, Ultimate X-men/The Ultimates, Fables, and a bunch of other comics long enough to get some ideas. Someone said recently at the Forge that…
In Indie Game Design
Participants: Bob the Fighter, Mike Holmes, Andrew Morris, Simon W.


4/27/2005 Miskatonic: Splitting Conflicts (Clarification)
In Fred's, James', and Alexander's recent IRC game, the following rules dispute came up: # <Fracture> Okay, I'm going to stake a point of debt on the 2,…
In Muse of Fire Games
Participants: Miskatonic, TonyLB, Vaxalon, Jonas Karlsson.


4/27/2005 Yokiboy: [TROS] How to Achieve Conflict Resolution
I want to use Conflict Resolution in The Riddle of Steel (TROS) while the rules seem to imply Task Resolution. I hope to steal some ideas from DitV, Sorcerer and…
In Actual Play
Participants: Yokiboy, abzu, Thor Olavsrud.


4/27/2005 Shreyas Sampat: Torchbearer Sucks, and Starting Over
So, some of you may know that I have long ago worked on a game called Torchbearer, whose intent was to be a game of sparkling, elegant, energetic mythology. It…
In Indie Game Design
Participants: Shreyas Sampat, Mike Holmes, 1of3, Jason E Leigh, Dev, Ben Lehman, Bob the Fighter.


4/27/2005 killacozzy: Conceptualizing[Cian]
For a great many months, I've been spying on the various helpful posts in this forum, and this late evening, I've finally decided to get "out there" with some of…
In Publishing
Participants: killacozzy, Shreyas Sampat, Ron Edwards, Selene Tan, Valamir, Technocrat13.


4/27/2005 dancross: GNS
I'm curious to know if my attempt to merge Robin Law's Player types with the GNS theory is at all successful, or if I am simply befuddled (which is possible)...…
In GNS Model Discussion
Participants: dancross, Ben Lehman, greyorm, Troy_Costisick, Bankuei, Ron Edwards, Vaxalon.


4/27/2005 komradebob: A Cauldron of Magic Beans[Floor game]
Well, I've been reading and posting at the Forge for a long time now, and I guess it's time I posted a design for critique. Below is my (lengthy) design.…
In Indie Game Design
Participants: komradebob.


4/26/2005 Technocrat13: [Dogs] Finally we prepare to play again
Well, way back in December I wrote up this little ditty of a town, but a bit of job training that took up all of January and a new job…
In lumpley games
Participants: Technocrat13, Simon Kamber, jasonm, TonyLB, Wolfen.


4/26/2005 paulkdad: Stages of Development and Roleplaying Theory
Background: The thread, “Meaning at the beginning, middle and end” got me thinking about the active construction of meaning in RPGs, which in turn got me thinking about something I…
In RPG Theory
Participants: paulkdad, J. Tuomas Harviainen.


4/26/2005 FzGhouL: A Shot in the Past.
This idea is based on a dream I just woke up from that I thought was totally awesome. Players (1-4) and one Memory Keeper are needed. So, basically the jist…
In Indie Game Design
Participants: FzGhouL, komradebob, Mike Holmes.


4/26/2005 Danny_K: Idea for consideration: Nemesis Dice
Possibly dumb idea, but I'd like to put it up for discussion. I was watching the Incredibles for the twentieth time or so with my kid, and I was thinking…
In Dog Eared Designs
Participants: Danny_K, xenopulse, TonyLB, Ben Lehman, Mike Holmes, Ron Edwards.


4/26/2005 komradebob: [rant] usage:"Wargame/Wargame roots"
Pardon gentle readers, but I'd like to take a moment to vent. It has to do with the usage of the terms "wargame" and "wargame roots" that often comes up…
In Site Discussion
Participants: komradebob, xiombarg, Bankuei.


4/26/2005 craytonc: A Question and an Idea
I've only run one episode of PTA so far, which I put up in actual play (http://www.indie-rpgs.com/viewtopic.php?t=14970). However, we're about to start the main season, and I've found that in…
In Dog Eared Designs
Participants: craytonc, Matt Wilson, Alan.


4/26/2005 Gaerik: East Tennessee Gaming
I know that East Tennessee is not the gaming Mecca of the known universe but surely there are some Forgites besides myself in this area. If so, I'd love to…
In Connections
Participants: Gaerik.


4/26/2005 Yokiboy: New to Alyria
I found this game a while back after reading Ron Edward's praise of it all over the place. I didn't actually read it until today, but must point out that…
In Dark Omen Games
Participants: Yokiboy, GreatWolf.


4/26/2005 Eero Tuovinen: Conklaavi experiences
The second largest Finnish rpg convention, Conklaavi, was last weekend. There were about 280 visitors or so. Arkenstone was there with a bunch of indie games to demonstrate and sell.…
In Conventions
Participants: Eero Tuovinen, Michael S. Miller.


4/26/2005 Harmast: [Charnel Gods] End of an Epoch and NPC Harbingers...
I love CG, enough that after buying it I picked up Sorcerer and have ordered Sorcerer & Sword, however I have two questions: 1. What does the end of an…
In Adept Press
Participants: Harmast, sirogit, hardcoremoose, Old_Scratch, Danny_K, Valamir, Ron Edwards, pete_darby.


4/26/2005 Vaxalon: [Capes] Vaxalon, Lxndr, and James Nostack have a go
Here's a game we tried to play. You can find some speed bumps at and towards the end, a collision that ended play for the night. http://random.average-bear.com/Capes/SessionOne You can…
In Actual Play
Participants: Vaxalon, Grover, James_Nostack, hix, Jonas Karlsson, Lxndr, Miskatonic, Sydney Freedberg, TonyLB, Jinx, Michael Brazier.


4/26/2005 David Chunn: Layering Conflict Resoultion over Task Res.
Does anyone have suggestions and methods for or experiences with layering conflict resolution over a task resolution system without changing the existing game mechanics? In other words, I don't want…
In RPG Theory
Participants: David Chunn, WhiteRat, Ben Lehman.


<< more previous topics

 

Subsequent Topics

4/27/2005 Matt Snyder: Nine Worlds Revised for GenCon 2005!
I'm in the middle of revising Nine Worlds. It is a very strange feeling to return to the text and find a distant voice, as well as a muddied tutorital…
In Chimera Creative
Participants: Matt Snyder, Thor Olavsrud, Andy Kitkowski, Rob Donoghue, Pilgrim.


4/27/2005 Veritas Games: Con Sales vs. Add'l Advertising
Which is a better investment for game publishers, going to cons, like Gen Con, or spending the money on more advertising? Does the answer depend on whether you are attending…
In Conventions
Participants: Veritas Games.


4/27/2005 MatrixGamer: Computer Automated Matrix Games
I'm interested in getting feedback on the logic of a computer refereed Matrix Game. The next post shows the logic the Dylan Alliata is working on. I'd love feedback in…
In Indie Game Design
Participants: MatrixGamer, hazardous_designs.


4/27/2005 Wysardry: Earth-like worlds in fantasy games
I am in the early stages of planning a single player CRPG aimed at less casual CRPG and PnP RPG players, and have reached somewhat of an impasse with the…
In RPG Theory
Participants: Wysardry, contracycle, killacozzy, Troy_Costisick, Sydney Freedberg, Jake Boone, Mike Holmes.


4/27/2005 Ben Lehman: What Polaris Needs
Hi everyone! I'm getting very close to done with Polaris, my strange little game that has been described as "beautiful horror, emphasis on the beautiful, emphaisis on the horror" and…
In Connections
Participants: Ben Lehman, Matt Snyder, Eero Tuovinen, pete_darby, Rob MacDougall, rantipole, Dumirik.


4/28/2005 TonyLB: [That's Not Roleplaying!] Draft mechanics
Okay, after a productive rambling-session with Selene this afternoon, workable mechanics are starting to come together. That's Not Roleplaying is a game of simulating (at break-neck speed) the evolution of…
In Indie Game Design
Participants: TonyLB, Noon, killacozzy, Vaxalon, Miskatonic.


4/28/2005 James_Nostack: [TSOY] Three-Corner Magic Questions
I have some questions about the Day focus of Three-Corner magic: Creation, Enhancement, and Divination. 1. Creation - "the character can create a small amount of one of the four…
In CRN Games
Participants: James_Nostack, Clay, Clinton R. Nixon, Ben Lehman, Vaxalon.


4/28/2005 killacozzy: Stat sets [Cian]
I personally like the WW system (old & new), where traits are grouped into three categories of three each. This is also done with the Tri-Stat system in Body, Mind,…
In Indie Game Design
Participants: killacozzy, Troy_Costisick, Eero Tuovinen, Ben Lehman, Doug Ruff, Michael S. Miller, FzGhouL, contracycle, OliverTheMerc.


4/28/2005 OliverTheMerc: [MLWM] Procrustean Phrenologist
Earlier tonight several of my friends and I ran the Master/Minion creation session of a MLWM game we'll be playing for a few weeks. This is the first session of…
In Actual Play
Participants: OliverTheMerc, Sydney Freedberg, Michael S. Miller.


4/28/2005 Domhnall: The Forge's Anti-Polling position
In the "Conceptualizing" thread, Ron wrote: ... My point is that, if either were the case, it would serve you absolutely no purpose whatsoever to tell you. None. Even…
In Site Discussion
Participants: Domhnall, Jasper, Eero Tuovinen, Ron Edwards, KingstonC, Clinton R. Nixon, killacozzy, Shreyas Sampat, timfire, greyorm, contracycle, Valamir, Michael S. Miller, Brendan, Andrew Morris, jdagna.


4/28/2005 Joe Dizzy: dry swimming thread (thread o' examples)
Hi everyone. I noticed that a lot of people asked for more in-game examples in the PDF wishlist thread. This is a great idea, I think and I'd like to…
In Dog Eared Designs
Participants: Joe Dizzy, Chris Goodwin, Danny_K, Matt Wilson.


4/28/2005 Shreyas Sampat: Answering Questions with Questions
Split from The Forge's Anti-Polling Position. Instead, as I've discovered, I've only been asked for all the details on my specific game before I can get an answer to the…
In Site Discussion
Participants: Shreyas Sampat, Technocrat13, Doug Ruff.


4/28/2005 iago: Cover Art for the Dresden Files RPG
The cover art for the Dresden Files Role-playing Game, from artist David Seidman of Lunar Light Studios, is in! Lunar Light: http://www.lunarlightstudios.com/ David put in some fantastic, hard work on…
In Evilhat Productions
Participants: iago.


4/29/2005 KingstonC: [TSOY] cheat sheets
I have written two cheat sheets (or rules summaries) for The Shadow of Yesterday, one for character creation and the other for conflict resolution. They are designed for quick reference…
In CRN Games
Participants: KingstonC, Vaxalon, James_Nostack, pfischer, Victor Gijsbers.


4/29/2005 WhiteRat: [Ends and Means] Werewolves in L.A.
Half my regular group was busy last night, so the remaining three of us got together for Chinese food, the card game Munchkin-Fu, and an impromptu playtest of my nascent…
In Actual Play
Participants: WhiteRat, Andrew Morris, Sydney Freedberg.


4/29/2005 Zachary The First: RPG Blog
Hello all, my name is Zachary Houghton, and I'm the editor of RPG Blog, one of the fastest-growing RPG sites out on the web. One of the things I like…
In Connections
Participants: Zachary The First.


4/29/2005 Norbert Matausch: Question regarding Scene Framing
Hi all, before we're giving PTA a new (and, hopefully, this time successful) try, I'd like to ask you a question: Is a player allowed to request a scene that…
In Dog Eared Designs
Participants: Norbert Matausch, Joe Dizzy, Matt Wilson, pete_darby, Mike Holmes, Emily Care.


4/29/2005 Vaxalon: NPCs and Keys
I have read the rules and searched the forum, and I can't find the answer to this... Do NPC's get keys? Do they gain experience? Do they advance?
In CRN Games
Participants: Vaxalon, Gaerik, KingstonC, Clinton R. Nixon.


4/29/2005 Mike Holmes: D&D for Dummies
Actually has nothing to do with Moose's game, and is just what it sounds like: http://www.dummies.com/WileyCDA/DummiesTitle/productCd-0764584596.html So, will this product have any impact? Does it attempt to mainstream D&D (and…
In Publishing
Participants: Mike Holmes, Eero Tuovinen, Andrew Morris, pete_darby, jdagna, komradebob.


4/29/2005 matthijs: Capes review up at RPG.net
[url=http://www.rpg.net/reviews/archive/11/11245.phtml]Here[/url].
In Muse of Fire Games
Participants: matthijs, TonyLB, Miskatonic.


more subsequent topics >>