Previous Topics 6/14/2005 Technocrat13: [Origins] What's for sale? There's a slightly aged thread below about who's going to be at Origins, but with the event just two weeks away, I'm curious as to what indie games I'll be… In Conventions Participants: Technocrat13, Thor Olavsrud, MatrixGamer.
6/11/2005 Technocrat13: Setting and the SIS As part of my own personal Fantasy Heartbreaker, I've been working on formalizing collaborative setting creation. I've had a few thoughts that I'd like to present here for discussion &… In RPG Theory Participants: Technocrat13, Jasper, Noon, Justin A Hamilton, Marco, xenopulse, Mike Holmes, contracycle.
5/30/2005 Technocrat13: [DitV] The pacifist was shot Well, we revisited Silent River last night and had a blast. A few different issues with the game came up that I'd like to share with everyone.
First, the good… In Actual Play Participants: Technocrat13, TonyLB, Sydney Freedberg, lumpley.
5/24/2005 Technocrat13: [FH8] A nearly functional Fantasy Heartbreaker This is my eighth attempt at creating a fantasy heartbreaker. It's taken me that many attempts to figure out that I needed to determine the point of the game long… In Indie Game Design Participants: Technocrat13, xenopulse, Mike Holmes, MarkMeredith, ErrathofKosh.
5/7/2005 Technocrat13: [DitV] Dry Canyon Crossing Hiya fellow Dogs-addicts. At the last minute, two of my fellow players decided to call me on my bragging that Dogs was easy and quick to set up. We're getting… In lumpley games Participants: Technocrat13, TonyLB.
4/26/2005 Technocrat13: [Dogs] Finally we prepare to play again Well, way back in December I wrote up this little ditty of a town, but a bit of job training that took up all of January and a new job… In lumpley games Participants: Technocrat13, Simon Kamber, jasonm, TonyLB, Wolfen.
4/19/2005 Technocrat13: Hardcover Dogs Hiya all,
A while back I'd writen to Vincent via email and asked him about the possiblity of publishing Dogs in hardcover, and how much that might cost the consumer.… In lumpley games Participants: Technocrat13, Andrew Morris, TonyLB, Christopher Weeks, Bankuei, Wolfen, jasonm, lumpley, nikola, ironick, avram, hix, TickTock Man, Nev the Deranged, Ben Lehman.
12/16/2004 Technocrat13: [DitV] Looking for input on finishing this Town. So, I started putting a town together for Dogs this afternoon. I had in mind two things; I'd like music to be at the heart of the problem, and I'd… In lumpley games Participants: Technocrat13, Blankshield, inky, jasonm, olleolleolle.
11/17/2004 Technocrat13: [DitV] Re-approaching Clement's Patch So, now that I've managed to twist some arms and get my core group to try a little Dogs, they're hooked, and my once indefinately delayed Town, Clement's Patch is… In Actual Play Participants: Technocrat13.
11/16/2004 Technocrat13: [DitV] Shifting gears makes for a bumpy ride. After weeks of persistant arm-twisting, I finally managed to get two players to join me in a test drive of Dogs in the Vineyard, and I think it's had a… In Actual Play Participants: Technocrat13, ScottM, lumpley, urbanpagan, rafial.
10/21/2004 Technocrat13: No limitations on Dog's stuff? Unfortunately, I still haven't had a chance to play yet, but this thread made me remember a question I had about character generation.
Every category of dice pool in Dogs… In lumpley games Participants: Technocrat13, lumpley, Valamir.
10/19/2004 Technocrat13: What does the Right to Dream require? (split) In The Basis for Criticism Ron wrote:
Story Now requires Premise, which is to say an imaginary situation which throws a real-world problematic issue up for judgmental grabs.
Step On… In GNS Model Discussion Participants: Technocrat13, Ron Edwards, Walt Freitag, John Kim, contracycle, Silmenume, Valamir, Marco.
10/19/2004 Technocrat13: Clicking errors cause a mess. Out of curiosity, and fueled by my inability to click straight, I just thought I'd ask if it was possible to put a little more space between the Preview and… In Site Discussion Participants: Technocrat13, Ron Edwards.
10/15/2004 Technocrat13: Mysteries. Step by step instructions. Follwing through with all the wonderful advice and thoughts given on my previous thread about mysteries, I began to wonder; Is it possible to make step-by-step instructions for a GM… In RPG Theory Participants: Technocrat13, Ron Edwards, clehrich, neelk, Sean, inky, teucer, M. J. Young.
10/10/2004 Technocrat13: Mysteries. How do you run them? Is there another way? Ok, so there was a thread recently that got my brain working on the idea of Mystery games. I started shuffling through random thoughts about the nature of the mystery… In RPG Theory Participants: Technocrat13, Zaidaco, teucer, Shreyas Sampat, Rob MacDougall, jdagna, M. J. Young, inky, Bankuei, clehrich, Green, komradebob, Lollo, Tim Alexander.
10/10/2004 Technocrat13: [DitV] First session tomorrow morning Hiya all. I've just gotten finished working out the basics of my first town for Dogs, and I'd love it if I could get any feedback before our first session… In Actual Play Participants: Technocrat13, lumpley, Meguey, humis.
10/3/2004 Technocrat13: Cthulhu conflicts with Dogs mechanisms. Ok, so in my other topic here, I mentioned how much I love the Dogs conflict resolution system. What I've never mentioned to anyone at the Forge before is my… In lumpley games Participants: Technocrat13, Brand_Robins, stingray20166.
10/3/2004 Technocrat13: Are there others? Ok, so the dice mechanism for Dogs is my new best friend in the world. The example in the book about the conflict between the initiate Dog and the coin… In lumpley games Participants: Technocrat13, Brand_Robins.
2/25/2004 Technocrat13: The Paperwork of Bullets Greetings all,
If I may steal some of your time and thoughts, I'd love a little inspiration here. What I'm looking for are suggestions for keeping track of ammunition in… In Indie Game Design Participants: Technocrat13, Jack Aidley, Valamir, Lxndr, Ron Edwards, Andrew Norris, Bankuei, Dev, Matt Wilson, Overdrive, Tim C Koppang, Hereward The Wake, Mike Holmes, talysman.
2/19/2004 Technocrat13: Magazine & Catalog Ok, so in the past few weeks I've been hammering a set of mechanics for a 'new' game for my friends and I. Now, I really have no intention of… In Publishing Participants: Technocrat13.
<< more previous topics | | Subsequent Topics 6/23/2005 Technocrat13: [Instant Publisher] Has anyone tried this site? Hiya all.
Feeling pretty good that I might actually get somewhere with FH8 led me to the fantasy that my next few games might actually be worthy of printing. Which… In Publishing Participants: Technocrat13, philreed, Andrew Morris, daMoose_Neo, Matt Gwinn.
7/4/2005 Technocrat13: [Indy GenCon '05] Too slow chicken marango! Too slow for this cat!
Okies. Lisa and I just got back from Origins and we're looking to jump right onto planning for GenCon. Apparenlty planning for one after the… In Conventions Participants: Technocrat13, Matt Gwinn, Allan, Thor Olavsrud, Paka, Smithy, Blankshield, Andrew Morris, Malcolm, Dave Panchyk, Mike Holmes, urbanpagan, Ron Edwards.
7/6/2005 Technocrat13: [Origins 2005] Pirates, Zombies, and Rats. What a weekend. Lisa and I managed to squeeze the time and money to go to Origins for Wednesday thru Saturday. Unfortunately we had to drive back home on Sunday and missed out… In Actual Play Participants: Technocrat13, Marhault, Mike Holmes, abzu.
7/18/2005 Technocrat13: [FH8] Playtest PDF online You can find it here.
While I'll enjoy and appreciate any kind of feedback there are a couple specific things I'd like to hear back from anyone who reads it… In Indie Game Design Participants: Technocrat13, Jack Aidley, Ron Edwards, xenopulse, greyorm, BigElvis.
7/18/2005 Technocrat13: Hard Questions and Demons I was reading Tony's Kettle Lake game and really got to thinking about how More Hard Choices tends to lead to More Entertaining Sessions. I was also thinking of… In lumpley games Participants: Technocrat13, Wolfen, Warren, lumpley.
7/18/2005 Technocrat13: How I produced playtest hardcopies of FH8 with materials from around the house. Ok, mostly with materials from around the house.
Here's my list of materials and tools;
My compy (my lappy to be exact)
My crappy cheap-o HP printer where color replacement… In Publishing Participants: Technocrat13, MatrixGamer, Andrew Morris, John Harper, jasonm.
7/20/2005 Technocrat13: [FH8] Bronze Age Lizardfolk and the Gods of the Dream World. I had a very specific idea in mind before we sat down for what the setting and conflicts would be like. FH8, true to it's design, injected so much collaboration… In Actual Play Participants: Technocrat13, Sydney Freedberg, xenopulse, jasonm, Ron Edwards, Paideuma.
8/7/2005 Technocrat13: [FH8] Legends and Subterfuge We finally got together for our second playtest version of FH8 tonight. You can check out our first playtest thread here. Lisa and I have been sick all week, but… In Actual Play Participants: Technocrat13, urbanpagan, jasonm, Paideuma.
8/13/2005 Technocrat13: [DitV] Five hours of fun tightly packed in five hours of play. Tonight we played a quick pickup game of DitV with a virgin gamer. Most of this post will likely be about her.
Maura is in her mid thirties and has… In Actual Play Participants: Technocrat13, ScottM, jasonm.
8/24/2005 Technocrat13: Synchronizing scheduled events with sales. On the plane ride back from GenCon I was thinking about my daytime gaming experience. It was kinda lame. My choices were indy games that were packed to the gills,… In Conventions Participants: Technocrat13, TonyLB, Mike Holmes, Smithy, daMoose_Neo, Blankshield, Paka, Ben Lehman, cdr, abzu, Michael S. Miller, Kat Miller, Lisa Padol.
8/25/2005 Technocrat13: [GenCon/L5R] 5 minutes of fun packed tightly into 4 hours of dysfunction. Well, I debated some about the usefulness of actually posting this account, but the entertainment value it had for Ron has convinced me to press on and tell you all… In Actual Play Participants: Technocrat13, Gamskee, John Kim, Bankuei, JC, GB Steve, Christopher Weeks, Ron Edwards, Mike Holmes, komradebob, xenopulse, Miskatonic, Gaerik, urbanpagan, StalkingBlue, jasonm, droog, C. Edwards.
8/30/2005 Technocrat13: [GenCon/tMW] First time up the mountain. I've taken my time preparing to post about this session. I don't think anyone else from that game has yet. I hope not, because I really would have like to… In Actual Play Participants: Technocrat13, Miskatonic, jasonm, Gordon C. Landis, Lisa Padol, Nev the Deranged, timfire, urbanpagan.
9/9/2005 Technocrat13: [tMW] The Fatman takes a bride. It was such a great night I hardly know where to start. I'm sure I won't get all the interesting bits down, but they'll come by eventually, if it takes… In Actual Play Participants: Technocrat13, jasonm, timfire.
9/15/2005 Technocrat13: [Villains of Safinubi] A courier, an engineer, an architect, and the Park. Terribly exciting.
We played our first session of Villains of Safinubi tonight and it went swimmingly. I think I'd rate it a 7 on a scale of 1-10 for fun-osity. … In Actual Play Participants: Technocrat13, jasonm.
9/15/2005 Technocrat13: Appropriateness of other Message Icons Ron or Clinton,
While I was posting earlier today I noticed that little pull-down box below the subject line titled "Message Icon". There's a bunch of icons there including smiley… In Site Discussion Participants: Technocrat13, Ron Edwards, Artanis.
9/16/2005 Technocrat13: [Villains of Safinubi] Grabby situations on the quick. [url=http://www.indie-rpgs.com/forum/index.php?topic=15502.0]FH8[/url] has emerged from it's chrysalis and is a heartbreaker no more. You can find a link for the newest incarnation down there in my signature.
I'm pretty happy with… In Indie Game Design Participants: Technocrat13, jasonm, majcher.
9/20/2005 Technocrat13: [DitV] - A frozen town judged by cold-hearted Dogs. The town of Five Crows is in the middle of a very hard winter. And many of it's people want comfort in that hard winter despite the steward who wants… In Actual Play Participants: Technocrat13, jasonm, Nev the Deranged, Roger Eberhart.
10/6/2005 Technocrat13: [DitV] Creating PCs for Convention-run towns. I'll be attending MACE in November and running two sessions of DitV while I'm there.
What's running through my head right now is how much, if any, character generation can… In lumpley games Participants: Technocrat13, jasonm, lumpley, Doug Ruff, Adam Dray, Paka, Frank T.
10/27/2005 Technocrat13: [MLWM] Weariness; Why do I want it again? We got a chance to play our first session of MLWM tonight and had a great time. Something that came up at the end of the session was that one… In Half Meme Press Participants: Technocrat13, Paul Czege, theghost, Victor Gijsbers, Jonas Karlsson, Ron Edwards.
11/1/2005 Technocrat13: [Shamble and Moan] I accidentally wrote a 24hr zombie game. While I was working the other day I had a game idea jump from my noggin right to paper in no time flat. It's inspired both by 80's zombie flicks… In Indie Game Design Participants: Technocrat13, jasonm, Darcy Burgess, majcher, Dumirik.
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