The Forge Reference Project: Browse Threads

 

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From Day One


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3/15/2002 Jack Spencer Jr: If your interested, the IGO
I'm not sure if this is the forum for this but I have faith it will be moved if it's not. I received this in an email so I post…
In Indie Game Design
Participants: Jack Spencer Jr, Clinton R. Nixon, Ron Edwards, Valamir, Zak Arntson, Blake Hutchins, Laurel, Dav, JSDiamond.


3/15/2002 quozl: D6 System
Does anyone know if it is all right to create games in WEG's D6 system? I've noticed a lot of free games out there using it and am wondering if…
In Indie Game Design
Participants: quozl, Valamir, Clinton R. Nixon, Ron Edwards, Zak Arntson, Blake Hutchins, Dav, J B Bell.


3/15/2002 Jürgen Mayer: UW2 and it's magic (system)
Is there any need for a new magic system in UW2 in addition to charms/relics/rituals? I guess that Gareth intentionally didn't include some kind of "spellcaster" magic-user in UW1. I…
In Adamant Entertainment
Participants: Jürgen Mayer, Jason L Blair, TSL, Thalaxis, Tim Gray.


3/15/2002 Michael Bowman: Extended Contests
I ran Hero Wars for a group last year. I was using HW to wean them from D&D 3/e. It worked, primarily due to the excellence of the setting. However,…
In HeroQuest
Participants: Michael Bowman, Ron Edwards, Stefan Drawert, Ian O'Rourke.


3/14/2002 Le Joueur: What is Illusionism?
Since I started this, What about the above: "using any illusion to cause the players to believe they caused a story, when they have not."? No subcategories, no planning…
In RPG Theory
Participants: Le Joueur, Steve Dustin, Ron Edwards, Seth L. Blumberg, Walt Freitag, Valamir, Fabrice G., Mike Holmes, Paul Czege, contracycle, Mytholder.


3/14/2002 Tim Denee: The new look
Very cool. Nice work. The logos on the frontpage are looking especially slick.
In Memento-Mori Theatricks
Participants: Tim Denee, Jared A. Sorensen.


3/14/2002 Laurel: Does GNS Make Me Happier?
This is a split off of Top Concerns for GNS based on Clinton's response that GNS was influential on Donjon and Donjon's success as a topic of conversation is making…
In GNS Model Discussion
Participants: Laurel, Christopher Kubasik, J B Bell, AndyGuest, Ron Edwards, Mike Holmes, contracycle, unodiablo, Gordon C. Landis, Seth L. Blumberg, Ian O'Rourke, Logan, deidzoeb, Clinton R. Nixon, Ian Cooper, Bankuei, WhistlinFiend, Valamir, Blake Hutchins.


3/14/2002 Gordon C. Landis: Not just-RPG theory
As a result of joe_llama's (Nadav?) recent "We need a more general theory of games" postings, I took a look at a couple old links I had on the subject:…
In RPG Theory
Participants: Gordon C. Landis, Laurel, joe_llama.


3/14/2002 Clinton R. Nixon: New policy
I have (finally) posted a list of Forge policies. Please read and observe these from now on. I locked the thread as I want it to stand alone, permanently at…
In Site Discussion
Participants: Clinton R. Nixon, Jason L Blair, Matt Gwinn, Ron Edwards.


3/14/2002 Clinton R. Nixon: Etiquette at The Forge (policy)
[b][u]Etiquette at The Forge[/u][/b] Created by Clinton R. Nixon and Ron Edwards. [b]I. About the forums[/b] [i]A. Purpose of the forums[/i] The purpose of The Forge forums is to promote…
In Site Discussion
Participants: Clinton R. Nixon.


3/14/2002 Steve Dustin: Tribe Creation
I'm working on a game (ok, I said I was working on different stuff, but this one I'm set on, I promise) set in an ER Burroughs-influenced prehistoric setting, with…
In Indie Game Design
Participants: Steve Dustin, hardcoremoose, Laurel, Valamir, jrs, Ben Morgan.


3/14/2002 David Howard: Getting up to speed
Hello everyone! I'm new to the forum, and new to Sorcerer. Roleplaying, that I am *not* new to... I remember at the age of 14 going to a friend's house…
In Adept Press
Participants: David Howard, hardcoremoose, Clinton R. Nixon, joshua neff, Christopher Kubasik, Jared A. Sorensen, Clay.


3/14/2002 Ron Edwards: Violence Future: disgusting! And only myself to blame
Hi there, We're playtesting the alpha-alpha version of Dav's new RPG, Violence Future (check out this thread for previous discussions). It's totally over-the-top techno-future cyberpunk with lots of demons. Dav…
In Actual Play
Participants: Ron Edwards, Blake Hutchins, Jürgen Mayer, Dav, hardcoremoose.


3/14/2002 Bailywolf: A dice-heavy Gamist romp
I've been toying with a conflict engine involving dice pools for a month or two, and just looked back over my notes. I've posted some of the proto-ideas hereabouts before,…
In Indie Game Design
Participants: Bailywolf, Mike Holmes, Valamir, Ron Edwards, Walt Freitag, Bankuei, contracycle.


3/14/2002 Tim C Koppang: Theory Serves Communication
Has anyone been reading some of the posts over at The Gaming Outpost? I have, and I noticed that Scarlet Jester has become a bit frustrated with himself and the…
In RPG Theory
Participants: Tim C Koppang, Laurel, Christopher Kubasik, Valamir, Ron Edwards.


3/14/2002 Mytholder: Replays
A random idea: A lot of problems and miscommunications arise in discussion of rpgs because rpgs are essentially a private affair. Sports or theatre has an audience. Cards and chess…
In Actual Play
Participants: Mytholder, Mike Holmes, Ron Edwards, Gordon C. Landis, hyphz, Jürgen Mayer, Ferry Bazelmans, Matt Gwinn.


3/14/2002 Valamir: Vanilla Narrativism
Really the basic definition of Vanilla Narrativism is "Narrativist play, without all of the Narrativist mechanics bells and whistles" The word having sprung from the idea that vanilla is "plain".…
In RPG Theory
Participants: Valamir, Bankuei, Mike Holmes, Walt Freitag, Ron Edwards, hardcoremoose, joshua neff.


3/14/2002 dimensional: Underworld site
Hello I have been looking at the current underworld site and what is available there and thinking about how unuseful it was to me as a GM or a player.…
In Adamant Entertainment
Participants: dimensional, GMSkarka, Matt, Adam, Jason L Blair, Tim Gray, TSL, Jürgen Mayer, Jon H, OddBodkins.


3/13/2002 Nathan: Don't Blame Me If I Like to Watch Two Wizards GET IT ON!!
Okay, besides the somewhat curious subject of this post, this is just a quick note to everyone to share some thoughts about Eldritch Ass Kicking, my latest personal masterpiece. :)…
In Indie Game Design
Participants: Nathan, Andrew Martin, Bailywolf.


3/13/2002 TSL: Guild Politics
[i]I represent the entire Guild on this matter![/i] - The creepy wire-head guy from Lynch's version {even though he had his name taken off it} of Dune. One of the…
In Adamant Entertainment
Participants: TSL, Jared A. Sorensen, Tim Gray, Adam, Matt, Nick Pagnucco, AndyGuest.


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Subsequent Topics

3/15/2002 Laurel: An RPG NPO success story
http://www.betterworldroleplaying.org/ Compare the feel of this to the feel of IGO. Its a success story for the RPG community, in my opinion. Look at the differences in goals, in presentation.…
In Indie Game Design
Participants: Laurel.


3/15/2002 www.bionicbros.de: SOBRPG - Alife Language
Within March-April 2002 we have opened a window to an evolutionary programming language.The language is purely symbolic is used to guide new cluster gaming system. It is clearly different than…
In Indie Game Design
Participants: www.bionicbros.de, C. Edwards, Laurel, Zak Arntson.


3/15/2002 Thor Olavsrud: Freudian Demons/Angels
Since my copy of The Sorcerer's Soul arrived the other day, I've been pondering Demons and Angels. I'm thinking about a game in which demons are defined as the expression…
In Adept Press
Participants: Thor Olavsrud, Russell Hoyle, Ron Edwards.


3/15/2002 xiombarg: Rise Again
I have this idea in my head for a game called "Rise Again." I have a background and a Premise, but I need some feedback on mechanics that would feed…
In Indie Game Design
Participants: xiombarg, Bankuei, Sidhain, Valamir, Laurel, erithromycin, Bill_White, Ron Edwards, Ring Kichard.


3/15/2002 Ron Edwards: Profiling strikes again - EVERYBODY play!
Hey everyone, Every few months at the Forge, we play this game. It goes like this: answer the following three questions. No essays, no annotations, no explanations - just the…
In Actual Play
Participants: Ron Edwards, Clinton R. Nixon, Bankuei, Valamir, Robert Leal, erithromycin, Ferry Bazelmans, jburneko, Tim Denee, Chris Passeno, Zak Arntson, Fabrice G., C. Edwards, hyphz, Rich Forest, Bailey, unodiablo, Christopher Kubasik, joe_llama, Blake Hutchins, Matt Snyder, Rod Anderson, Silent Tamatama, Michael S. Miller, hardcoremoose, Galfraxas, Seth L. Blumberg, Armin D. Sykes, Jürgen Mayer, Ace, joshua neff, Sidhain, Gordon C. Landis, sdemory, Walt Freitag, lumpley, Paul Czege, Ayrizale, xiombarg, GreatWolf, Laurel, Dave Versace, Eric.Brennan, Kenway, AndyGuest, Le Joueur, gentrification, Yasha, amiel, Dav, Mytholder, Balbinus, rafael, Trav, Andrew Martin, Matt Gwinn, Steve Dustin, Michael Bowman, Jake Norwood, wyrdlyng, Jared A. Sorensen, contracycle, Wolfen, J B Bell.


3/15/2002 Clinton R. Nixon: Sorcerer One-Sheet: In His Service
I'm starting a Sorcerer campaign next week, and whipped up this one-sheet after talking the game over with my group last night. I'm posting it here, as I plan to…
In Actual Play
Participants: Clinton R. Nixon, Christopher Kubasik.


3/16/2002 C. Edwards: annoying oddity
This is nothing serious, just an annoyance. Quite often, after I return to the Forum Index after reading a thread, forums with new posts cease to be highlighted. All threads…
In Site Discussion
Participants: C. Edwards, Matt Gwinn, Valamir, Armin D. Sykes, Clinton R. Nixon.


3/16/2002 J B Bell: Intellectual Property and Dice Mechanics
There's been some debate about the legality of lifting dice mechanics from other games, with a few different opinions. So, the usual disclaimer at the head of this thread: there…
In Publishing
Participants: J B Bell, woodelf, C. Edwards, Zak Arntson, Gordon C. Landis, Armin D. Sykes, Blake Hutchins, Seth L. Blumberg, Misguided Games.


3/16/2002 Rod Anderson: Sorcerer demo in Austin, TX
Hello, I'm planning on running a demo of Sorcerer at Dragon's Lair in Austin, TX. Date and time, March 23rd (Saturday), tentatively starting at noon. If you live in the…
In Adept Press
Participants: Rod Anderson.


3/16/2002 Bailywolf: Eidolon- a sorcerer concept
Ok, I decided to call this idea riff eidolon. The definition seems to fit. The Way of Things The world is not as simple as it seems to mortal eyes.…
In Adept Press
Participants: Bailywolf, Valamir.


3/16/2002 Bankuei: The Stakes
Here's some gamist mechanics for the hell of it. I'm not sure what I'd use this for, but feel free to comment Characters are defined by skills and traits. A…
In Indie Game Design
Participants: Bankuei, Walt Freitag, Valamir.


3/16/2002 Valamir: Profile Comments
Hah, Bailey. I never thought I'd find anyone else even willing to admit they'd HEARD of the Street Fighter Story Telling game. That game rocked. A far better use of…
In Actual Play
Participants: Valamir, Bailey, Le Joueur, Rich Forest, Jürgen Mayer, Ron Edwards, Bankuei, Sidhain, Jared A. Sorensen, razar, unodiablo, xiombarg, amiel, Matt Gwinn.


3/16/2002 Valamir: GNS incoherency
Mike and I spent a good couple hours discussing this last weekend (after his entire gaming group bailed on us....;-) I thought it would make for an interesting discussion. We…
In GNS Model Discussion
Participants: Valamir, Ron Edwards.


3/16/2002 Jared A. Sorensen: Interesting "review" of two game stores at RPG.net
http://www.rpg.net/news+reviews/reviews/rev_5985.html Many of the reviewer's concerns have been echoed by many Forgers. Shrink-wrapping. "Oh, that's not out yet." and the accurs'd problem making special orders. I put this in the…
In Publishing
Participants: Jared A. Sorensen.


3/16/2002 reptile2k1: Head Count as a generic set of rules!
I really love the simplicity of UWs Head Count system, so I post the following stuff again: Rules Generally I think the rules are pretty cool! I wrote a boiled…
In Adamant Entertainment
Participants: reptile2k1, GMSkarka.


3/16/2002 Christopher Kubasik: Individual Conflict Resolution in Sorcerer
Okay. I've read all the threads I could find on this matter, and I think I understand the concepts. However, I'm having trouble wrapping it around application. (Note for new…
In Adept Press
Participants: Christopher Kubasik, Ron Edwards, Zak Arntson.


3/17/2002 J B Bell: Premise in Hero Wars?
I'd like to know about Premise in Hero Wars. Just from having read a good deal of the web material out there, the Narrator's Guide and main book, it seems…
In HeroQuest
Participants: J B Bell, Sidhain, Christopher Kubasik, joshua neff, Ron Edwards, contracycle, Mike Holmes, Jonas, Alai.


3/17/2002 Ace: New to the Forge and Sorcerer
I just thought I'd jump into the discussions feet first. I recently picked up Sorcerer at my FLGS (I broke down, it was on sale for $12) and I was…
In Adept Press
Participants: Ace, Bailywolf, Ron Edwards, AndyGuest.


3/17/2002 Ace: What else do you like and another question ( alittle long)
I have a question, what do the other folks here on the Forge play? Or maybe what am I missing :) My play/own list Unisystem (All Flesh Must Be Eaten,…
In Adept Press
Participants: Ace, Sidhain, hardcoremoose, Christopher Kubasik, Ron Edwards.


3/17/2002 Adam: Page Numbering in PDFs
Hey all, I thought I'd ask people to weigh in their opinion here, since there are a few people who have published PDFs on the web before. :) I've traditionally…
In Publishing
Participants: Adam, Matt Snyder, Ron Edwards, Valamir, Jared A. Sorensen, Dav, Seth L. Blumberg.


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