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From Day One


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8/24/2005 Joshua BishopRoby: [Conquer the Horizon] It Followed Me Home...
I don't quite understand what happened.  I sat down after dinner, started reading Forge threads, and then it was past midnight and I had written a rough draft of a…
In Indie Game Design
Participants: Joshua BishopRoby, TonyLB, Dumirik, Emily Care.


8/15/2005 Joshua BishopRoby: Certain Misconceptions of Mine (Ron?)
It appears I have some misconceptions about GNS, as evidenced by something I said in http://www.indie-rpgs.com/forum/index.php?topic=16217.0;topicseen.  Anyone care to illuminate me?  Thanks much!
In GNS Model Discussion
Participants: Joshua BishopRoby, Ron Edwards, Eero Tuovinen.


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Subsequent Topics

8/26/2005 Joshua BishopRoby: [Conquer the Horizon] First Playtest
[url=http://www.indie-rpgs.com/forum/index.php?topic=16492.0]Conquer the Horizon[/url] is a microgame of four pages in which the players portray members of an exploratory team from the Old World discovering the wonders of the New World. …
In Actual Play
Participants: Joshua BishopRoby, TonyLB, Emily Care.


9/13/2005 Joshua BishopRoby: GenCon SoCal?
GenCon GenCon GenCon!... Indy.  Soooo many threads about the Midwest convention. I'm going to GenCon SoCal this winter -- mostly because it's in my back pocket two cities over.  The…
In Conventions
Participants: Joshua BishopRoby, cdr, Ron Edwards.


9/19/2005 Joshua BishopRoby: [FLFS] Reward System at last!
Thank you, Ben, for something you said two years ago.  I think I've got a reward system for Full Light, Full Steam. Context: Full Light, Full Steam is a game…
In Indie Game Design
Participants: Joshua BishopRoby, LordSmerf, xenopulse, mutex, Shreyas Sampat, John Harper, Sydney Freedberg, spaceanddeath, Thor, jasonm.


10/3/2005 Joshua BishopRoby: [CtH] Microgame Marketing Thingy!
So, experimenting with microgame publishing, I've put Conquer the Horizon into a tiny (5.5" x 4" profile) format that can probably fit into your back jeans pocket.  The registration of…
In Publishing
Participants: Joshua BishopRoby, MatrixGamer, nikola, guildofblades, Mike Holmes.


10/16/2005 Joshua BishopRoby: [Conquer the Horizon] Godfria, Mars
Got to play Conquer the Horizon for a second time last night, and was highly satisfied with the results. Players were: myself (27), my brother (22) and his wife (27),…
In Actual Play
Participants: Joshua BishopRoby, Mike Holmes, Ice Cream Emperor, Roger.


10/17/2005 Joshua BishopRoby: Scope & what I mean by it
Over in Godfria, Mars thread, Roger asked me to elaborate what I mean by 'scope'. The scope of a game is the imaginary territory from which content…
In RPG Theory
Participants: Joshua BishopRoby, Roger, Mike Holmes, jmac, M. J. Young.


10/18/2005 Joshua BishopRoby: First Question -- Resolution Without People
This is the first among many questions I'll probably ask here.  I've read through the Resolution chapter and while it makes me grin and jump up and down, I'm kind…
In lumpley games
Participants: Joshua BishopRoby, lumpley, dunlaing, xenopulse, Vaxalon, Ron Edwards, Neal, Sydney Freedberg, TonyLB, IMAGinES.


10/19/2005 Joshua BishopRoby: Hierarchy of the Shitstorm & Doctrine
Is the Pride -> Injustice -> Sin -> parts I don't remember -> Hate and Murder thing a strictly OOC setup, or is it an in-character understood element of the…
In lumpley games
Participants: Joshua BishopRoby, Iskander, Brand_Robins.


10/21/2005 Joshua BishopRoby: [DitV] "Relationships Determine What Conflicts Will Be About"
Okay, so I've read the line "Traits determine how conflicts are resolved, but Relationships determine what conflicts will be about."  I don't see how this works out mechanically, except if…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon, TonyLB, Neal, Brand_Robins, IMAGinES, demiurgeastaroth, lumpley, James Holloway, Karasu, jrs.


10/27/2005 Joshua BishopRoby: Non-Binary Conflict Resolution
In discussing Dogs in the Vineyard, we came across a slight conceptual bump when it came to conflicts that included more than two parties all with mutally exclusive agendas.  Dogs'…
In RPG Theory
Participants: Joshua BishopRoby, timfire, Blankshield, lumpley, Shreyas Sampat, John Kirk, TonyLB, Trevis Martin, Michael S. Miller, Mike Holmes, LordSmerf, MatrixGamer, M. J. Young.


10/27/2005 Joshua BishopRoby: Long Running Campaigns
What's the longest campaign you've played Dogs for?  How many towns did you go through?  Did character progression/development change the way the game played eventually?  Did the formula (Dogs enter…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon.


11/2/2005 Joshua BishopRoby: [DitV] Knights of the (Blue) Rose
So I keep thinking of using the Dogs rules in the Blue Rose setting, with the PCs as Knights of the Rose, spreading compassion, temperance, and understanding throughout Aldea.  I'm…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon, Brand_Robins, oliof, Neal, preludetotheend.


11/8/2005 Joshua BishopRoby: FindPlay Connection!
Clinton, I just got my first email through FindPlay from a guy local to me who'd like to play.  That's great, and I'm going to try and set something up.…
In Connections
Participants: Joshua BishopRoby, Andrew Morris.


11/9/2005 Joshua BishopRoby: Setting > Situation > Scene?
Point of slight clarification. I'm trying to figure out how broad 'Situation' is supposed to be.  I've been considering it as the immediate elements of the setting, thrown into juxtaposition,…
In RPG Theory
Participants: Joshua BishopRoby, Noon, lumpley, MatrixGamer, Troy_Costisick, ewilen, John Kim, pekkok, Graham Walmsley, Adam Dray, contracycle, Mike Holmes.


11/21/2005 Joshua BishopRoby: Architect Stance
Okay, total snippet of a thought, here.  While Actor, Author, and Director stances describe the stances that player-participants take "in play" while things are happening, there's also procedures that player-participants…
In RPG Theory
Participants: Joshua BishopRoby, Mark Woodhouse, Andrew Morris, Mike Holmes, timfire, Ron Edwards, Roger, M. J. Young.


11/23/2005 Joshua BishopRoby: Shaping Gamer Culture (Looooooong)
Okay, so see if this sounds familiar to you: You go to your Favorite Local Game Store.  The clerk there shows you a new book that just came out.  You…
In RPG Theory
Participants: Joshua BishopRoby, Marco, cpeterso, Ben Lehman, Ron Edwards, Arpie, Justin Marx, Merten, Arturo G., contracycle, Roger, Bankuei, Lig, John Kim, M. J. Young, DrVital, komradebob.


12/2/2005 Joshua BishopRoby: [FLFS] Scrip Format
This is continuing in the vein of Reward System At Last! and partially triggered by Eetu's comments in I'm Surprised. System in question in short: Every character has…
In Indie Game Design
Participants: Joshua BishopRoby, TonyLB, LordSmerf, Ice Cream Emperor.


12/3/2005 Joshua BishopRoby: [CtH] Rising like a Phoenix - Artifacts of Play
Alright, I've cleaned up and posted the Actual Play Transcript of my latest game of Conquer the Horizon. Pertinent bits and pieces: We tried pushing the boundaries of what CtH…
In Actual Play
Participants: Joshua BishopRoby.


12/19/2005 Joshua BishopRoby: The Wonderful and Terrible world of CMS -- advice?
Hey there!  I've been merrily setting up my imprint's site and before I get too far along I want to set it up 'right' with a Content Management System rather…
In Connections
Participants: Joshua BishopRoby, Andy Kitkowski, Eero Tuovinen, jasonm, CommonDialog, pfischer, Bryan Hansel, greyorm, Clay.


12/30/2005 Joshua BishopRoby: [FLFS] Call for Playtesters
[url=http://kallistipress.com/FLFS]Full Light, Full Steam[/url]'s Playtest Edition will be complete in the next couple of days, and I'm looking for playtesters to give the game a whirl in the first few…
In Connections
Participants: Joshua BishopRoby.


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