Previous Topics 8/25/2005 matthijs: Slow? The last couple of days it seems loading pages takes a looong time. Is it just me, or are others experiencing the same problem? In Site Discussion Participants: matthijs, pedyo, Rob Carriere.
8/23/2005 matthijs: [Tall Tales of Conquest] Playtesters wanted "Tall Tales of Conquest" is a tactical game of competitive storytelling. It's for three or four players, taking about an hour or two to complete.
In TToQ (yes, the name… In Connections Participants: matthijs.
5/9/2005 matthijs: I'll look at yours if you'll look at mine! YES, it's time to talk dirty. About each others' games. I have a game idea that I'd love someone to read & comment on; in return, I'll do the same… In Connections Participants: matthijs, Ben Lehman, StrongBadMun, Dumirik.
5/7/2005 matthijs: [We all had names] The story of one family in the Holocaust This is based on ideas from an earlier game, electrified spikes through the soles of your feet. I keep writing these games when I'm badly hung over; brings out the… In Indie Game Design Participants: matthijs, Adam Dray, Sydney Freedberg, Ben Lehman, Eero Tuovinen, Miskatonic, Sean, Bill Masek, Emily Care, Walt Freitag, Valamir, daMoose_Neo.
4/29/2005 matthijs: Capes review up at RPG.net [url=http://www.rpg.net/reviews/archive/11/11245.phtml]Here[/url]. In Muse of Fire Games Participants: matthijs, TonyLB, Miskatonic.
4/10/2005 matthijs: The creation of meaning At what point is a game imbued with meaning?
How can you design a system to ensure that players will breathe life into its dry bones?
In some RPG's -… In RPG Theory Participants: matthijs, WorldSaversInc, TonyLB, Ben Lehman, Noon, John Kim, Damballa.
3/29/2005 matthijs: [electrified spikes through the soles of your feet] V. 0 [i]The world is hard and cruel.
God hates you, and wants to destroy everything you love.
When it's your turn to be God, you can get revenge on the world.… In Indie Game Design Participants: matthijs, Mike Holmes, xenopulse, xiombarg, Valamir, daMoose_Neo, Bill Masek.
3/24/2005 matthijs: [DitV - Colorado City Branch] Running out of steam [b]Characters[/b]
Isaiah (cynic, intuitive, tough, street urchin, liar, dog)
Jezebel (good shot, unfazed, pious, dog who inspires shame and purity, well-read, hasn't forgiven father)
Zillah (intuitive, strong willed, daredevil, strong… In Actual Play Participants: matthijs, Simon Kamber, Paka, TonyLB, Lxndr, lumpley, Betsi-G.
3/20/2005 matthijs: RPGs without movies This is a thought experiment.
What if our cultural experiences weren't so strongly anchored in the visual media? What if movies & television didn't exist? How would we play RPGs… In RPG Theory Participants: matthijs, nellist, Domhnall, beingfrank, efindel, timfire, Ian Charvill, John Kim, ffilz, M. J. Young, Damballa, Lxndr.
3/19/2005 matthijs: [Capes and impro] Not getting it / making it work We tried Capes last night.
Setting: Students at Megapolis High School. In a physics lab experiment gone wrong, three students get super powers.
First scene: Detention! Professor Williams tells us… In Actual Play Participants: matthijs, Garbanzo, Sydney Freedberg, Valamir, Christopher Kubasik, Miskatonic, jburneko, John Kim, TonyLB, LordSmerf, Doug Ruff, Noon.
3/5/2005 matthijs: Attempts to extend rpg theory into empirical research? A friend of mine is writing an article on RPG theory, but wants to make sure he's not just covering old ground, so he asked me to post this question:… In RPG Theory Participants: matthijs, J. Tuomas Harviainen, Shreyas Sampat, Steve Verdon.
2/27/2005 matthijs: RSS feed? Does the Forge have an RSS feed? In Site Discussion Participants: matthijs, Clinton R. Nixon, Dev, Paul Czege.
2/21/2005 matthijs: Sex & Sorcery review up at rpg.net It's short, and it's here. In Adept Press Participants: matthijs, Ron Edwards.
2/20/2005 matthijs: Universalis Plot Threads We tried out Universalis at this year's HolmCon (hopefully the first of many). The sessions were fun, but sprawling and unfinished. Later, I talked a bit about how I wanted… In Universalis Participants: matthijs, CPXB, Mike Holmes.
2/17/2005 matthijs: [Draug] Three posts in one Chris' recent post about applied Bricolage got me thinking about a few things, one of which is a not-so-recent episode in my Draug campaign. And then, when I started thinking,… In Actual Play Participants: matthijs.
2/10/2005 matthijs: Defining the Nordic Style In Limits of acceptable "Theory", Eero Tuovinen mentions some differences between role-playing cultures. In particular, there's mention of the elusive Nordic style.
I'm interested in definitions of this style. I'm… In RPG Theory Participants: matthijs, J. Tuomas Harviainen, humis.
2/7/2005 matthijs: A theory journal? This is one of those "wouldn't it be cool if..." posts.
Over in Diaspora: How I learned 2 stop worrying & love the Forge, Chris Lehrich mentioned journals.
Does anyone… In RPG Theory Participants: matthijs, Jonathan Walton, Brendan.
1/29/2005 matthijs: Review up at RPG.net [url=http://www.rpg.net/reviews/archive/11/11023.phtml]Here[/url]'s my Universalis review - the first of two. This is a review of the game text, the next one will be of actual play. In Universalis Participants: matthijs, Christopher Weeks, Mike Holmes, Valamir.
1/23/2005 matthijs: First try - short comments, Complication question Monica and I decided to give Universalis a test run. Monica hadn't read the rules; I had, but told her there might be a lot of leafing through the book… In Universalis Participants: matthijs, Christopher Weeks, Valamir, Tony Irwin.
1/19/2005 matthijs: [Rant] Attitude towards reviewers I love to review games. So I often get in touch with companies that produce good stuff, or games that I'm just curious about. I've written a huge amount of… In Publishing Participants: matthijs, Bankuei, Dev, TonyLB, daMoose_Neo, jdagna, clehrich.
<< more previous topics | | Subsequent Topics 10/27/2005 matthijs: Government funding and RPGs This thread is for exchanging information and experiences wrt getting funding for RPG design and publication. (It might be a bit euro-centric, since we're all a bunch of socialists over… In Publishing Participants: matthijs, Eero Tuovinen, Ron Edwards, Eirik Fatland, Jonas Karlsson, mindwanders.
12/16/2005 matthijs: [Prime Time Adventures] "Renselsen" and the role of Facilitator We've started the third epoch of our Draug campaign, set in a mythical Norway in the early 1800's. Since the second epoch ended in a local apocalypse - the coastal… In Actual Play Participants: matthijs, SabreCat.
12/23/2005 matthijs: CoS review up at rpg.net My review of CoS has been posted at rpg.net. Enjoy! In Bob Goat Press Participants: matthijs, Brand_Robins.
12/23/2005 matthijs: [Descent] Playtest [b]Context: The real people.[/b]
I’ve been chatting a bit with Kaare (Negligent) about RPG theory. He and I are two of the more theory-interested tabletop gamers in Norway. When I… In Actual Play Participants: matthijs, Kaare Berg (Old), Olorin.
2/1/2006 matthijs: [LONG] Trance-induced shared dreams This is very long. I wanted to chronicle everything as accurately as I could, since this is the first time I've tried anything like this, and I wanted to make… In Actual Play Participants: matthijs, Wolfen, Lxndr, Jared A. Sorensen, Dantai.
2/4/2006 matthijs: HeroQuesting during hypnosis In order to emphasize the otherworldly experience of a HeroQuest, has anyone tried using hypnosis on players during such a quest? I recently tried out a hypnotic experiment in shared… In HeroQuest Participants: matthijs, Vaxalon, Mike Holmes, Eero Tuovinen, Lxndr, Adam Dray, newsalor.
3/30/2006 matthijs: Interview with the Sorcerer I wasn't quite sure where to post this, but it's a link to an interview I did with Ron a while ago for the Norwegian fanzine "Imagonem". Imagonem has been… In Adept Press Participants: matthijs, Yokiboy, Ron Edwards, pfischer, Thunder_God, Calithena.
4/5/2006 matthijs: Look what else I can do! This thread is for bragging about other stuff you can do (besides writing RPG's). Abstract or concrete, intellectual or physical, tell us something else you like doing.
I've made a… In Forge Birthday Forum Participants: matthijs, droog, Thunder_God, Troy_Costisick, Gaerik, TonyLB, Ben Lehman, Brand_Robins, Jared A. Sorensen, inthisstyle, Adam Dray, Joshua BishopRoby, GreatWolf, gains, talysman, Kesher, Paul Czege, pedyo, Frank T, ErrathofKosh, anders_larsen, Melinglor, komradebob.
4/10/2006 matthijs: Sex & Sorcery: Rereading it. I'm re-reading S&S these days, and am surprised at how some of the things I found strangely irrelevant or academically stilted the first time, now read as practical and inspirational.… In Adept Press Participants: matthijs, jburneko, Eric J-D, Ron Edwards, Peter Nordstrand, Sydney Freedberg, Meguey.
4/11/2006 matthijs: Ramshead site makes browser implode I've had this problem in the past, and am having it again now: The Ramshead site causes IE to hang, with just a blank browser window. Wuzzup? In Universalis Participants: matthijs, Valamir, Heraldic Game Design, GreatWolf, wburdick, joshua neff.
4/13/2006 matthijs: "We're only doing what the Faith says!" This pattern is occurring in several of my Dogs games. I'm running a loose campaign, with a pool of 7 players; when I want to run a game, I send… In lumpley games Participants: matthijs, Vaxalon, TonyLB, Glendower, Julian, Wolfen, greyorm, Liminaut, Ben Lehman, lumpley, ivan23, Adam Dray.
4/17/2006 matthijs: A few rules questions I ran a Sorcerer one-shot yesterday and have a few rules questions:
1. If a character's Confused (by a demon, or by too much boost), do they defend in combat?… In Adept Press Participants: matthijs, Ron Edwards.
4/18/2006 matthijs: [Sorcerer] Action-packed first session So I finally did a proper run of Sorcerer the other night. Three friends came to my house at around 3 o'clock. I'd figured we'd define the setting in one… In Actual Play Participants: matthijs, Ron Edwards.
5/31/2006 matthijs: [PTA] Emergent ritual -> flow Pretentious titles, we all love them.
A phenomenon I've seen in every single PTA session I've played, both as player and producer, is that it takes some time to get… In Actual Play Participants: matthijs, GreatWolf.
7/12/2006 matthijs: [Bacchanal] Winning? Losing? Finishing? I played Bacchanal tonight. Just me and a friend. We enjoyed it; it supported one of my favorite modes of play, which is putting your weird stuff out on the… In Half Meme Press Participants: matthijs, Paul Czege, HOT.
2/5/2007 matthijs: [Shock] Almost wonderful. I recently tried Shock: for the first time. It was a mixed experience; some scenes were wonderful, some dull, some protagonist/antagonist interactions faltered, some shone. All in all, I felt… In glyphpress Participants: matthijs, nikola, TomTitTot.
2/5/2007 matthijs: [Shock] A compilation of tips, clarifications & explanations [b]SETUP[/b]
[b]Suggested order for world & character creation[/b]
The order of operation in the book is logical, but it encourages wild creativity instead of focusing it. Here's a suggestion for… In glyphpress Participants: matthijs, nikola, Anders, Pilgrim.
2/6/2007 matthijs: [Shock] Some more questions There's a few things I'm still not 100% clear on.
d4s in a conflict
When several of my d10s are successes, does my opposition affect all of them with… In glyphpress Participants: matthijs, Anders, nikola.
3/6/2007 matthijs: Sort of related to Sex & Sorcery For anyone interested in how relationships/sexuality can affect role-playing/role-players, and how to plan games around such issues, there's a pretty good article called "Impact of Relationships on Games" in the… In Adept Press Participants: matthijs.
3/25/2007 matthijs: Shock: seriously rules. I played Shock: again a few days ago, for the third time; once again, a one-shot. One of the other players had tried it before (once); the two others hadn't.… In glyphpress Participants: matthijs, nikola.
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