The Forge Reference Project: Browse Threads

 

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From Day One


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8/30/2005 RogerT: [Stranger Things] Playtest Aug 26th
A playtest of John Harper's Stranger Things (a development of Trollbabe, set in the City of Forgotten Gods - a place where demons and men coexist, not always peacefully). The…
In Actual Play
Participants: RogerT, John Harper.


8/30/2005 Halzebier: [The Pool] PC sacrifice & epiphany
Hi there! My first game of The Pool has finally run its course, all four sessions of it. You can read about the first sessions here: http://www.indie-rpgs.com/forum/index.php?topic=16316.0 The game…
In Actual Play
Participants: Halzebier, JasperN., Eero Tuovinen, Ron Edwards, Sean, John Harper.


8/30/2005 Michael S. Miller: With Great Power... is now available!
At long last, the complete version of With Great Power... is available to to world! The With Great Power... full edition is done! The complete game is a 144-page, comic…
In Incarnadine Press
Participants: Michael S. Miller, rafial, Ron Edwards, Eero Tuovinen, Brand_Robins, Spooky Fanboy, Hanbaga.


8/30/2005 Nev the Deranged: Come Play With Me
Josh has apparently never heard ICP's Play With Me, which is perfect for UTB. Here are the lyrics, but I totally recommend listening to the song, which can be downloaded…
In glyphpress
Participants: Nev the Deranged, Adam Dray, nikola.


8/29/2005 timfire: [Mountain Witch] Playing with my non-gamer friends
So yesterday I got to do something I've been looking forward to for a while, I got to play The Mountain Witch with some of my non-gamer friends. I had…
In Actual Play
Participants: timfire, jasonm, Ron Edwards.


8/29/2005 preludetotheend: Just getting a second opinion.
Ok Ink Blot Publishing aside from wanting to publish our own material is looking to publish other peoples material for them. Now what we are thinking is IBP will set…
In Publishing
Participants: preludetotheend, timfire, Ron Edwards.


8/29/2005 M Jason Parent: [Junk Dreams] an overview of a Burroughs-esque drug-induced RPG
After the brain-scrambling joy of GenCon (and the 16 hour drive each way to and from) and then another 20 hours on the road to and from my sister-in-law's place,…
In Indie Game Design
Participants: M Jason Parent, Allan, PrzeSzkoda, Dumirik, Kesher, Warren, Jared A. Sorensen.


8/29/2005 MetalBard: [Split from I Love It] CoS & Ravenloft
[quote author=Thor Olavsrud link=topic=16259.msg176462#msg176462 date=1125341548] [quote author=Eero Tuovinen link=topic=16259.msg176449#msg176449 date=1125338612] Yep, Thor told enough about the mechanics to tell that the game isn't completely traditional. Perhaps it's like Burning Wheel?[/quote]…
In Bob Goat Press
Participants: MetalBard, Paka, Bob Goat, Thor Olavsrud, Ben Lehman, Roger Eberhart.


8/29/2005 Judaicdiablo: [DitV] "Minmaxing Dogs is playing Dogs well."
In this post(http://www.indie-rpgs.com/forum/index.php?topic=15320.msg163633#msg163633), Vincent said that "Minmaxing Dogs is playing Dogs well."  As an avid MinMaxer (I don't see it as min-maxing, I see it as using my tools efficiently)…
In lumpley games
Participants: Judaicdiablo, Eero Tuovinen, John Harper, lumpley.


8/29/2005 Erskin: Let Talisman Studios help bring your game to market
To create a real product from a great idea takes more than just the idea. It takes writers, artists, editors, layout, and a way to let the public know about…
In Connections
Participants: Erskin, Ron Edwards.


8/29/2005 Miskatonic: Chinese stamp
Ben, So it was pointed out to me by Chris Weeks that if you rub the red stamp on the limited editions, it will smudge. So it occurs to me…
In These Are Our Games
Participants: Miskatonic, Ben Lehman, John Harper, Paul Czege.


8/29/2005 Matt Wilson: this mysterious 'multi-flip ' thing.
In the revised book I suggest an option for handling those big long tense conflicts, like chases, negotiations, etc. In order for it to work, the producer and at least…
In Dog Eared Designs
Participants: Matt Wilson, IMAGinES.


8/29/2005 Graham Walmsley: The Creatives: First draft (was GroupThink)
I've spent a happy weekend writing and I have a first draft of The Creatives (as it's now called). As you might remember, this is an attempt at a simple…
In Indie Game Design
Participants: Graham Walmsley, jasonm.


8/29/2005 Ben Lehman: Primeval Press Interview up
Jasper McChesney, Vincent Baker's long-lost cousin, has just posted his e-mail interview with me at the Primeval Press site. yrs-- --Ben
In These Are Our Games
Participants: Ben Lehman.


8/29/2005 8t88: Adventures-in-a-Box
Hello! As mentioned in the Connections Board, I am a Gamer from the (by far) largest German RPG Board, who wants to Tranlate Your Games. (Check this link for Details)…
In Indie Game Design
Participants: 8t88, Troy_Costisick.


8/29/2005 Allan: Fingerprints
Talking Shock and superheroes with Joshua of the glyphmonkey reminded me of this game setting I've been sitting on for a while, because I didn't know how to approach it. …
In Indie Game Design
Participants: Allan, TonyLB, Everspinner, Graham Walmsley, M Jason Parent.


8/29/2005 Allan: Sweet Dreams: New Skool
Talking and playing Sweet Dreams with the Contested Ground Crew, Emily and John showed me that the game I was running was not the game that I wrote.  And…
In Indie Game Design
Participants: Allan, iain, Paul Czege, nikola, ejh, migo, Malcolm, FarFromUnique.


8/29/2005 ffilz: Engaging learning disabled players
In this thread (and in past threads), I have mentioned that I have two learning disabled players, one of whom is very hard to engage in the game. She is…
In Actual Play
Participants: ffilz, Christopher Weeks, jasonm, Ron Edwards, mutex.


8/29/2005 abzu: GenCon 2005 Payouts
Ok, Ralph, Julie, Cinton and I have pieced through the wreckage of the credit card sales from last weekend. The good news is, it's all cool. If you are owed…
In Conventions
Participants: abzu.


8/29/2005 Andrew Morris: [Capes] Capes is like pizza
I had a session of Capes the other night which made me realize that Capes is like pizza -- even when it's bad, it's good. Let me give the background.…
In Actual Play
Participants: Andrew Morris, Technocrat13, droog, TonyLB, TheCzech, neelk, Joshua BishopRoby, gsoylent, Vaxalon, Gaerik.


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Subsequent Topics

8/30/2005 apeiron: NoVA Apartment Con 23 Sep - Location Thread
Nominate locations for our upcoming Apartment Con in this thread.  Let's try to do this quickly so we can get to the fun stuff. In your post, tell us where…
In Conventions
Participants: apeiron, Adam Dray, TonyLB, Vaxalon, D. Woolsey, Sydney Freedberg, Shawn De Arment.


8/30/2005 Ron Edwards: [The Shab-al-Hiri Roach] DU MUMUA AK/ÑAR
Hello, What a winner of a game. I think this one's top-notch. For those who haven't followed it, the Iron Game Chef contest is now getting a little complicated -…
In Actual Play
Participants: Ron Edwards, jrs, jasonm, Sean, Jack Aidley, Miskatonic, Everspinner, Marco.


8/30/2005 Negilent: Envoy – premise development and mechanics to support it
[b]Envoy – Sci-Fi cyberpunk[/b] I guess it comes to everyone who spends an unhealthy amount of time here at the forge. Sooner or later one wants to design a game.…
In Indie Game Design
Participants: Negilent, Troy_Costisick, Adam Dray, iain, John Harper, M Jason Parent, btrc.


8/30/2005 Jacob: [Trollbabe Variant] - Dione's Story
This is a sort-of continuation of my old thread, The Roleplaying Blues over in the Adept press forum. In that thread I lamented over how a game of Trollbabe had…
In Actual Play
Participants: Jacob, Andrew Norris.


8/30/2005 Jacob: [Trollbabe] - Rerolls
An odd question came up when I was explaining the Trollbabe system to my group. I was describing the reroll mechanics, and had just answered a few questions that had…
In Adept Press
Participants: Jacob, Ron Edwards, Andrew Norris.


8/30/2005 Paul Czege: quenching your late summer thirst for madness and wine
[center][color=Purple][size=15pt][b]Bacchanal[/b][/size][/color][/center] Print copies of this year's most whispered about game are now available to those who missed it at GenCon. The book is 5.5" x 8.5", 12 pages, saddle stitched,…
In Half Meme Press
Participants: Paul Czege.


8/30/2005 Judaicdiablo: PTA Revised "Depowered?"
Hey Matt,     I notice in the update for PTA Revised that it looks like you have "depowered" the game a bit. Examples:  Players now have 3 Edges/Connections rather…
In Dog Eared Designs
Participants: Judaicdiablo, Matt Wilson.


8/30/2005 BrendanC: Looking for indie gamers in Boston
I'm living just south of Boston, MA, and I'm trying to get a gaming group together, or join an existing one in the area. Does anyone know of any existing…
In Connections
Participants: BrendanC, Jared A. Sorensen.


8/30/2005 inoir: [Deoraíocht/Parepidemos]
Deoraíocht/Parepidemos This is the core mechanic for my newest game.  My goal is to have this game ready to be sold online as a pdf in 6 to 9 months,…
In Indie Game Design
Participants: inoir, Andrew Morris, Sydney Freedberg.


8/30/2005 b_bankhead: Does a Lovecraft game need combat rules?
As some of you know I am working on a Lovecraftian game called Eldritch Tales, and I have become bogged down on an area with regard what is really signifigant…
In Indie Game Design
Participants: b_bankhead, GB Steve, ffilz, MikeSands, nsruf, iain, Graham Walmsley, Eero Tuovinen, jasonm, Balbinus, Vibilo, tj333, anonymouse.


8/30/2005 Technocrat13: [GenCon/tMW] First time up the mountain.
I've taken my time preparing to post about this session.  I don't think anyone else from that game has yet.  I hope not, because I really would have like to…
In Actual Play
Participants: Technocrat13, Miskatonic, jasonm, Gordon C. Landis, Lisa Padol, Nev the Deranged, timfire, urbanpagan.


8/31/2005 TonyLB: IIEE and Karma Resolution
A discussion over on the Muse of Fire boards got me thinking pretty seriously about IIEE, and where it applies.  I reference threads:  the four steps of action, What is…
In RPG Theory
Participants: TonyLB, Ron Edwards, Noon, cruciel, Vaxalon, Gaerik, ewilen, Joshua BishopRoby, John Kim.


8/31/2005 Ron Edwards: Introducing a new contest
Hello, I always wanted the Indie Awards to be called the Andies. Ben just started up the Bennies on his blog. Coincidentally, right when he was talking about that beforehand,…
In Publishing
Participants: Ron Edwards, M Jason Parent, Eero Tuovinen, Ben Lehman, PlotDevice, Andy Kitkowski, Wolfen, Gregor Hutton, Gordon C. Landis, Eric J..


8/31/2005 Ron Edwards: [The Shadow of Yesterday] Whoops, forgot this demo
Hello, I knew I was missing something in my Booth play thread. This was the something, when I found a minute to sit in on a Shadow of Yesterday demo.…
In Actual Play
Participants: Ron Edwards, Lisa Padol, Noon, Clinton R. Nixon, Miskatonic.


8/31/2005 nikola: [Shock]
I'm working on a science fiction RPG called Shock, about the collision of social issues with new technologies. The system has a few features, and a few, oh, let's say,…
In Indie Game Design
Participants: nikola, M Jason Parent, Allan, iain, Graham Walmsley.


8/31/2005 daMoose_Neo: [Grundo Storybook] Forge Mutt, Mainstream Aspirations - Feedback please?
A great big hearty thanks to the folks at GenCon this year, I owe a lot of people credit for the following! As some may know, I'm bartering with the…
In Indie Game Design
Participants: daMoose_Neo, Joshua BishopRoby, Noon, mangaocid.


8/31/2005 Gamskee: [Capes!] Brawl at the Taffy Factory
I had recently purchased Capes! and my campus gaming club was meeting this Tuesday, so I had planned to get them to sit down and give Capes! a shot. Worth…
In Actual Play
Participants: Gamskee, TheCzech, Sydney Freedberg, TonyLB, Vaxalon.


8/31/2005 Allan: [Fingerprints] - First Playtest
Here is the first discussion of Fingerprints in Indie Game Design.  This playtest happened before I wrote that post, so the rules took shape as we played.  I'd just returned…
In Actual Play
Participants: Allan.


8/31/2005 Ben Lehman: 2005 Bennie Awards
Ron totally scooped me.  Here's the announcement. <i>I need more nominations</i>.  I've only gotten one set. Hey folks. I've decided to give out the "Ben Lehman Awards for Actual Play,"…
In Actual Play
Participants: Ben Lehman, Eero Tuovinen, GB Steve, Ron Edwards, Sean.


8/31/2005 jasonm: [Shab-al-Hiri Roach] Revisions, Questions, Kušu Barultag
Hi everybody, I want to continue the discussion of The Shab-al-Hiri Roach that began here in Actual Play.  I'm in the process of revising this game, and my most current…
In Indie Game Design
Participants: jasonm, GB Steve, Ron Edwards, Ben Lehman, Miskatonic, jrs, Graham Walmsley, Technocrat13, IMAGinES.


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