The Forge Reference Project: Browse Threads

 

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From Day One


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8/30/2005 b_bankhead: Does a Lovecraft game need combat rules?
As some of you know I am working on a Lovecraftian game called Eldritch Tales, and I have become bogged down on an area with regard what is really signifigant…
In Indie Game Design
Participants: b_bankhead, GB Steve, ffilz, MikeSands, nsruf, iain, Graham Walmsley, Eero Tuovinen, jasonm, Balbinus, Vibilo, tj333, anonymouse.


4/17/2005 b_bankhead: A Home for Horror: Locale and Situation in Eldritch Tales
HP Lovecraft set his fiction in an evironment increasing familiarity,body of lore, imagery and organization created a multlayered tapestrie that was a whole greater than the sum of the stories.…
In Indie Game Design
Participants: b_bankhead, Ron Edwards, Darcy Burgess, MatrixGamer.


4/13/2005 b_bankhead: Design notes for a new Lovecraftian Rpg
[b]Notes Toward the Design of a New Lovecraftian RPG[/b] This Design precis is for Eldritch Tales, a new Lovecraftian story game that I am writing and is an outgrowth of…
In Indie Game Design
Participants: b_bankhead, Rob MacDougall, Paul Czege, Technocrat13, GB Steve, MikeSands, daMoose_Neo, Simon Kamber, Bill Masek.


12/17/2004 b_bankhead: Breaking the Heart of the Universe
[b]Breaking the Heart of the Universe: Life and times of the Science Fiction Heartbreaker[/b] Ron Edward's concept of the 'Fantasy Heartbreaker' has really caught on, it's become the dominant epithet…
In RPG Theory
Participants: b_bankhead, clehrich, daMoose_Neo, komradebob, Ben Lehman, Halzebier, greyorm, Noon, Kedamono, timfire, Marco, John Kim, Ron Edwards, contracycle, jc_madden, M. J. Young, Caldis, Valamir, John Burdick, Storn, NN, HereticalFaction, Roger, Ian Charvill, Alan, Snowden, epweissengruber.


4/16/2004 b_bankhead: Of Ghost towns and Ghost babies : PALADIN actual play
My attempts a playing Paladin actually got off the ground on Tuesday on the indie-netgaming group, I was only able to intrigue Doyce Testerman to actually play (some of the…
In Actual Play
Participants: b_bankhead, Doyce, Tony Irwin.


4/3/2004 b_bankhead: I call upon the PALADIN mastery of Anilwerks!
I will be running Paladin every tues in the indie netgaming irc channel (7pm EDT #indierpgs linuxguy.magicstar.net). I have never run the game and I have already looked at the…
In CRN Games
Participants: b_bankhead.


3/21/2004 b_bankhead: Hellbabe: Hellboy in Trollbabe
He says he's the world's greatest paranormal investigator, but his method of investigation is to open a door and if there's a monster, beat the crap out of it.... Guillermo…
In Adept Press
Participants: b_bankhead, sirogit, Rob MacDougall.


3/11/2004 b_bankhead: Hot Lead and Hypocrisy: a rant on guns in Call of Cthulhu
Note: This article is an extension of the threads, Drifting to R'lyeh and Cthulhu's clues. It will be best understood by reading those posts One of the most nagging anomalies…
In RPG Theory
Participants: b_bankhead, Valamir, Noon, Andrew Norris, Ian Charvill, Itse, GreatWolf, John Kim, madelf, Gordon C. Landis, Ron Edwards, Trevis Martin, Ole, komradebob, Halzebier, simon_hibbs, Mike Holmes, pete_darby, GB Steve, ChefKyle, Russell Impagliazzo, James Holloway, JDJarvis, DannyK, M. J. Young, Storn, Castellanus, contracycle, CPXB.


12/25/2003 b_bankhead: Ship and the Stars pt2 Worlds and Adventures
The Ship and the Stars part 2. Worlds and adventures In a space-western what is the reason for a world? The reason for a world is to be a place…
In Indie Game Design
Participants: b_bankhead, Matt Wilson, Zathreyel, Doctor Xero.


12/25/2003 b_bankhead: Ship and the Stars: Sol's Children ,a small ship series
To show that Ship and the Stars can deal with different space westerns I have developed this series background for a concept I develped long ago, a sciene fiction game…
In Indie Game Design
Participants: b_bankhead.


12/19/2003 b_bankhead: Ship and the Stars: Design Notes ,Premise and Characters
The Ship and the Stars: Notes for a new kind of SF game Part 1 : Defining the Premises Introduction This material grew almost against my own will from a…
In Indie Game Design
Participants: b_bankhead, Dev, Matt Wilson, John Harper.


11/14/2003 b_bankhead: No-Death and Trollbabe
After I finish my present series of threads on Call of Cthulhu, The next hobbyhorse I intend to ride is the subject of character mortality. Is it really necessary? Trollbabe…
In Adept Press
Participants: b_bankhead, GreatWolf, Brian Leybourne, greyorm, Ron Edwards, Andrew Martin, rafial.


10/27/2003 b_bankhead: Cthulhu's Clues: Why failure is not an option
Failure is not an option As I stated in my essay 'Drifting to R'lyeh' most skill rolls in CoC don't matter much. The design of the prototypical CoC scenario makes…
In RPG Theory
Participants: b_bankhead, Ian Charvill, Valamir, jdagna, Ben Lehman, Comte, The Benj, Rob MacDougall, Mike Holmes, gobi, kalyptein, Noon, Scripty, Marco, John Kim.


10/24/2003 b_bankhead: Drifting to R'lyeh:Facing the Problems with Call of Cthulhu
Drifting to R'lyeh: An Autopsy on Call of Cthulu Introduction Call of Cthulhu is one of the simplest rules systems around. The Cthulhu Mythos is popular among the members of…
In RPG Theory
Participants: b_bankhead, Ron Edwards, Andrew Martin, Valamir, jdagna, John Kim, GB Steve, Calithena, M. J. Young, Ian Charvill, Walt Freitag, Rob MacDougall, Lisa Padol, Comte, GreatWolf, Noon, simon_hibbs, Andrew Norris, James Holloway.


9/19/2003 b_bankhead: Yes Virginia they are mostly for reading....
[quote="Ron Edwards"]I was confronted with it in [i]very[/i] committed, no-bones-about-it form recently, during a discussion at GAMA. [/quote] Although I don't agree with it as a creative goal, as a…
In RPG Theory
Participants: b_bankhead, Ron Edwards, Valamir, Mike Holmes, Christopher Weeks.


8/11/2003 b_bankhead: Sentinel Graphics Now Open for Business
Superior quality custom Graphic Design and Illustration can be yours without spending a fortune. Our services include: Book and Magazine cover and Internal art Commercial Advertising Illustration Character Design/Cartooning Website…
In Connections
Participants: b_bankhead, Colin the Riot.


5/8/2003 b_bankhead: The Dancey Ratio and the Strange Case of the Missing Gamers
Ryan Dancey has repeatedly quoted the number based on WOTC marketing research that there are 1.6 million active players of D&D in America. This is people actually sitting around tables…
In Publishing
Participants: b_bankhead, szilard, cruciel, Matt Gwinn, Clinton R. Nixon, Mike Holmes, Jack Spencer Jr, GMSkarka, Valamir, Matt Snyder, Ron Edwards, Balbinus, Cyberhawk, clehrich.


4/24/2003 b_bankhead: Evolve or Die: forces Driving the Evolution of RPGs
Recently a major game store in my area moved three doors down in the same strip mall to new digs. Where the first location was notable by it's large and…
In RPG Theory
Participants: b_bankhead, clehrich, Mike Holmes, M. J. Young.


4/11/2003 b_bankhead: RPG Structure and Issues of Recruitment
[size=18px][b]Introduction[/b][/size] The last decade has been problematic for the rpg hobby. While standards of production continue to increase growth has stagnated particularly when compared against new gaming forms such as…
In RPG Theory
Participants: b_bankhead, Clinton R. Nixon, Le Joueur, Valamir, Mike Holmes, quozl, Bankuei, clehrich, M. J. Young, Kester Pelagius, Christoffer Lernö, Bruce Baugh, John Kim, Brendan Litton.


2/21/2003 b_bankhead: Never Enough Rules:Manifesto of a rules-lite convert
Taken together the two actual rulebooks (PHB &GMG) of 3ED&D are about half the length of Lord of the Ring or Atlas Shrugged. This mind you is for a GAME.…
In RPG Theory
Participants: b_bankhead, M. J. Young, Valamir, Thierry Michel, quozl, Le Joueur, Ron Edwards, Mike Holmes, clehrich.


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