The Forge Reference Project: Browse Threads

 

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From Day One


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9/6/2005 demiurgeastaroth: [PtA] New Horizons
In this post I'll discuss the campaign setup session, or Pre-production as we called it. In the next post, I'll describe the imaginary events of the first session which we…
In Actual Play
Participants: demiurgeastaroth.


9/6/2005 Halzebier: [BTI]First Impressions
Hi there! My copy has just arrived and I'm floored by the art (and presentation) alone. The art, specifically the drawings of Jed and Meimei, is professional, light-hearted and on-topic…
In Black and Green Games
Participants: Halzebier, jasonm, Emily Care.


9/6/2005 Old_Scratch: Player-created Descriptors and those from the book
Ron wrote: And if so, revise the lists, don't just add things as made-up snap-on descriptors. I've seen this said a couple of times, and I may have overlooked…
In Adept Press
Participants: Old_Scratch, jburneko, Paka, Ron Edwards.


9/6/2005 Sacha: Great setting, shame about the system
Greetings and salutations. I've been reading the Forge discussions for some time and have had my eyes opened to a larger world of gaming, so I'd like to start by…
In Actual Play
Participants: Sacha, Stickman, Vaxalon, GB Steve, Frank T, nikola, Blankshield, greyorm, Gaerik, Chris Geisel, Ron Edwards.


9/6/2005 JasperN.: Angels' Wings and Devils' Shards - Actual play and rules clarifications
Hi everyone - this weekend I had the pleasure of playing BtI for the first time on IRC. I talked Caynreth from my German RPG board into trying the game…
In Black and Green Games
Participants: JasperN., Emily Care.


9/6/2005 Andy Kitkowski: Bacchanal Dice Set?
To run Bacchanal, you need (let's say for 6 players, to make things nice and average): 1 purple d8 1 black d8 1 red d8 1 silver d6 1 white…
In Half Meme Press
Participants: Andy Kitkowski, Yokiboy, Miskatonic, Paul Czege, Ron Edwards.


9/6/2005 DamienNeil: [Dogs] Observations from a first game
Yesterday, I GMed my first game of Dogs in the Vineyard with three friends.  This was my first actual RPG session in about ten years, and my first time trying…
In Actual Play
Participants: DamienNeil, Meguey, Brand_Robins.


9/6/2005 mythusmage: Forum Software
I use an 8 year old iMac running OS9.2. My browser of choice is Netscape 7.02 because it works better than IE. Except when page coding does not follow Internet…
In Site Discussion
Participants: mythusmage, Rob Carriere, Miskatonic, Clinton R. Nixon.


9/6/2005 OddballE: Another update to GUILDS
Sorry it has taken me so long to reply, I have been doing alot of thinking.  This is what my camp has come up with: Guild XP:  1 point for…
In Indie Game Design
Participants: OddballE, Adam Dray.


9/6/2005 Andy Kitkowski: "Shock: Social Science Fiction" <-- Nan desu ka, koreya?
At the bottom of Josh's sig, I see: "Now in the chamber: Shock: Social Science Fiction" Could you talk a little about this one? Inquiring minds want to know... (^.^)…
In glyphpress
Participants: Andy Kitkowski, nikola, Miskatonic, Brand_Robins, cappadocius, lumpley, Ben Lehman, rafial.


9/6/2005 The_Confessor: Atomic Storm (A Pulp Role-Playing Game in the Apocalyptic Past): Broad Mechanics
Greetings, A little more than two years ago, I designed a game called S3: Seafaring, Swashbuckling, & Style. Looking back on it, I see the game as a great one-shot…
In Indie Game Design
Participants: The_Confessor, Rothe, Joshua BishopRoby, Steve Mitchell, Technocrat13, Smithy.


9/5/2005 Finarvyn: Sorcerer and "Sin City"
I just got around to seeing the Sin City movie the other day and it blew me away. This got me thinking about running some sort of noir-style Sorcerer game.…
In Adept Press
Participants: Finarvyn, Paka.


9/5/2005 TonyLB: Cold-contacting game stores
I have two nice gaming stores in my extended travel range.  They're certainly not close enough for me to drop by on a whim (about an hour travel to either),…
In Publishing
Participants: TonyLB, smokewolf, Bob Goat, Paul Czege, daMoose_Neo, MatrixGamer, LloydBrown, guildofblades, HinterWelt.


9/5/2005 Andy Kitkowski: To Designers: For the Next GenCon!
Hey all, Andy here.  I figured that I'd start another GenCon thread in the hizzy, now that things have settled down a bit.  Here's what I've got to say, as…
In Conventions
Participants: Andy Kitkowski, Gordon C. Landis, M Jason Parent, Vaxalon, nikola.


9/5/2005 WhiteRat: [Ends and Means] Memorial Day Playtest
[url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Several months ago[/url], I sought some feedback for my ideas about a Narrativism-enabling lightweight live role-playing system I call Ends and Means. I playtested it briefly with a group of…
In Actual Play
Participants: WhiteRat, Andrew Morris.


9/5/2005 MatrixGamer: Breaking the Ice: one gamers thoughts and memories when reading the game (long)
BREAKING THE ICE Observations from a Matrix Gamer. I traded games with Emily at Gen Con and have gotten to reading it over the Labor Day weekend. First off –…
In Black and Green Games
Participants: MatrixGamer, jasonm, ejh, Emily Care.


9/5/2005 cruciel: Cliche, Genre, Theme, Myth
So Tara says to me, "I don't like Jeremiah's romantic interests." "Oh?" "Luir and Luccia aren't quite right." "I suppose.  You know who's perfect?  Genevieve.  You could kill Caspian and…
In Actual Play
Participants: cruciel, Jared A. Sorensen, Noon, Eric J., Joshua BishopRoby, Graham Walmsley.


9/5/2005 GregStolze: Ransom Analysis... in Spaaace!
It's pretty much what it says in the title.  I finally got around to analyzing and posting the data and my conclusions on the latest Ransom model publication, the game…
In Publishing
Participants: GregStolze.


9/5/2005 Meguey: [The Big Night] Sheckleton's Sacrifice
As promised, I ran The Big Night for my sons Sebastian (~9) and Elliot (5.5), and also Emily, Carrie, Joshua, and Vincent last night. We started a bit late, around…
In Actual Play
Participants: Meguey, nikola, lumpley, John Harper, Allan, Troy_Costisick, xenopulse.


9/5/2005 Tim Ellis: Lost...
This was almost covered in the <A href="http://www.indie-rpgs.com/forum/index.php?topic=14251.0">10 vs 100 words </a> discussion and the "play before play" point, but it shied away again.  Anyway I was thinking about the…
In HeroQuest
Participants: Tim Ellis, Mike Holmes.


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Subsequent Topics

9/7/2005 c: [Outside] Alpha chargen test
Hello everyone, Background: 2 to 4 times a years some of my friends here in Wisconsin and some friends from another state get together and play boardgames all weekend. This…
In Actual Play
Participants: c.


9/7/2005 Dumirik: Surrounded by Genius
Ok, this thread might be something new, or it might have already been dealt with before, in which case give me a swift kick in the ass and point me…
In RPG Theory
Participants: Dumirik, timfire, Vaxalon, Andrew Morris, TonyLB, bcook1971, Graham Walmsley, contracycle, Arturo G., Paul Czege, xenopulse, Blankshield, Joshua BishopRoby, gsoylent, Troy_Costisick, Ron Edwards, Michael S. Miller, Nathan P..


9/7/2005 Rich: Boost and Vitality (split)
So can Vitality be used to keep aging at bay? In other words to keep the user vital?
In Adept Press
Participants: Rich, Ron Edwards.


9/7/2005 slavlin: A couple of concepts to bounce
I had a couple of ideas that I wanted to spitball off of some of the experienced players here. One of my friends actually reads the forums WAY more than…
In Muse of Fire Games
Participants: slavlin, Stickman, TonyLB, Uzzah, Gaerik.


9/7/2005 sirogit: (Sorc) Handling the creation of new characters.
Looking for suggestions on how to handle people making up new characters mid-game, espicially early on. Case in point, a character goes to Humanity 0 in the first session(Which went…
In Adept Press
Participants: sirogit, Ron Edwards.


9/7/2005 John Harper: Medical attention, GM throws the conflict
So, tonight we finished up the second session of our Dogs game. Something came up that isn't mentioned in the rules. I'm running the game. After a very nasty conflict…
In lumpley games
Participants: John Harper, StalkingBlue, GB Steve, ADamnFox, Technocrat13, lumpley, Ron Edwards, Paka, DamienNeil, Bankuei, Judaicdiablo.


9/7/2005 Sacha: Rebuked but undeterred
Hello again. Having been gently rebuked for starting a thread that wasn't about actual play (sorry about that), I'm going to try again. I'll also avoid using any Forge speak…
In Actual Play
Participants: Sacha, Ron Edwards, Hans.


9/7/2005 MisterPoppet: Pamphlet RPG's
The other day at work my friend (who is both my co-worker and fellow role-player) approached me about an idea he had. He knew I had been working on RPG…
In Publishing
Participants: MisterPoppet, Paul Czege, Jasper, Joshua BishopRoby, MatrixGamer, jdagna, HinterWelt.


9/7/2005 Paul Czege: Bacchic frenzy on the bitwaves
Paul Tevis talks about Bacchanal in the 7th installment of his Have Games, Will Travel podcast: http://havegameswilltravel.libsyn.com/index.php?post_id=18642 The Bacchanal segment is about 15 minutes in, but you don't want to…
In Half Meme Press
Participants: Paul Czege.


9/7/2005 jburneko: Simple Capes Rules Questions
Hello, Just simple rules questions: 1) Can you introduce "Free Conflicts" for free on your actual turn or only at the top of a page. 2) When you have your…
In Muse of Fire Games
Participants: jburneko, TonyLB.


9/7/2005 RobNJ: [Burning Wheel] Burning Carnivale
I'm running an ongoing game of Burning Wheel set in a medieval carnival.  You can find the world planning thread here and I also created a Carnival Sub-setting. So we…
In Actual Play
Participants: RobNJ, Paka, elgorade, Chris Geisel, rafial.


9/7/2005 GB Steve: Connection problems
I had a hard time connecting just now. I kept getting a page with not much on except a short message at the top saying all the connections were busy.…
In Site Discussion
Participants: GB Steve, Andrew Morris.


9/7/2005 nikola: Some thoughts, at Vincent's behest, about GenCon 2005
Over at his blog, Vincent challenged me to write a couple of things up for the Forge. I've been putting it off until my computer gets back from the hospital,…
In Conventions
Participants: nikola, Emily Care, Michael S. Miller.


9/7/2005 JC: [Mountain Witch] Bangs ?
hey :) I just bought TMW and I'm planning on running it soon for some…
In Actual Play
Participants: JC, Ron Edwards, Technocrat13, Paka, Albert of Feh, timfire.


9/7/2005 mrlost: How do ceremonies work?
What are the purpose of ceremonies? Please clarify how they function in game? Are they supposed to counter Demonic Influence, and how do they modify fallout?
In lumpley games
Participants: mrlost, nikola, GB Steve, Eero Tuovinen, lumpley, TonyLB.


9/7/2005 Certified: [Dead Inside] Advertising (split)
I would like to return to this post. Now that it’s been several months have you noticed an any increase in overall website traffic since the S*P ad ran? Also,…
In Publishing
Participants: Certified, chadu, Ron Edwards.


9/8/2005 anonymouse: Surfing game?
(I never know where to put this sort of topic at the Forge..) I'm running a mecha game with a slightly unusual method of flying, and while I've managed a…
In Connections
Participants: anonymouse, jasonm, Technocrat13.


9/8/2005 Gaerik: 1 Player - 1 GM
Greetings, I'm wanting to play a game with my wife, who is not an avid gamer though she has played with my group from time to time.  However, she really…
In Actual Play
Participants: Gaerik, John Harper, Dumirik, Paka, Emily Care, Imperator, Nev the Deranged.


9/8/2005 James_Nostack: Indie Supplement Design (?)
For the past three years I had been running an IRC campaign based on TSR's Alternity game.  Now that the game has finished gloriously--thanks in part due to Forge peeps--I'd…
In Indie Game Design
Participants: James_Nostack, MikeSands, Gamskee, Rob Carriere, Troy_Costisick.


9/8/2005 John Harper: [Dogs] Wolves of the North
We finally got to play Dogs in the Vineyard. Or, more accurately, "Wolves of the North." I was GM. Tony, Phil, and Brandon were the players. For various reasons, we…
In Actual Play
Participants: John Harper, tonyd, Paka, Judaicdiablo, Technocrat13, jasonm, lumpley, Meguey, greyorm, Sydney Freedberg, Falc, Vaxalon, Nev the Deranged, philaros, demiurgeastaroth.


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