Previous Topics 9/7/2005 MisterPoppet: Pamphlet RPG's The other day at work my friend (who is both my co-worker and fellow role-player) approached me about an idea he had. He knew I had been working on RPG… In Publishing Participants: MisterPoppet, Paul Czege, Jasper, Joshua BishopRoby, MatrixGamer, jdagna, HinterWelt.
9/7/2005 Sacha: Rebuked but undeterred Hello again.
Having been gently rebuked for starting a thread that wasn't about actual play (sorry about that), I'm going to try again. I'll also avoid using any Forge speak… In Actual Play Participants: Sacha, Ron Edwards, Hans.
9/7/2005 John Harper: Medical attention, GM throws the conflict So, tonight we finished up the second session of our Dogs game. Something came up that isn't mentioned in the rules.
I'm running the game. After a very nasty conflict… In lumpley games Participants: John Harper, StalkingBlue, GB Steve, ADamnFox, Technocrat13, lumpley, Ron Edwards, Paka, DamienNeil, Bankuei, Judaicdiablo.
9/7/2005 sirogit: (Sorc) Handling the creation of new characters. Looking for suggestions on how to handle people making up new characters mid-game, espicially early on.
Case in point, a character goes to Humanity 0 in the first session(Which went… In Adept Press Participants: sirogit, Ron Edwards.
9/7/2005 slavlin: A couple of concepts to bounce I had a couple of ideas that I wanted to spitball off of some of the experienced players here.
One of my friends actually reads the forums WAY more than… In Muse of Fire Games Participants: slavlin, Stickman, TonyLB, Uzzah, Gaerik.
9/7/2005 Rich: Boost and Vitality (split) So can Vitality be used to keep aging at bay? In other words to keep the user vital? In Adept Press Participants: Rich, Ron Edwards.
9/7/2005 Dumirik: Surrounded by Genius Ok, this thread might be something new, or it might have already been dealt with before, in which case give me a swift kick in the ass and point me… In RPG Theory Participants: Dumirik, timfire, Vaxalon, Andrew Morris, TonyLB, bcook1971, Graham Walmsley, contracycle, Arturo G., Paul Czege, xenopulse, Blankshield, Joshua BishopRoby, gsoylent, Troy_Costisick, Ron Edwards, Michael S. Miller, Nathan P..
9/7/2005 c: [Outside] Alpha chargen test Hello everyone,
Background: 2 to 4 times a years some of my friends here in Wisconsin and some friends from another state get together and play boardgames all weekend. This… In Actual Play Participants: c.
9/6/2005 Lisa Padol: More Questions Okay, so, Avram, Beth, Josh, and I played 2 pilot eps of PTA this past weekend, with me as the producer both times. When 2 or more people have their… In Dog Eared Designs Participants: Lisa Padol, Matt Wilson, mneme, demiurgeastaroth, MarcoBrucale, John Harper, Blankshield, Rob Donoghue, Landon Darkwood, iago, Andrew Norris, Alan, avram.
9/6/2005 demiurgeastaroth: [PtA] New Horizons In this post I'll discuss the campaign setup session, or Pre-production as we called it. In the next post, I'll describe the imaginary events of the first session which we… In Actual Play Participants: demiurgeastaroth.
9/6/2005 Halzebier: [BTI]First Impressions Hi there!
My copy has just arrived and I'm floored by the art (and presentation) alone. The art, specifically the drawings of Jed and Meimei, is professional, light-hearted and on-topic… In Black and Green Games Participants: Halzebier, jasonm, Emily Care.
9/6/2005 Old_Scratch: Player-created Descriptors and those from the book Ron wrote:
And if so, revise the lists, don't just add things as made-up snap-on descriptors.
I've seen this said a couple of times, and I may have overlooked… In Adept Press Participants: Old_Scratch, jburneko, Paka, Ron Edwards.
9/6/2005 Sacha: Great setting, shame about the system Greetings and salutations.
I've been reading the Forge discussions for some time and have had my eyes opened to a larger world of gaming, so I'd like to start by… In Actual Play Participants: Sacha, Stickman, Vaxalon, GB Steve, Frank T, nikola, Blankshield, greyorm, Gaerik, Chris Geisel, Ron Edwards.
9/6/2005 JasperN.: Angels' Wings and Devils' Shards - Actual play and rules clarifications Hi everyone -
this weekend I had the pleasure of playing BtI for the first time on IRC. I talked Caynreth from my German RPG board into trying the game… In Black and Green Games Participants: JasperN., Emily Care.
9/6/2005 Andy Kitkowski: Bacchanal Dice Set? To run Bacchanal, you need (let's say for 6 players, to make things nice and average):
1 purple d8
1 black d8
1 red d8
1 silver d6
1 white… In Half Meme Press Participants: Andy Kitkowski, Yokiboy, Miskatonic, Paul Czege, Ron Edwards.
9/6/2005 DamienNeil: [Dogs] Observations from a first game Yesterday, I GMed my first game of Dogs in the Vineyard with three friends. This was my first actual RPG session in about ten years, and my first time trying… In Actual Play Participants: DamienNeil, Meguey, Brand_Robins.
9/6/2005 mythusmage: Forum Software I use an 8 year old iMac running OS9.2. My browser of choice is Netscape 7.02 because it works better than IE. Except when page coding does not follow Internet… In Site Discussion Participants: mythusmage, Rob Carriere, Miskatonic, Clinton R. Nixon.
9/6/2005 OddballE: Another update to GUILDS Sorry it has taken me so long to reply, I have been doing alot of thinking. This is what my camp has come up with:
Guild XP: 1 point for… In Indie Game Design Participants: OddballE, Adam Dray.
9/6/2005 Andy Kitkowski: "Shock: Social Science Fiction" <-- Nan desu ka, koreya? At the bottom of Josh's sig, I see:
"Now in the chamber: Shock: Social Science Fiction"
Could you talk a little about this one?
Inquiring minds want to know... (^.^)… In glyphpress Participants: Andy Kitkowski, nikola, Miskatonic, Brand_Robins, cappadocius, lumpley, Ben Lehman, rafial.
9/6/2005 The_Confessor: Atomic Storm (A Pulp Role-Playing Game in the Apocalyptic Past): Broad Mechanics Greetings,
A little more than two years ago, I designed a game called S3: Seafaring, Swashbuckling, & Style. Looking back on it, I see the game as a great one-shot… In Indie Game Design Participants: The_Confessor, Rothe, Joshua BishopRoby, Steve Mitchell, Technocrat13, Smithy.
<< more previous topics | | Subsequent Topics 9/7/2005 jburneko: Simple Capes Rules Questions Hello,
Just simple rules questions:
1) Can you introduce "Free Conflicts" for free on your actual turn or only at the top of a page.
2) When you have your… In Muse of Fire Games Participants: jburneko, TonyLB.
9/7/2005 RobNJ: [Burning Wheel] Burning Carnivale I'm running an ongoing game of Burning Wheel set in a medieval carnival. You can find the world planning thread here and I also created a Carnival Sub-setting.
So we… In Actual Play Participants: RobNJ, Paka, elgorade, Chris Geisel, rafial.
9/7/2005 GB Steve: Connection problems I had a hard time connecting just now. I kept getting a page with not much on except a short message at the top saying all the connections were busy.… In Site Discussion Participants: GB Steve, Andrew Morris.
9/7/2005 nikola: Some thoughts, at Vincent's behest, about GenCon 2005 Over at his blog, Vincent challenged me to write a couple of things up for the Forge. I've been putting it off until my computer gets back from the hospital,… In Conventions Participants: nikola, Emily Care, Michael S. Miller.
9/7/2005 JC: [Mountain Witch] Bangs ? hey :)
I just bought TMW and I'm planning on running it soon for some… In Actual Play Participants: JC, Ron Edwards, Technocrat13, Paka, Albert of Feh, timfire.
9/7/2005 mrlost: How do ceremonies work? What are the purpose of ceremonies? Please clarify how they function in game? Are they supposed to counter Demonic Influence, and how do they modify fallout? In lumpley games Participants: mrlost, nikola, GB Steve, Eero Tuovinen, lumpley, TonyLB.
9/7/2005 Certified: [Dead Inside] Advertising (split) I would like to return to this post. Now that it’s been several months have you noticed an any increase in overall website traffic since the S*P ad ran? Also,… In Publishing Participants: Certified, chadu, Ron Edwards.
9/8/2005 anonymouse: Surfing game? (I never know where to put this sort of topic at the Forge..)
I'm running a mecha game with a slightly unusual method of flying, and while I've managed a… In Connections Participants: anonymouse, jasonm, Technocrat13.
9/8/2005 Gaerik: 1 Player - 1 GM Greetings,
I'm wanting to play a game with my wife, who is not an avid gamer though she has played with my group from time to time. However, she really… In Actual Play Participants: Gaerik, John Harper, Dumirik, Paka, Emily Care, Imperator, Nev the Deranged.
9/8/2005 James_Nostack: Indie Supplement Design (?) For the past three years I had been running an IRC campaign based on TSR's Alternity game. Now that the game has finished gloriously--thanks in part due to Forge peeps--I'd… In Indie Game Design Participants: James_Nostack, MikeSands, Gamskee, Rob Carriere, Troy_Costisick.
9/8/2005 John Harper: [Dogs] Wolves of the North We finally got to play Dogs in the Vineyard. Or, more accurately, "Wolves of the North."
I was GM. Tony, Phil, and Brandon were the players. For various reasons, we… In Actual Play Participants: John Harper, tonyd, Paka, Judaicdiablo, Technocrat13, jasonm, lumpley, Meguey, greyorm, Sydney Freedberg, Falc, Vaxalon, Nev the Deranged, philaros, demiurgeastaroth.
9/8/2005 Emily Care: [PtA] Reading between Blue Lines (GenCon play) Vincent, your wish is my demand:
So, it's Sunday night, last night of GenCon. Allan, Joshua, Ben & I are up in our hotel room in the Embassy Suites. Obviously… In Actual Play Participants: Emily Care, Paka, Meguey, Ben Lehman, John Harper, nikola, Harlequin.
9/8/2005 Eero Tuovinen: [Errata] Egyptian spelling Tony: you ask for corrections to Capes on your website, so I'm posting one: 'pharaoh' isn't spelled "pharoah", which you do in your examples at least twice. Search and replace,… In Muse of Fire Games Participants: Eero Tuovinen.
9/8/2005 jasonm: Swedish Freeform and the Forge [url=http://polyfem.blogspot.com/]Sven Holmström[/url] has some interesting things to say about the similarities and differences between narrativist games emerging from the Forge and nordic [i]friform[/i] gaming. It was pointed out to me… In RPG Theory Participants: jasonm, Green, J. Tuomas Harviainen, Merten, Sven, JonasB.
9/8/2005 Jack Aidley: Challenges: a rules questions It wasn't clear to me reading the rules as we played last night (great game, BTW!) - when someone challenges one of your statements do you take the coin you… In Universalis Participants: Jack Aidley, Valamir, Arturo G., Mike Holmes.
9/8/2005 JamesDJIII: [Donjon] via IRC, fourth session Last night we played Donjon again, set in the DarkSun setting published in the 1990s for AD&D.
One of the things we all set out to do was to play… In Actual Play Participants: JamesDJIII, greyorm, Christopher Weeks.
9/8/2005 Matthew Glover: Handing Out Fanmail Before The First Conflict Hi! I couldn't wait to get my hands on a copy of the new edition, so I had a friend of a friend pick one up at Gencon and got… In Dog Eared Designs Participants: Matthew Glover, Meguey, Matt Wilson.
9/8/2005 TonyLB: Advantage/Disadvantage: What does the divide tell us? Characters in many games have clear-cut advantages and disadvantages. The way games treat these is becoming a source of fascination for me.
I was raised (as a gamer) in Champions. … In RPG Theory Participants: TonyLB, Technocrat13, c, Joshua BishopRoby, Noon, Tony Irwin.
9/8/2005 Bankuei: [L5R] A learning experience, if nothing else Hi,
About a month ago I finished up running a game of the new (3rd) edition of Legend of the 5 Rings that ran for about 10 sessions in total.… In Actual Play Participants: Bankuei, Technocrat13, Tony Irwin, John Burdick, sirogit, Storn, c, John Wick.
9/8/2005 TonyLB: Why should player's support their characters? [i][ Okay, I am arrogant enough to think that what follows is a whole separate topic from [url=http://www.indie-rpgs.com/forum/index.php?topic=16750.0]Advantages/Disadvantages[/url]. They are clearly linked, in mindset if nothing else, but they seem… In RPG Theory Participants: TonyLB, Joshua BishopRoby, Troy_Costisick, Ben Lehman, Gordon C. Landis, timfire, Noon, lumpley, Emily Care, xenopulse, demiurgeastaroth, cruciel, Kynn.
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