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From Day One


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9/11/2005 Issaries: Borderlands & Beyond reprint - adapting it for Heroquest
Hello all, As you may or may not have heard, the Borderlands & Beyond runequest reprint will soon be back from the printers. One of the thigs that I have…
In HeroQuest
Participants: Issaries, Jane, Ian Cooper, Mike Holmes, Lamorak33, droog, Mandacaru, epweissengruber, nellist, Ron Edwards.


9/11/2005 Smithy: [The Big House] Characters & Basic Mechanics
I am developing a game to play prison dramas--everything from "day in the life" games focused on just getting by to games focused on planning and executing an escape. My…
In Indie Game Design
Participants: Smithy, Blankshield, lumpley, Troy_Costisick.


9/10/2005 Eric Bennett: [Hearth] Opening remarks
Hello there, y'all. I've been lurking on this forum for a fair bit, having followed a link from (I think) 24 hour RPGs. I've had the idea for this game…
In Indie Game Design
Participants: Eric Bennett, Jasper, Graham Walmsley.


9/10/2005 John Peloquin: A Theory on Role, inspired by character class debates
First a little background: I've been lurking on these forums for about a month, reveling in the collection of knowledge available here. Yesterday I was running a search on threads…
In RPG Theory
Participants: John Peloquin, Halzebier, Troy_Costisick, J. Tuomas Harviainen, aplappi, Alan, Ron Edwards.


9/10/2005 preludetotheend: Novel/supplement.
I was wondering if any one has heard of some one writing a novel to support a game setting and then in the back of the novel adding source material…
In Publishing
Participants: preludetotheend, jdagna, Bob Goat, Polaris, daMoose_Neo, Andrew Morris, LloydBrown, Joshua BishopRoby, Paka, Clay, Bardsandsages, pells.


9/10/2005 cruciel: Technique Discussions
I've seen it come up a couple times now that people are having trouble finding design tools - talk about specific Techniques.  I know such discussions are all over this…
In RPG Theory
Participants: cruciel, M. J. Young.


9/10/2005 Spooky Fanboy: Regulators in the Neo-Utopia (alternate setting)
[b]Now[/b] I have the PDF, soon to be the official PDF with the upgraded rules. I will play this game as is, post-haste, I promise, so as to get a…
In lumpley games
Participants: Spooky Fanboy, lumpley.


9/10/2005 Halzebier: [Fastlane]Hypothetical Play (yeah, I know)
Hi again! I'm still having a hard time getting my head around Fastlane, so I created a test character to play around with (i.e., I was the croupier and the…
In Twisted Confessions
Participants: Halzebier, Lxndr, GB Steve, Wolfen, Ron Edwards, Tim Alexander.


9/10/2005 Kynn: [WMHS] Readers/Playtesters wanted for 24h game
Hi folks -- Earlier this year, I wrote up a 24 hour game, Wandering Monsters High School.  The premise is:  What if fantasy adventure monsters went to high school?  And…
In Connections
Participants: Kynn, c, JakeVanDam.


9/10/2005 Noon: Complete games with unguided resource assignment
Just a quick question or three: What is the take of people here on RPG's which ask for users to assign mechanical resources without system guidance? Say, like a game…
In RPG Theory
Participants: Noon, TonyLB, Shreyas Sampat, Gordon C. Landis, Kynn, Sean, LordSmerf, Joshua BishopRoby, Vaxalon, RPGnut, John Kim.


9/10/2005 jaw6: Life path sort order?
How are the life paths organized within settings? I'm having trouble understanding... It doesn't seem to be alphabetical, for example, but maybe I'm missing something...
In Burning Wheel
Participants: jaw6, abzu, Ron Edwards.


9/10/2005 Dumirik: Gamers in the Blue Mountains, Australia
Just what the title says. I'm looking for gamers to start up a new group in this area. I generally like to play narrativist, although I do enjoy the occasional…
In Connections
Participants: Dumirik.


9/9/2005 Spooky Fanboy: Just to be sure:
The PDF contains all the new rules you mentioned in the Forums, right?
In lumpley games
Participants: Spooky Fanboy, lumpley.


9/9/2005 Scripty: Any Forgites in Austin, Texas?
Hi: I've recently moved to the Austin, Texas, area and I'm looking for either existing groups or people interested in forming a group to play Indie rpgs. My personal favorites…
In Connections
Participants: Scripty, Mark D. Eddy, Rossum, Tom B, Ron Edwards.


9/9/2005 Matt-M-McElroy: C-Files
I was thinking of running an X-Files inspired game in CoS. Basically one of the governements or other organizations discovers enough strange/supernatural activity to asign a small group of investigators…
In Bob Goat Press
Participants: Matt-M-McElroy, Bob Goat, Paka, MetalBard.


9/9/2005 Frank T: [Ronnies] Help me out a little on colloquial English
Allright, I'm doing my own entry for the Ronnies. I can't help it. It will be my first design in English, and I try to do it in English from…
In Publishing
Participants: Frank T, Ron Edwards.


9/9/2005 nfreney: I'm looking for Las Vegas indy gamers
I'm a brand new resident of lovely Las Vegas Nevada ,and would like to play some of these lovely Forge games I read about .  So if your in the…
In Connections
Participants: nfreney, Anthony I, Jerry D. Grayson.


9/9/2005 chris_moore: Indie Gamers in Eastern Iowa/ Western Illinios?
Hello, I'm feverishly looking to play Polaris, Dogs in the Vineyard, or Primetime Adventures with people in my area. (Wilton, Iowa...between Iowa City and the Quad Cities.)  Anyone out there?
In Connections
Participants: chris_moore, JakeVanDam, Gaerik.


9/9/2005 Solamasa: [MLwM] Question on Commands and those Tricky, Tricky Minions
Hello, A question regarding commands from the Master.  On page 27, the text states: If the Master wins, the minion is obliged to carry out the command ... And to…
In Half Meme Press
Participants: Solamasa, GB Steve, Adam Dray, Michael S. Miller, Victor Gijsbers, Eero Tuovinen.


9/9/2005 Ron Edwards: Frustrating artist website
Hello, This is a very specific question. I found an awesome picture on an artist's website gallery. Not only would I like to use this picture for an Adept Press…
In Publishing
Participants: Ron Edwards, jasonm, Jack Aidley, Joshua BishopRoby, greyorm, Paul Czege, Certified, madelf, Adam.


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Subsequent Topics

9/11/2005 Albert of Feh: [Mountain Witch] What a mountain!
I ran my first session of The Mountain Witch tonight, and I'm still feeling really jazzed up from it some two hours later. I was actually really worried about running…
In Actual Play
Participants: Albert of Feh, timfire, Ron Edwards, Nev the Deranged, jasonm, Zaldreon, Technocrat13.


9/11/2005 c: [Outside] Need help with Conflict Resolution.
Hello Everyone, So I'm designing a game I'm calling Outside. I've got a good portion of the game done, but am stuck on conflict resolution. Lets take care of the…
In Indie Game Design
Participants: c, knicknevin, Technocrat13, Matt Wilson, Halzebier, Troy_Costisick, TonyLB, Simon W.


9/11/2005 knicknevin: [The Phenomenals] Getting a Hook
Hi, I've been kicking around a game concept for awhile, its pretty standard gamist with narrativist elements, most closely comparable to Inspectres I would say... anyway, the subject matter relates…
In Indie Game Design
Participants: knicknevin, Technocrat13, TonyLB, c, Kynn.


9/11/2005 Ian Cooper: Railroading and Heroquests
Red Cow is a non-linear game using techniques like relationship maps (a big relationship map admittedly), bangs etc. So it becomes a litte jarring when we try and play out…
In HeroQuest
Participants: Ian Cooper, Donald, Ron Edwards, GB Steve, Peter Nordstrand, Mike Holmes, simon_hibbs, Jane, Web_Weaver, MarkAdri, Tim Ellis, Bryan_T, StalkingBlue, Neil the Wimp.


9/11/2005 Nev the Deranged: Just think...
This is totally offhand, but I was wondering what might have happened if they'd had a copy of Uni back in Lord Byron's infamous swiss chalet on that dark and…
In Universalis
Participants: Nev the Deranged, Mike Holmes, Arturo G..


9/11/2005 Hatamalophep: The Damned Isle - Free web based MMORPG
Hi - i'm currently recruiting members for my web based RPG - it's free and beenin dev for just shy of a year so is pettys olid, and is always…
In Connections
Participants: Hatamalophep, Kynn, daMoose_Neo, Vaxalon, greyorm, Ron Edwards.


9/11/2005 Graham Walmsley: [Crazed and Feral] Reward system
I'm currently designing a werewolf-themed LARP to run at a convention (probably in November). The setting is a country pub, and the game will start on a sedate note, with…
In Indie Game Design
Participants: Graham Walmsley, jasonm, Dumirik, Andrew Morris, WhiteRat, c, knicknevin, KingOfFarPoint.


9/12/2005 Shreyas Sampat: Polaris, uh, typos?
So, uh, there's an incomplete sentence on p78, two lines above And so it was...: "Finally, you must know what happens after" ...so, what should this text say?
In These Are Our Games
Participants: Shreyas Sampat, Rich Forest, Ben Lehman.


9/12/2005 bcook1971: [D&D v1.0] Expedition to Barrier Peaks
Alright, I can't stand it anymore. I have to post about last night's session with my regular group. We met at the place where I stay. I invited Kevin to…
In Actual Play
Participants: bcook1971, Jaycenn.


9/12/2005 LordSmerf: Can you/do you write music? There may be money in it for you.
Okay, I've pretty much completed the design document for <i>Trust and Betrayal</i>.  I'm pretty excited about it all, but I've hit a little snag.  The game's pretty far out in…
In Connections
Participants: LordSmerf, devilbunny, xenopulse, gains, M. J. Young.


9/12/2005 Jamfke: [Take1] New Idea?
Okay, this is my first post here at the forge.  I've lurked for some time now, and I have been working on my own game for years.  Well, I've had…
In Indie Game Design
Participants: Jamfke, Shreyas Sampat, Rob Carriere, Gordon C. Landis, knicknevin, Ron Edwards, Certified.


9/12/2005 Jamfke: [Take1] New Idea?
Okay, this is my first post here at the forge.  I've lurked for some time now, and I have been working on my own game for years.  Well, I've had…
In Indie Game Design
Participants: Jamfke, Trevis Martin, Ron Edwards.


9/12/2005 BlackSheep: Another alternate resolution system
Dominoes. Instead of rolling dice or flipping cards, draw dominoes. Each domino can be read in two ways.  The 2:3, for example, can be 23 or 32. Highest domino wins…
In Dog Eared Designs
Participants: BlackSheep.


9/12/2005 Emily Care: Breaking the Ice first run selling out
Hello, I'm a bit amazed to be able to announce that the first print run of Breaking the Ice is about to sell out.  It is minus a bunch given…
In Black and Green Games
Participants: Emily Care, Matt Wilson, TonyLB, Blankshield, coffeestain, JasperN., Bob Goat, Andrew Morris, Gregor Hutton, Ben Lehman, Shreyas Sampat, MatrixGamer, Andrew Norris, xenopulse.


9/12/2005 knicknevin: [The Memory Cheats] Has this been done?
Another game that was on the backburner crystallized over the weekend... ironically, given the game's concept, I couldn't remember all of the original idea I had for it so I…
In Indie Game Design
Participants: knicknevin, Troy_Costisick, Mister Six, Artanis, nikola, Adam Dray, Sydney Freedberg, JakeVanDam.


9/12/2005 Frank T: [KULT] 13 months and 3 sessions at Castle Hessenstein
[b]Session 1, January 2004[/b] Tinka is amazing. She is radiating energy as she plunges, head first, into her first time gamemastering KULT. One of her first times gamemastering at all.…
In Actual Play
Participants: Frank T, JasperN., xenopulse.


9/13/2005 nikola: Under the Bed Contest: I want your Actual Play!
I want to hear your Actual Play reports! To encourage you to do one, I'm offering a personally signed copy of Under The Bed to the person who writes the…
In glyphpress
Participants: nikola, Emily Care.


9/13/2005 John Kim: [DitV] Dogs at ConQuest 2005 Report
Though I've run many games at conventions and played a number of indie games, this was my first time gamemastering a Forge-style indie game at a convention.  It went pretty…
In Actual Play
Participants: John Kim, GB Steve, lumpley, cdr, Emily Care, John Harper.


9/13/2005 John Kim: Report on Buffy at ConQuest 2005
This was the third Buffy game I had done using roughly the same characters.  I had originally created the series concept (Fifties Slayer reincarnated in modern-day Santa Cruz) and characters…
In Actual Play
Participants: John Kim.


9/13/2005 Vibilo: [Innkeep]On the right track?
This being my first real post on here forgive me if im missing some info in my post... I am currently working on a game that I am calling Innkeep…
In Indie Game Design
Participants: Vibilo, Jack Aidley, Stickman, Graham Walmsley, Jonas Karlsson, nsruf.


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