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From Day One


Previous Topics

9/13/2005 Ron Edwards: Using this forum
Hello, The Connections forum is for offering and asking for services. Exception: if you have a game in design and seek playtesting, then post in First Thoughts with substantive discussion…
In Connections
Participants: Ron Edwards, heironymous, Paul Czege, Thunder_God, shays, phasmaphobic, Gaerik, amul, M. J. Young, apeiron, Roose.


9/13/2005 Bill_White: [Ganakagok] New Draft
This is I think pretty close to the final draft of Ganakagok.  In this game, you're a man living in a dark and icy world--imagine quasi-Inuit hunters on a gigantic…
In Indie Game Design
Participants: Bill_White, jasonm, Technocrat13, Andrew Morris, 1of3, nikola, Mike Holmes.


9/13/2005 Darcy Burgess: Humanity Eureka
It was one of those moments.  Driving back from groceries, singing "If you're happy and you know it" with my son. And I finally fucking got it.  Swerved, smacked the…
In Adept Press
Participants: Darcy Burgess, Ron Edwards, Fabrice G..


9/13/2005 Troy_Costisick: Troy's Standard Rant #1
Heya, Never done a rant before, and not sure this really counts as one.  Don’t really care either.  I just have a point I want to make and then a…
In RPG Theory
Participants: Troy_Costisick, TonyLB, Gaerik, Arturo G., Halzebier, Jasper, WhiteRat, Joshua BishopRoby, demiurgeastaroth, Ben Lehman, c, timfire, Noon, Graham Walmsley, M. J. Young, Tony Irwin.


9/13/2005 lumpley: Swords for Guns?
[quote author=Falc link=topic=16743.msg178443#msg178443 date=1126622081] I must say, it's indeed a bit unclear that the actual final step of escalation is weapons of any kind, and not just guns. That's not…
In lumpley games
Participants: lumpley, Falc, DamienNeil, Sean, nikola, Sydney Freedberg, cdr, epweissengruber, Trevis Martin.


9/13/2005 Victor Gijsbers: [MLwM] Die Leiden des jungen Werthers - with a twist
Last thursday, I unexpectedly had to master a one-shot for two players. So I took My Life with Master from my bookshelf, grabbed a handful of d4s, and off we…
In Half Meme Press
Participants: Victor Gijsbers, Paul Czege, Michael S. Miller.


9/13/2005 nsruf: [Live by the Sword] A first draft...
Time for me to stop lurking and ask for opinions and advice on the RPG that so desperately wants me to design it right now;) The game is called 'Live…
In Indie Game Design
Participants: nsruf, LordSmerf.


9/13/2005 Noon: [online game: Urban Dead] Wanting end game.
Okay, just a short one. I was playing an online game recently called urban dead. It's about zombies and has the rather interesting technique in play that death leads only…
In Actual Play
Participants: Noon, jasonm, chadu.


9/13/2005 Vibilo: [Innkeep]On the right track?
This being my first real post on here forgive me if im missing some info in my post... I am currently working on a game that I am calling Innkeep…
In Indie Game Design
Participants: Vibilo, Jack Aidley, Stickman, Graham Walmsley, Jonas Karlsson, nsruf.


9/13/2005 John Kim: Report on Buffy at ConQuest 2005
This was the third Buffy game I had done using roughly the same characters.  I had originally created the series concept (Fifties Slayer reincarnated in modern-day Santa Cruz) and characters…
In Actual Play
Participants: John Kim.


9/13/2005 John Kim: [DitV] Dogs at ConQuest 2005 Report
Though I've run many games at conventions and played a number of indie games, this was my first time gamemastering a Forge-style indie game at a convention.  It went pretty…
In Actual Play
Participants: John Kim, GB Steve, lumpley, cdr, Emily Care, John Harper.


9/13/2005 nikola: Under the Bed Contest: I want your Actual Play!
I want to hear your Actual Play reports! To encourage you to do one, I'm offering a personally signed copy of Under The Bed to the person who writes the…
In glyphpress
Participants: nikola, Emily Care.


9/12/2005 Frank T: [KULT] 13 months and 3 sessions at Castle Hessenstein
[b]Session 1, January 2004[/b] Tinka is amazing. She is radiating energy as she plunges, head first, into her first time gamemastering KULT. One of her first times gamemastering at all.…
In Actual Play
Participants: Frank T, JasperN., xenopulse.


9/12/2005 knicknevin: [The Memory Cheats] Has this been done?
Another game that was on the backburner crystallized over the weekend... ironically, given the game's concept, I couldn't remember all of the original idea I had for it so I…
In Indie Game Design
Participants: knicknevin, Troy_Costisick, Mister Six, Artanis, nikola, Adam Dray, Sydney Freedberg, JakeVanDam.


9/12/2005 Emily Care: Breaking the Ice first run selling out
Hello, I'm a bit amazed to be able to announce that the first print run of Breaking the Ice is about to sell out.  It is minus a bunch given…
In Black and Green Games
Participants: Emily Care, Matt Wilson, TonyLB, Blankshield, coffeestain, JasperN., Bob Goat, Andrew Morris, Gregor Hutton, Ben Lehman, Shreyas Sampat, MatrixGamer, Andrew Norris, xenopulse.


9/12/2005 BlackSheep: Another alternate resolution system
Dominoes. Instead of rolling dice or flipping cards, draw dominoes. Each domino can be read in two ways.  The 2:3, for example, can be 23 or 32. Highest domino wins…
In Dog Eared Designs
Participants: BlackSheep.


9/12/2005 Jamfke: [Take1] New Idea?
Okay, this is my first post here at the forge.  I've lurked for some time now, and I have been working on my own game for years.  Well, I've had…
In Indie Game Design
Participants: Jamfke, Trevis Martin, Ron Edwards.


9/12/2005 Jamfke: [Take1] New Idea?
Okay, this is my first post here at the forge.  I've lurked for some time now, and I have been working on my own game for years.  Well, I've had…
In Indie Game Design
Participants: Jamfke, Shreyas Sampat, Rob Carriere, Gordon C. Landis, knicknevin, Ron Edwards, Certified.


9/12/2005 LordSmerf: Can you/do you write music? There may be money in it for you.
Okay, I've pretty much completed the design document for <i>Trust and Betrayal</i>.  I'm pretty excited about it all, but I've hit a little snag.  The game's pretty far out in…
In Connections
Participants: LordSmerf, devilbunny, xenopulse, gains, M. J. Young.


9/12/2005 bcook1971: [D&D v1.0] Expedition to Barrier Peaks
Alright, I can't stand it anymore. I have to post about last night's session with my regular group. We met at the place where I stay. I invited Kevin to…
In Actual Play
Participants: bcook1971, Jaycenn.


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Subsequent Topics

9/13/2005 two_fishes: [DitV] Longview Branch
I made and ran my first Dogs game the other day. It went well, but I could have made it better. I thought I'd post the town. Victor wrote in…
In lumpley games
Participants: two_fishes.


9/13/2005 Ignotus: The Branch at Scutter's Folly
I'm busy gearing up to run DitV for the first time.  I met Vince at Gencon briefly (I played in a DitV demo with some friends), and he suggested I…
In lumpley games
Participants: Ignotus, DamienNeil, Trevis Martin, Andrew Morris, lumpley.


9/13/2005 Joshua BishopRoby: GenCon SoCal?
GenCon GenCon GenCon!... Indy.  Soooo many threads about the Midwest convention. I'm going to GenCon SoCal this winter -- mostly because it's in my back pocket two cities over.  The…
In Conventions
Participants: Joshua BishopRoby, cdr, Ron Edwards.


9/13/2005 ScottM: [GenCon Socal] Indie RPGs
I've been considering Southern California's version of GenCon (since it's within driving distance), but a quick look at the listings doesn't indicate many Indie RPGs at all. Are any Forge…
In Conventions
Participants: ScottM, Joshua BishopRoby, abzu, Ron Edwards, Jared A. Sorensen.


9/13/2005 timfire: [In a Land Called] Now with Flow Chart!
Hi y'all, A couple days ago, I was sitting really bored in the middle of my computer Assembly language class, when I was reminded of Gareth (contracycle) saying how he…
In Indie Game Design
Participants: timfire, David Bapst, Eric Bennett, Yeleth, MisterPoppet.


9/14/2005 TickTock Man: Developing Ceremonies in Alternate Settings
Greetings! I am pretty new to DitV though I have played a little bit in the Dogs setting, and in a Lovecraftian setting I am working on.  I have a…
In lumpley games
Participants: TickTock Man, lumpley, Blankshield, cdr, nikola, DamienNeil, Ignotus.


9/14/2005 Sara Adyms: Games of the Geek...Why we play.
Alright. I've more or less stalked this website forum for nearly a year now and haven't said a word, but last night, I got it in my thick head to…
In RPG Theory
Participants: Sara Adyms, TonyLB, Trevis Martin, Rob Carriere, Michael S. Miller, Meguey, M. J. Young, nikola, Damballa, Blankshield, Bardsandsages.


9/14/2005 Matt Snyder: Nine Worlds: Aristeia Edition PDF now available!
The upgraded Nine Worlds PDF is finally available! The "Aristeia Edition" includes: 1) A completely rewritten, easier to understand rules chapter 2) Expanded rules, including "end game" mechanics called Aristeia…
In Chimera Creative
Participants: Matt Snyder, Pilgrim, Rob Donoghue.


9/14/2005 Frank T: [Under Pressure] Exploring Extreme Situations
I really should be working on BARBAREN!. Really should. But that’s just when I get the best ideas about new projects. Here’s one game I’d really like to write. The…
In Indie Game Design
Participants: Frank T, nsruf, Simon W, Graham Walmsley.


9/14/2005 IMAGinES: [PtA Voice Chat] The Pitch (Unnamed Show)
Hello, all, This is the first thread of Actual Play I’ve ever created, and the first gaming I’ve done in around nine months. Since moving to Cairns, finding other gamers…
In Actual Play
Participants: IMAGinES, Joe Dizzy, ScottM.


9/14/2005 Charles Nicholls: [DitV] Internal Conflicts
The other night, Fi (my lovely wife) and I worked through a character creation session for a Star Wars variant of Dogs.  It went fairly smoothly.  The character accomplishment raised…
In lumpley games
Participants: Charles Nicholls, lumpley, Nev the Deranged.


9/14/2005 angelfromanotherpin: Looking for Character Sheets
I was looking around the 'net for alternate Sorcerer character sheets, but all I can find are the ones from the back of the book in .pdf format.  Has anyone…
In Adept Press
Participants: angelfromanotherpin, Ben Morgan, Ron Edwards.


9/14/2005 Judaicdiablo: Can a Producer Split his Budget for one Conflict?
Here is the situation: There is a conflict with multiple Protagonists.  The conflict is determined and the stakes have been set.  I am the Producer and I decide that I…
In Dog Eared Designs
Participants: Judaicdiablo, John Harper.


9/14/2005 Jasper Polane: [Trollbabe] Rabaucke and Ingirid
We played Trollbabe last Monday, and it was fun. I was the GM, Victor and Jop were the players. None of us had previous experience with the game. Jop is…
In Actual Play
Participants: Jasper Polane, Tim Alexander, Victor Gijsbers, Ron Edwards.


9/14/2005 Andrew Morris: [Shadows & Light] Tear this system apart (especially Adam Cierling)
[u]Overview[/u] My friend Nick and I are plugging away on our game [i]Shadows & Light[/i] (actually, that working title is changing, but I'll stick with it in this discussion for…
In Indie Game Design
Participants: Andrew Morris, greyorm, Graham Walmsley, WhiteRat.


9/14/2005 humis: UtB rules question: Ending the Game (and stakes in conflicts in general)
So, when one character has six Favorite tokens, the Stakes of his next conflict are those of the story. If he wins, the game is over. So far, fine, but…
In glyphpress
Participants: humis, nikola, ejh.


9/14/2005 Ron Edwards: Logo design needed
Hello, The first round of Ronnies will be over on September 24th. Some time after that, I'll announce the winners. I have promised them a neat "Ronny" logo they can…
In Connections
Participants: Ron Edwards, Peter Nordstrand, natman.


9/14/2005 mrlost: Looking for more advice on DitV
Hi, I'm a longtime GM whose part of a group which has been playing Dogs troup GM style (i.e. we switch GMs every few sessions) and next week its going…
In lumpley games
Participants: mrlost, TonyLB, DamienNeil.


9/14/2005 Artanis: [Paladin] IIEE question & attribute changes
Hello Clinton, I was having a minor problem with the system, and this is how I will try to work around it. Activating attributes is a bit confusing. Most players…
In CRN Games
Participants: Artanis.


9/14/2005 demiurgeastaroth: [PtA] Scope of Narration, Scene Requests, and other questions
In our recent play, we experienced a few problems. The game was still fun, but questions were raised. Scene Requests: how much authority do the players have here? Can they…
In Dog Eared Designs
Participants: demiurgeastaroth, Matt Wilson, Lisa Padol, iago, Rob Donoghue, Blankshield, Alan, John Harper.


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