The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=16833

From Day One


Previous Topics

9/14/2005 Artanis: [Paladin] IIEE question & attribute changes
Hello Clinton, I was having a minor problem with the system, and this is how I will try to work around it. Activating attributes is a bit confusing. Most players…
In CRN Games
Participants: Artanis.


9/14/2005 mrlost: Looking for more advice on DitV
Hi, I'm a longtime GM whose part of a group which has been playing Dogs troup GM style (i.e. we switch GMs every few sessions) and next week its going…
In lumpley games
Participants: mrlost, TonyLB, DamienNeil.


9/14/2005 Ron Edwards: Logo design needed
Hello, The first round of Ronnies will be over on September 24th. Some time after that, I'll announce the winners. I have promised them a neat "Ronny" logo they can…
In Connections
Participants: Ron Edwards, Peter Nordstrand, natman.


9/14/2005 humis: UtB rules question: Ending the Game (and stakes in conflicts in general)
So, when one character has six Favorite tokens, the Stakes of his next conflict are those of the story. If he wins, the game is over. So far, fine, but…
In glyphpress
Participants: humis, nikola, ejh.


9/14/2005 Andrew Morris: [Shadows & Light] Tear this system apart (especially Adam Cierling)
[u]Overview[/u] My friend Nick and I are plugging away on our game [i]Shadows & Light[/i] (actually, that working title is changing, but I'll stick with it in this discussion for…
In Indie Game Design
Participants: Andrew Morris, greyorm, Graham Walmsley, WhiteRat.


9/14/2005 Jasper Polane: [Trollbabe] Rabaucke and Ingirid
We played Trollbabe last Monday, and it was fun. I was the GM, Victor and Jop were the players. None of us had previous experience with the game. Jop is…
In Actual Play
Participants: Jasper Polane, Tim Alexander, Victor Gijsbers, Ron Edwards.


9/14/2005 Judaicdiablo: Can a Producer Split his Budget for one Conflict?
Here is the situation: There is a conflict with multiple Protagonists.  The conflict is determined and the stakes have been set.  I am the Producer and I decide that I…
In Dog Eared Designs
Participants: Judaicdiablo, John Harper.


9/14/2005 angelfromanotherpin: Looking for Character Sheets
I was looking around the 'net for alternate Sorcerer character sheets, but all I can find are the ones from the back of the book in .pdf format.  Has anyone…
In Adept Press
Participants: angelfromanotherpin, Ben Morgan, Ron Edwards.


9/14/2005 Charles Nicholls: [DitV] Internal Conflicts
The other night, Fi (my lovely wife) and I worked through a character creation session for a Star Wars variant of Dogs.  It went fairly smoothly.  The character accomplishment raised…
In lumpley games
Participants: Charles Nicholls, lumpley, Nev the Deranged.


9/14/2005 IMAGinES: [PtA Voice Chat] The Pitch (Unnamed Show)
Hello, all, This is the first thread of Actual Play I’ve ever created, and the first gaming I’ve done in around nine months. Since moving to Cairns, finding other gamers…
In Actual Play
Participants: IMAGinES, Joe Dizzy, ScottM.


9/14/2005 Frank T: [Under Pressure] Exploring Extreme Situations
I really should be working on BARBAREN!. Really should. But that’s just when I get the best ideas about new projects. Here’s one game I’d really like to write. The…
In Indie Game Design
Participants: Frank T, nsruf, Simon W, Graham Walmsley.


9/14/2005 Matt Snyder: Nine Worlds: Aristeia Edition PDF now available!
The upgraded Nine Worlds PDF is finally available! The "Aristeia Edition" includes: 1) A completely rewritten, easier to understand rules chapter 2) Expanded rules, including "end game" mechanics called Aristeia…
In Chimera Creative
Participants: Matt Snyder, Pilgrim, Rob Donoghue.


9/14/2005 Sara Adyms: Games of the Geek...Why we play.
Alright. I've more or less stalked this website forum for nearly a year now and haven't said a word, but last night, I got it in my thick head to…
In RPG Theory
Participants: Sara Adyms, TonyLB, Trevis Martin, Rob Carriere, Michael S. Miller, Meguey, M. J. Young, nikola, Damballa, Blankshield, Bardsandsages.


9/14/2005 TickTock Man: Developing Ceremonies in Alternate Settings
Greetings! I am pretty new to DitV though I have played a little bit in the Dogs setting, and in a Lovecraftian setting I am working on.  I have a…
In lumpley games
Participants: TickTock Man, lumpley, Blankshield, cdr, nikola, DamienNeil, Ignotus.


9/13/2005 timfire: [In a Land Called] Now with Flow Chart!
Hi y'all, A couple days ago, I was sitting really bored in the middle of my computer Assembly language class, when I was reminded of Gareth (contracycle) saying how he…
In Indie Game Design
Participants: timfire, David Bapst, Eric Bennett, Yeleth, MisterPoppet.


9/13/2005 ScottM: [GenCon Socal] Indie RPGs
I've been considering Southern California's version of GenCon (since it's within driving distance), but a quick look at the listings doesn't indicate many Indie RPGs at all. Are any Forge…
In Conventions
Participants: ScottM, Joshua BishopRoby, abzu, Ron Edwards, Jared A. Sorensen.


9/13/2005 Joshua BishopRoby: GenCon SoCal?
GenCon GenCon GenCon!... Indy.  Soooo many threads about the Midwest convention. I'm going to GenCon SoCal this winter -- mostly because it's in my back pocket two cities over.  The…
In Conventions
Participants: Joshua BishopRoby, cdr, Ron Edwards.


9/13/2005 Ignotus: The Branch at Scutter's Folly
I'm busy gearing up to run DitV for the first time.  I met Vince at Gencon briefly (I played in a DitV demo with some friends), and he suggested I…
In lumpley games
Participants: Ignotus, DamienNeil, Trevis Martin, Andrew Morris, lumpley.


9/13/2005 two_fishes: [DitV] Longview Branch
I made and ran my first Dogs game the other day. It went well, but I could have made it better. I thought I'd post the town. Victor wrote in…
In lumpley games
Participants: two_fishes.


9/13/2005 ubergeek2012: [Sorcerer] Heartless Void, a science fiction Sorcerer setting
This is a first draft for a science fiction setting I've been working on.  It started as an attempt to write a one-sheet for a game but quickly grew beyond…
In Adept Press
Participants: ubergeek2012, Ron Edwards.


<< more previous topics

 

Subsequent Topics

9/15/2005 Dumirik: [The Inquisition] Poking playtesters with soft pillows.
Ok, the Monty Python quotes are probably getting a bit much, so this will be the last time I use them. The other thing is that the game name is…
In Indie Game Design
Participants: Dumirik, knicknevin, Bandari.


9/15/2005 Artanis: [Paladin 40K] #3: Tzeentch (GNS clash?)
Third session of Paladin in the universe of Warhammer 40K, continued from last session. This time, all five players were present. This is also where we saw the most player…
In Actual Play
Participants: Artanis, GreatWolf.


9/15/2005 TickTock Man: DitV: Applying Relationships
Greetings! I have a quick question on relationships in DitV.  This is a hypothetical but could come into play depending on the feedback I receive.  Given a game of Dogs…
In lumpley games
Participants: TickTock Man, Blankshield, cdr, Nev the Deranged, philaros, nikola, lumpley, Ignotus.


9/15/2005 thrall: [DitV one-shot] White River Falls
I finally got to pick up Dogs at GenCon Indy, and I still get happy shivers when I think about playing it. I convinced two of my fellow gamers to…
In Actual Play
Participants: thrall, ScottM.


9/15/2005 thrall: Conflict questions: fighting over weapons, escalating to see
I just ran my first Dogs game ever (a one shot), and loved it. The actual play is/will be here: http://www.indie-rpgs.com/forum/index.php?topic=16837.0 We came across a couple questions about conflicts that…
In lumpley games
Participants: thrall, DamienNeil, Frank T, Sean, lumpley.


9/15/2005 Technocrat13: [Villains of Safinubi] A courier, an engineer, an architect, and the Park.
Terribly exciting. We played our first session of Villains of Safinubi tonight and it went swimmingly.  I think I'd rate it a 7 on a scale of 1-10 for fun-osity. …
In Actual Play
Participants: Technocrat13, jasonm.


9/15/2005 poisongrin: Dice Roller Needed for Website
I'm in need of a dicer roller to install on my website, that rolles any number of d10 dice with a name for the person who is doing the roll,…
In Connections
Participants: poisongrin, Victor Gijsbers, Arturo G., Selene Tan, mutex.


9/15/2005 GB Steve: The Devil is in the Details
With all the Dogs games I've run, Fort Lemon 5(ish) times + Buffalo Run, and in the game I played (I forget the name of the town), much of the…
In lumpley games
Participants: GB Steve, TonyLB, Meguey, Blankshield, Frank T, jasonm, Andrew Morris, ptikachu, rrr, Miskatonic.


9/15/2005 Jonathan Hastings: [InSpectres] Second try...
A few weeks ago, I tried to run InSpectres for the second time, using a lot of the advice I got after posting the play report of my first attempt. …
In Actual Play
Participants: Jonathan Hastings, Tim Alexander, Jasper.


9/15/2005 jasonm: [Shab-al-Hiri Roach] The Horror in the Museum
We playtested the Shab-al-Hiri Roach last night and it went very well.  The principals were: Joseph Conolly (Tom), Assistant Professor of Geography.  His Enthusiasms were Deception and Manipulation, which Tom…
In Actual Play
Participants: jasonm, Technocrat13, Ron Edwards, IMAGinES.


9/15/2005 Andy Kitkowski: YukiCon 2: DOS YUKIOS. CARY NC, Sunday October 2nd
Hey all, going to host a second Yukicon at my place, tentatively titled DOS YUKIOS. It's going down on Sunday, October 2nd and will feature superstar gaming guests of honor,…
In Conventions
Participants: Andy Kitkowski, Technocrat13, Emily Care, jasonm, Jeph.


9/15/2005 Technocrat13: Appropriateness of other Message Icons
Ron or Clinton, While I was posting earlier today I noticed that little pull-down box below the subject line titled "Message Icon".  There's a bunch of icons there including smiley…
In Site Discussion
Participants: Technocrat13, Ron Edwards, Artanis.


9/15/2005 Rob Donoghue: Revised Colophon
And on a completely non-mechanical note, what were the fonts used for the revised edition? -Rob D.
In Dog Eared Designs
Participants: Rob Donoghue, Matt Wilson.


9/15/2005 Da_Killah: Magic Mechanics
I was wondering if maybe this had already been done.  I was thinking about having magic drain health and completely forego an extra stat for casting.  ie. I cast and…
In Indie Game Design
Participants: Da_Killah, Arturo G., JakeVanDam, Troy_Costisick, nikola, Noon, smokewolf.


9/15/2005 Nathan P.: [Timestream] Bricolage In Action
I've been playtesting my materials for the Timestream game I'll be running at Southern Exposure at the end of the month. Todays game was very fun, and provided some examples…
In Actual Play
Participants: Nathan P., Arturo G., Joshua BishopRoby, Emily Care, MatrixGamer, Silmenume, Bret Gillan.


9/15/2005 demiurgeastaroth: [The Pool][Questing Beast] Experience
I'm not sure if this is the right place, but the Random Order forum is inactive. I'm running a game of the Pool, with the addition of the Monologue of…
In Actual Play
Participants: demiurgeastaroth.


9/15/2005 Arturo G.: Question: Using More/Less-Than traits, and trying to avoid conflict
Hi folks! I got my copy of MLwM yesterday. I'm discovering incredible nice things thanks to The Forge. I have now some new exciting games and almost no time to…
In Half Meme Press
Participants: Arturo G., Victor Gijsbers, Ron Edwards, Michael S. Miller, Paul Czege.


9/16/2005 JamesDJIII: [Donjon] IRC, fifth session - we're rockin' now
Played the fith session last night on magicstar.net in #indie-rpgs. You can read the session IRC log at http://groups.yahoo.com/group/indie-netgaming and follow the links to the Files section. I must say,…
In Actual Play
Participants: JamesDJIII, James_Nostack, Miskatonic, Vaxalon, greyorm.


9/16/2005 demiurgeastaroth: [PtA] Entering a Scene
You can join a scene in progress by spending a fan mail. At one point in our first session, we were just beginning a conflict (that is, we were about…
In Dog Eared Designs
Participants: demiurgeastaroth, Matt Wilson.


9/16/2005 Technocrat13: [Villains of Safinubi] Grabby situations on the quick.
[url=http://www.indie-rpgs.com/forum/index.php?topic=15502.0]FH8[/url] has emerged from it's chrysalis and is a heartbreaker no more.  You can find a link for the newest incarnation down there in my signature.  I'm pretty happy with…
In Indie Game Design
Participants: Technocrat13, jasonm, majcher.


more subsequent topics >>