Previous Topics 9/17/2005 rylen dreskin: My first MLWM session I've put a record of my first MLWL session in Actual Play. http://www.indie-rpgs.com/forum/index.php?topic=16871.0
Rylen In Half Meme Press Participants: rylen dreskin.
9/17/2005 rylen dreskin: [MLWM]My Life in Feudal Japan ‘lo folks
Mixed results on my first session of My Life with Master. I think I might have started things too quick out of the gate, and as a result,… In Actual Play Participants: rylen dreskin, ewilen, Michael S. Miller, Paul Czege.
9/17/2005 demiurgeastaroth: [PtA] More Scene Requests Questions Leaving the thread http://www.indie-rpgs.com/forum/index.php?topic=16833.0 to focus on the question of narration & stakes, here's a couple of quick questions on scene requests.
Scene Requests: how… In Dog Eared Designs Participants: demiurgeastaroth, Matt Wilson, John Harper, IMAGinES.
9/17/2005 gsoylent: [In Spaaace] Ace Reporters! This is my account of our first In Spaaace game. It may be of interest as it's the report of three people first experience with Forge-like games and ideas (… In Actual Play Participants: gsoylent.
9/17/2005 jasonm: [Shab-al-Hiri Roach] PC Death My recent playtest exposed the rules about PC death as problematic and I want to fix them, or get rid of them.
The good: It is deliciously appropriate in theme… In Indie Game Design Participants: jasonm, Artanis, Graham Walmsley, Dumirik, Jeph, Jack Aidley, Ron Edwards.
9/17/2005 ewilen: Breaking out bass playing, or credibility distribution sub-classified Basically, this is an effort at disambiguation, or classifying different gaming styles so as to note their existence and distinguish them from each other. (It may also be worth emphasizing… In RPG Theory Participants: ewilen, Marco, Joshua BishopRoby, timfire, John Kim.
9/16/2005 droog: Planning for Charnel Gods Hi all
I'm starting a new game of Charnel Gods soon, and I have some ideas I'd really like to throw around. The characters are:
Sorum - an ancient sorcerer… In Actual Play Participants: droog, Paka, hardcoremoose, Paul Czege, hix, Chris Geisel.
9/16/2005 Kesher: Contingent rpgs
I have two purposes with this post. First, I'd like to find out if anyone knows of other examples of what I'm calling a contingent rpg (defined below); second, I'd… In RPG Theory Participants: Kesher, Joshua BishopRoby, ewilen, Noon, Paul Czege.
9/16/2005 Palaskar: [Signature] Need quick a "tagline" Ok, this may not be the correct place to ask for it, but I couldn't think of a better place. I'm basically done with my generic RPG, Signature -- but… In Publishing Participants: Palaskar, Joshua BishopRoby, Ron Edwards.
9/16/2005 Palaskar: Learning from the "DnD for Dummies" ad in terms of game design I don't know if this should be posted here or in Publishing, so I started here. I've ommited stuff that I know has been obviously talked about, in this case,… In RPG Theory Participants: Palaskar, timfire, Joshua BishopRoby, Emily Care, Noon, demiurgeastaroth.
9/16/2005 Emily Care: [Under the Bed-GenCon demo]Fantasy, Fears & fun Hey there,
I been meaning to write this up for a while, but have even more incentive to do so now that J's started his contest. I got to play… In Actual Play Participants: Emily Care, nikola.
9/16/2005 unheilig studios: rpg/board games: blurring the lines It comes to me that working on my rpg design, elements of a board game keep cropping up and i keep pushing them away.
Should I?
Take Clue, for example.… In RPG Theory Participants: unheilig studios, lumpley, Troy_Costisick, gsoylent, timfire, jasonm, Joshua BishopRoby, John Kim, Gordon C. Landis, rafial, Blankshield, ewilen.
9/16/2005 TonyLB: [PtA] Untitled/Bootleggers: Too well created series I had a fascinating first time as Producer in Primetime Adventures. The gory details I wrote up here in an RPG.net post (since they totally need more exposure to PtA… In Actual Play Participants: TonyLB, John Harper, Sydney Freedberg, Nathan P., Frank T.
9/16/2005 Palaskar: Getting New Gamers Into the Hobby I saw the "DnD for Dummies" commercial a few days ago, and was wondering what should be done in terms of game design to get people into the hobby. Here's… In RPG Theory Participants: Palaskar, Andrew Morris, timfire.
9/16/2005 David Laurence: (DitV) Two Rivers Branch I also posted this over on RPGnet, and got some very useful comments from Judd there (incorporated below), but just for the sake of lots of people seeing it:
I'm… In lumpley games Participants: David Laurence, ScottM.
9/16/2005 RobNJ: [Burning Wheel] Bangs and NPCs for my first game MY PLAYERS--PLEASE DO NOT READ.
So here are my notes for the first session of Burning Carnival, The Don and the Dame. Criticism and critique are welcome.
Situation:
The local… In Actual Play Participants: RobNJ, Paka, Chris Geisel, WhiteRat.
9/16/2005 Matt Wilson: have you always wanted a PTA hoodie? I set up a cafepress store prior to GenCon so that I could pirnt up some shirts to wear at the booth. But then I thought, what the heck? I'll… In Dog Eared Designs Participants: Matt Wilson, Rob Donoghue.
9/16/2005 Nogusielkt: Player Goals as part of creation? I've been working on setting player goals as a part of character creation. At some point during creation, most likely one of the first things you do, is roll for… In RPG Theory Participants: Nogusielkt, Joshua BishopRoby, Kynn, Nathan P., TonyLB.
9/16/2005 Justin Marx: [7W] Dice mechanics, need sound math advice Hi there,
I am having some problems with figuring out the probability curves when trying to work this dice mechanic for my game Seven Worlds. This is the basic dice… In Indie Game Design Participants: Justin Marx, Artanis, nsruf, Rob Carriere, Kynn, Joshua BishopRoby.
9/16/2005 Technocrat13: [Villains of Safinubi] Grabby situations on the quick. [url=http://www.indie-rpgs.com/forum/index.php?topic=15502.0]FH8[/url] has emerged from it's chrysalis and is a heartbreaker no more. You can find a link for the newest incarnation down there in my signature.
I'm pretty happy with… In Indie Game Design Participants: Technocrat13, jasonm, majcher.
<< more previous topics | | Subsequent Topics 9/17/2005 Miskatonic: [DitV] Mormonism and drugs So, as I understand it, Mormonism has a complete taboo on drugs, including "smart drugs" like caffeine.
And drugs, of course, are bad because they alter your judgment.
Gamers routinely… In lumpley games Participants: Miskatonic, Adam Dray, Meguey, TonyLB, Vaxalon, lumpley, Brand_Robins, nikola.
9/18/2005 chris_moore: Polaris "advantage" question Hi,
I just got Polaris, and I'm BEGGING my friends to play it. I have one question. When does the Heart or the Mistaken "have the advantage" during a conflict… In These Are Our Games Participants: chris_moore, Ben Lehman, Everspinner, Sydney Freedberg.
9/18/2005 Wolfen: Rats in the Walls: First playtest notes Game Available here: http://wolvesdenproductions.com/RitW.pdf
Description Available here: http://www.wolvesdenproductions.com/phpBB2/viewforum.php?f=9&sid=e0c645d938aac6d0d69626b66c877de8
So! My first playtest session for Rats in the Walls went off tonight. I think there was a lot of socializing that… In Actual Play Participants: Wolfen, Lxndr, Ron Edwards.
9/18/2005 knicknevin: Giving Feedback Hi, as a newbie who's volunteered to playtest a game with my weekly RPG group, is there any kind of standardised feedback you use? From my experience of training assessment… In Actual Play Participants: knicknevin, Rob Carriere, Wolfen, Dumirik.
9/18/2005 Spooky Fanboy: Wacky alternate setting idea from RPGnet I stumbled across this in an RPGnet thread about, of all things, Mage: the Awakening. Bruce Baugh dropped the original idea seed. I chimed in about how DitV would be… In lumpley games Participants: Spooky Fanboy, jasonm, Vaxalon.
9/18/2005 MichaelCurry: [UtB] Typo? I got my copy of Under the Bed on Thursday! Hurray!
On the first quick readthrough though, I spotted a typo on page 30, so I thought I'd both point… In glyphpress Participants: MichaelCurry, nikola.
9/18/2005 Wade Lahoda: [DitV] First Time Dogs, First Time Dogs GM So, I've got my copy of Dogs now. And I'm ready to give it a run through with an assortment of folks I game with on a regular basis -… In Actual Play Participants: Wade Lahoda, jasonm, bcook1971, lumpley, John Harper, Blankshield, Nev the Deranged, XAQ.
9/19/2005 Christopher Weeks: [DitV] Two towns and no resolution So, a few weeks ago I finally, finally ran a game of DitV. I ran again today. Each time we were down one player. This wasn't a problem for the… In Actual Play Participants: Christopher Weeks, Miskatonic, TonyLB, Sydney Freedberg, Mark Woodhouse, Ron Edwards, lumpley.
9/19/2005 David Laurence: [DitV] First game, Good Time Had So, we played Dogs, and we liked it.
First, a bit of background. There were two of us playing, me and my friend Brennan. Both guys, both 30-ish. I haven’t… In Actual Play Participants: David Laurence, ScottM.
9/19/2005 Roger Eberhart: Question about Doom After a character reaches Doom 6 the GM can bring about their final scene at any time. I assume you would work it into the plot at a convenient moment.… In Bob Goat Press Participants: Roger Eberhart, Bob Goat.
9/19/2005 WhiteRat: [Ends and Means] King Lothian's Court [i]Previous threads in this series: its [url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Debut[/url] in Indie Game Design, the playtest [url=http://www.indie-rpgs.com/forum/index.php?topic=15256.0]Werewolves in L.A.[/url] and the [url=http://www.indie-rpgs.com/forum/index.php?topic=16707.0]Memorial Day[/url] playtest.[/i]
[b]Rochester, New York[/b] -- Last week I visited my… In Actual Play Participants: WhiteRat, Graham Walmsley, Andrew Morris, bmgang.
9/19/2005 mutex: The Dungeon of 1000 Blank White Cards So, to kind of spur myself out of some writer's block, I put together this quick hack as a kind of tribute to an old board game version of D&D… In Indie Game Design Participants: mutex, Adam Dray, daMoose_Neo.
9/19/2005 skyla: finding capes games (seattle) I picked up the Capes at Gencon, and didn't have time to get the demo. Now I'm thinking of trying it out in my gaming group, but I'd rather do… In Muse of Fire Games Participants: skyla.
9/19/2005 natman: ammature game\ first draft Deadworld Okay, I've finnished my first draft of an ammature game for my friends, but I'm wondering if I should try to take it to the next level. Here is a… In Publishing Participants: natman, matthijs, Ron Edwards, jerry, abzu.
9/19/2005 dyjoots: [Scourge] A first, rough draft (long post) I've been really inspired recently, and I've gotten a really rough draft of a game down. I plan on developing this and probably publishing in one form or another within… In Indie Game Design Participants: dyjoots, Troy_Costisick, Spooky Fanboy.
9/19/2005 TonyLB: Orthogonal Preparation So I love the town creation setup in Dogs in the Vineyard, because it lets me know exactly what to do while preparing. It's a structure for preparation. That rocks.… In RPG Theory Participants: TonyLB, Joshua BishopRoby, nikola, Emily Care, Sydney Freedberg, TonyPace.
9/19/2005 natman: ammature first draft Deadworld--sorry for the screw up Okay, I was very nicely informed that I posted this in the wrong area. So I'll try this again. I just finnished a first draft of a survival- horror… In Indie Game Design Participants: natman, Andrew Morris, Sydney Freedberg, jerry.
9/19/2005 nikola: The role of fortune Why do we care about Fortune mechanics? Why does it matter that randomness has an effect on our games?
What if it doesn't? For instance, Polaris has indeterminacy without randomness.… In RPG Theory Participants: nikola, TonyLB, MrSandman666, Andrew Morris, lumpley, HenryT, Bob Goat, LordSmerf, xenopulse, Green, Emily Care, Halzebier, Mudlock, contracycle, cruciel, simon_hibbs, Valamir, Joshua BishopRoby, talysman, ewilen, jmac, Marco, Garg, Doug Ruff, M. J. Young.
9/19/2005 Bob Goat: CoS: Companion PDF now Available This is mainly for those folks overseas who don't dig crazy shipping costs to get books and the few nut-jobs who like reading shit on the screen of their computer. … In Bob Goat Press Participants: Bob Goat, demiurgeastaroth, Dom, Keith Senkowski.
9/19/2005 ScottM: Membership Database I finally scrolled all the way down and found "The Forge - Info Center", which contained (among other things like who's online) the Membership Database. Unfortunately, the field that interests… In Site Discussion Participants: ScottM, Andrew Morris.
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